Author: Tracy Hammond
Publisher: Springer
ISBN: 331931193X
Category : Education
Languages : en
Pages : 382
Book Description
Derived from contributions to the Workshop on Pen and Touch Technology on Education (WIPTTE) in 2015, this edited volume highlights recent developments for pen and tablet research within the education system with a particular focus on hardware and software developments, comprising the perspectives of teachers, school and university administrators, and researchers for educators at every level. Split into six distinct parts, the book explores topics like how classrooms are increasingly using sketch-based videos, created by teachers and students alike, and how the teaching of key skills such as literacy, languages, math, and art via pen and touch technologies within the classroom are leading to improvements in engagement, learning, and retention levels amongst students. Future perspectives of digital learning, as envisioned by current high school students, are also explored. Revolutionizing Education with Digital Ink is a must-read for those seeking to understand the direction of current and future pen and touch research, its current use in classrooms, and future research directions.
Revolutionizing Education with Digital Ink
Author: Tracy Hammond
Publisher: Springer
ISBN: 331931193X
Category : Education
Languages : en
Pages : 382
Book Description
Derived from contributions to the Workshop on Pen and Touch Technology on Education (WIPTTE) in 2015, this edited volume highlights recent developments for pen and tablet research within the education system with a particular focus on hardware and software developments, comprising the perspectives of teachers, school and university administrators, and researchers for educators at every level. Split into six distinct parts, the book explores topics like how classrooms are increasingly using sketch-based videos, created by teachers and students alike, and how the teaching of key skills such as literacy, languages, math, and art via pen and touch technologies within the classroom are leading to improvements in engagement, learning, and retention levels amongst students. Future perspectives of digital learning, as envisioned by current high school students, are also explored. Revolutionizing Education with Digital Ink is a must-read for those seeking to understand the direction of current and future pen and touch research, its current use in classrooms, and future research directions.
Publisher: Springer
ISBN: 331931193X
Category : Education
Languages : en
Pages : 382
Book Description
Derived from contributions to the Workshop on Pen and Touch Technology on Education (WIPTTE) in 2015, this edited volume highlights recent developments for pen and tablet research within the education system with a particular focus on hardware and software developments, comprising the perspectives of teachers, school and university administrators, and researchers for educators at every level. Split into six distinct parts, the book explores topics like how classrooms are increasingly using sketch-based videos, created by teachers and students alike, and how the teaching of key skills such as literacy, languages, math, and art via pen and touch technologies within the classroom are leading to improvements in engagement, learning, and retention levels amongst students. Future perspectives of digital learning, as envisioned by current high school students, are also explored. Revolutionizing Education with Digital Ink is a must-read for those seeking to understand the direction of current and future pen and touch research, its current use in classrooms, and future research directions.
Inspiring Students with Digital Ink
Author: Tracy Hammond
Publisher: Springer Nature
ISBN: 3030173984
Category : Computers
Languages : en
Pages : 200
Book Description
This book highlights the latest research in pen and touch, its current use in STEM classrooms, sketching and haptics technologies. Computer and educational scientists from academia and industry presented their research at the Conference on Pen and Touch Technology on Education (CPTTE) 2017 on the advancement of digital ink technology and its applications for college and K-12 classrooms. This book is the synthesis of the presented results and the ideas generated from conference discussions. This volume contains seven parts; exploring topics like sketching forensics, teaching STEM, sketch recognition applications, creating a learning environment with sketching, teaching to sketch, and haptics. The book focuses on intelligent systems using digital ink that enable pen and touch interaction that teach and inspire students. Inspiring Students through Digital Ink is a must-read for anyone wanting to improve today’s student experiences and apply innovative approaches in the classroom. Also highlighted are current and future directions in pen and touch research.
Publisher: Springer Nature
ISBN: 3030173984
Category : Computers
Languages : en
Pages : 200
Book Description
This book highlights the latest research in pen and touch, its current use in STEM classrooms, sketching and haptics technologies. Computer and educational scientists from academia and industry presented their research at the Conference on Pen and Touch Technology on Education (CPTTE) 2017 on the advancement of digital ink technology and its applications for college and K-12 classrooms. This book is the synthesis of the presented results and the ideas generated from conference discussions. This volume contains seven parts; exploring topics like sketching forensics, teaching STEM, sketch recognition applications, creating a learning environment with sketching, teaching to sketch, and haptics. The book focuses on intelligent systems using digital ink that enable pen and touch interaction that teach and inspire students. Inspiring Students through Digital Ink is a must-read for anyone wanting to improve today’s student experiences and apply innovative approaches in the classroom. Also highlighted are current and future directions in pen and touch research.
Handbook of Research on Integrating Digital Technology With Literacy Pedagogies
Author: Sullivan, Pamela M.
Publisher: IGI Global
ISBN: 1799802477
Category : Education
Languages : en
Pages : 636
Book Description
The allure and marketplace power of digital technologies continues to hold sway over the field of education with billions spent annually on technology in the United States alone. Literacy instruction at all levels is influenced by these evolving and ever-changing tools. While this opens the door to innovations in literacy curricula, it also adds a pedagogical responsibility to operate within a well-developed conceptual framework to ensure instruction is complemented or augmented by technology and does not become secondary to it. The Handbook of Research on Integrating Digital Technology With Literacy Pedagogies is a comprehensive research publication that considers the integration of digital technologies in all levels of literacy instruction and prepares the reader for inevitable technological advancements and changes. Covering a wide range of topics such as augmented reality, literacy, and online games, this book is essential for educators, administrators, IT specialists, curriculum developers, instructional designers, teaching professionals, academicians, researchers, education stakeholders, and students.
Publisher: IGI Global
ISBN: 1799802477
Category : Education
Languages : en
Pages : 636
Book Description
The allure and marketplace power of digital technologies continues to hold sway over the field of education with billions spent annually on technology in the United States alone. Literacy instruction at all levels is influenced by these evolving and ever-changing tools. While this opens the door to innovations in literacy curricula, it also adds a pedagogical responsibility to operate within a well-developed conceptual framework to ensure instruction is complemented or augmented by technology and does not become secondary to it. The Handbook of Research on Integrating Digital Technology With Literacy Pedagogies is a comprehensive research publication that considers the integration of digital technologies in all levels of literacy instruction and prepares the reader for inevitable technological advancements and changes. Covering a wide range of topics such as augmented reality, literacy, and online games, this book is essential for educators, administrators, IT specialists, curriculum developers, instructional designers, teaching professionals, academicians, researchers, education stakeholders, and students.
Digital Technologies and Instructional Design for Personalized Learning
Author: Zheng, Robert
Publisher: IGI Global
ISBN: 1522539417
Category : Education
Languages : en
Pages : 412
Book Description
When facilitating high-quality education, using digital technology to personalize students' learning is a focus in the development of instruction. There is a need to unify the multifaceted directions in personalized learning by presenting a coherent and organized vision in the design of personalized learning using digital technology. Digital Technologies and Instructional Design for Personalized Learning is a critical scholarly resource that highlights the theories, principles, and learning strategies in personalized learning with digital technology. Featuring coverage on a broad range of topics, such as collaborative learning, instructional design, and computer-supported collaborative learning, this book is geared towards educators, professionals, school administrators, academicians, researchers, and students seeking current research on the area of personalized learning with digital technology.
Publisher: IGI Global
ISBN: 1522539417
Category : Education
Languages : en
Pages : 412
Book Description
When facilitating high-quality education, using digital technology to personalize students' learning is a focus in the development of instruction. There is a need to unify the multifaceted directions in personalized learning by presenting a coherent and organized vision in the design of personalized learning using digital technology. Digital Technologies and Instructional Design for Personalized Learning is a critical scholarly resource that highlights the theories, principles, and learning strategies in personalized learning with digital technology. Featuring coverage on a broad range of topics, such as collaborative learning, instructional design, and computer-supported collaborative learning, this book is geared towards educators, professionals, school administrators, academicians, researchers, and students seeking current research on the area of personalized learning with digital technology.
Frontiers in Pen and Touch
Author: Tracy Hammond
Publisher: Springer
ISBN: 3319642391
Category : Computers
Languages : en
Pages : 343
Book Description
This inspirational book contains evidence-based research presented by educational scientists, for the advancement of stylus-based technology and its applications for college and K-12 classrooms. Writing and sketching are an important part of teaching and learning, and digital ink technologies enable us to perform these activities in a digital world. Frontiers in Pen and Touch aims to highlight software and hardware practices and innovations, to encourage transformational use of pen and touch in the classroom. The content of the book is derived from the 2016 Conference on Pen and Touch Technology on Education (CPTTE). Chapters written by academic practitioners provide stories of success for ink, including multimedia content creation and increasing student engagement. Industry and academic researchers share their findings and present intelligent systems that enable pen and touch systems to teach and motivate students. This book is a must-read for anyone wanting to harness and integrate pen and touch for improving today’s student experiences.
Publisher: Springer
ISBN: 3319642391
Category : Computers
Languages : en
Pages : 343
Book Description
This inspirational book contains evidence-based research presented by educational scientists, for the advancement of stylus-based technology and its applications for college and K-12 classrooms. Writing and sketching are an important part of teaching and learning, and digital ink technologies enable us to perform these activities in a digital world. Frontiers in Pen and Touch aims to highlight software and hardware practices and innovations, to encourage transformational use of pen and touch in the classroom. The content of the book is derived from the 2016 Conference on Pen and Touch Technology on Education (CPTTE). Chapters written by academic practitioners provide stories of success for ink, including multimedia content creation and increasing student engagement. Industry and academic researchers share their findings and present intelligent systems that enable pen and touch systems to teach and motivate students. This book is a must-read for anyone wanting to harness and integrate pen and touch for improving today’s student experiences.
Research Anthology on Computational Thinking, Programming, and Robotics in the Classroom
Author: Management Association, Information Resources
Publisher: IGI Global
ISBN: 1668424126
Category : Education
Languages : en
Pages : 969
Book Description
The education system is constantly growing and developing as more ways to teach and learn are implemented into the classroom. Recently, there has been a growing interest in teaching computational thinking with schools all over the world introducing it to the curriculum due to its ability to allow students to become proficient at problem solving using logic, an essential life skill. In order to provide the best education possible, it is imperative that computational thinking strategies, along with programming skills and the use of robotics in the classroom, be implemented in order for students to achieve maximum thought processing skills and computer competencies. The Research Anthology on Computational Thinking, Programming, and Robotics in the Classroom is an all-encompassing reference book that discusses how computational thinking, programming, and robotics can be used in education as well as the benefits and difficulties of implementing these elements into the classroom. The book includes strategies for preparing educators to teach computational thinking in the classroom as well as design techniques for incorporating these practices into various levels of school curriculum and within a variety of subjects. Covering topics ranging from decomposition to robot learning, this book is ideal for educators, computer scientists, administrators, academicians, students, and anyone interested in learning more about how computational thinking, programming, and robotics can change the current education system.
Publisher: IGI Global
ISBN: 1668424126
Category : Education
Languages : en
Pages : 969
Book Description
The education system is constantly growing and developing as more ways to teach and learn are implemented into the classroom. Recently, there has been a growing interest in teaching computational thinking with schools all over the world introducing it to the curriculum due to its ability to allow students to become proficient at problem solving using logic, an essential life skill. In order to provide the best education possible, it is imperative that computational thinking strategies, along with programming skills and the use of robotics in the classroom, be implemented in order for students to achieve maximum thought processing skills and computer competencies. The Research Anthology on Computational Thinking, Programming, and Robotics in the Classroom is an all-encompassing reference book that discusses how computational thinking, programming, and robotics can be used in education as well as the benefits and difficulties of implementing these elements into the classroom. The book includes strategies for preparing educators to teach computational thinking in the classroom as well as design techniques for incorporating these practices into various levels of school curriculum and within a variety of subjects. Covering topics ranging from decomposition to robot learning, this book is ideal for educators, computer scientists, administrators, academicians, students, and anyone interested in learning more about how computational thinking, programming, and robotics can change the current education system.
Mobile Technologies in Educational Organizations
Author: Forkosh Baruch, Alona
Publisher: IGI Global
ISBN: 1522581073
Category : Education
Languages : en
Pages : 408
Book Description
The use of mobile technology for learning in organizations and the workplace is spreading widely with the development of infrastructure and devices that allow ubiquitous learning and training. Since learning, teaching, and training in a mobile-saturated environment is a developing field, implications for a combined overview of these topics may be beneficial both for research and practice in the broader view of a user’s lifespan. Mobile Technologies in Educational Organizations is a collection of innovative research on the methods and applications of mobile technologies in learning and training and explores best practices of mobile learning in organizations and the workplace. While highlighting topics including ethics, informal education, and virtual reality, this book is ideally designed for teachers, administrators, principals, higher education professionals, instructional designers, curriculum developers, managers, researchers, and students.
Publisher: IGI Global
ISBN: 1522581073
Category : Education
Languages : en
Pages : 408
Book Description
The use of mobile technology for learning in organizations and the workplace is spreading widely with the development of infrastructure and devices that allow ubiquitous learning and training. Since learning, teaching, and training in a mobile-saturated environment is a developing field, implications for a combined overview of these topics may be beneficial both for research and practice in the broader view of a user’s lifespan. Mobile Technologies in Educational Organizations is a collection of innovative research on the methods and applications of mobile technologies in learning and training and explores best practices of mobile learning in organizations and the workplace. While highlighting topics including ethics, informal education, and virtual reality, this book is ideally designed for teachers, administrators, principals, higher education professionals, instructional designers, curriculum developers, managers, researchers, and students.
Teaching AI
Author: Michelle Zimmerman
Publisher: International Society for Technology in Education
ISBN: 1564847284
Category : Education
Languages : en
Pages : 217
Book Description
Get the tools, resources and insights you need to explore artificial intelligence in the classroom and explore what students need to know about living in a world with AI. For many, artificial intelligence, or AI, may seem like science fiction, or inherently overwhelming. The reality is that AI is already being applied in industry and, for many of us, in our daily lives as well. A better understanding of AI can help you make informed decisions in the classroom that will impact the future of your students. Drawing from a broad variety of expert voices from countries including Australia, Japan, and South Africa, as well as educators from around the world and underrepresented student voices, this book explores some of the ways AI can improve education. These include educating learners about AI, teaching them about living in a world where they will be surrounded by AI and helping educators understand how they can use AI to augment human ability. Each chapter offers activities and questions to help you deepen your understanding, try out new concepts and reflect on the information presented. Links to media artifacts from trusted sources will help make your learning experience more dynamic while also providing additional resources to use in your classroom. This book: • Offers a unique approach to the topic, with chapter opening scenes, case studies, and featured student voices. • Discusses a variety of ways to teach students about AI, through design thinking, project-based learning and STEM connections. • Includes lesson ideas, activities and tools for exploring AI with your students. • Includes references to films and other media you can use in class to start discussions on AI or inspire design thinking and STEM projects. In Teaching AI, you’ll learn what AI is, how it works and how to use it to better prepare students in a world with increased human-computer interaction.
Publisher: International Society for Technology in Education
ISBN: 1564847284
Category : Education
Languages : en
Pages : 217
Book Description
Get the tools, resources and insights you need to explore artificial intelligence in the classroom and explore what students need to know about living in a world with AI. For many, artificial intelligence, or AI, may seem like science fiction, or inherently overwhelming. The reality is that AI is already being applied in industry and, for many of us, in our daily lives as well. A better understanding of AI can help you make informed decisions in the classroom that will impact the future of your students. Drawing from a broad variety of expert voices from countries including Australia, Japan, and South Africa, as well as educators from around the world and underrepresented student voices, this book explores some of the ways AI can improve education. These include educating learners about AI, teaching them about living in a world where they will be surrounded by AI and helping educators understand how they can use AI to augment human ability. Each chapter offers activities and questions to help you deepen your understanding, try out new concepts and reflect on the information presented. Links to media artifacts from trusted sources will help make your learning experience more dynamic while also providing additional resources to use in your classroom. This book: • Offers a unique approach to the topic, with chapter opening scenes, case studies, and featured student voices. • Discusses a variety of ways to teach students about AI, through design thinking, project-based learning and STEM connections. • Includes lesson ideas, activities and tools for exploring AI with your students. • Includes references to films and other media you can use in class to start discussions on AI or inspire design thinking and STEM projects. In Teaching AI, you’ll learn what AI is, how it works and how to use it to better prepare students in a world with increased human-computer interaction.
Advances in Quantitative Ethnography
Author: Golnaz Arastoopour Irgens
Publisher: Springer Nature
ISBN: 3031470141
Category :
Languages : en
Pages : 515
Book Description
Publisher: Springer Nature
ISBN: 3031470141
Category :
Languages : en
Pages : 515
Book Description
The Handbook of Multimodal-Multisensor Interfaces, Volume 1
Author: Sharon Oviatt
Publisher: Morgan & Claypool
ISBN: 1970001666
Category : Computers
Languages : en
Pages : 598
Book Description
The Handbook of Multimodal-Multisensor Interfaces provides the first authoritative resource on what has become the dominant paradigm for new computer interfaces— user input involving new media (speech, multi-touch, gestures, writing) embedded in multimodal-multisensor interfaces. These interfaces support smart phones, wearables, in-vehicle and robotic applications, and many other areas that are now highly competitive commercially. This edited collection is written by international experts and pioneers in the field. It provides a textbook, reference, and technology roadmap for professionals working in this and related areas. This first volume of the handbook presents relevant theory and neuroscience foundations for guiding the development of high-performance systems. Additional chapters discuss approaches to user modeling and interface designs that support user choice, that synergistically combine modalities with sensors, and that blend multimodal input and output. This volume also highlights an in-depth look at the most common multimodal-multisensor combinations—for example, touch and pen input, haptic and non-speech audio output, and speech-centric systems that co-process either gestures, pen input, gaze, or visible lip movements. A common theme throughout these chapters is supporting mobility and individual differences among users. These handbook chapters provide walk-through examples of system design and processing, information on tools and practical resources for developing and evaluating new systems, and terminology and tutorial support for mastering this emerging field. In the final section of this volume, experts exchange views on a timely and controversial challenge topic, and how they believe multimodal-multisensor interfaces should be designed in the future to most effectively advance human performance.
Publisher: Morgan & Claypool
ISBN: 1970001666
Category : Computers
Languages : en
Pages : 598
Book Description
The Handbook of Multimodal-Multisensor Interfaces provides the first authoritative resource on what has become the dominant paradigm for new computer interfaces— user input involving new media (speech, multi-touch, gestures, writing) embedded in multimodal-multisensor interfaces. These interfaces support smart phones, wearables, in-vehicle and robotic applications, and many other areas that are now highly competitive commercially. This edited collection is written by international experts and pioneers in the field. It provides a textbook, reference, and technology roadmap for professionals working in this and related areas. This first volume of the handbook presents relevant theory and neuroscience foundations for guiding the development of high-performance systems. Additional chapters discuss approaches to user modeling and interface designs that support user choice, that synergistically combine modalities with sensors, and that blend multimodal input and output. This volume also highlights an in-depth look at the most common multimodal-multisensor combinations—for example, touch and pen input, haptic and non-speech audio output, and speech-centric systems that co-process either gestures, pen input, gaze, or visible lip movements. A common theme throughout these chapters is supporting mobility and individual differences among users. These handbook chapters provide walk-through examples of system design and processing, information on tools and practical resources for developing and evaluating new systems, and terminology and tutorial support for mastering this emerging field. In the final section of this volume, experts exchange views on a timely and controversial challenge topic, and how they believe multimodal-multisensor interfaces should be designed in the future to most effectively advance human performance.