Sams Teach Yourself Objective-C in 24 Hours

Sams Teach Yourself Objective-C in 24 Hours PDF Author: Jesse Feiler
Publisher: Sams Publishing
ISBN: 0132939878
Category : Computers
Languages : en
Pages : 504

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Book Description
In just 24 sessions of one hour or less, you can master the Objective-C language, and start using it to write powerful native applications for both Macs and iOS devices! Using this book’s straightforward, step-by-step approach, you’ll get comfortable with Objective-C’s unique capabilities... make the most of its powerful implementation of objects and messaging...work effectively with design patterns, collections, blocks, threading, and a whole lot more. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-Step Instructions carefully walk you through the most common Objective-C development tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. By the Way notes present information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Printed in full color—figures and code appear as they do in Xcode Use Xcode to write Objective-C software more quickly and efficiently Master Objective-C’s object-oriented features and techniques Efficiently organize program files and projects Make the most of Objective-C’s powerful messaging capabilities Declare classes, instance variables, properties, methods, and actions Leverage building block patterns to write more powerful code Work with mutable and immutable data types Organize data with collections, including dictionaries and sets Manage memory the modern way, with Automatic Reference Counting (ARC) Expand and extend classes with protocols, delegates, categories, and extensions Apply recent language enhancements such as Associative References and Fast Enumeration Create and work with portable, anonymous code blocks Manage queues and threading with Grand Central Dispatch

Sams Teach Yourself Objective-C in 24 Hours

Sams Teach Yourself Objective-C in 24 Hours PDF Author: Jesse Feiler
Publisher: Sams Publishing
ISBN: 0132939878
Category : Computers
Languages : en
Pages : 504

Get Book Here

Book Description
In just 24 sessions of one hour or less, you can master the Objective-C language, and start using it to write powerful native applications for both Macs and iOS devices! Using this book’s straightforward, step-by-step approach, you’ll get comfortable with Objective-C’s unique capabilities... make the most of its powerful implementation of objects and messaging...work effectively with design patterns, collections, blocks, threading, and a whole lot more. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-Step Instructions carefully walk you through the most common Objective-C development tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. By the Way notes present information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Printed in full color—figures and code appear as they do in Xcode Use Xcode to write Objective-C software more quickly and efficiently Master Objective-C’s object-oriented features and techniques Efficiently organize program files and projects Make the most of Objective-C’s powerful messaging capabilities Declare classes, instance variables, properties, methods, and actions Leverage building block patterns to write more powerful code Work with mutable and immutable data types Organize data with collections, including dictionaries and sets Manage memory the modern way, with Automatic Reference Counting (ARC) Expand and extend classes with protocols, delegates, categories, and extensions Apply recent language enhancements such as Associative References and Fast Enumeration Create and work with portable, anonymous code blocks Manage queues and threading with Grand Central Dispatch

Swift in 24 Hours, Sams Teach Yourself

Swift in 24 Hours, Sams Teach Yourself PDF Author: BJ Miller
Publisher: Sams Publishing
ISBN: 0134387732
Category : Computers
Languages : en
Pages : 1037

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Book Description
In just 24 lessons of one hour or less, Sams Teach Yourself Swift in 24 Hours, Second Edition, will teach you how to build next-generation OS X and iOS apps with Apple’s Swift 2 programming language. This book’s straightforward, step-by-step approach helps you quickly master Swift 2’s core concepts, structure, and syntax and use Swift to write safe, powerful, modern code. In just a few hours you’ll be applying features such as extensions, closures, protocols, and generics. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success. Step-by-step instructions carefully walk you through the most common Swift 2 programming tasks. Practical, hands-on examples show you how to apply what you learn. Quizzes and exercises help you test your knowledge and stretch your skills. Notes and tips point out shortcuts and solutions. Learn how to... Get started with Swift 2.0’s Xcode 7 development environment Master Swift’s fundamental data types Use operators to change, assign, combine, check, or verify values Retain data and preferences in memory with arrays, sets, and dictionaries Control program flow, modify execution paths, and iterate code Perform complex actions concisely with Swift 2.0’s improved functions Work with higher-order functions and closures Harness the power of structs, enums, classes, and class inheritance Take advantage of Swift’s advanced memory allocation and references Use protocols to define behavior and explore Protocol-Oriented Programming Add type functionality with extensions Smoothly handle errors Leverage the power of generics to create flexible and reusable code Interoperate with Objective-C code Get started with Functional Programming approaches and thinking functionally

Sams Teach Yourself C in 24 Hours

Sams Teach Yourself C in 24 Hours PDF Author: Tony Zhang
Publisher: Sams Publishing
ISBN: 9780672318610
Category : C (Computer program language)
Languages : en
Pages : 0

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Book Description
Sams Teach Yourself C in 24 Hours, Second Edition, shows you how to program in C in an easy-to-understand format. C is a powerful and flexible language used for a wide range of projects. You begin with learning the basics to write a first program and then move on to arrays, pointers, disk input/output, and functions. This book will allow you to understanding data types, loops, and strings to make your programs work for you. You'll also work with arrays, structures, and unions to expand your programming skills, use pointers to access and retrieve data elements, develop programs that process mathematical equations, functions, and variables, and explore memory management techniques.

Sams Teach Yourself Xcode 4 in 24 Hours

Sams Teach Yourself Xcode 4 in 24 Hours PDF Author: John Ray
Publisher: Sams Publishing
ISBN: 0132918587
Category : Computers
Languages : en
Pages : 638

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Book Description
In just 24 sessions of one hour or less, Sams Teach Yourself Xcode 4 in 24 Hours will help you achieve breakthrough productivity with Apple’s new Xcode 4.3+ development environment for OS X and iOS devices. Every lesson introduces new concepts and builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Xcode 4 development tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Printed in full color–figures and code appear as they do in Xcode 4.3+ Master the MVC design pattern at the heart of iOS and OS X development Use Xcode project templates to get a head start on advanced application features Efficiently use the Xcode Code Editor and get fast, contextually-aware answers with the built-in help system Use iOS Storyboards to visually describe an application’s workflow Get started with Core Data to simplify data management and data-driven user interfaces Use frameworks and libraries to package functionality and promote time-saving code reuse Use Git and Subversion source control for managing distributed projects Prepare Unit tests and use the Xcode debugger to keep your projects error free Package your apps for the App Store Use the command-line Xcode tools for scripting and build automation

C Programming in One Hour a Day, Sams Teach Yourself

C Programming in One Hour a Day, Sams Teach Yourself PDF Author: Bradley L. Jones
Publisher: Sams Publishing
ISBN: 0133414388
Category : Computers
Languages : en
Pages : 696

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Book Description
Sams Teach Yourself C Programming in One Hour a Day, Seventh Edition is the newest version of the worldwide best-seller Sams Teach Yourself C in 21 Days. Fully revised for the new C11 standard and libraries, it now emphasizes platform-independent C programming using free, open-source C compilers. This edition strengthens its focus on C programming fundamentals, and adds new material on popular C-based object-oriented programming languages such as Objective-C. Filled with carefully explained code, clear syntax examples, and well-crafted exercises, this is the broadest and deepest introductory C tutorial available. It’s ideal for anyone who’s serious about truly mastering C – including thousands of developers who want to leverage its speed and performance in modern mobile and gaming apps. Friendly and accessible, it delivers step-by-step, hands-on experience that starts with simple tasks and gradually builds to professional-quality techniques. Each lesson is designed to be completed in hour or less, introducing and clearly explaining essential concepts, providing practical examples, and encouraging you to build simple programs on your own. Coverage includes: Understanding C program components and structure Mastering essential C syntax and program control Using core language features, including numeric arrays, pointers, characters, strings, structures, and variable scope Interacting with the screen, printer, and keyboard Using functions and exploring the C Function Library Working with memory and the compiler Contents at a Glance PART I: FUNDAMENTALS OF C 1 Getting Started with C 2 The Components of a C Program 3 Storing Information: Variables and Constants 4 The Pieces of a C Program: Statements, Expressions, and Operators 5 Packaging Code in Functions 6 Basic Program Control 7 Fundamentals of Reading and Writing Information PART II: PUTTING C TO WORK 8 Using Numeric Arrays 9 Understanding Pointers 10 Working with Characters and Strings 11 Implementing Structures, Unions, and TypeDefs 12 Understanding Variable Scope 13 Advanced Program Control 14 Working with the Screen, Printer, and Keyboard PART III: ADVANCED C 15 Pointers to Pointers and Arrays of Pointers 16 Pointers to Functions and Linked Lists 17 Using Disk Files 18 Manipulating Strings 19 Getting More from Functions 20 Exploring the C Function Library 21 Working with Memory 22 Advanced Compiler Use PART IV: APPENDIXES A ASCII Chart B C/C++ Reserved Words C Common C Functions D Answers

iOS 7 Application Development in 24 Hours, Sams Teach Yourself

iOS 7 Application Development in 24 Hours, Sams Teach Yourself PDF Author: John Ray
Publisher: Sams Publishing
ISBN: 0133598586
Category : Computers
Languages : en
Pages : 901

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Book Description
Figures and code appear as they do in Xcode 5.x Covers iOS 7, Xcode 5.x, iPhone, iPad, and More! Additional files and updates available online In just 24 sessions of one hour each, learn how to build powerful applications for today’s hottest handheld devices: the iPhone and iPad! Using this book’s straightforward, step-by-step approach, you’ll master every skill and technology you need, from setting up your iOS development environment to building great user interfaces, sensing motion to writing multitasking applications. Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common iOS development tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Printed in full color—figures and code appear as they do in Xcode Covers iOS 7 and up Learn to navigate the Xcode 5.x development environment Prepare your system and iDevice for efficient development Get started quickly with Apple’s Objective-C and Cocoa Touch Understand the Model-View-Controller (MVC) development pattern Visually design and code interfaces using Xcode Storyboards, Segues, Exits, Image Slicing, and the iOS Object Library Use Auto Layout to adapt to different screen sizes, orientations, and iOS versions Build advanced UIs with Tables, Split Views, Navigation Controllers, and more Read and write preferences and data, and create System Settings plug-ins Use the iOS media playback and recording capabilities Take photos and manipulate graphics with Core Image Sense motion, orientation, and location with the accelerometer, gyroscope, and GPS Integrate online services using Twitter, Facebook, Email, Web Views, and Apple Maps Create universal applications that run on both the iPhone and iPad Write background-aware multitasking applications using the latest iOS 7 techniques Trace, debug, and monitor your applications as they run

Sams Teach Yourself IOS Application Development in 24 Hours

Sams Teach Yourself IOS Application Development in 24 Hours PDF Author: John Ray
Publisher: Sams Publishing
ISBN: 067233576X
Category : Computers
Languages : en
Pages : 800

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Book Description
Presents twenty-four lessons on developing applications for the iPhone and iPad, and includes information on navigating the development environment, building advanced user interfaces, and integrating online services.

Sams Teach Yourself iPad Application Development in 24 Hours

Sams Teach Yourself iPad Application Development in 24 Hours PDF Author: John Ray
Publisher: Sams Publishing
ISBN: 0132316706
Category : Computers
Languages : en
Pages : 949

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Book Description
The clear, easy-to-understand tutorial for developers who want to write software for today's hottest new device: Apple's iPad! Figures and code appear as they do in Xcode Covers iOS 3.2 and up In just 24 sessions of one hour or less, learn how to build powerful applications for today’s hottest tablet device: the iPad! Using this book’s straightforward, step-by-step approach, you’ll master every skill and technology you need, from setting up your Xcode development environment to utilizing the full iPad screen real estate for touchable interfaces, integrating maps and media, to improving the reliability and performance of your software. Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common iPad development tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Printed in full color Learn the features of the Xcode development suite Prepare your system and iPad for efficient development Get started fast with Apple’s Objective-C and Cocoa Touch Understand the Model-View-Controller (MVC) development paradigm Implement advanced application interfaces with interactive widgets and web-connected interfaces Enhance the user experience with popovers and other iPad-only UI features Build interfaces that adjust to the iPad’s orientation Read and write data, and navigate it with table views Implement media playback and recording capabilities Integrate your software with the iPad’s email, photos, iPod, and address book applications Create map and location-based services Sense motion with the iPad accelerometer input Discover the tools for building universal iPad/iPhone/iPod touch applications Distribute your applications through the App Store

Sams Teach Yourself Cocoa Touch Programming in 24 Hours

Sams Teach Yourself Cocoa Touch Programming in 24 Hours PDF Author: Sengan Baring-Gould
Publisher: Pearson Education
ISBN: 0768695562
Category : Computers
Languages : en
Pages : 746

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Book Description
In Full Color Code samples are syntax highlighted as in Xcode!! In just 24 sessions of one hour or less, learn how to build powerful mobile applications with Apple’s Cocoa Touch technology for the iPhone and iPod touch! Using this book’s straightforward, step-by-step approach, you’ll master every skill and technology you need, from handling user interaction and building effective user interfaces to accessing the Internet, playing media, and using the iPhone and iPod touch’s incredible sensing capabilities. Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Cocoa Touch programming tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Write simple, efficient code that reflects a clear understanding of how Cocoa Touch works and why it works that way Build great iPhone/iPod touch user interfaces from the ground up Display tables and provide for clear navigation Access the Internet and networks and show web pages Save and retrieve data, including user preferences Understand how the Cocoa Touch runtime loop interacts with your application Draw and manipulate images Create complex animations such as Cover Flow Build applications that play and record media Use the iPhone’s built-in accelerometer, GPS capabilities, and WiFi support Share data via custom URLs, emails, and other techniques Find and fix common Cocoa Touch software bugs, fast Avoid the performance bottlenecks that affect Cocoa Touch code

Sams Teach Yourself iPhone Application Development in 24 Hours

Sams Teach Yourself iPhone Application Development in 24 Hours PDF Author: John Ray
Publisher: Pearson Education
ISBN: 0132601184
Category : Computers
Languages : en
Pages : 1018

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Book Description
In just 24 sessions of one hour or less, learn how to build powerful applications for today’s hottest mobile device: the iPhone! Using this book’s straightforward, step-by-step approach, you’ll master every skill and technology you need, from setting up your iPhone development environment to building great user interfaces, sensing motion to writing multitasking applications. Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common iOS development tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Printed in full color—figures and code appear as they do in Xcode Covers iOS 4.0 and up Learn the features of Xcode 3.2 and Interface Builder Prepare your system and iPhone for efficient development Get started quickly with Apple’s Objective-C and Cocoa Touch Understand the Model-View-Controller (MVC) development paradigm Design highly usable applications with interactive widgets and web-connected interfaces Use Table views to navigate structured data Build rotatable and resizable user interfaces Read and write data and create System Setting plug-ins Use the iPhone’s media playback and recording capabilities Create map and location-based (GPS) services Sense motion and orientation with the iPhone’s accelerometer and the iPhone 4 gyroscope Create universal applications that run on the iPhone and iPad Write background-aware multitasking applications Distribute your applications through the App Store http://teachyourselfiphone.com