Author: William Ralph Bennett
Publisher: Prentice Hall
ISBN:
Category : Computers
Languages : en
Pages : 488
Book Description
An introductory computer applications course for students in both the humanities and physical sciences.
Scientific and Engineering Problem-solving with the Computer
Author: William Ralph Bennett
Publisher: Prentice Hall
ISBN:
Category : Computers
Languages : en
Pages : 488
Book Description
An introductory computer applications course for students in both the humanities and physical sciences.
Publisher: Prentice Hall
ISBN:
Category : Computers
Languages : en
Pages : 488
Book Description
An introductory computer applications course for students in both the humanities and physical sciences.
Computer-based Problem Solving Process
Author: Teodor Rus
Publisher: World Scientific
ISBN: 9814663751
Category : Computers
Languages : en
Pages : 367
Book Description
One side-effect of having made great leaps in computing over the last few decades, is the resulting over-abundance in software tools created to solve the diverse problems. Problem solving with computers has, in consequence, become more demanding; instead of focusing on the problem when conceptualizing strategies to solve them, users are side-tracked by the pursuit of even more programming tools (as available).Computer-Based Problem Solving Process is a work intended to offer a systematic treatment to the theory and practice of designing, implementing, and using software tools during the problem solving process. This method is obtained by enabling computer systems to be more Intuitive with human logic rather than machine logic. Instead of software dedicated to computer experts, the author advocates an approach dedicated to computer users in general. This approach does not require users to have an advanced computer education, though it does advocate a deeper education of the computer user in his or her problem domain logic.This book is intended for system software teachers, designers and implementers of various aspects of system software, as well as readers who have made computers a part of their day-today problem solving.
Publisher: World Scientific
ISBN: 9814663751
Category : Computers
Languages : en
Pages : 367
Book Description
One side-effect of having made great leaps in computing over the last few decades, is the resulting over-abundance in software tools created to solve the diverse problems. Problem solving with computers has, in consequence, become more demanding; instead of focusing on the problem when conceptualizing strategies to solve them, users are side-tracked by the pursuit of even more programming tools (as available).Computer-Based Problem Solving Process is a work intended to offer a systematic treatment to the theory and practice of designing, implementing, and using software tools during the problem solving process. This method is obtained by enabling computer systems to be more Intuitive with human logic rather than machine logic. Instead of software dedicated to computer experts, the author advocates an approach dedicated to computer users in general. This approach does not require users to have an advanced computer education, though it does advocate a deeper education of the computer user in his or her problem domain logic.This book is intended for system software teachers, designers and implementers of various aspects of system software, as well as readers who have made computers a part of their day-today problem solving.
Engineering Problem Solving with C++
Author: Delores Maria Etter
Publisher:
ISBN: 9780134444291
Category : C++ (Computer program language)
Languages : en
Pages : 0
Book Description
This text is a clear, concise introduction to problem solving and the C++ programming language. The authors' proven five-step problem solving methodology is presented and then incorporated in every chapter of the text. Outstanding engineering and scientific applications are used throughout; all applications are centered around the theme of engineering challenges in the 21st century.
Publisher:
ISBN: 9780134444291
Category : C++ (Computer program language)
Languages : en
Pages : 0
Book Description
This text is a clear, concise introduction to problem solving and the C++ programming language. The authors' proven five-step problem solving methodology is presented and then incorporated in every chapter of the text. Outstanding engineering and scientific applications are used throughout; all applications are centered around the theme of engineering challenges in the 21st century.
The End of Error
Author: John L. Gustafson
Publisher: CRC Press
ISBN: 135166560X
Category : Computers
Languages : en
Pages : 536
Book Description
The Future of Numerical Computing Written by one of the foremost experts in high-performance computing and the inventor of Gustafson’s Law, The End of Error: Unum Computing explains a new approach to computer arithmetic: the universal number (unum). The unum encompasses all IEEE floating-point formats as well as fixed-point and exact integer arithmetic. This new number type obtains more accurate answers than floating-point arithmetic yet uses fewer bits in many cases, saving memory, bandwidth, energy, and power. A Complete Revamp of Computer Arithmetic from the Ground Up Richly illustrated in color, this groundbreaking book represents a fundamental change in how to perform calculations automatically. It illustrates how this novel approach can solve problems that have vexed engineers and scientists for decades, including problems that have been historically limited to serial processing. Suitable for Anyone Using Computers for Calculations The book is accessible to anyone who uses computers for technical calculations, with much of the book only requiring high school math. The author makes the mathematics interesting through numerous analogies. He clearly defines jargon and uses color-coded boxes for mathematical formulas, computer code, important descriptions, and exercises.
Publisher: CRC Press
ISBN: 135166560X
Category : Computers
Languages : en
Pages : 536
Book Description
The Future of Numerical Computing Written by one of the foremost experts in high-performance computing and the inventor of Gustafson’s Law, The End of Error: Unum Computing explains a new approach to computer arithmetic: the universal number (unum). The unum encompasses all IEEE floating-point formats as well as fixed-point and exact integer arithmetic. This new number type obtains more accurate answers than floating-point arithmetic yet uses fewer bits in many cases, saving memory, bandwidth, energy, and power. A Complete Revamp of Computer Arithmetic from the Ground Up Richly illustrated in color, this groundbreaking book represents a fundamental change in how to perform calculations automatically. It illustrates how this novel approach can solve problems that have vexed engineers and scientists for decades, including problems that have been historically limited to serial processing. Suitable for Anyone Using Computers for Calculations The book is accessible to anyone who uses computers for technical calculations, with much of the book only requiring high school math. The author makes the mathematics interesting through numerous analogies. He clearly defines jargon and uses color-coded boxes for mathematical formulas, computer code, important descriptions, and exercises.
Computer Science Distilled
Author: Wladston Ferreira Filho
Publisher: Code Energy
ISBN: 0997316012
Category : Computers
Languages : en
Pages : 188
Book Description
A walkthrough of computer science concepts you must know. Designed for readers who don't care for academic formalities, it's a fast and easy computer science guide. It teaches the foundations you need to program computers effectively. After a simple introduction to discrete math, it presents common algorithms and data structures. It also outlines the principles that make computers and programming languages work.
Publisher: Code Energy
ISBN: 0997316012
Category : Computers
Languages : en
Pages : 188
Book Description
A walkthrough of computer science concepts you must know. Designed for readers who don't care for academic formalities, it's a fast and easy computer science guide. It teaches the foundations you need to program computers effectively. After a simple introduction to discrete math, it presents common algorithms and data structures. It also outlines the principles that make computers and programming languages work.
Problem Solving with Fortran 90
Author: David R. Brooks
Publisher: Springer Science & Business Media
ISBN: 1461219523
Category : Computers
Languages : en
Pages : 712
Book Description
The author shows how using computers and FORTRAN 95 it is possible to tackle and solve a wide range of problems as they might be encountered in engineering or in the physical sciences.
Publisher: Springer Science & Business Media
ISBN: 1461219523
Category : Computers
Languages : en
Pages : 712
Book Description
The author shows how using computers and FORTRAN 95 it is possible to tackle and solve a wide range of problems as they might be encountered in engineering or in the physical sciences.
Classic Computer Science Problems in Java
Author: David Kopec
Publisher: Simon and Schuster
ISBN: 1638356548
Category : Computers
Languages : en
Pages : 262
Book Description
Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. Summary Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. You’ll work through a series of exercises based in computer science fundamentals that are designed to improve your software development abilities, improve your understanding of artificial intelligence, and even prepare you to ace an interview. As you work through examples in search, clustering, graphs, and more, you'll remember important things you've forgotten and discover classic solutions to your "new" problems! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Whatever software development problem you’re facing, odds are someone has already uncovered a solution. This book collects the most useful solutions devised, guiding you through a variety of challenges and tried-and-true problem-solving techniques. The principles and algorithms presented here are guaranteed to save you countless hours in project after project. About the book Classic Computer Science Problems in Java is a master class in computer programming designed around 55 exercises that have been used in computer science classrooms for years. You’ll work through hands-on examples as you explore core algorithms, constraint problems, AI applications, and much more. What's inside Recursion, memoization, and bit manipulation Search, graph, and genetic algorithms Constraint-satisfaction problems K-means clustering, neural networks, and adversarial search About the reader For intermediate Java programmers. About the author David Kopec is an assistant professor of Computer Science and Innovation at Champlain College in Burlington, Vermont. Table of Contents 1 Small problems 2 Search problems 3 Constraint-satisfaction problems 4 Graph problems 5 Genetic algorithms 6 K-means clustering 7 Fairly simple neural networks 8 Adversarial search 9 Miscellaneous problems 10 Interview with Brian Goetz
Publisher: Simon and Schuster
ISBN: 1638356548
Category : Computers
Languages : en
Pages : 262
Book Description
Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. Summary Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. You’ll work through a series of exercises based in computer science fundamentals that are designed to improve your software development abilities, improve your understanding of artificial intelligence, and even prepare you to ace an interview. As you work through examples in search, clustering, graphs, and more, you'll remember important things you've forgotten and discover classic solutions to your "new" problems! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Whatever software development problem you’re facing, odds are someone has already uncovered a solution. This book collects the most useful solutions devised, guiding you through a variety of challenges and tried-and-true problem-solving techniques. The principles and algorithms presented here are guaranteed to save you countless hours in project after project. About the book Classic Computer Science Problems in Java is a master class in computer programming designed around 55 exercises that have been used in computer science classrooms for years. You’ll work through hands-on examples as you explore core algorithms, constraint problems, AI applications, and much more. What's inside Recursion, memoization, and bit manipulation Search, graph, and genetic algorithms Constraint-satisfaction problems K-means clustering, neural networks, and adversarial search About the reader For intermediate Java programmers. About the author David Kopec is an assistant professor of Computer Science and Innovation at Champlain College in Burlington, Vermont. Table of Contents 1 Small problems 2 Search problems 3 Constraint-satisfaction problems 4 Graph problems 5 Genetic algorithms 6 K-means clustering 7 Fairly simple neural networks 8 Adversarial search 9 Miscellaneous problems 10 Interview with Brian Goetz
Introduction to Scientific Programming
Author: Joseph L. Zachary
Publisher: Springer Science & Business Media
ISBN: 1461223660
Category : Computers
Languages : en
Pages : 390
Book Description
"Introduction to Computational Science" was developed over a period of two years at the University of Utah Department of Computer Science in conjunction with the U.S. Department of Energy-funded Undergraduate Computation in Engineering Science (UCES) program. Each chapter begins by introducing a problem and then guiding the student through its solution. The computational techniques needed to solve the problem are developed as necassary, making the motivation for learning the computing alwasy apparent. Each chapter will introduce a single problem that will be used to motivate a single computing concept. The notes currently consist of 15 chapters. The first seven chapters deal with Maple and the last eight with C. The textbook will contain 20 to 30 chapters covering a similar mix of concepts at a finer level of detail.
Publisher: Springer Science & Business Media
ISBN: 1461223660
Category : Computers
Languages : en
Pages : 390
Book Description
"Introduction to Computational Science" was developed over a period of two years at the University of Utah Department of Computer Science in conjunction with the U.S. Department of Energy-funded Undergraduate Computation in Engineering Science (UCES) program. Each chapter begins by introducing a problem and then guiding the student through its solution. The computational techniques needed to solve the problem are developed as necassary, making the motivation for learning the computing alwasy apparent. Each chapter will introduce a single problem that will be used to motivate a single computing concept. The notes currently consist of 15 chapters. The first seven chapters deal with Maple and the last eight with C. The textbook will contain 20 to 30 chapters covering a similar mix of concepts at a finer level of detail.
Solving Problems in Scientific Computing Using Maple and Matlab®
Author: Walter Gander
Publisher: Springer Science & Business Media
ISBN: 364297533X
Category : Mathematics
Languages : en
Pages : 268
Book Description
Modern computing tools like Maple (symbolic computation) and Matlab (a numeric computation and visualization program) make it possible to easily solve realistic nontrivial problems in scientific computing. In education, traditionally, complicated problems were avoided, since the amount of work for obtaining the solutions was not feasible for the students. This situation has changed now, and the students can be taught real-life problems that they can actually solve using the new powerful software. The reader will improve his knowledge through learning by examples and he will learn how both systems, MATLAB and MAPLE, may be used to solve problems interactively in an elegant way. Readers will learn to solve similar problems by understanding and applying the techniques presented in the book. All programs used in the book are available to the reader in electronic form.
Publisher: Springer Science & Business Media
ISBN: 364297533X
Category : Mathematics
Languages : en
Pages : 268
Book Description
Modern computing tools like Maple (symbolic computation) and Matlab (a numeric computation and visualization program) make it possible to easily solve realistic nontrivial problems in scientific computing. In education, traditionally, complicated problems were avoided, since the amount of work for obtaining the solutions was not feasible for the students. This situation has changed now, and the students can be taught real-life problems that they can actually solve using the new powerful software. The reader will improve his knowledge through learning by examples and he will learn how both systems, MATLAB and MAPLE, may be used to solve problems interactively in an elegant way. Readers will learn to solve similar problems by understanding and applying the techniques presented in the book. All programs used in the book are available to the reader in electronic form.
Architecture of Systems Problem Solving
Author: George J. Klir
Publisher: Taylor & Francis US
ISBN: 9780306473579
Category : Language Arts & Disciplines
Languages : en
Pages : 374
Book Description
One criterion for classifying books is whether they are written for a single pur pose or for multiple purposes. This book belongs to the category of multipurpose books, but one of its roles is predominant-it is primarily a textbook. As such, it can be used for a variety ofcourses at the first-year graduate or upper-division undergraduate level. A common characteristic of these courses is that they cover fundamental systems concepts, major categories of systems problems, and some selected methods for dealing with these problems at a rather general level. A unique feature of the book is that the concepts, problems, and methods are introduced in the context of an architectural formulation of an expert system referred to as the general systems problem solver or aSPS-whose aim is to provide users ofall kinds with computer-based systems knowledge and methodo logy. Theasps architecture,which is developed throughout the book, facilitates a framework that is conducive to acoherent, comprehensive, and pragmaticcoverage ofsystems fundamentals-concepts, problems, and methods. A course that covers systems fundamentals is now offered not only in sys tems science, information science, or systems engineering programs, but in many programs in other disciplines as well. Although the level ofcoverage for systems science or engineering students is surely different from that used for students in other disciplines, this book is designed to serve both of these needs.
Publisher: Taylor & Francis US
ISBN: 9780306473579
Category : Language Arts & Disciplines
Languages : en
Pages : 374
Book Description
One criterion for classifying books is whether they are written for a single pur pose or for multiple purposes. This book belongs to the category of multipurpose books, but one of its roles is predominant-it is primarily a textbook. As such, it can be used for a variety ofcourses at the first-year graduate or upper-division undergraduate level. A common characteristic of these courses is that they cover fundamental systems concepts, major categories of systems problems, and some selected methods for dealing with these problems at a rather general level. A unique feature of the book is that the concepts, problems, and methods are introduced in the context of an architectural formulation of an expert system referred to as the general systems problem solver or aSPS-whose aim is to provide users ofall kinds with computer-based systems knowledge and methodo logy. Theasps architecture,which is developed throughout the book, facilitates a framework that is conducive to acoherent, comprehensive, and pragmaticcoverage ofsystems fundamentals-concepts, problems, and methods. A course that covers systems fundamentals is now offered not only in sys tems science, information science, or systems engineering programs, but in many programs in other disciplines as well. Although the level ofcoverage for systems science or engineering students is surely different from that used for students in other disciplines, this book is designed to serve both of these needs.