Prototypes; or, the primarie precedent presidents out of the booke of Genesis ... practically applied to our information and reformation. Together with Mr. W.'s life and death. Published by E. Leigh and H. Scudder

Prototypes; or, the primarie precedent presidents out of the booke of Genesis ... practically applied to our information and reformation. Together with Mr. W.'s life and death. Published by E. Leigh and H. Scudder PDF Author: William WHATELY (Vicar of Banbury.)
Publisher:
ISBN:
Category :
Languages : en
Pages : 552

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Interpretable Machine Learning

Interpretable Machine Learning PDF Author: Christoph Molnar
Publisher: Lulu.com
ISBN: 0244768528
Category : Artificial intelligence
Languages : en
Pages : 320

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Book Description
This book is about making machine learning models and their decisions interpretable. After exploring the concepts of interpretability, you will learn about simple, interpretable models such as decision trees, decision rules and linear regression. Later chapters focus on general model-agnostic methods for interpreting black box models like feature importance and accumulated local effects and explaining individual predictions with Shapley values and LIME. All interpretation methods are explained in depth and discussed critically. How do they work under the hood? What are their strengths and weaknesses? How can their outputs be interpreted? This book will enable you to select and correctly apply the interpretation method that is most suitable for your machine learning project.

Meanings and Prototypes

Meanings and Prototypes PDF Author: S.L. Tsohatzidis
Publisher: Routledge
ISBN: 1317933591
Category : Language Arts & Disciplines
Languages : en
Pages : 595

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Book Description
There are fewer distinctions in any language than there are distinct things in the universe. If, therefore, languages are ways of representing the universe, a primary function of their elements must be to allow the much more varied kinds of elements out of which the universe is made to be categorized in specific ways. A prototype approach to linguistic categories is a particular way of answering the question of how this categorization operates. It involves two claims. First, that linguistic categorization exploits principles that are not specific to language but characterize most, if not all, processes of cognition. Secondly, that a basic principle by which cognitive and linguistic categories are organized is the prototype principle, which assigns elements to a category not because they exemplify properties that are absolutely required of each one of its members, but because they exhibit, in varying degrees, certain types of similarity with a particular category member which has been established as the best example (or: prototype) of its kind. The development of the prototype approach into a satisfactory body of theory obviously requires both that its empirical base be enriched, and that its conceptual foundations be clarified. These are the areas where this volume, in its 26 essays, makes original contributions. The first two parts contain discussions in which various kinds of linguistic phenomena are analysed in ways that make essential use of prototype notions. The last two parts contain discussions in which prototype notions themselves become the object, rather than the instrument, of analytical scrutiny.

The Role of Prototypes in Design Research

The Role of Prototypes in Design Research PDF Author: Silvia D. Ferraris
Publisher: Springer Nature
ISBN: 3031245490
Category : Technology & Engineering
Languages : en
Pages : 145

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Book Description
This book provides a theoretical framework for design researchers interested in developing their research work about and with prototypes. It describes prototypes' multiple definitions and possible functions in the multifaceted landscape of today's design research. Indeed, while the manufacturing and digital evolutions enable and require new types of advanced prototypes, the design evolution as an academic discipline continuously widens its perspectives, fields, and research methods, among which are the prototypes' applications, features, and purposes. The framework originates from an interpretation of these interrelated phenomena and a collection of case studies. Additionally, it defines those criteria that characterize the relation between the research (context, discipline, and general scope) and the prototype (nature and specific aims) and, altogether, it presents an overview of prototypes' roles in design research.

Prototyping and Modelmaking for Product Design

Prototyping and Modelmaking for Product Design PDF Author: Bjarki Hallgrimsson
Publisher: Hachette UK
ISBN: 1529432030
Category : Design
Languages : en
Pages : 579

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Book Description
Now in its second edition, Prototyping and Modelmaking for Product Design, by practising product development consultant Bjarki Hallgrimsson, is essential reading for both students and design professionals. Prototyping and ModelMaking for Product Design goes behind the scenes to illustrates how prototypes are used to help designers understand problems better, explore more imaginative solutions, investigate human interaction more fully and test functionality so as to de-risk the design process. Following an introduction on the purpose of prototyping, specific materials, tools and techniques are examined in detail, with step-by-step tutorials and industry examples of real and successful products illustrating how prototypes are used to help solve design problems. Workflow is also discussed, using a mixture of hands-on and digital tools. This new edition includes case studies representing technological developments such as prototyping user experience and interactive electronic products, as well as a new expanded section on digital modelmaking tools, including 3D printing and laser cutting. The first chapters of the book explain why prototyping is so important to the design process. The many uses of prototyping will be shown in the context of several comprehensive projects by some of the world's leading design firms. The second part is an introduction to the typical materials used by designers in their prototyping efforts and how to work with them. In all cases, the approach is to use digital and manual tools in a complementary and effective fashion. Tutorials were specifically developed that underline the back and forth of digital and manual ways of working. The emphasis is on the kinds of construction that can be done by the designers themselves. Health and safety is stressed in terms of personal responsibility and awareness. Topics covered include:Definition of prototyping and modelmakingPrototyping as a form of problem solvingModelmakingPhysical and digital prototypesBuidling by hand and using digital technologies

Prototyping for Designers

Prototyping for Designers PDF Author: Kathryn McElroy
Publisher: "O'Reilly Media, Inc."
ISBN: 1491954035
Category : Computers
Languages : en
Pages : 307

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Book Description
Prototyping and user testing is the best way to create successful products, but many designers skip this important step and use gut instinct instead. By explaining the goals and methodologies behind prototyping—and demonstrating how to prototype for both physical and digital products—this practical guide helps beginning and intermediate designers become more comfortable with creating and testing prototypes early and often in the process. Author Kathryn McElroy explains various prototyping methods, from fast and dirty to high fidelity and refined, and reveals ways to test your prototypes with users. You’ll gain valuable insights for improving your product, whether it’s a smartphone app or a new electronic gadget. Learn similarities and differences between prototyping for physical and digital products Know what fidelity level is needed for different prototypes Get best practices for prototyping in a variety of mediums, and choose which prototyping software or components to use Learn electronics prototyping basics and resources for getting started Write basic pseudocode and translate it into usable code for Arduino Conduct user tests to gain insights from prototypes

Paper Prototyping

Paper Prototyping PDF Author: Carolyn Snyder
Publisher: Elsevier
ISBN: 0080513506
Category : Computers
Languages : en
Pages : 403

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Book Description
Do you spend a lot of time during the design process wondering what users really need? Do you hate those endless meetings where you argue how the interface should work? Have you ever developed something that later had to be completely redesigned? Paper Prototyping can help. Written by a usability engineer with a long and successful paper prototyping history, this book is a practical, how-to guide that will prepare you to create and test paper prototypes of all kinds of user interfaces. You'll see how to simulate various kinds of interface elements and interactions. You'll learn about the practical aspects of paper prototyping, such as deciding when the technique is appropriate, scheduling the activities, and handling the skepticism of others in your organization. Numerous case studies and images throughout the book show you real world examples of paper prototyping at work. Learn how to use this powerful technique to develop products that are more useful, intuitive, efficient, and pleasing: * Save time and money - solve key problems before implementation begins * Get user feedback early - use it to focus the development process * Communicate better - involve development team members from a variety of disciplines * Be more creative - experiment with many ideas before committing to one*Enables designers to solve design problems before implementation begins *Five case studies provide real world examples of paper prototyping at work *Delves into the specifics of what types of projects paper prototyping is and isn't good for.

Drug Prototypes and Their Exploitation

Drug Prototypes and Their Exploitation PDF Author: Walter Sneader
Publisher: Wiley
ISBN: 9780471948476
Category : Medical
Languages : en
Pages : 800

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Book Description
This indispensable work analyzes approximately 150 pharmaceuticals, revealing the key prototype drugs from which all medicinal compounds currently used are derived. A unique "tree and branch" format indicates areas of possible future development as well as areas of neglect.

Effective Prototyping for Software Makers

Effective Prototyping for Software Makers PDF Author: Jonathan Arnowitz
Publisher: Elsevier
ISBN: 0080468969
Category : Computers
Languages : en
Pages : 625

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Book Description
Effective Prototyping for Software Makers is a practical, informative resource that will help anyone—whether or not one has artistic talent, access to special tools, or programming ability—to use good prototyping style, methods, and tools to build prototypes and manage for effective prototyping. This book features a prototyping process with guidelines, templates, and worksheets; overviews and step-by-step guides for nine common prototyping techniques; an introduction with step-by-step guidelines to a variety of prototyping tools that do not require advanced artistic skills; templates and other resources used in the book available on the Web for reuse; clearly-explained concepts and guidelines; and full-color illustrations and examples from a wide variety of prototyping processes, methods, and tools. This book is an ideal resource for usability professionals and interaction designers; software developers, web application designers, web designers, information architects, information and industrial designers. * A prototyping process with guidelines, templates, and worksheets;* Overviews and step-by-step guides for 9 common prototyping techniques;* An introduction with step-by-step guidelines to a variety of prototyping tools that do not require advanced artistic skills;* Templates and other resources used in the book available on the Web for reuse;* Clearly-explained concepts and guidelines;* Full-color illustrations, and examples from a wide variety of prototyping processes, methods, and tools. * www.mkp.com/prototyping

Prototypes and Production Rules

Prototypes and Production Rules PDF Author: Janice S. Aikins
Publisher:
ISBN:
Category : Artificial intelligence
Languages : en
Pages : 436

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Book Description
This thesis presents a system called CENTAUR, which demonstrates the effectiveness of representing prototypical knowledge in a combination of frames and production rules for performing computer consultations. Key knowledge representation and control structure problems in production rule systems similar to MYCIN are identified, and a set of important characteristics of the structures used for representing problem-solving knowledge is given. CENTAUR's frames, or prototypes, complement the production rules to satisfy these characteristics and represent expected patterns of data that permit a more focused, hypothesis-directed approach to problem solving. Among the characteristics identified as desirable in the representation structures are the ability to explicitly represent (a) prototypical cases, (b) the context in which knowledge is applied, and (c) the strategies for applying that knowledge. CENTAUR's prototypes consist of patterns of knowledge in the domain which serve as broad contexts, guiding the more detailed processing of the production rules. Strategies for the consultation, or control knowledge, are represented in the prototypes separately from other kinds of domain knowledge. This allows the domain expert to specify control knowledge that is specific to each prototype. Examples are presented which demonstrate how this explicit representation facilitates explanations of the system's reasoning. Further, the organization of knowledge in CENTAUR provides a useful framework for acquiring new knowledge.