The Game Master's Book of Traps, Puzzles and Dungeons

The Game Master's Book of Traps, Puzzles and Dungeons PDF Author: Jeff Ashworth
Publisher: Game Master Series
ISBN: 1948174987
Category : Games & Activities
Languages : en
Pages : 0

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Book Description
All the information Game Master's needs to create compelling dungeon crawls, deadly fortress traps and clever riddles or puzzles to activate players’ critical thinking skills alongside their critical rolls during tabletop RPG play.

The Game Master's Book of Traps, Puzzles and Dungeons

The Game Master's Book of Traps, Puzzles and Dungeons PDF Author: Jeff Ashworth
Publisher: Game Master Series
ISBN: 1948174987
Category : Games & Activities
Languages : en
Pages : 0

Get Book Here

Book Description
All the information Game Master's needs to create compelling dungeon crawls, deadly fortress traps and clever riddles or puzzles to activate players’ critical thinking skills alongside their critical rolls during tabletop RPG play.

Puzzle Castle

Puzzle Castle PDF Author: Susannah Leigh
Publisher:
ISBN: 9780746069158
Category : Castles
Languages : en
Pages : 32

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Book Description


Puzzle Jungle

Puzzle Jungle PDF Author: Susannah Leigh
Publisher: E.D.C. Publishing
ISBN: 9780794504359
Category : Puzzles
Languages : en
Pages : 0

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Book Description
Young readers solve a series of picture puzzles, and search for items hidden in the illustrations, while accompanying James and Cath, and their friend Max, as they explore Puzzle Jungle on their way to the big kite-flying contest.

Puzzle Island

Puzzle Island PDF Author: Susannah Leigh
Publisher: Usborne Books
ISBN: 9781409525462
Category : Children's puzzle books
Languages : en
Pages : 32

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Book Description
We follow the adventures of a young pirate as he searches for buried treasure. He has an exciting time trailing through clues and puzzles as he explores the island - crossing bridges, leaping lakes and climbing volcanoes.

Dungeon! Board Game

Dungeon! Board Game PDF Author: Wizards of the Coast LLC
Publisher: National Geographic Books
ISBN: 078696555X
Category : Games & Activities
Languages : en
Pages : 0

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Book Description
First released in 1975 and revised throughout the 1980s and early 1990s, the Dungeon! boardgame lets you explore a multi-level dungeon in search of treasure guarded by terrible monsters. The deeper into the dungeon you go, the deadlier the monsters and the greater the treasure. The player who returns to the beginning chamber with the most treasure wins!

Puzzle Mountain

Puzzle Mountain PDF Author: Susannah Leigh
Publisher: Usborne Books
ISBN: 9781409520993
Category : Mountains
Languages : en
Pages : 0

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Book Description
Two children go to visit their friend, who lives in Puzzle Jungle; there are picture puzzles to solve on every page as they move through the jungle.

Puzzle Ocean

Puzzle Ocean PDF Author: Susannah Leigh
Publisher: Usborne Books
ISBN: 9781580865357
Category : Ocean
Languages : en
Pages : 32

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Book Description
Young readers solve a series of picture puzzles and search for items hidden in the illustrations while accompanying Rosie as she looks for the king's precious golden crown and dodges sharks, plays with dolphins, and crosses the maze.

Puzzle Town

Puzzle Town PDF Author: Susannah Leigh
Publisher: Usborne
ISBN: 9781580865371
Category :
Languages : en
Pages : 32

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Book Description
- Entertaining stories filled with lots of fun picture-puzzles - Large pages with full-color cartoon style artwork coupled with exciting, fantastical adventures.

Puzzle Farm

Puzzle Farm PDF Author: Susannah Leigh
Publisher: Usborne
ISBN: 9781580866279
Category :
Languages : en
Pages : 32

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Book Description
- Entertaining stories filled with lots of fun picture-puzzles - Large pages with full-color cartoon style artwork coupled with exciting, fantastical adventures.

The Canterbury Puzzles

The Canterbury Puzzles PDF Author: H. E. Dudeney
Publisher: Courier Corporation
ISBN: 0486425584
Category : Games & Activities
Languages : en
Pages : 260

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Book Description
This book includes 110 puzzles, not as individual problems but as incidents in connected stories. The first 31 are amusingly posed by pilgrims in Chaucer's Canterbury Tales. Additional puzzles are presented using different characters. Many require only the ability to exercise logical or visual skills; others offer a stimulating challenge to the mathematically advanced.