Author: S. B. Divya
Publisher: Tordotcom
ISBN: 0765389789
Category : Fiction
Languages : en
Pages : 91
Book Description
2016 Nebula Award finalist for Best Novella The Minerva Sierra Challenge is a grueling spectacle, the cyborg's Tour de France. Rich thrill-seekers with corporate sponsorships, extensive support teams, and top-of-the-line exoskeletal and internal augmentations pit themselves against the elements in a day-long race across the Sierra Nevada. Marmeg Guinto doesn’t have funding, and she doesn’t have support. She cobbled her gear together from parts she found in rich people’s garbage and spent the money her mother wanted her to use for nursing school to enter the race. But the Minerva Challenge is the only chance she has at a better life for herself and her younger brothers, and she’s ready to risk it all. Runtime is S. B. Divya's exciting science fiction debut. PRAISE FOR RUNTIME “A thrilling romp through a gleaming cybernetic future that's neither dystopia nor utopia, but embedded in our reality— I wish more science fiction were as exciting and relevant as Runtime.” — Ken Liu, Hugo, Nebula, and World Fantasy Award winner and author of The Grace of Kings "S. B. Divya is a new light on the science fiction scene, a writer with the promise and talent to become one of our genre's stars. Have a read; she's a wonderful storyteller." — Catherine Asaro, Nebula Award winning author. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Runtime
Author: S. B. Divya
Publisher: Tordotcom
ISBN: 0765389789
Category : Fiction
Languages : en
Pages : 91
Book Description
2016 Nebula Award finalist for Best Novella The Minerva Sierra Challenge is a grueling spectacle, the cyborg's Tour de France. Rich thrill-seekers with corporate sponsorships, extensive support teams, and top-of-the-line exoskeletal and internal augmentations pit themselves against the elements in a day-long race across the Sierra Nevada. Marmeg Guinto doesn’t have funding, and she doesn’t have support. She cobbled her gear together from parts she found in rich people’s garbage and spent the money her mother wanted her to use for nursing school to enter the race. But the Minerva Challenge is the only chance she has at a better life for herself and her younger brothers, and she’s ready to risk it all. Runtime is S. B. Divya's exciting science fiction debut. PRAISE FOR RUNTIME “A thrilling romp through a gleaming cybernetic future that's neither dystopia nor utopia, but embedded in our reality— I wish more science fiction were as exciting and relevant as Runtime.” — Ken Liu, Hugo, Nebula, and World Fantasy Award winner and author of The Grace of Kings "S. B. Divya is a new light on the science fiction scene, a writer with the promise and talent to become one of our genre's stars. Have a read; she's a wonderful storyteller." — Catherine Asaro, Nebula Award winning author. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Publisher: Tordotcom
ISBN: 0765389789
Category : Fiction
Languages : en
Pages : 91
Book Description
2016 Nebula Award finalist for Best Novella The Minerva Sierra Challenge is a grueling spectacle, the cyborg's Tour de France. Rich thrill-seekers with corporate sponsorships, extensive support teams, and top-of-the-line exoskeletal and internal augmentations pit themselves against the elements in a day-long race across the Sierra Nevada. Marmeg Guinto doesn’t have funding, and she doesn’t have support. She cobbled her gear together from parts she found in rich people’s garbage and spent the money her mother wanted her to use for nursing school to enter the race. But the Minerva Challenge is the only chance she has at a better life for herself and her younger brothers, and she’s ready to risk it all. Runtime is S. B. Divya's exciting science fiction debut. PRAISE FOR RUNTIME “A thrilling romp through a gleaming cybernetic future that's neither dystopia nor utopia, but embedded in our reality— I wish more science fiction were as exciting and relevant as Runtime.” — Ken Liu, Hugo, Nebula, and World Fantasy Award winner and author of The Grace of Kings "S. B. Divya is a new light on the science fiction scene, a writer with the promise and talent to become one of our genre's stars. Have a read; she's a wonderful storyteller." — Catherine Asaro, Nebula Award winning author. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
[email protected]
Author: Nelly Bencomo
Publisher: Springer
ISBN: 3319089153
Category : Computers
Languages : en
Pages : 329
Book Description
Traditionally, research on model-driven engineering (MDE) has mainly focused on the use of models at the design, implementation, and verification stages of development. This work has produced relatively mature techniques and tools that are currently being used in industry and academia. However, software models also have the potential to be used at runtime, to monitor and verify particular aspects of runtime behavior, and to implement self-* capabilities (e.g., adaptation technologies used in self-healing, self-managing, self-optimizing systems). A key benefit of using models at runtime is that they can provide a richer semantic base for runtime decision-making related to runtime system concerns associated with autonomic and adaptive systems. This book is one of the outcomes of the Dagstuhl Seminar 11481 on [email protected] held in November/December 2011, discussing foundations, techniques, mechanisms, state of the art, research challenges, and applications for the use of runtime models. The book comprises four research roadmaps, written by the original participants of the Dagstuhl Seminar over the course of two years following the seminar, and seven research papers from experts in the area. The roadmap papers provide insights to key features of the use of runtime models and identify the following research challenges: the need for a reference architecture, uncertainty tackled by runtime models, mechanisms for leveraging runtime models for self-adaptive software, and the use of models at runtime to address assurance for self-adaptive systems.
Publisher: Springer
ISBN: 3319089153
Category : Computers
Languages : en
Pages : 329
Book Description
Traditionally, research on model-driven engineering (MDE) has mainly focused on the use of models at the design, implementation, and verification stages of development. This work has produced relatively mature techniques and tools that are currently being used in industry and academia. However, software models also have the potential to be used at runtime, to monitor and verify particular aspects of runtime behavior, and to implement self-* capabilities (e.g., adaptation technologies used in self-healing, self-managing, self-optimizing systems). A key benefit of using models at runtime is that they can provide a richer semantic base for runtime decision-making related to runtime system concerns associated with autonomic and adaptive systems. This book is one of the outcomes of the Dagstuhl Seminar 11481 on [email protected] held in November/December 2011, discussing foundations, techniques, mechanisms, state of the art, research challenges, and applications for the use of runtime models. The book comprises four research roadmaps, written by the original participants of the Dagstuhl Seminar over the course of two years following the seminar, and seven research papers from experts in the area. The roadmap papers provide insights to key features of the use of runtime models and identify the following research challenges: the need for a reference architecture, uncertainty tackled by runtime models, mechanisms for leveraging runtime models for self-adaptive software, and the use of models at runtime to address assurance for self-adaptive systems.
Languages, Compilers and Run-Time Systems for Scalable Computers
Author: Boleslaw K. Szymanski
Publisher: Springer Science & Business Media
ISBN: 146152315X
Category : Computers
Languages : en
Pages : 349
Book Description
Language, Compilers and Run-time Systems for Scalable Computers contains 20 articles based on presentations given at the third workshop of the same title, and 13 extended abstracts from the poster session. Starting with new developments in classical problems of parallel compiler design, such as dependence analysis and an exploration of loop parallelism, the book goes on to address the issues of compiler strategy for specific architectures and programming environments. Several chapters investigate support for multi-threading, object orientation, irregular computation, locality enhancement, and communication optimization. Issues of the interface between language and operating system support are also discussed. Finally, the load balance issues are discussed in different contexts, including sparse matrix computation and iteratively balanced adaptive solvers for partial differential equations. Some additional topics are also discussed in the extended abstracts. Each chapter provides a bibliography of relevant papers and the book can thus be used as a reference to the most up-to-date research in parallel software engineering.
Publisher: Springer Science & Business Media
ISBN: 146152315X
Category : Computers
Languages : en
Pages : 349
Book Description
Language, Compilers and Run-time Systems for Scalable Computers contains 20 articles based on presentations given at the third workshop of the same title, and 13 extended abstracts from the poster session. Starting with new developments in classical problems of parallel compiler design, such as dependence analysis and an exploration of loop parallelism, the book goes on to address the issues of compiler strategy for specific architectures and programming environments. Several chapters investigate support for multi-threading, object orientation, irregular computation, locality enhancement, and communication optimization. Issues of the interface between language and operating system support are also discussed. Finally, the load balance issues are discussed in different contexts, including sparse matrix computation and iteratively balanced adaptive solvers for partial differential equations. Some additional topics are also discussed in the extended abstracts. Each chapter provides a bibliography of relevant papers and the book can thus be used as a reference to the most up-to-date research in parallel software engineering.
High Performance Parallel Runtimes
Author: Michael Klemm
Publisher: Walter de Gruyter GmbH & Co KG
ISBN: 3110632896
Category : Computers
Languages : en
Pages : 446
Book Description
This book focuses on the theoretical and practical aspects of parallel programming systems for today's high performance multi-core processors and discusses the efficient implementation of key algorithms needed to implement parallel programming models. Such implementations need to take into account the specific architectural aspects of the underlying computer architecture and the features offered by the execution environment. This book briefly reviews key concepts of modern computer architecture, focusing particularly on the performance of parallel codes as well as the relevant concepts in parallel programming models. The book then turns towards the fundamental algorithms used to implement the parallel programming models and discusses how they interact with modern processors. While the book will focus on the general mechanisms, we will mostly use the Intel processor architecture to exemplify the implementation concepts discussed but will present other processor architectures where appropriate. All algorithms and concepts are discussed in an easy to understand way with many illustrative examples, figures, and source code fragments. The target audience of the book is students in Computer Science who are studying compiler construction, parallel programming, or programming systems. Software developers who have an interest in the core algorithms used to implement a parallel runtime system, or who need to educate themselves for projects that require the algorithms and concepts discussed in this book will also benefit from reading it. You can find the source code for this book at https://github.com/parallel-runtimes/lomp.
Publisher: Walter de Gruyter GmbH & Co KG
ISBN: 3110632896
Category : Computers
Languages : en
Pages : 446
Book Description
This book focuses on the theoretical and practical aspects of parallel programming systems for today's high performance multi-core processors and discusses the efficient implementation of key algorithms needed to implement parallel programming models. Such implementations need to take into account the specific architectural aspects of the underlying computer architecture and the features offered by the execution environment. This book briefly reviews key concepts of modern computer architecture, focusing particularly on the performance of parallel codes as well as the relevant concepts in parallel programming models. The book then turns towards the fundamental algorithms used to implement the parallel programming models and discusses how they interact with modern processors. While the book will focus on the general mechanisms, we will mostly use the Intel processor architecture to exemplify the implementation concepts discussed but will present other processor architectures where appropriate. All algorithms and concepts are discussed in an easy to understand way with many illustrative examples, figures, and source code fragments. The target audience of the book is students in Computer Science who are studying compiler construction, parallel programming, or programming systems. Software developers who have an interest in the core algorithms used to implement a parallel runtime system, or who need to educate themselves for projects that require the algorithms and concepts discussed in this book will also benefit from reading it. You can find the source code for this book at https://github.com/parallel-runtimes/lomp.
Applied Software Architecture
Author: Christine Hofmeister
Publisher: Addison-Wesley Professional
ISBN: 9780201325713
Category : Computers
Languages : en
Pages : 438
Book Description
"Designing a large software system is an extremely complicated undertaking that requires juggling differing perspectives and differing goals, and evaluating differing options. Applied Software Architecture is the best book yet that gives guidance as to how to sort out and organize the conflicting pressures and produce a successful design." -- Len Bass, author of Software Architecture in Practice. Quality software architecture design has always been important, but in today's fast-paced, rapidly changing, and complex development environment, it is essential. A solid, well-thought-out design helps to manage complexity, to resolve trade-offs among conflicting requirements, and, in general, to bring quality software to market in a more timely fashion. Applied Software Architecture provides practical guidelines and techniques for producing quality software designs. It gives an overview of software architecture basics and a detailed guide to architecture design tasks, focusing on four fundamental views of architecture--conceptual, module, execution, and code. Through four real-life case studies, this book reveals the insights and best practices of the most skilled software architects in designing software architecture. These case studies, written with the masters who created them, demonstrate how the book's concepts and techniques are embodied in state-of-the-art architecture design. You will learn how to: create designs flexible enough to incorporate tomorrow's technology; use architecture as the basis for meeting performance, modifiability, reliability, and safety requirements; determine priorities among conflicting requirements and arrive at a successful solution; and use software architecture to help integrate system components. Anyone involved in software architecture will find this book a valuable compendium of best practices and an insightful look at the critical role of architecture in software development. 0201325713B07092001
Publisher: Addison-Wesley Professional
ISBN: 9780201325713
Category : Computers
Languages : en
Pages : 438
Book Description
"Designing a large software system is an extremely complicated undertaking that requires juggling differing perspectives and differing goals, and evaluating differing options. Applied Software Architecture is the best book yet that gives guidance as to how to sort out and organize the conflicting pressures and produce a successful design." -- Len Bass, author of Software Architecture in Practice. Quality software architecture design has always been important, but in today's fast-paced, rapidly changing, and complex development environment, it is essential. A solid, well-thought-out design helps to manage complexity, to resolve trade-offs among conflicting requirements, and, in general, to bring quality software to market in a more timely fashion. Applied Software Architecture provides practical guidelines and techniques for producing quality software designs. It gives an overview of software architecture basics and a detailed guide to architecture design tasks, focusing on four fundamental views of architecture--conceptual, module, execution, and code. Through four real-life case studies, this book reveals the insights and best practices of the most skilled software architects in designing software architecture. These case studies, written with the masters who created them, demonstrate how the book's concepts and techniques are embodied in state-of-the-art architecture design. You will learn how to: create designs flexible enough to incorporate tomorrow's technology; use architecture as the basis for meeting performance, modifiability, reliability, and safety requirements; determine priorities among conflicting requirements and arrive at a successful solution; and use software architecture to help integrate system components. Anyone involved in software architecture will find this book a valuable compendium of best practices and an insightful look at the critical role of architecture in software development. 0201325713B07092001
Practical .NET2 and C#2
Author: Patrick Smacchia
Publisher:
ISBN: 0976613220
Category : Computers
Languages : en
Pages : 897
Book Description
The author placed itself from the point of view of the developer which must be quickly productive and anticipate changes without having to reinvent the wheel. More than half the book is dedicated to the 2.0 version of .NET and covers: The .NET platform, The C#2 language and The .NET Framework. With several reminders to fundamental, it is the perfect book for the student, the beginner or even the seasoned developer.
Publisher:
ISBN: 0976613220
Category : Computers
Languages : en
Pages : 897
Book Description
The author placed itself from the point of view of the developer which must be quickly productive and anticipate changes without having to reinvent the wheel. More than half the book is dedicated to the 2.0 version of .NET and covers: The .NET platform, The C#2 language and The .NET Framework. With several reminders to fundamental, it is the perfect book for the student, the beginner or even the seasoned developer.
Sams Teach Yourself Adobe(r) AIR Programming in 24 Hours
Author: Michael Tyler Givens
Publisher: Pearson Education
ISBN: 0768685737
Category : Computers
Languages : en
Pages : 449
Book Description
This is the eBook version of the printed book. If the print book includes a CD-ROM, this content is not included within the eBook version. Sams Teach Yourself Adobe® AIR™ Programming in 24 Hours Michael Givens Covers version 1.5 of Adobe AIR In just 24 sessions of one hour or less, you will be up and running with Adobe AIR 1.5. Using a straightforward, step-by-step approach, each lesson builds upon a real-world foundation allowing you to learn the essentials of Adobe AIR from the ground up. Step-by-step instructions carefully walk you through the most common Adobe AIR 1.5 tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge of Adobe AIR 1.5. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you alternative ways to do something. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Learn how to… Utilize the AIR SDK Write an AIR application with HTML Write an AIR application with Flash CS3 or Dreamweaver CS3 Write an AIR application with PDF integration Debug an AIR application Distribute an AIR application Use the AIR APIs Leverage server-side features for AIR Michael Givens is the CTO of U Saw It Enterprises, a Web technology consulting firm based in Spring, Texas. He is an Adobe Community Expert and an Adobe Corporate Champion known to share his experience and evangelism of all things Adobe. Certified in ColdFusion 5 and as an Advanced CFMX Developer, he has been using ColdFusion since the days of Allaire Spectra and Flex since it was known as Royale. He is the coauthor of Adobe AIR Programming Unleashed (Sams Publishing) and has written articles for the ColdFusion Developer’s Journal and the Flex Developer’s Journal. He also wrote a digital Short Cut titled Apollo in Flight for Sams Publishing. Michael blogs regularly at www.flexination.info. Category: Programming/Application Development Covers: Adobe AIR User Level: Beginning–Intermediate
Publisher: Pearson Education
ISBN: 0768685737
Category : Computers
Languages : en
Pages : 449
Book Description
This is the eBook version of the printed book. If the print book includes a CD-ROM, this content is not included within the eBook version. Sams Teach Yourself Adobe® AIR™ Programming in 24 Hours Michael Givens Covers version 1.5 of Adobe AIR In just 24 sessions of one hour or less, you will be up and running with Adobe AIR 1.5. Using a straightforward, step-by-step approach, each lesson builds upon a real-world foundation allowing you to learn the essentials of Adobe AIR from the ground up. Step-by-step instructions carefully walk you through the most common Adobe AIR 1.5 tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge of Adobe AIR 1.5. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you alternative ways to do something. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Learn how to… Utilize the AIR SDK Write an AIR application with HTML Write an AIR application with Flash CS3 or Dreamweaver CS3 Write an AIR application with PDF integration Debug an AIR application Distribute an AIR application Use the AIR APIs Leverage server-side features for AIR Michael Givens is the CTO of U Saw It Enterprises, a Web technology consulting firm based in Spring, Texas. He is an Adobe Community Expert and an Adobe Corporate Champion known to share his experience and evangelism of all things Adobe. Certified in ColdFusion 5 and as an Advanced CFMX Developer, he has been using ColdFusion since the days of Allaire Spectra and Flex since it was known as Royale. He is the coauthor of Adobe AIR Programming Unleashed (Sams Publishing) and has written articles for the ColdFusion Developer’s Journal and the Flex Developer’s Journal. He also wrote a digital Short Cut titled Apollo in Flight for Sams Publishing. Michael blogs regularly at www.flexination.info. Category: Programming/Application Development Covers: Adobe AIR User Level: Beginning–Intermediate
C# 3.0 in a Nutshell
Author: Joseph Albahari
Publisher: "O'Reilly Media, Inc."
ISBN: 0596551495
Category : Computers
Languages : en
Pages : 862
Book Description
This is a concise yet thorough reference to C# 3.0 programming as implemented in Microsoft's Visual Studio 2008. C# 3.0 in a Nutshell gets right to the point, covering the essentials of language syntax and usage as well as the parts of the .NET base class libraries you need to build working applications. But unlike earlier editions, this book is now organized entirely around concepts and use cases, providing greater depth and readability. C# 3.0 introduces the most significant enhancements yet to the programming language, and C# 3.0 in a Nutshell delves deep into the subject while assuming minimal prior knowledge of C#-making it accessible to anyone with a reasonable background in programming. In addition to the language, the book covers the .NET CLR and the core Framework assemblies, along with the unified querying syntax called Language Integrated Query (LINQ), which bridges the traditional divide between programs and their data sources. Free of clutter and long introductions, this book provides a map of C# 3.0 knowledge in a succinct and unified style: Opening chapters concentrate purely on C#, starting with the basics of syntax, types and variables, and finishing with advanced topics such as unsafe code and preprocessor directives Later chapters cover the core .NET 3.5 Framework, including such topics as LINQ, XML, collections, I/O and networking, memory management, reflection, attributes, security, threading, application domains and native interoperability Designed as a handbook for daily use, C# 3.0 in a Nutshell is an ideal companion to any of the vast array of books that focus on an applied technology such as WPF, ASP.NET, or WCF. The areas of the language and .NET Framework that such books omit, this one covers in detail.
Publisher: "O'Reilly Media, Inc."
ISBN: 0596551495
Category : Computers
Languages : en
Pages : 862
Book Description
This is a concise yet thorough reference to C# 3.0 programming as implemented in Microsoft's Visual Studio 2008. C# 3.0 in a Nutshell gets right to the point, covering the essentials of language syntax and usage as well as the parts of the .NET base class libraries you need to build working applications. But unlike earlier editions, this book is now organized entirely around concepts and use cases, providing greater depth and readability. C# 3.0 introduces the most significant enhancements yet to the programming language, and C# 3.0 in a Nutshell delves deep into the subject while assuming minimal prior knowledge of C#-making it accessible to anyone with a reasonable background in programming. In addition to the language, the book covers the .NET CLR and the core Framework assemblies, along with the unified querying syntax called Language Integrated Query (LINQ), which bridges the traditional divide between programs and their data sources. Free of clutter and long introductions, this book provides a map of C# 3.0 knowledge in a succinct and unified style: Opening chapters concentrate purely on C#, starting with the basics of syntax, types and variables, and finishing with advanced topics such as unsafe code and preprocessor directives Later chapters cover the core .NET 3.5 Framework, including such topics as LINQ, XML, collections, I/O and networking, memory management, reflection, attributes, security, threading, application domains and native interoperability Designed as a handbook for daily use, C# 3.0 in a Nutshell is an ideal companion to any of the vast array of books that focus on an applied technology such as WPF, ASP.NET, or WCF. The areas of the language and .NET Framework that such books omit, this one covers in detail.
Real World Haskell
Author: Bryan O'Sullivan
Publisher: "O'Reilly Media, Inc."
ISBN: 0596554303
Category : Computers
Languages : en
Pages : 714
Book Description
This easy-to-use, fast-moving tutorial introduces you to functional programming with Haskell. You'll learn how to use Haskell in a variety of practical ways, from short scripts to large and demanding applications. Real World Haskell takes you through the basics of functional programming at a brisk pace, and then helps you increase your understanding of Haskell in real-world issues like I/O, performance, dealing with data, concurrency, and more as you move through each chapter.
Publisher: "O'Reilly Media, Inc."
ISBN: 0596554303
Category : Computers
Languages : en
Pages : 714
Book Description
This easy-to-use, fast-moving tutorial introduces you to functional programming with Haskell. You'll learn how to use Haskell in a variety of practical ways, from short scripts to large and demanding applications. Real World Haskell takes you through the basics of functional programming at a brisk pace, and then helps you increase your understanding of Haskell in real-world issues like I/O, performance, dealing with data, concurrency, and more as you move through each chapter.
Essential ActionScript 3.0
Author: Colin Moock
Publisher: "O'Reilly Media, Inc."
ISBN: 0596554591
Category : Computers
Languages : en
Pages : 950
Book Description
ActionScript 3.0 is a huge upgrade to Flash's programming language. The enhancements to ActionScript's performance, feature set, ease of use, cleanliness, and sophistication are considerable. Essential ActionScript 3.0 focuses on the core language and object-oriented programming, along with the Flash Player API.Essential ActionScript has become the #1 resource for the Flash and ActionScript development community, and the reason is the author, Colin Moock. Many people even refer to it simply as "The Colin Moock book." And for good reason: No one is better at turning ActionScript inside out, learning its nuances and capabilities, and then explaining everything in such an accessible way. Colin Moock is not just a talented programmer and technologist; he's also a gifted teacher. Essential ActionScript 3.0 is a radically overhauled update to Essential ActionScript 2.0. True to its roots, the book once again focuses on the core language and object-oriented programming, but also adds a deep look at the centerpiece of Flash Player's new API: display programming. Enjoy hundreds of brand new pages covering exciting new language features, such as the DOM-based event architecture, E4X, and namespaces--all brimming with real-world sample code. The ActionScript 3.0 revolution is here, and Essential ActionScript 3.0's steady hand is waiting to guide you through it. Adobe Developer Library is a co-publishing partnership between O'Reilly Media and Adobe Systems, Inc. and is designed to produce the number one information resources for developers who use Adobe technologies. Created in 2006, the Adobe Developer Library is the official source for comprehensive learning solutions to help developers create expressive and interactive web applications that can reach virtually anyone on any platform. With top-notch books and innovative online resources covering the latest in rich Internet application development, the Adobe Developer Library offers expert training and in-depth resources, straight from the source.
Publisher: "O'Reilly Media, Inc."
ISBN: 0596554591
Category : Computers
Languages : en
Pages : 950
Book Description
ActionScript 3.0 is a huge upgrade to Flash's programming language. The enhancements to ActionScript's performance, feature set, ease of use, cleanliness, and sophistication are considerable. Essential ActionScript 3.0 focuses on the core language and object-oriented programming, along with the Flash Player API.Essential ActionScript has become the #1 resource for the Flash and ActionScript development community, and the reason is the author, Colin Moock. Many people even refer to it simply as "The Colin Moock book." And for good reason: No one is better at turning ActionScript inside out, learning its nuances and capabilities, and then explaining everything in such an accessible way. Colin Moock is not just a talented programmer and technologist; he's also a gifted teacher. Essential ActionScript 3.0 is a radically overhauled update to Essential ActionScript 2.0. True to its roots, the book once again focuses on the core language and object-oriented programming, but also adds a deep look at the centerpiece of Flash Player's new API: display programming. Enjoy hundreds of brand new pages covering exciting new language features, such as the DOM-based event architecture, E4X, and namespaces--all brimming with real-world sample code. The ActionScript 3.0 revolution is here, and Essential ActionScript 3.0's steady hand is waiting to guide you through it. Adobe Developer Library is a co-publishing partnership between O'Reilly Media and Adobe Systems, Inc. and is designed to produce the number one information resources for developers who use Adobe technologies. Created in 2006, the Adobe Developer Library is the official source for comprehensive learning solutions to help developers create expressive and interactive web applications that can reach virtually anyone on any platform. With top-notch books and innovative online resources covering the latest in rich Internet application development, the Adobe Developer Library offers expert training and in-depth resources, straight from the source.