Author: Arthur R. Taylor
Publisher: Historic England
ISBN:
Category : Games & Activities
Languages : en
Pages : 196
Book Description
A definitive and entertaining examination of the games played in Britain's pubs, both historic and contemporary, popular and obscure.
Played at the Pub
Author: Arthur R. Taylor
Publisher: Historic England
ISBN:
Category : Games & Activities
Languages : en
Pages : 196
Book Description
A definitive and entertaining examination of the games played in Britain's pubs, both historic and contemporary, popular and obscure.
Publisher: Historic England
ISBN:
Category : Games & Activities
Languages : en
Pages : 196
Book Description
A definitive and entertaining examination of the games played in Britain's pubs, both historic and contemporary, popular and obscure.
Pub Games of England
Author: Timothy Finn
Publisher:
ISBN:
Category : Games & Activities
Languages : en
Pages : 164
Book Description
Publisher:
ISBN:
Category : Games & Activities
Languages : en
Pages : 164
Book Description
Game Preview
Author: Nicolae Sfetcu
Publisher: Nicolae Sfetcu
ISBN:
Category : Games & Activities
Languages : en
Pages : 825
Book Description
A guide for game preview and rules: history, definitions, classification, theory, video game consoles, cheating, links, etc. While many different subdivisions have been proposed, anthropologists classify games under three major headings, and have drawn some conclusions as to the social bases that each sort of game requires. They divide games broadly into, games of pure skill, such as hopscotch and target shooting; games of pure strategy, such as checkers, go, or tic-tac-toe; and games of chance, such as craps and snakes and ladders. A guide for game preview and rules: history, definitions, classification, theory, video game consoles, cheating, links, etc.
Publisher: Nicolae Sfetcu
ISBN:
Category : Games & Activities
Languages : en
Pages : 825
Book Description
A guide for game preview and rules: history, definitions, classification, theory, video game consoles, cheating, links, etc. While many different subdivisions have been proposed, anthropologists classify games under three major headings, and have drawn some conclusions as to the social bases that each sort of game requires. They divide games broadly into, games of pure skill, such as hopscotch and target shooting; games of pure strategy, such as checkers, go, or tic-tac-toe; and games of chance, such as craps and snakes and ladders. A guide for game preview and rules: history, definitions, classification, theory, video game consoles, cheating, links, etc.
The Rough Guide to England
Author: Rough Guides
Publisher: Rough Guides UK
ISBN: 0241202159
Category : Travel
Languages : en
Pages : 973
Book Description
The new Rough Guide to England is the definitive insider's guide to a country rich in history, heritage and culture. Now in full colour throughout, this fully updated guide has clear maps, detailed itineraries and regional highlights. Now available in ePub format. There's practical information and advice on visiting England's beautiful countryside and coastline, as well as the many diverse cities, towns and picture-postcard villages. Don't miss a thing with up-to-date reviews of the best places to stay, from boutique hotels to budget hostels, the most authentic pubs and new-on-the-scene restaurants, and the most exciting activities and experiences. Whether you're camping on a remote Cornish peninsula, hiking in the Peak District, being pampered in a spa town or browsing markets in London's East End, explore every corner of this superb country with easy-to-use maps and detailed sights information. Make the most of your time on EarthTM with The Rough Guide to England.
Publisher: Rough Guides UK
ISBN: 0241202159
Category : Travel
Languages : en
Pages : 973
Book Description
The new Rough Guide to England is the definitive insider's guide to a country rich in history, heritage and culture. Now in full colour throughout, this fully updated guide has clear maps, detailed itineraries and regional highlights. Now available in ePub format. There's practical information and advice on visiting England's beautiful countryside and coastline, as well as the many diverse cities, towns and picture-postcard villages. Don't miss a thing with up-to-date reviews of the best places to stay, from boutique hotels to budget hostels, the most authentic pubs and new-on-the-scene restaurants, and the most exciting activities and experiences. Whether you're camping on a remote Cornish peninsula, hiking in the Peak District, being pampered in a spa town or browsing markets in London's East End, explore every corner of this superb country with easy-to-use maps and detailed sights information. Make the most of your time on EarthTM with The Rough Guide to England.
Rules of Play
Author: Katie Salen Tekinbas
Publisher: MIT Press
ISBN: 9780262240451
Category : Computers
Languages : en
Pages : 680
Book Description
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.
Publisher: MIT Press
ISBN: 9780262240451
Category : Computers
Languages : en
Pages : 680
Book Description
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.
Encyclopedia of Traditional British Rural Sports
Author: Tony Collins
Publisher: Psychology Press
ISBN: 9780415352246
Category : History
Languages : en
Pages : 328
Book Description
Providing a social, economic and political study of field sports and those other activities and customs labelled as rural sports, from the earliest of times to the present day in all of the United Kingdom and Ireland. This book brings together several distinct types of traditional rural sports with particular emphasis on the social history and 'traditional' aspects. It contains several hundred entries focusing on individual sports and others providing analysis of key concepts, themes and terminologies. The Encyclopedia of Traditional British Rural Sports is an invaluable reference that provides students, scholars and sports enthusiasts with a focussed and authoritative source of information on the history and culture of rural sport in Britain.
Publisher: Psychology Press
ISBN: 9780415352246
Category : History
Languages : en
Pages : 328
Book Description
Providing a social, economic and political study of field sports and those other activities and customs labelled as rural sports, from the earliest of times to the present day in all of the United Kingdom and Ireland. This book brings together several distinct types of traditional rural sports with particular emphasis on the social history and 'traditional' aspects. It contains several hundred entries focusing on individual sports and others providing analysis of key concepts, themes and terminologies. The Encyclopedia of Traditional British Rural Sports is an invaluable reference that provides students, scholars and sports enthusiasts with a focussed and authoritative source of information on the history and culture of rural sport in Britain.
The Rough Guide to England (Travel Guide eBook)
Author: Rough Guides
Publisher: Apa Publications (UK) Limited
ISBN: 1786711974
Category : Travel
Languages : en
Pages : 1058
Book Description
Discover England with the most incisive andentertaining guidebook on the market. Whether you plan to explore historichouses and hipster hangouts in south London, hike through Britain's firstnational park in the Peak District or ride the waves off the coast of Cornwall,The Rough Guide to England will showyou ideal places to sleep, eat, drink and shop along the way. Inside The Rough Guide to England - Independent, trusted reviewswritten in Rough Guides' trademark blend of humour, honesty andinsight, to help you get the most out of your visit, with options to suit everybudget. - Full-colour maps throughout -navigate the lively streets of East London or Bath's Regencyavenues without needing to get online. - Stunning, inspirational images Itineraries- carefully planned routes to help you organise your trip. - Detailed regional coverage -whether off the beaten track or in more mainstream tourist destinations,this travel guide has in-depth practical advice for every step of the way.Areas covered include: London; Bath, Bristol and the West Country;Brighton and the southeast; Cambridge and East Anglia; Birmingham and theMidlands; Oxford and the Cotswolds; Manchester, Liverpool and the northwest; theLake District; Yorkshire; Newcastle and the northeast. Attractions include:Stonehenge; The Eden Project; Dreamland, Margate; Hampton Court; Tate St Ives; Dartmoor;London's markets; Blackpool Pleasure Beach; Hadrian's Wall; Durham Cathedral. - Basics - essential pre-departurepractical information including getting there, local transport, accommodation,food anddrink, the media, festivals and events, sports and outdoor activities and more. - Background information - aContexts chapter devoted to history, architecture, books and literature, music andfilm. Make the Most of Your Time on Earth with TheRough Guide to England.
Publisher: Apa Publications (UK) Limited
ISBN: 1786711974
Category : Travel
Languages : en
Pages : 1058
Book Description
Discover England with the most incisive andentertaining guidebook on the market. Whether you plan to explore historichouses and hipster hangouts in south London, hike through Britain's firstnational park in the Peak District or ride the waves off the coast of Cornwall,The Rough Guide to England will showyou ideal places to sleep, eat, drink and shop along the way. Inside The Rough Guide to England - Independent, trusted reviewswritten in Rough Guides' trademark blend of humour, honesty andinsight, to help you get the most out of your visit, with options to suit everybudget. - Full-colour maps throughout -navigate the lively streets of East London or Bath's Regencyavenues without needing to get online. - Stunning, inspirational images Itineraries- carefully planned routes to help you organise your trip. - Detailed regional coverage -whether off the beaten track or in more mainstream tourist destinations,this travel guide has in-depth practical advice for every step of the way.Areas covered include: London; Bath, Bristol and the West Country;Brighton and the southeast; Cambridge and East Anglia; Birmingham and theMidlands; Oxford and the Cotswolds; Manchester, Liverpool and the northwest; theLake District; Yorkshire; Newcastle and the northeast. Attractions include:Stonehenge; The Eden Project; Dreamland, Margate; Hampton Court; Tate St Ives; Dartmoor;London's markets; Blackpool Pleasure Beach; Hadrian's Wall; Durham Cathedral. - Basics - essential pre-departurepractical information including getting there, local transport, accommodation,food anddrink, the media, festivals and events, sports and outdoor activities and more. - Background information - aContexts chapter devoted to history, architecture, books and literature, music andfilm. Make the Most of Your Time on Earth with TheRough Guide to England.
The United States Catalog
Author:
Publisher:
ISBN:
Category : American literature
Languages : en
Pages : 2162
Book Description
Publisher:
ISBN:
Category : American literature
Languages : en
Pages : 2162
Book Description
Roll the Bones
Author: David Schwartz
Publisher:
ISBN: 9780615847788
Category :
Languages : en
Pages : 454
Book Description
Roll the Bones tells the story of gambling: where it came from, how it has changed, and where it is now. This is the new Casino Edition. which updates and expands the global history of gambling to include a greater focus on casinos, from their development in European spas to their growth in Reno and Las Vegas. New material chronicles in greater depth the development of casino resorts on the Las Vegas Strip and their spread throughout the United States. A new chapter better places Atlantic City's casinos into their correct context, and new material accounts for the rise of casinos in Asia and online gaming. From the first modern casino in Venice (1638), casinos have grown incredibly. During the 18th and 19th century, a series of European spa towns, culminating in Monte Carlo, hosted casinos. In the United States, during those same years, gambling developed both in illegal urban gambling halls and in the wide-open saloons of the western frontier. Those two strands of American gambling came together in Nevada's legal casinos, whose current regime dates from 1931. Developing with a healthy assist from elements affiliated with organized crime, these casinos eventually outgrew their rough-hewn routes, becoming sun-drenched pleasure palaces along the Las Vegas Strip. With Nevada casinos proving successful, other states, beginning with New Jersey in 1976, rolled the dice. From there, casinos have come to America's tribal lands, rivers, and urban centers. In the last decade, gambling has moved online, while Asia--with multi-billion dollar projects in Macau and Singapore--has become a new casino frontier. Reading Roll the Bones, you'll get a better appreciation for how long casinos and gambling have been with us--and what they mean to us today.
Publisher:
ISBN: 9780615847788
Category :
Languages : en
Pages : 454
Book Description
Roll the Bones tells the story of gambling: where it came from, how it has changed, and where it is now. This is the new Casino Edition. which updates and expands the global history of gambling to include a greater focus on casinos, from their development in European spas to their growth in Reno and Las Vegas. New material chronicles in greater depth the development of casino resorts on the Las Vegas Strip and their spread throughout the United States. A new chapter better places Atlantic City's casinos into their correct context, and new material accounts for the rise of casinos in Asia and online gaming. From the first modern casino in Venice (1638), casinos have grown incredibly. During the 18th and 19th century, a series of European spa towns, culminating in Monte Carlo, hosted casinos. In the United States, during those same years, gambling developed both in illegal urban gambling halls and in the wide-open saloons of the western frontier. Those two strands of American gambling came together in Nevada's legal casinos, whose current regime dates from 1931. Developing with a healthy assist from elements affiliated with organized crime, these casinos eventually outgrew their rough-hewn routes, becoming sun-drenched pleasure palaces along the Las Vegas Strip. With Nevada casinos proving successful, other states, beginning with New Jersey in 1976, rolled the dice. From there, casinos have come to America's tribal lands, rivers, and urban centers. In the last decade, gambling has moved online, while Asia--with multi-billion dollar projects in Macau and Singapore--has become a new casino frontier. Reading Roll the Bones, you'll get a better appreciation for how long casinos and gambling have been with us--and what they mean to us today.
A Gambling Guide
Author: Nicolae Sfetcu
Publisher: Nicolae Sfetcu
ISBN:
Category : Games & Activities
Languages : en
Pages : 975
Book Description
Gambling as a betting action – wagering money or something of material value on an event with an uncertain outcome with the primary intent of winning additional money or material goods. A guide about what is gambling (with a special section for online gambling), casino games with both beatable casino games (poker , blackjack, video poker with progressive jackpot, pai gow poker, sports betting, horse racing – parimutuel, slot machines and other gambling machines) and unbeatable casino games (baccarat, craps, roulette, keno, casino war, faro, pachinko, sic bo, let it ride, 3-card poker, 4-card poker, red dog, Caribbean stud poker, etc.), and non-casino gambling games (bingo, lottery, mahjong, backgammon, bridge, etc.). Fixed-odds gambling in sports is also present in this book with horse racing, greyhound racing, football (particularly association football, American football and rugby), golf, tennis, cricket, baseball, basketball, ice hockey, snooker, motor sports, boxing, darts, cross-country skiing and biathlon. Please, don’t forget to take a look to the legality of the gambling and online gambling, as well as to the articles, warnings and links dedicated to the gambling addiction. Extreme cases of problem gambling may cross over into the realm of mental disorders.
Publisher: Nicolae Sfetcu
ISBN:
Category : Games & Activities
Languages : en
Pages : 975
Book Description
Gambling as a betting action – wagering money or something of material value on an event with an uncertain outcome with the primary intent of winning additional money or material goods. A guide about what is gambling (with a special section for online gambling), casino games with both beatable casino games (poker , blackjack, video poker with progressive jackpot, pai gow poker, sports betting, horse racing – parimutuel, slot machines and other gambling machines) and unbeatable casino games (baccarat, craps, roulette, keno, casino war, faro, pachinko, sic bo, let it ride, 3-card poker, 4-card poker, red dog, Caribbean stud poker, etc.), and non-casino gambling games (bingo, lottery, mahjong, backgammon, bridge, etc.). Fixed-odds gambling in sports is also present in this book with horse racing, greyhound racing, football (particularly association football, American football and rugby), golf, tennis, cricket, baseball, basketball, ice hockey, snooker, motor sports, boxing, darts, cross-country skiing and biathlon. Please, don’t forget to take a look to the legality of the gambling and online gambling, as well as to the articles, warnings and links dedicated to the gambling addiction. Extreme cases of problem gambling may cross over into the realm of mental disorders.