The Four Vision Quests of Jesus

The Four Vision Quests of Jesus PDF Author: Steven Charleston
Publisher: Church Publishing, Inc.
ISBN: 0819231746
Category : Religion
Languages : en
Pages : 177

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Book Description
A unique look at Christian biblical interpretation and theology from the perspective of Native American tradition. This book focuses on four specific experiences of Jesus as portrayed in the synoptic gospels. It examines each story as a “vision quest,” a universal spiritual phenomenon, but one of particular importance within North American indigenous communities. Jesus’ experience in the wilderness is the first quest. It speaks to a foundational Native American value: the need to enter into the “we” rather than the “I.” The Transfiguration is the second quest, describing the Native theology of transcendent spirituality that impacts reality and shapes mission. Gethsemane is the third quest. It embodies the Native tradition of the holy men or women, who find their freedom through discipline and concerns for justice, compassion, and human dignity. Golgotha is the final quest. It represents the Native sacrament of sacrifice (e.g., the Sun Dance). The chapter on Golgotha is a discussion of kinship, balance, and harmony: all primary to Native tradition and integral to Christian thought.

The Four Vision Quests of Jesus

The Four Vision Quests of Jesus PDF Author: Steven Charleston
Publisher: Church Publishing, Inc.
ISBN: 0819231746
Category : Religion
Languages : en
Pages : 177

Get Book Here

Book Description
A unique look at Christian biblical interpretation and theology from the perspective of Native American tradition. This book focuses on four specific experiences of Jesus as portrayed in the synoptic gospels. It examines each story as a “vision quest,” a universal spiritual phenomenon, but one of particular importance within North American indigenous communities. Jesus’ experience in the wilderness is the first quest. It speaks to a foundational Native American value: the need to enter into the “we” rather than the “I.” The Transfiguration is the second quest, describing the Native theology of transcendent spirituality that impacts reality and shapes mission. Gethsemane is the third quest. It embodies the Native tradition of the holy men or women, who find their freedom through discipline and concerns for justice, compassion, and human dignity. Golgotha is the final quest. It represents the Native sacrament of sacrifice (e.g., the Sun Dance). The chapter on Golgotha is a discussion of kinship, balance, and harmony: all primary to Native tradition and integral to Christian thought.

Becoming Half Hidden

Becoming Half Hidden PDF Author: Daniel Merkur
Publisher: Taylor & Francis
ISBN: 9780815307839
Category : Literary Criticism
Languages : en
Pages : 380

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Book Description
First Published in 1993. Routledge is an imprint of Taylor & Francis, an informa company.

Quest to Learn

Quest to Learn PDF Author: Katie Salen Tekinbas
Publisher: MIT Press
ISBN: 0262515652
Category : Education
Languages : en
Pages : 165

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Book Description
The design for Quest to Learn, an innovative school in New York City that offers a “game-like” approach to learning. Quest to Learn, an innovative school for grades 6 to 12 in New York City, grew out of the idea that gaming and game design offer a promising new paradigm for curriculum and learning. The designers of Quest to Learn developed an approach to learning that draws from what games do best: drop kids into inquiry-based, complex problem spaces that are built to help players understand how they are doing, what they need to work on, and where to go next. Content is not treated as dry information but as a living resource; students are encouraged to interact with the larger world in ways that feel relevant, exciting, and empowering. Quest to Learn opened in the fall of 2009 with 76 sixth graders. In their first semester, these students learned—among other things—to convert fractions into decimals in order to break a piece of code found in a library book; to use atlases and read maps to create a location guide for a reality television series; and to create video tutorials for a hapless group of fictional inventors. This research and development document outlines the learning framework for the school, making the original design available to others in the field. Elements in development include a detailed curriculum map, a budget, and samples of student and teacher handbooks.

Roots Quest

Roots Quest PDF Author: Jackie Hogan
Publisher: Rowman & Littlefield
ISBN: 1442274573
Category : Social Science
Languages : en
Pages : 240

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Book Description
In Roots Quest, sociologist Jackie Hogan digs into our current genealogy boom to ask why we are so interested in our family history. She shows how the surging popularity of genealogy is a response to large-scale social changes, and she explores the way our increasingly rootless society fuels the quest for an elemental sense of belonging—for roots.

The Quest for a Historical Jesus Methodology

The Quest for a Historical Jesus Methodology PDF Author: Michael Vicko Zolondek
Publisher: Wipf and Stock Publishers
ISBN: 1666721530
Category : Religion
Languages : en
Pages : 116

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Book Description
Throughout the "quest for the historical Jesus," there has been a parallel quest aimed at discovering new and improved methodologies for studying his life. This methodological quest was originally driven by the belief that the Gospels are so unique (even sui generis) among the literary works of their time that such "historical experimentation" (to use Schweitzer's words) is necessary for the task of reconstructing Jesus's life. Although most scholars today characterize the Gospels as a form of Graeco-Roman biography rather than sui generis literature, they nevertheless have continued this quest for new methodologies. This has left historical Jesus studies in a problematic methodological state. In this book, Zolondek argues that if the Gospels are indeed types of Graeco-Roman biographies of Jesus, then no such experimentation is necessary. Rather, historical Jesus scholars should instead be adopting the standard methodological practices that historians and classicists have for decades used to effectively reconstruct the lives of other ancient persons who were also the subjects of Graeco-Roman biographies. After providing examples of three such methodological practices, Zolondek goes on to offer suggestions as to how scholars might apply them to the study of Jesus and, in doing so, end their long-running methodological quest.

Character Development and Storytelling for Games

Character Development and Storytelling for Games PDF Author: Lee Sheldon
Publisher: CRC Press
ISBN: 1000782840
Category : Computers
Languages : en
Pages : 427

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Book Description
This is the third edition of Character Development and Storytelling for Games, a standard work in the field that brings all of the teaching from the first two books up to date and tackles the new challenges of today. Professional game writer and designer Lee Sheldon combines his experience and expertise in this updated edition. New examples, new game types, and new challenges throughout the text highlight the fundamentals of character writing and storytelling. But this book is not just a box of techniques for writers of video games. It is an exploration of the roots of character development and storytelling that readers can trace from Homer to Chaucer to Cervantes to Dickens and even Mozart. Many contemporary writers also contribute insights from books, plays, television, films, and, yes, games. Sheldon and his contributors emphasize the importance of creative instinct and listening to the inner voice that guides successful game writers and designers. Join him on his quest to instruct, inform, and maybe even inspire your next great game.

Library of Congress Subject Headings

Library of Congress Subject Headings PDF Author: Library of Congress
Publisher:
ISBN:
Category : Subject headings, Library of Congress
Languages : en
Pages : 1512

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Book Description


Supreme Court Case on Appeal

Supreme Court Case on Appeal  PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 1148

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Book Description


Unbinding the Perpetual Soul

Unbinding the Perpetual Soul PDF Author: Jeffrey C. Tucker
Publisher: Wipf and Stock Publishers
ISBN: 1532638787
Category : Religion
Languages : en
Pages : 179

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Book Description
What if our actual lives aren’t ‘written’ like a simple story? Nor like a book that flows neatly and sequentially from ‘chapter-to-chapter’ via a rigidly linear plot. But written, instead, through a series of creative interludes or moments. Further still, what if our lives shouldn’t simply happen to us? But, rather, be lived through our affirmative acts of seeking ‘life.’ As part of an ongoing, active quest. A human quest for deeply spiritual lives of continuously ‘becoming.’ In Unbinding the Perpetual Soul, Jeffrey C. Tucker writes via a series of essays. These diverse, accessible, engaging, creative, and provocative essays are organized around our human quests for ‘being.’ For to ‘be’ entails continuous and challenging, but highly rewarding, quests for things such as identity, wellbeing, belonging, truths, things sacred, healing, transcendence, and meaning. Questing is not an easy journey, to be sure. But it’s life changing. It’s exhilarating. It’s exciting and rewarding. And while far from certain in its destination, one thing is for sure: you’ll be a better, healthier, and far more actualized person in the process. You’ll be more spiritually ‘whole’ and grounded. So join in this quest, if you will. An inclusive, soulful, unbinding, and life-giving one at that.

Basics of Game Design

Basics of Game Design PDF Author: Michael Moore
Publisher: CRC Press
ISBN: 1040052819
Category : Computers
Languages : en
Pages : 341

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Book Description
Basics of Game Design is for anyone wanting to become a professional game designer. Focusing on creating the game mechanics for data-driven games, it covers role-playing, real-time strategy, first-person shooter, simulation, and other games. Written by a 25-year veteran of the game industry, the guide offers detailed explanations of how to design t