Author:
Publisher:
ISBN:
Category : China
Languages : en
Pages : 242
Book Description
The Protracted Game
Author:
Publisher:
ISBN:
Category : China
Languages : en
Pages : 242
Book Description
Publisher:
ISBN:
Category : China
Languages : en
Pages : 242
Book Description
To Play the Game
Author: J. Bowyer Bell
Publisher: Transaction Publishers
ISBN: 9781412840095
Category : Sports & Recreation
Languages : en
Pages : 204
Book Description
In this fascinating analysis of the development, structure, and strategies of sports, Bell argues that games are an institution that not only reflect society but also mold society. He develops a typology of seven game levels from the primitive to the decadent and examines the history of game development in Western civilization, through the relation of the various game levels to national ambitions and strategies. To Play the Game is both enlightening and entertaining, an original contribution to the growing scholarship on sports.
Publisher: Transaction Publishers
ISBN: 9781412840095
Category : Sports & Recreation
Languages : en
Pages : 204
Book Description
In this fascinating analysis of the development, structure, and strategies of sports, Bell argues that games are an institution that not only reflect society but also mold society. He develops a typology of seven game levels from the primitive to the decadent and examines the history of game development in Western civilization, through the relation of the various game levels to national ambitions and strategies. To Play the Game is both enlightening and entertaining, an original contribution to the growing scholarship on sports.
Go! More Than a Game
Author: Peter Shotwell
Publisher: Tuttle Publishing
ISBN: 1462900062
Category : Games & Activities
Languages : en
Pages : 206
Book Description
Master the fascinating game of Go with this expert guidebook. Go is a two-player board game that first originated in ancient China but is also very popular in Japan and Korea. There is significant strategy and philosophy involved in the game, and the number of possible games is vast--even when compared to chess. Go has enthralled hundreds of millions of people in Asia, where it is an integral part of the culture. In the West, many have learned of its pleasures, especially after the game appeared in a number of hit movies, TV series, and books, and was included on major Internet game sites. By eliciting the highest powers of rational thought, the game draws players, not just for the thrills of competition, but because they feel it enhances their mental, artistic, and even spiritual lives. Go! More Than a Game is the guidebook that uses the most modern methods of teaching to learn Go, so that, in a few minutes, anyone can understand the two basic rules that generate the game. The object of Go is surrounding territory, but the problem is that while you are doing this, the opponent may be surrounding you! In a series of exciting teaching games, you will watch as Go's beautiful complexities begin to unfold in intertwining patterns of black and white stones. These games progress from small 9x9 boards to 13x13 and then to the traditional 19x19 size. Go! More Than a Game has been completely revised by the author based on new data about the history of early Go and the Confucians who wrote about it. This popular book includes updated information such as the impact of computer versions on the game, the mysterious new developments of Go combinatorics, advances in Combinatorial Game Theory and a look at the current international professional playing scene.
Publisher: Tuttle Publishing
ISBN: 1462900062
Category : Games & Activities
Languages : en
Pages : 206
Book Description
Master the fascinating game of Go with this expert guidebook. Go is a two-player board game that first originated in ancient China but is also very popular in Japan and Korea. There is significant strategy and philosophy involved in the game, and the number of possible games is vast--even when compared to chess. Go has enthralled hundreds of millions of people in Asia, where it is an integral part of the culture. In the West, many have learned of its pleasures, especially after the game appeared in a number of hit movies, TV series, and books, and was included on major Internet game sites. By eliciting the highest powers of rational thought, the game draws players, not just for the thrills of competition, but because they feel it enhances their mental, artistic, and even spiritual lives. Go! More Than a Game is the guidebook that uses the most modern methods of teaching to learn Go, so that, in a few minutes, anyone can understand the two basic rules that generate the game. The object of Go is surrounding territory, but the problem is that while you are doing this, the opponent may be surrounding you! In a series of exciting teaching games, you will watch as Go's beautiful complexities begin to unfold in intertwining patterns of black and white stones. These games progress from small 9x9 boards to 13x13 and then to the traditional 19x19 size. Go! More Than a Game has been completely revised by the author based on new data about the history of early Go and the Confucians who wrote about it. This popular book includes updated information such as the impact of computer versions on the game, the mysterious new developments of Go combinatorics, advances in Combinatorial Game Theory and a look at the current international professional playing scene.
The Forgotten Game
Author: John Vampatella
Publisher: Simon and Schuster
ISBN: 1642939897
Category : Sports & Recreation
Languages : en
Pages : 240
Book Description
A gripping detailed recap of the wildly insane, oft-overlooked, extra-innings classic that turned the 2004 ALCS into the most memorable playoff series in modern history. No team had ever come back from a 3–0 deficit to win a postseason series in baseball. In the history of MLB postseason play going into Game 5, there had been twenty-five series to start out 3–0. Of those, twenty ended in sweeps, two made it to a sixth game, and none had made it to a seventh game. The Forgotten Game details one of the greatest games in baseball history between the two most bitter rivals in the sport. For years the two teams fought for American League supremacy, with the Yankees usually coming out on top. Following an incredible 2003 playoff series, the two teams squared off again in 2004 for the right to go to the World Series. The Yankees won the first three games in convincing fashion, and it seemed, yet again, they would eliminate the Red Sox…until Boston miraculously won Game 4. Most fans remember the steal by Dave Roberts that sparked the game-tying rally in the ninth to keep Boston’s hopes alive. And most fans remember Curt Schilling’s sutured ankle in Game 6. But Game 5 was a do-or-die moment for the Red Sox, and they delivered in epic fashion. Yet, despite being the pivotal game in the series, it hasn’t drawn the attention the others have. The Forgotten Game breaks down Game 5 on a virtual pitch-by-pitch basis, from the battle between Pedro Martinez and Mike Mussina, to the clutch performances by Tim Wakefield and David Ortiz, while breaking down the strategies the managers employed, and stories of how various players made their way to their respective teams for that fateful night. Never before has the story of Game 5 been told in such vivid and riveting detail. “If you’ve devoured everything Red Sox-Yankees you’ll LOVE IT. If you are new to the rivalry and era you will understand it for the first time. I couldn’t put it down and loved the historical context of each inning. I loved it.” —Gar Ryness (Batting Stance Guy) “While most people remember Boston's dramatic game 4 victory or Curt Schilling's bloody sock heroics in game 6, game 5 was truly the unsung hero of the series. John Vampatella does a magnificent job of explaining why while providing tremendous background and anecdotes that all baseball fans will enjoy. The Forgotten Game is an absolute must for Red Sox fans of all ages!” —Scott Cordischi, WEEI sports talk show host
Publisher: Simon and Schuster
ISBN: 1642939897
Category : Sports & Recreation
Languages : en
Pages : 240
Book Description
A gripping detailed recap of the wildly insane, oft-overlooked, extra-innings classic that turned the 2004 ALCS into the most memorable playoff series in modern history. No team had ever come back from a 3–0 deficit to win a postseason series in baseball. In the history of MLB postseason play going into Game 5, there had been twenty-five series to start out 3–0. Of those, twenty ended in sweeps, two made it to a sixth game, and none had made it to a seventh game. The Forgotten Game details one of the greatest games in baseball history between the two most bitter rivals in the sport. For years the two teams fought for American League supremacy, with the Yankees usually coming out on top. Following an incredible 2003 playoff series, the two teams squared off again in 2004 for the right to go to the World Series. The Yankees won the first three games in convincing fashion, and it seemed, yet again, they would eliminate the Red Sox…until Boston miraculously won Game 4. Most fans remember the steal by Dave Roberts that sparked the game-tying rally in the ninth to keep Boston’s hopes alive. And most fans remember Curt Schilling’s sutured ankle in Game 6. But Game 5 was a do-or-die moment for the Red Sox, and they delivered in epic fashion. Yet, despite being the pivotal game in the series, it hasn’t drawn the attention the others have. The Forgotten Game breaks down Game 5 on a virtual pitch-by-pitch basis, from the battle between Pedro Martinez and Mike Mussina, to the clutch performances by Tim Wakefield and David Ortiz, while breaking down the strategies the managers employed, and stories of how various players made their way to their respective teams for that fateful night. Never before has the story of Game 5 been told in such vivid and riveting detail. “If you’ve devoured everything Red Sox-Yankees you’ll LOVE IT. If you are new to the rivalry and era you will understand it for the first time. I couldn’t put it down and loved the historical context of each inning. I loved it.” —Gar Ryness (Batting Stance Guy) “While most people remember Boston's dramatic game 4 victory or Curt Schilling's bloody sock heroics in game 6, game 5 was truly the unsung hero of the series. John Vampatella does a magnificent job of explaining why while providing tremendous background and anecdotes that all baseball fans will enjoy. The Forgotten Game is an absolute must for Red Sox fans of all ages!” —Scott Cordischi, WEEI sports talk show host
Parameters
Author:
Publisher:
ISBN:
Category : Military art and science
Languages : en
Pages : 200
Book Description
Publisher:
ISBN:
Category : Military art and science
Languages : en
Pages : 200
Book Description
Rising China and Its Postmodern Fate
Author: Charles Horner
Publisher: University of Georgia Press
ISBN: 0820335886
Category : History
Languages : en
Pages : 240
Book Description
Horner offers a new interpretation of how China's changed view of its modern historical experience has also changed China's understanding of its long intellectual and cultural tradition. Spirited reevaluations of history, strategy, commerce, and literature are cooperating--and competing--to define the future.
Publisher: University of Georgia Press
ISBN: 0820335886
Category : History
Languages : en
Pages : 240
Book Description
Horner offers a new interpretation of how China's changed view of its modern historical experience has also changed China's understanding of its long intellectual and cultural tradition. Spirited reevaluations of history, strategy, commerce, and literature are cooperating--and competing--to define the future.
Games and Mathematics
Author: David G. Wells
Publisher: Cambridge University Press
ISBN: 1107024609
Category : Games & Activities
Languages : en
Pages : 257
Book Description
A unique book providing a tour through the fascinating connections between mathematics and games.
Publisher: Cambridge University Press
ISBN: 1107024609
Category : Games & Activities
Languages : en
Pages : 257
Book Description
A unique book providing a tour through the fascinating connections between mathematics and games.
Playing The Field
Author: Charles C. Euchner
Publisher: Johns Hopkins University Press+ORM
ISBN: 1421401169
Category : Business & Economics
Languages : en
Pages : 344
Book Description
“Details how owners . . . have shamelessly played cities against one another to get sweetheart deals for their stadiums.” —Sports Illustrated Can a sports franchise “blackmail” a city into getting what it wants—a new stadium, say, or favorable leasing terms—by threatening to relocate? In 1982, the owners of the Chicago White Sox pledged to keep the team in Chicago if the city approved a $5-million tax-exempt bond to finance construction of luxury suites at Comiskey Park. The city council approved it. A few years later, when Comiskey Park was in need of renovation, the owners threatened to move the team to Florida unless a new stadium was built. A site was chosen near the old stadium, property condemned, residents evicted, and a new stadium built. “We had to make threats,” the owners said. “If we didn't have the threat of moving, we wouldn’t have gotten the deal.” Sports is not a dominant industry in any city, this book points out, yet it receives the kind of attention one might expect to be lavished on major producers and employers. In Playing the Field, Charles Euchner examines the relationships between Los Angeles and the Raiders, Baltimore and the Colts and the Orioles, and Chicago and the White Sox, arguing that, in the absence of public standards for equitable arbitration between cities and teams, the sports industry has the ability to steer negotiations in a way that leaves cities vulnerable. He reveals what lies behind this leverage—and what that says about the urban political process.
Publisher: Johns Hopkins University Press+ORM
ISBN: 1421401169
Category : Business & Economics
Languages : en
Pages : 344
Book Description
“Details how owners . . . have shamelessly played cities against one another to get sweetheart deals for their stadiums.” —Sports Illustrated Can a sports franchise “blackmail” a city into getting what it wants—a new stadium, say, or favorable leasing terms—by threatening to relocate? In 1982, the owners of the Chicago White Sox pledged to keep the team in Chicago if the city approved a $5-million tax-exempt bond to finance construction of luxury suites at Comiskey Park. The city council approved it. A few years later, when Comiskey Park was in need of renovation, the owners threatened to move the team to Florida unless a new stadium was built. A site was chosen near the old stadium, property condemned, residents evicted, and a new stadium built. “We had to make threats,” the owners said. “If we didn't have the threat of moving, we wouldn’t have gotten the deal.” Sports is not a dominant industry in any city, this book points out, yet it receives the kind of attention one might expect to be lavished on major producers and employers. In Playing the Field, Charles Euchner examines the relationships between Los Angeles and the Raiders, Baltimore and the Colts and the Orioles, and Chicago and the White Sox, arguing that, in the absence of public standards for equitable arbitration between cities and teams, the sports industry has the ability to steer negotiations in a way that leaves cities vulnerable. He reveals what lies behind this leverage—and what that says about the urban political process.
U.S.-China Strategic Relations and Competitive Sports
Author: David Lai
Publisher: Springer Nature
ISBN: 3030922006
Category : Political Science
Languages : en
Pages : 378
Book Description
This book investigates cultural influences of competitive sports on U.S. and Chinese strategic thinking and tactical behavior. Most competitive sports owe their origins to human fighting. Although they are “ritualized contests,” competitive sports have retained many aspects of human warfare, especially the use of strategy and tactics that moves human contest beyond military clashes to the subjugation of opponents without bloodshed. Cultural influences usually go unnoticed. Indeed, Washington often conducts foreign affairs like football games without knowing that is the case. Likewise, Beijing moves in Weiqi style subconsciously. This book uncovers these influences.
Publisher: Springer Nature
ISBN: 3030922006
Category : Political Science
Languages : en
Pages : 378
Book Description
This book investigates cultural influences of competitive sports on U.S. and Chinese strategic thinking and tactical behavior. Most competitive sports owe their origins to human fighting. Although they are “ritualized contests,” competitive sports have retained many aspects of human warfare, especially the use of strategy and tactics that moves human contest beyond military clashes to the subjugation of opponents without bloodshed. Cultural influences usually go unnoticed. Indeed, Washington often conducts foreign affairs like football games without knowing that is the case. Likewise, Beijing moves in Weiqi style subconsciously. This book uncovers these influences.
Strategy in Poker, Business & War
Author: John McDonald
Publisher: W. W. Norton & Company
ISBN: 0393292142
Category : Business & Economics
Languages : en
Pages : 124
Book Description
Whether your primary interest is to improve your card game or put together a political coalition, here you will be enjoyably instructed in an approach to strategy that has caught the imagination of a generation of readers. John McDonald looks at the elusive thread of opposition and conflict that runs through human interrelationships, from the striking of a bargain to the clash of war. He discusses poker; game theory, as it applies to games but mainly to business; the strategies of buyers and sellers; and finally military and other applications.
Publisher: W. W. Norton & Company
ISBN: 0393292142
Category : Business & Economics
Languages : en
Pages : 124
Book Description
Whether your primary interest is to improve your card game or put together a political coalition, here you will be enjoyably instructed in an approach to strategy that has caught the imagination of a generation of readers. John McDonald looks at the elusive thread of opposition and conflict that runs through human interrelationships, from the striking of a bargain to the clash of war. He discusses poker; game theory, as it applies to games but mainly to business; the strategies of buyers and sellers; and finally military and other applications.