Author: Steven Gulie
Publisher: Elsevier
ISBN: 0080489583
Category : Computers
Languages : en
Pages : 872
Book Description
QuickTime is the industry standard for developing and distributing multimedia content on the Web and CD-ROM, for both Windows and Macintosh computers. This book includes QuickTime Pro 6 and a full set of content development tools for both Windows and Macintosh developers. This third edition of the best-selling and award-winning QuickTime for the Web is a hands-on guide showing how to integrate animation, video, recorded sound, MIDI, text, still images, VR, live streams, games, and user interactivity into a Web site. It now also covers how to benefit from QuickTime support for the MPEG-4 global multimedia standard. Written for Web masters, site designers, HTML and multimedia authors, and anyone else who wants to incorporate sound or video into their Web site, this book offers clear and detailed instruction in an engaging style. Written by an expert at Apple Computer, this is the most complete and authoritative source for creating QuickTime content for the Web. The first edition of this book won the Touchstone 2000 Merit Award for Books awarded annually by STC (Society for Technical Communications). Written for both Windows and Macintosh developers. Illustrates all the latest features in QuickTime Pro 6, including MPEG-4 support.
QuickTime for the Web
Author: Steven Gulie
Publisher: Elsevier
ISBN: 0080489583
Category : Computers
Languages : en
Pages : 872
Book Description
QuickTime is the industry standard for developing and distributing multimedia content on the Web and CD-ROM, for both Windows and Macintosh computers. This book includes QuickTime Pro 6 and a full set of content development tools for both Windows and Macintosh developers. This third edition of the best-selling and award-winning QuickTime for the Web is a hands-on guide showing how to integrate animation, video, recorded sound, MIDI, text, still images, VR, live streams, games, and user interactivity into a Web site. It now also covers how to benefit from QuickTime support for the MPEG-4 global multimedia standard. Written for Web masters, site designers, HTML and multimedia authors, and anyone else who wants to incorporate sound or video into their Web site, this book offers clear and detailed instruction in an engaging style. Written by an expert at Apple Computer, this is the most complete and authoritative source for creating QuickTime content for the Web. The first edition of this book won the Touchstone 2000 Merit Award for Books awarded annually by STC (Society for Technical Communications). Written for both Windows and Macintosh developers. Illustrates all the latest features in QuickTime Pro 6, including MPEG-4 support.
Publisher: Elsevier
ISBN: 0080489583
Category : Computers
Languages : en
Pages : 872
Book Description
QuickTime is the industry standard for developing and distributing multimedia content on the Web and CD-ROM, for both Windows and Macintosh computers. This book includes QuickTime Pro 6 and a full set of content development tools for both Windows and Macintosh developers. This third edition of the best-selling and award-winning QuickTime for the Web is a hands-on guide showing how to integrate animation, video, recorded sound, MIDI, text, still images, VR, live streams, games, and user interactivity into a Web site. It now also covers how to benefit from QuickTime support for the MPEG-4 global multimedia standard. Written for Web masters, site designers, HTML and multimedia authors, and anyone else who wants to incorporate sound or video into their Web site, this book offers clear and detailed instruction in an engaging style. Written by an expert at Apple Computer, this is the most complete and authoritative source for creating QuickTime content for the Web. The first edition of this book won the Touchstone 2000 Merit Award for Books awarded annually by STC (Society for Technical Communications). Written for both Windows and Macintosh developers. Illustrates all the latest features in QuickTime Pro 6, including MPEG-4 support.
QuickTime for .NET and COM Developers
Author: John Cromie
Publisher: Elsevier
ISBN: 0080454720
Category : Computers
Languages : en
Pages : 358
Book Description
At the heart of Apple's hugely popular iLife software suite—iMovie, iPhoto, iDVD, GarageBand, and iTunes—is QuickTime, the powerful media engine that drives elegant applications for managing movies, images, and audio files. The enduring success of QuickTime is in no small part attributable to its component architecture. This key feature has allowed it to embrace emerging digital media technologies and standards one by one as they have appeared over the 12 or so years since its launch. None of the competing technologies even comes close, let alone on both Mac OS X and Windows.QuickTime for .NET and COM Developers is the first guide to QuickTime for developers using popular RAD tools such a Visual Basic .NET, C#, and Visual Basic 6. A general introduction to QuickTime is followed by a detailed explanation of the QuickTime architecture from a.NET and COM perspective, liberally accompanied by code snippets. A number of implementation examples illustrate key QuickTime features, ranging from a simple movie player to a sophisticated interactive application. Also covered is QuickTime scripting in both QuickTime Player (using Windows Scripting) and in Microsoft Office applications (using VBA). Brief guides to developing with QuickTime in Delphi and ATL/WTL are also included.Part of the official Quicktime Developer Series, publishing the finest books on QuickTime in cooperation with Apple.* The first book on QuickTime for .NET and COM application and scripting developers* Written by one of the architects of Apple's QuickTime ActiveX/COM control* Offers numerous sample applications and code examples
Publisher: Elsevier
ISBN: 0080454720
Category : Computers
Languages : en
Pages : 358
Book Description
At the heart of Apple's hugely popular iLife software suite—iMovie, iPhoto, iDVD, GarageBand, and iTunes—is QuickTime, the powerful media engine that drives elegant applications for managing movies, images, and audio files. The enduring success of QuickTime is in no small part attributable to its component architecture. This key feature has allowed it to embrace emerging digital media technologies and standards one by one as they have appeared over the 12 or so years since its launch. None of the competing technologies even comes close, let alone on both Mac OS X and Windows.QuickTime for .NET and COM Developers is the first guide to QuickTime for developers using popular RAD tools such a Visual Basic .NET, C#, and Visual Basic 6. A general introduction to QuickTime is followed by a detailed explanation of the QuickTime architecture from a.NET and COM perspective, liberally accompanied by code snippets. A number of implementation examples illustrate key QuickTime features, ranging from a simple movie player to a sophisticated interactive application. Also covered is QuickTime scripting in both QuickTime Player (using Windows Scripting) and in Microsoft Office applications (using VBA). Brief guides to developing with QuickTime in Delphi and ATL/WTL are also included.Part of the official Quicktime Developer Series, publishing the finest books on QuickTime in cooperation with Apple.* The first book on QuickTime for .NET and COM application and scripting developers* Written by one of the architects of Apple's QuickTime ActiveX/COM control* Offers numerous sample applications and code examples
QuickTime for Filmmakers
Author: Richard K. Ferncase
Publisher: Taylor & Francis
ISBN: 0240804961
Category : Art
Languages : en
Pages : 346
Book Description
Over the decades, distribution has remained the most elusive aspect of filmmaking. The Web provides filmmakers with a new option for distribution, exhibition, and broadcast. While other media streaming technologies are available, QuickTime remains the most popular option for its versatility, excellent quality, and ease of use. QuickTime for Filmmakers shows filmmakers and videographers how to utilize this industry standard tool and offers advice on how best to shoot a film for Internet delivery. Other topics include: Editing and converting video, adding and editing soundtracks and using text in QT movies, compressing media, and preparing movies for http and RTSP streaming or a combination of both. A chapter on virtual reality explores QuickTime's unique feature for creating 360 panoramas, immersive cubic VR, object movies and VR scenes. A companion CD-ROM demonstrates topics covered in the book and provides samples of film prepared for web delivery.
Publisher: Taylor & Francis
ISBN: 0240804961
Category : Art
Languages : en
Pages : 346
Book Description
Over the decades, distribution has remained the most elusive aspect of filmmaking. The Web provides filmmakers with a new option for distribution, exhibition, and broadcast. While other media streaming technologies are available, QuickTime remains the most popular option for its versatility, excellent quality, and ease of use. QuickTime for Filmmakers shows filmmakers and videographers how to utilize this industry standard tool and offers advice on how best to shoot a film for Internet delivery. Other topics include: Editing and converting video, adding and editing soundtracks and using text in QT movies, compressing media, and preparing movies for http and RTSP streaming or a combination of both. A chapter on virtual reality explores QuickTime's unique feature for creating 360 panoramas, immersive cubic VR, object movies and VR scenes. A companion CD-ROM demonstrates topics covered in the book and provides samples of film prepared for web delivery.
QuickTime for Java
Author: Chris Adamson
Publisher: "O'Reilly Media, Inc."
ISBN: 9780596008222
Category : Computers
Languages : en
Pages : 260
Book Description
Java developers who need to add audio, video, or interactive media creation and playback to their applications find that QuickTime Java is a powerful toolkit, but one that's not easy to get into. This book offers the first real look at this important software and lets impatient early adopters focus on learning by doing
Publisher: "O'Reilly Media, Inc."
ISBN: 9780596008222
Category : Computers
Languages : en
Pages : 260
Book Description
Java developers who need to add audio, video, or interactive media creation and playback to their applications find that QuickTime Java is a powerful toolkit, but one that's not easy to get into. This book offers the first real look at this important software and lets impatient early adopters focus on learning by doing
QuickTime Toolkit Volume Two
Author: Tim Monroe
Publisher: Elsevier
ISBN: 008054018X
Category : Business & Economics
Languages : en
Pages : 529
Book Description
"Buried inside QuickTime are a host of powerful tools for creating, delivering, and playing digital media. The official QuickTime documentation explains 'what' each API function does. But knowing what each function does isn't enough to allow a developer to take full advantage of QuickTime. QuickTime Toolkit fills in the gap—providing plenty of practical examples of 'how' to use QuickTime to perform all kinds of useful tasks. More importantly, [this book] goes beyond 'how' and into 'why' —providing readers with a deeper understanding of QuickTime and how to benefit from using it in their own products." —Peter Hoddie, cofounder of Kinoma and former QuickTime architectQuickTime Toolkit, Volume Two continues the step-by-step investigation of programming QuickTime, the elegant and powerful media engine used by many of Apple's industry-leading services and products (such as the iTunes music store, iMovie, and Final Cut Pro) and also used by a large number of third-party applications. This second collection of articles from the author's highly regarded column in MacTech Magazine builds upon the discussion of playback techniques and media types presented in the first volume to cover advanced types of QuickTime media data, including video effects, Flash tracks, and skins. It shows how to capture audio and video data, broadcast that data to remote computers, play movies full screen, and load movies asynchronously. QuickTime Toolkit Volume Two also shows how to integrate Carbon events into your Macintosh application and how to work with Macintosh resources in your Windows application.Part of the official QuickTime Developer Series, publishing the finest books on QuickTime in cooperation with Apple. - Written by one of Apple's premier media engineers skilled in revealing QuickTime's sophisticated technology to programmers - Offers many undocumented insider tips for making applications that work well in both Mac OS and Windows
Publisher: Elsevier
ISBN: 008054018X
Category : Business & Economics
Languages : en
Pages : 529
Book Description
"Buried inside QuickTime are a host of powerful tools for creating, delivering, and playing digital media. The official QuickTime documentation explains 'what' each API function does. But knowing what each function does isn't enough to allow a developer to take full advantage of QuickTime. QuickTime Toolkit fills in the gap—providing plenty of practical examples of 'how' to use QuickTime to perform all kinds of useful tasks. More importantly, [this book] goes beyond 'how' and into 'why' —providing readers with a deeper understanding of QuickTime and how to benefit from using it in their own products." —Peter Hoddie, cofounder of Kinoma and former QuickTime architectQuickTime Toolkit, Volume Two continues the step-by-step investigation of programming QuickTime, the elegant and powerful media engine used by many of Apple's industry-leading services and products (such as the iTunes music store, iMovie, and Final Cut Pro) and also used by a large number of third-party applications. This second collection of articles from the author's highly regarded column in MacTech Magazine builds upon the discussion of playback techniques and media types presented in the first volume to cover advanced types of QuickTime media data, including video effects, Flash tracks, and skins. It shows how to capture audio and video data, broadcast that data to remote computers, play movies full screen, and load movies asynchronously. QuickTime Toolkit Volume Two also shows how to integrate Carbon events into your Macintosh application and how to work with Macintosh resources in your Windows application.Part of the official QuickTime Developer Series, publishing the finest books on QuickTime in cooperation with Apple. - Written by one of Apple's premier media engineers skilled in revealing QuickTime's sophisticated technology to programmers - Offers many undocumented insider tips for making applications that work well in both Mac OS and Windows
Interactive QuickTime
Author: Matthew Peterson
Publisher: Morgan Kaufmann
ISBN: 9781558607460
Category : Interactive multimedia
Languages : en
Pages : 630
Book Description
A logical followup to "QuickTime on the Web, " this eagerly awaited book details the power of QuickTime's wired media technology and provides a resource for professionals developing and deploying interactive content.
Publisher: Morgan Kaufmann
ISBN: 9781558607460
Category : Interactive multimedia
Languages : en
Pages : 630
Book Description
A logical followup to "QuickTime on the Web, " this eagerly awaited book details the power of QuickTime's wired media technology and provides a resource for professionals developing and deploying interactive content.
QuickTime Toolkit Volume One
Author: Tim Monroe
Publisher: Morgan Kaufmann
ISBN: 0080540171
Category : Computers
Languages : en
Pages : 642
Book Description
"When QuickTime application developers get stuck, one of the first places they look for help is example code from Tim Monroe. Finally, Tim's well-crafted examples and clear descriptions are available in book form—a must-have for anyone writing applications that import, export, display, or interact with QuickTime movies." —Matthew Peterson; University of California, Berkeley; the M.I.N.D. Institute; and author of Interactive QuickTimeQuickTime Toolkit Volume One is a programmer's introduction to QuickTime, the elegant and potent media engine used by many of Apple's industry-leading services and products (such as the iTunes music store, iMovie, and Final Cut Pro) and also used by a large number of third-party applications. This hands-on guide shows you how to harness the powerful capabilities of QuickTime for your own projects. The articles collected here from the author's highly regarded column in MacTech Magazine are packed with accessible code examples to get you quickly started developing applications that can display and create state-of-the-art digital content. This book begins by showing how to open and display QuickTime movies in a Macintosh or Windows application and progresses step by step to show you how to control movie playback and how to import and transform movies and images. QuickTime Toolkit also shows how to create movies with video data, text, time codes, sprites, and wired (interactive) elements.Part of the official QuickTime Developer Series, publishing the finest books on QuickTime in cooperation with Apple. - Written in a clear, engaging style by one of Apple's premier media engineers known for his ability to make QuickTime's sophisticated technology accessible to software developers - Offers many undocumented insider tips for making applications that work well in both Mac OS and Windows
Publisher: Morgan Kaufmann
ISBN: 0080540171
Category : Computers
Languages : en
Pages : 642
Book Description
"When QuickTime application developers get stuck, one of the first places they look for help is example code from Tim Monroe. Finally, Tim's well-crafted examples and clear descriptions are available in book form—a must-have for anyone writing applications that import, export, display, or interact with QuickTime movies." —Matthew Peterson; University of California, Berkeley; the M.I.N.D. Institute; and author of Interactive QuickTimeQuickTime Toolkit Volume One is a programmer's introduction to QuickTime, the elegant and potent media engine used by many of Apple's industry-leading services and products (such as the iTunes music store, iMovie, and Final Cut Pro) and also used by a large number of third-party applications. This hands-on guide shows you how to harness the powerful capabilities of QuickTime for your own projects. The articles collected here from the author's highly regarded column in MacTech Magazine are packed with accessible code examples to get you quickly started developing applications that can display and create state-of-the-art digital content. This book begins by showing how to open and display QuickTime movies in a Macintosh or Windows application and progresses step by step to show you how to control movie playback and how to import and transform movies and images. QuickTime Toolkit also shows how to create movies with video data, text, time codes, sprites, and wired (interactive) elements.Part of the official QuickTime Developer Series, publishing the finest books on QuickTime in cooperation with Apple. - Written in a clear, engaging style by one of Apple's premier media engineers known for his ability to make QuickTime's sophisticated technology accessible to software developers - Offers many undocumented insider tips for making applications that work well in both Mac OS and Windows
Gravity Falls Gravity Falls: Tales of the Strange and Unexplained
Author: Disney Books
Publisher:
ISBN: 9781368064118
Category : Juvenile Fiction
Languages : en
Pages : 208
Book Description
Perfect for fans new and old, this collection of Gravity Falls stories shares Dipper and Mabel's recollections of the adventures they shared visiting their Uncle Stan's Mystery Shack. The Gravity Falls twist? Each retelling is accompanied by a short "Grunkle Stan version of the same story written form his gruff, humorous perspective. Readers have the choice of reading the Dipper and Mabel version, the Grunkle Stan version. Designed to parody a classic bedtime storybook, fans will love the playful twist on bedtime storytelling delivered by Dipper and Mabel.
Publisher:
ISBN: 9781368064118
Category : Juvenile Fiction
Languages : en
Pages : 208
Book Description
Perfect for fans new and old, this collection of Gravity Falls stories shares Dipper and Mabel's recollections of the adventures they shared visiting their Uncle Stan's Mystery Shack. The Gravity Falls twist? Each retelling is accompanied by a short "Grunkle Stan version of the same story written form his gruff, humorous perspective. Readers have the choice of reading the Dipper and Mabel version, the Grunkle Stan version. Designed to parody a classic bedtime storybook, fans will love the playful twist on bedtime storytelling delivered by Dipper and Mabel.
QuickTime
Author: Robert Hone
Publisher: Prima Lifestyles
ISBN:
Category : Macintosh (Computer)
Languages : en
Pages : 534
Book Description
In this fully updated edition, readers will learn professional cinematic techniques to create their own effective, professional multimedia presentations. The text explains QuickTime--the digital-video standard developed by Apple Computer--as well as the crafts of moviemaking and editing.
Publisher: Prima Lifestyles
ISBN:
Category : Macintosh (Computer)
Languages : en
Pages : 534
Book Description
In this fully updated edition, readers will learn professional cinematic techniques to create their own effective, professional multimedia presentations. The text explains QuickTime--the digital-video standard developed by Apple Computer--as well as the crafts of moviemaking and editing.
QuickTime
Author: Judith L. Stern
Publisher: Hayden
ISBN:
Category : Macintosh (Computer)
Languages : en
Pages : 388
Book Description
This book/CD-ROM package shows users who want to actively use QuickTime how to play, create, modify, and manipulate movies as a basis for multimedia. The CD-ROM contains useful QuickTime tools, movie clips, shareware, and demonstrations of Adobe Premiere and other leading movie editing software.
Publisher: Hayden
ISBN:
Category : Macintosh (Computer)
Languages : en
Pages : 388
Book Description
This book/CD-ROM package shows users who want to actively use QuickTime how to play, create, modify, and manipulate movies as a basis for multimedia. The CD-ROM contains useful QuickTime tools, movie clips, shareware, and demonstrations of Adobe Premiere and other leading movie editing software.