Real-Time Vision for Human-Computer Interaction

Real-Time Vision for Human-Computer Interaction PDF Author: Branislav Kisacanin
Publisher: Springer Science & Business Media
ISBN: 9780387276977
Category : Computers
Languages : en
Pages : 324

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Book Description
The need for natural and effective Human-Computer Interaction (HCI) is increasingly important due to the prevalence of computers in human activities. Computer vision and pattern recognition continue to play a dominant role in the HCI realm. However, computer vision methods often fail to become pervasive in the field due to the lack of real-time, robust algorithms, and novel and convincing applications. This state-of-the-art contributed volume is comprised of articles by prominent experts in computer vision, pattern recognition and HCI. It is the first published text to capture the latest research in this rapidly advancing field with exclusive focus on real-time algorithms and practical applications in diverse and numerous industries, and it outlines further challenges in these areas. Real-Time Vision for Human-Computer Interaction is an invaluable reference for HCI researchers in both academia and industry, and a useful supplement for advanced-level courses in HCI and Computer Vision.

Real-Time Vision for Human-Computer Interaction

Real-Time Vision for Human-Computer Interaction PDF Author: Branislav Kisacanin
Publisher: Springer Science & Business Media
ISBN: 9780387276977
Category : Computers
Languages : en
Pages : 324

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Book Description
The need for natural and effective Human-Computer Interaction (HCI) is increasingly important due to the prevalence of computers in human activities. Computer vision and pattern recognition continue to play a dominant role in the HCI realm. However, computer vision methods often fail to become pervasive in the field due to the lack of real-time, robust algorithms, and novel and convincing applications. This state-of-the-art contributed volume is comprised of articles by prominent experts in computer vision, pattern recognition and HCI. It is the first published text to capture the latest research in this rapidly advancing field with exclusive focus on real-time algorithms and practical applications in diverse and numerous industries, and it outlines further challenges in these areas. Real-Time Vision for Human-Computer Interaction is an invaluable reference for HCI researchers in both academia and industry, and a useful supplement for advanced-level courses in HCI and Computer Vision.

Computer Vision for Human-Machine Interaction

Computer Vision for Human-Machine Interaction PDF Author: Roberto Cipolla
Publisher: Cambridge University Press
ISBN: 9780521622530
Category : Computers
Languages : en
Pages : 364

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Book Description
Leading scientists describe how advances in computer vision can change how we interact with computers.

Micro-Electronics and Telecommunication Engineering

Micro-Electronics and Telecommunication Engineering PDF Author: Devendra Kumar Sharma
Publisher: Springer Nature
ISBN: 9811523290
Category : Technology & Engineering
Languages : en
Pages : 735

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Book Description
This book presents selected papers from the 3rd International Conference on Micro-Electronics and Telecommunication Engineering, held at SRM Institute of Science and Technology, Ghaziabad, India, on 30-31 August 2019. It covers a wide variety of topics in micro-electronics and telecommunication engineering, including micro-electronic engineering, computational remote sensing, computer science and intelligent systems, signal and image processing, and information and communication technology.

The Essence of Human-computer Interaction

The Essence of Human-computer Interaction PDF Author: Christine Faulkner
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 224

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Book Description
The Prentice Hall Essence of Computer Science Series provides a concise, practical and uniform introduction to the core components of an undergraduate Computer Science degree. Acknowledging recent changes within higher education, this approach uses a variety of pedagogical tools - case-studies, worked examples and self-test questions - to underpin the student's learning.The Essence of Human-Computer Interaction provides a concise, no-nonsense introduction to studying HCI. It covers all of the essential elements of a standard Human-Computer Interaction course, including Artificial Intelligence, Psychology and Cognitive Science, and suggests ways in which to further develop areas of interest in the subject. It provides examples from everyday life as well as computer systems, such as "real" interfacing problems and solutions. It also includes practical "experiments" for the reader to try, through an examination of subjects such as ergonomics and other HCI issues.

Readings in Human-Computer Interaction

Readings in Human-Computer Interaction PDF Author: Ronald M. Baecker
Publisher: Elsevier
ISBN: 0080515746
Category : Computers
Languages : en
Pages : 973

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Book Description
The effectiveness of the user-computer interface has become increasingly important as computer systems have become useful tools for persons not trained in computer science. In fact, the interface is often the most important factor in the success or failure of any computer system. Dealing with the numerous subtly interrelated issues and technical, behavioral, and aesthetic considerations consumes a large and increasing share of development time and a corresponding percentage of the total code for any given application. A revision of one of the most successful books on human-computer interaction, this compilation gives students, researchers, and practitioners an overview of the significant concepts and results in the field and a comprehensive guide to the research literature. Like the first edition, this book combines reprints of key research papers and case studies with synthesizing survey material and analysis by the editors. It is significantly reorganized, updated, and enhanced; over 90% of the papers are new. An invaluable resource for systems designers, cognitive scientists, computer scientists, managers, and anyone concerned with the effectiveness of user-computer interfaces, it is also designed for use as a primary or supplementary text for graduate and advanced undergraduate courses in human-computer interaction and interface design. - Human computer interaction--historical, intellectual, and social - Developing interactive systems, including design, evaluation methods, and development tools - The interaction experience, through a variety of sensory modalities including vision, touch, gesture, audition, speech, and language - Theories of information processing and issues of human-computer fit and adaptation

Gesture in Human-Computer Interaction and Simulation

Gesture in Human-Computer Interaction and Simulation PDF Author: Sylvie Gibet
Publisher: Springer Science & Business Media
ISBN: 3540326243
Category : Computers
Languages : en
Pages : 356

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Book Description
This book constitutes the thoroughly refereed post-proceedings of the 6th International Workshop on Gesture in Human-Computer Interaction and Simulation, GW 2005, held in May 2005. The 22 revised long papers and 14 revised short papers presented together with 2 invited lectures were carefully selected from numerous submissions during two rounds of reviewing and improvement. The papers are organized in topical sections on human perception and production of gesture, sign language representation, sign language recognition, vision-based gesture recognition, gesture analysis, gesture synthesis, gesture and music, and gesture interaction in multimodal systems.

Entertainment Computing -- ICEC 2009

Entertainment Computing -- ICEC 2009 PDF Author: Stéphane Natkin
Publisher: Springer Science & Business Media
ISBN: 3642040519
Category : Computers
Languages : en
Pages : 355

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Book Description
This book constitutes the thoroughly refereed proceedings of the 8th International Conference on Entertainment Computing, ICEC 2009, held in Paris, France, in September 2009, under the auspices of IFIP. The 14 revised long papers, 19 short papers and 23 poster papers and demos presented were carefully reviewed and selected from 105 submissions for inclusion in the book. The papers cover all main domains of entertainment computing, from interactive music to games, taking a wide range of scientific domains from aesthetic to computer science.

Computer Vision in Human-Computer Interaction

Computer Vision in Human-Computer Interaction PDF Author: Nicu Sebe
Publisher: Springer Science & Business Media
ISBN: 3540296204
Category : Computers
Languages : en
Pages : 240

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Book Description
This book constitutes the refereed proceedings of the International Workshop on Human-Computer Interaction, HCI/ICCV 2005, held in Beijing, China in October 2005 within the scope of ICCV 2005, the International Conference on Computer Vision. The 22 revised full papers presented were carefully reviewed and selected from 74 submissions. The papers address a wide range of theoretical and application issues in human-computer interaction ranging from human-robot interaction, gesture recognition, and body tracking, to facial features analysis and human-computer interaction systems and are organized in topical sections on tracking, interfacing, event detection, augmented reality, hand and gesture, as well as applications.

Gesture-Based Communication in Human-Computer Interaction

Gesture-Based Communication in Human-Computer Interaction PDF Author: Annelies Braffort
Publisher: Springer Science & Business Media
ISBN: 3540669353
Category : Computers
Languages : en
Pages : 322

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Book Description
This book constitutes the thoroughly refereed post-proceedings of the International Gesture Workshop, GW'99, held in Gif-sur-Yvette, France, in March 1999. The 16 revised long papers and seven revised short papers were carefully reviewed for inclusion in the book. Also included are four invited papers and the transcription of a round table discussion. The papers are organized in sections on human perception and production of gesture, localization and segmentation, recognition, sign language, gesture synthesis and animation, and multimodality.

Human Computer Interaction

Human Computer Interaction PDF Author: Kikuo Asai
Publisher: BoD – Books on Demand
ISBN: 9537619141
Category : Computers
Languages : en
Pages : 396

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Book Description
The book consists of 20 chapters, each addressing a certain aspect of human-computer interaction. Each chapter gives the reader background information on a subject and proposes an original solution. This should serve as a valuable tool for professionals in this interdisciplinary field. Hopefully, readers will contribute their own discoveries and improvements, innovative ideas and concepts, as well as novel applications and business models related to the field of human-computer interaction. It is our wish that the reader consider not only what our authors have written and the experimentation they have described, but also the examples they have set.