Author: Doug Beyer
Publisher: Wizards of the Coast
ISBN: 0786964553
Category : Fiction
Languages : en
Pages : 67
Book Description
As a planeswalker investigates an alarming mystery built into the very foundations of Ravnica, he realizes some secrets are better left hidden Jace Beleren has the power to travel between planes of the Multiverse, but with this gift comes isolation. He is one in a million. He is a planeswalker. And he is on the edge of a mystery that could alter the face of his adopted home—a vast, world-wide city known as Ravnica—forever. Faced with a magical code that is built into the very foundations of the city-world itself, Jace marches into the numinous depths of Ravnica’s underbelly in search of the promise of powerful magic. What he finds is perhaps more burden than boon. Once buried in past, the code resurfaces as Ravnica’s power-hungry mage guilds—unbound by the Guildpact that had once maintained order—struggle for control of the plane. But in the drive for primacy, there is no neutral ground. Jace knows that he can’t crack the code on his own, not while the guilds task teams of mages to unravel the mysteries. But he also knows that the danger of the quest is too great to include his friends. As the mystery begins to unravel, the choice may not be his alone.
Return to Ravnica
Author: Doug Beyer
Publisher: Wizards of the Coast
ISBN: 0786964553
Category : Fiction
Languages : en
Pages : 67
Book Description
As a planeswalker investigates an alarming mystery built into the very foundations of Ravnica, he realizes some secrets are better left hidden Jace Beleren has the power to travel between planes of the Multiverse, but with this gift comes isolation. He is one in a million. He is a planeswalker. And he is on the edge of a mystery that could alter the face of his adopted home—a vast, world-wide city known as Ravnica—forever. Faced with a magical code that is built into the very foundations of the city-world itself, Jace marches into the numinous depths of Ravnica’s underbelly in search of the promise of powerful magic. What he finds is perhaps more burden than boon. Once buried in past, the code resurfaces as Ravnica’s power-hungry mage guilds—unbound by the Guildpact that had once maintained order—struggle for control of the plane. But in the drive for primacy, there is no neutral ground. Jace knows that he can’t crack the code on his own, not while the guilds task teams of mages to unravel the mysteries. But he also knows that the danger of the quest is too great to include his friends. As the mystery begins to unravel, the choice may not be his alone.
Publisher: Wizards of the Coast
ISBN: 0786964553
Category : Fiction
Languages : en
Pages : 67
Book Description
As a planeswalker investigates an alarming mystery built into the very foundations of Ravnica, he realizes some secrets are better left hidden Jace Beleren has the power to travel between planes of the Multiverse, but with this gift comes isolation. He is one in a million. He is a planeswalker. And he is on the edge of a mystery that could alter the face of his adopted home—a vast, world-wide city known as Ravnica—forever. Faced with a magical code that is built into the very foundations of the city-world itself, Jace marches into the numinous depths of Ravnica’s underbelly in search of the promise of powerful magic. What he finds is perhaps more burden than boon. Once buried in past, the code resurfaces as Ravnica’s power-hungry mage guilds—unbound by the Guildpact that had once maintained order—struggle for control of the plane. But in the drive for primacy, there is no neutral ground. Jace knows that he can’t crack the code on his own, not while the guilds task teams of mages to unravel the mysteries. But he also knows that the danger of the quest is too great to include his friends. As the mystery begins to unravel, the choice may not be his alone.
Ravnica
Author: Cory Herndon
Publisher: Wizards of the Coast
ISBN: 0786957123
Category : Fiction
Languages : en
Pages : 377
Book Description
A murder investigation exposes a labyrinth of intrigue that threatens to turn Ravnica upside down in this epic Magic: The Gathering novel Lieutenant Agrus Kos enjoys his work. A top-notch officer of the city guard, he's been on the force over fifty years. He works alone. And the League of Wojek never had problems with him or his work. Until now. They gave him a partner to train, who promptly got himself killed. And the more he looks into the death, the less he likes it. Something dark is moving within the guilds of Ravnica.
Publisher: Wizards of the Coast
ISBN: 0786957123
Category : Fiction
Languages : en
Pages : 377
Book Description
A murder investigation exposes a labyrinth of intrigue that threatens to turn Ravnica upside down in this epic Magic: The Gathering novel Lieutenant Agrus Kos enjoys his work. A top-notch officer of the city guard, he's been on the force over fifty years. He works alone. And the League of Wojek never had problems with him or his work. Until now. They gave him a partner to train, who promptly got himself killed. And the more he looks into the death, the less he likes it. Something dark is moving within the guilds of Ravnica.
Dissension
Author: Cory Herndon
Publisher: Wizards of the Coast
ISBN: 0786957077
Category : Fiction
Languages : en
Pages : 365
Book Description
Return to the radically new and intriguing world of Ravnica as a jaded—and ghostly—lieutenant fights to save the city to which he is inextricably bound The streets of Ravnica run red with blood. Guild fights guild and horrifying monsters ravage the city, destroying all who stand in their way. But as Ravnica crumbles, a method emerges from the madness. It becomes clear that the city's chaos was calculated. But by whom? Something must be done. And unfortunately for Agrus Kos, being a member of the undead doesn't mean you don't have a job to do.
Publisher: Wizards of the Coast
ISBN: 0786957077
Category : Fiction
Languages : en
Pages : 365
Book Description
Return to the radically new and intriguing world of Ravnica as a jaded—and ghostly—lieutenant fights to save the city to which he is inextricably bound The streets of Ravnica run red with blood. Guild fights guild and horrifying monsters ravage the city, destroying all who stand in their way. But as Ravnica crumbles, a method emerges from the madness. It becomes clear that the city's chaos was calculated. But by whom? Something must be done. And unfortunately for Agrus Kos, being a member of the undead doesn't mean you don't have a job to do.
Dragon's Maze
Author: Doug Beyer
Publisher: Wizards of the Coast
ISBN: 078696457X
Category : Fiction
Languages : en
Pages : 109
Book Description
The many guilds of Ravnica are poised to run the Implicit Maze—and unlock the power at its heart—in this final Secretist novel Stitched into the fabric of Ravnica’s vast metropolis, the Implicit Maze is the legacy of an ancient guildmaster—and the dragon Niv-Mizzet craves the advantages it could mean for his guild. The goal is obvious: Discover the secret route and complete the maze. But the bickering guilds will never cooperate, and each sends its own champion to claim the prize. But Jace Beleren believes that the guilds are being tested. The maze hides some deeper truth, and Jace knows that the power balance of Ravnica—and the lives of its denizens—are at stake. Jace’s potential allies have been captured, disgraced, or turned against him. Can he discover the truth behind the maze, while navigating the labyrinth of powerbrokers and conspiracies surrounding it, before the dragon can? Or will dark forces claim its deadly power for themselves?
Publisher: Wizards of the Coast
ISBN: 078696457X
Category : Fiction
Languages : en
Pages : 109
Book Description
The many guilds of Ravnica are poised to run the Implicit Maze—and unlock the power at its heart—in this final Secretist novel Stitched into the fabric of Ravnica’s vast metropolis, the Implicit Maze is the legacy of an ancient guildmaster—and the dragon Niv-Mizzet craves the advantages it could mean for his guild. The goal is obvious: Discover the secret route and complete the maze. But the bickering guilds will never cooperate, and each sends its own champion to claim the prize. But Jace Beleren believes that the guilds are being tested. The maze hides some deeper truth, and Jace knows that the power balance of Ravnica—and the lives of its denizens—are at stake. Jace’s potential allies have been captured, disgraced, or turned against him. Can he discover the truth behind the maze, while navigating the labyrinth of powerbrokers and conspiracies surrounding it, before the dragon can? Or will dark forces claim its deadly power for themselves?
War of the Spark: Ravnica (Magic: The Gathering)
Author: Greg Weisman
Publisher: Random House Worlds
ISBN: 1984817930
Category : Fiction
Languages : en
Pages : 346
Book Description
NEW YORK TIMES BESTSELLER • Experience the first official adventure in Magic: The Gathering’s multiverse in nearly a decade as the ultimate battle begins on Ravnica. Teyo Verada wants nothing more than to be a shieldmage, wielding arcane energies to protect his people from his world’s vicious diamondstorms. When he’s buried alive in the aftermath of his first real tempest, the young mage’s life is about to end before it can truly begin—until it doesn’t. In a flash, a power he didn’t know he had whisks him away from his home, to a world of stone, glass, and wonder: Ravnica. Teyo is a Planeswalker, one of many to be called to the world-spanning city—all lured by Nicol Bolas, the Elder Dragon. Bolas lays siege to the city of Ravnica, hungry for the ultimate prize: godhood itself. His unparalleled magic and unstoppable army appear poised to bring the city to utter ruin. Among those who stand in the way of Bolas’s terrifying machinations are the Gatewatch, Planeswalkers sworn to defeat evil, no matter where it’s found. But as they work to unite the other mages and mount a defense of the city and its people, the terrifying truth of Bolas’s plan becomes clear. The Elder Dragon has prepared a trap to ensnare the most powerful mages from across the Multiverse—and it’s too late to escape. As forces great and small converge on the city and the battle rages, the stakes could not be higher. If the Gatewatch falters and the Planeswalkers fail, the curtain will fall on the age of heroes—and rise on the infinite reign of Nicol Bolas.
Publisher: Random House Worlds
ISBN: 1984817930
Category : Fiction
Languages : en
Pages : 346
Book Description
NEW YORK TIMES BESTSELLER • Experience the first official adventure in Magic: The Gathering’s multiverse in nearly a decade as the ultimate battle begins on Ravnica. Teyo Verada wants nothing more than to be a shieldmage, wielding arcane energies to protect his people from his world’s vicious diamondstorms. When he’s buried alive in the aftermath of his first real tempest, the young mage’s life is about to end before it can truly begin—until it doesn’t. In a flash, a power he didn’t know he had whisks him away from his home, to a world of stone, glass, and wonder: Ravnica. Teyo is a Planeswalker, one of many to be called to the world-spanning city—all lured by Nicol Bolas, the Elder Dragon. Bolas lays siege to the city of Ravnica, hungry for the ultimate prize: godhood itself. His unparalleled magic and unstoppable army appear poised to bring the city to utter ruin. Among those who stand in the way of Bolas’s terrifying machinations are the Gatewatch, Planeswalkers sworn to defeat evil, no matter where it’s found. But as they work to unite the other mages and mount a defense of the city and its people, the terrifying truth of Bolas’s plan becomes clear. The Elder Dragon has prepared a trap to ensnare the most powerful mages from across the Multiverse—and it’s too late to escape. As forces great and small converge on the city and the battle rages, the stakes could not be higher. If the Gatewatch falters and the Planeswalkers fail, the curtain will fall on the age of heroes—and rise on the infinite reign of Nicol Bolas.
Guildpact
Author: Cory J. Herndon
Publisher:
ISBN: 0786939893
Category : Fiction
Languages : en
Pages : 315
Book Description
One guild ravages the street. Teysa leads another to "cleanse" them. As Agrus Kos watches the guilds nip and tear at each other like snakes, something clicks. Now his mind is clear, as are his options. A disaster grows under the city's streets. He knows what he must do. Original.
Publisher:
ISBN: 0786939893
Category : Fiction
Languages : en
Pages : 315
Book Description
One guild ravages the street. Teysa leads another to "cleanse" them. As Agrus Kos watches the guilds nip and tear at each other like snakes, something clicks. Now his mind is clear, as are his options. A disaster grows under the city's streets. He knows what he must do. Original.
War of the Spark: Forsaken (Magic: The Gathering)
Author: Greg Weisman
Publisher: Random House Worlds
ISBN: 1984817957
Category : Fiction
Languages : en
Pages : 378
Book Description
Return to the multiverse of Magic: The Gathering as the hunt for Liliana Vess is on in the aftermath of the War of the Spark. The Planeswalkers have defeated Nicol Bolas and saved the Multiverse—though at grave cost. The living have been left to pick up the pieces and mourn the dead. But one loss is almost too great to bear: Gideon Jura, champion of justice and shield of the Gatewatch, is gone. As his former comrades Jace and Chandra struggle to rebuild from this tragedy, their future, like the future of the Gatewatch, remains uncertain. As the Gatewatch’s newest member, Kaya aims to help write that future. In joining, she pledged an oath to protect the living and the dead, but now that oath will be tested. The grieving guild masters of Ravnica have tasked her with a grave mission suited to her talents as a hunter and assassin—a mission she is ordered to keep secret from the Gatewatch. She must track down and exact retribution on the traitor Liliana Vess. But Liliana Vess has no interest in being found. Forsaken by her friends, she fled Ravnica after the defeat of Bolas. She was hostage to his wicked will, forced to assist in his terrible atrocities on pain of death—until Gideon, the last one who believed in her goodness, died in her place. Haunted by Gideon’s final gift, and hunted by former allies, Liliana now returns to a place she’d thought she’d never see again, the only place she has left: home.
Publisher: Random House Worlds
ISBN: 1984817957
Category : Fiction
Languages : en
Pages : 378
Book Description
Return to the multiverse of Magic: The Gathering as the hunt for Liliana Vess is on in the aftermath of the War of the Spark. The Planeswalkers have defeated Nicol Bolas and saved the Multiverse—though at grave cost. The living have been left to pick up the pieces and mourn the dead. But one loss is almost too great to bear: Gideon Jura, champion of justice and shield of the Gatewatch, is gone. As his former comrades Jace and Chandra struggle to rebuild from this tragedy, their future, like the future of the Gatewatch, remains uncertain. As the Gatewatch’s newest member, Kaya aims to help write that future. In joining, she pledged an oath to protect the living and the dead, but now that oath will be tested. The grieving guild masters of Ravnica have tasked her with a grave mission suited to her talents as a hunter and assassin—a mission she is ordered to keep secret from the Gatewatch. She must track down and exact retribution on the traitor Liliana Vess. But Liliana Vess has no interest in being found. Forsaken by her friends, she fled Ravnica after the defeat of Bolas. She was hostage to his wicked will, forced to assist in his terrible atrocities on pain of death—until Gideon, the last one who believed in her goodness, died in her place. Haunted by Gideon’s final gift, and hunted by former allies, Liliana now returns to a place she’d thought she’d never see again, the only place she has left: home.
The Art of Magic: The Gathering - Ravnica
Author: James Wyatt
Publisher: Perfect Square
ISBN: 9781974705528
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Magnificent hardcover art books featuring the incredible images and lore of Magic: The Gathering®! Danger and adventure await in these pages, lavishly illustrated with the award-winning art of Magic: The Gathering®! The seventh book in VIZ Media’s acclaimed series of massive hardcover art books featuring the incredible images of Magic: The Gathering®! “The alliances were already frayed. All we do is find the loose threads and pluck.” —Lazav, House Dimir Guildmaster An eternity of winding streets, dark alleys, towering structures, and rubble-strewn ruins make up the world of Ravnica. In this sprawling city, ten guilds are locked in a perpetual struggle for influence and dominance, each one seeking to advance its own agenda and philosophy—and now it’s time to choose your place in this conflict. In these pages, lavishly illustrated with the award-winning art of Magic: The Gathering®, you’ll learn the deepest secrets of the guilds and the plots unfolding in their ranks. Choose your guild and take your place in Ravnica, the greatest city in the Multiverse!
Publisher: Perfect Square
ISBN: 9781974705528
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Magnificent hardcover art books featuring the incredible images and lore of Magic: The Gathering®! Danger and adventure await in these pages, lavishly illustrated with the award-winning art of Magic: The Gathering®! The seventh book in VIZ Media’s acclaimed series of massive hardcover art books featuring the incredible images of Magic: The Gathering®! “The alliances were already frayed. All we do is find the loose threads and pluck.” —Lazav, House Dimir Guildmaster An eternity of winding streets, dark alleys, towering structures, and rubble-strewn ruins make up the world of Ravnica. In this sprawling city, ten guilds are locked in a perpetual struggle for influence and dominance, each one seeking to advance its own agenda and philosophy—and now it’s time to choose your place in this conflict. In these pages, lavishly illustrated with the award-winning art of Magic: The Gathering®, you’ll learn the deepest secrets of the guilds and the plots unfolding in their ranks. Choose your guild and take your place in Ravnica, the greatest city in the Multiverse!
Scars of Mirrodin: The Quest for Karn
Author: Robert Wintermute
Publisher: Wizards of the Coast
ISBN: 0786959169
Category : Fiction
Languages : en
Pages : 272
Book Description
Mirrodin—a world of living metal, an artificial ecosystem created by the Planeswalker Karn to support organic life—is on the cusp of cataclysm. When the Planeswalker Venser goes in search of his former mentor, he learns Karn’s life hangs in the balance—and with him the entire plane of existence. For fans of the mega-selling trading card game, Magic: the Gathering®, the full story behind Scars of Mirrodin, a revisitation one of Magic’s most popular settings.
Publisher: Wizards of the Coast
ISBN: 0786959169
Category : Fiction
Languages : en
Pages : 272
Book Description
Mirrodin—a world of living metal, an artificial ecosystem created by the Planeswalker Karn to support organic life—is on the cusp of cataclysm. When the Planeswalker Venser goes in search of his former mentor, he learns Karn’s life hangs in the balance—and with him the entire plane of existence. For fans of the mega-selling trading card game, Magic: the Gathering®, the full story behind Scars of Mirrodin, a revisitation one of Magic’s most popular settings.
The Thran
Author: J. Robert King
Publisher: Wizards of the Coast
ISBN: 0786966386
Category : Fiction
Languages : en
Pages : 302
Book Description
Before the Brothers’ War. Before the five colors of magic. Before history itself, the plane of Dominaria was ruled by the Thran. They built machines and artifacts, the likes of which have never since been seen. But amid this civilization, a shadow took root, one that would stretch its arms across space and time. The hideous evil of Phyrexia was born.
Publisher: Wizards of the Coast
ISBN: 0786966386
Category : Fiction
Languages : en
Pages : 302
Book Description
Before the Brothers’ War. Before the five colors of magic. Before history itself, the plane of Dominaria was ruled by the Thran. They built machines and artifacts, the likes of which have never since been seen. But amid this civilization, a shadow took root, one that would stretch its arms across space and time. The hideous evil of Phyrexia was born.