Project 52 Book

Project 52 Book PDF Author: Kyle Lance Martin
Publisher: Life Bible Study
ISBN: 9781632040527
Category : Religion
Languages : en
Pages : 0

Get Book

Book Description
Project 52 invites you to experience fifty-two stories from Scripture in a one-on-one, small group, or family setting. It s a journey through God s story that will equip you to share it. For every story, there is a Devotional, Discussion Guide, and a Cartoon to help you learn and Share the Story with others. As you journey through this project, you will know the Bible and you will also be equipped to share the One whom the stories are pointing to: Jesus Christ. Jesus says, If you continue in My word, then you are truly disciples of Mine; and you will know the truth, and the truth will make you free. (John 8:31b-32). Just as a student must know what his or her teacher has to say in order to learn, understand, and grow, a disciple of Jesus Christ must be rooted and equipped in the Word of God for all seasons of life. Whether you are journeying through Project 52 as a long-time disciple of Jesus, or were recently introduced to Him, may His word come alive in you and in others as you Share the Story.

Project 52 Book

Project 52 Book PDF Author: Kyle Lance Martin
Publisher: Life Bible Study
ISBN: 9781632040527
Category : Religion
Languages : en
Pages : 0

Get Book

Book Description
Project 52 invites you to experience fifty-two stories from Scripture in a one-on-one, small group, or family setting. It s a journey through God s story that will equip you to share it. For every story, there is a Devotional, Discussion Guide, and a Cartoon to help you learn and Share the Story with others. As you journey through this project, you will know the Bible and you will also be equipped to share the One whom the stories are pointing to: Jesus Christ. Jesus says, If you continue in My word, then you are truly disciples of Mine; and you will know the truth, and the truth will make you free. (John 8:31b-32). Just as a student must know what his or her teacher has to say in order to learn, understand, and grow, a disciple of Jesus Christ must be rooted and equipped in the Word of God for all seasons of life. Whether you are journeying through Project 52 as a long-time disciple of Jesus, or were recently introduced to Him, may His word come alive in you and in others as you Share the Story.

52 Projects

52 Projects PDF Author: Jeffrey Yamaguchi
Publisher: Penguin
ISBN: 9780399532061
Category : Self-Help
Languages : en
Pages : 194

Get Book

Book Description
A collection of fifty-two weekly projects is designed to reveal how the author's personal creative and artistic journey transformed his life and provides inspiration for the reader's own artistic odyssey through such endeavors as painting, writing, drawing, carving, singing, dancing, cooking, and performing. Original.

Brain Friendly School Libraries

Brain Friendly School Libraries PDF Author: Judith Anne Sykes
Publisher: Bloomsbury Publishing USA
ISBN: 0897899512
Category : Language Arts & Disciplines
Languages : en
Pages : 134

Get Book

Book Description
This title gives concrete practical examples of how to align school library programs and instructional practice with the six key concepts of brain-compatible learning: increasing input to the brain; increasing experiential data; multiple source feedback; reducing threat; involving students in learning decision making; and interdisciplinary unit planning. This title, Brain Friendly School Libraries, gives concrete practical examples of how to align school library programs and instructional practice with the six key concepts of brain-compatible learning: increasing input to the brain; increasing experiential data; multiple source feedback; reducing threat; involving students in learning decision making; and interdisciplinary unit planning. It includes chapters that summarize the current brain research and current thinking about its implication for instructional practice in the school library media center as well as discusses the work of Ellen Langer (mindful learning), Geoffrey and Renette Caine, Bob Sylwester and other major proponents of teaching with the brain in mind.

Construction Project Manager’s Pocket Book

Construction Project Manager’s Pocket Book PDF Author: Duncan Cartlidge
Publisher: Routledge
ISBN: 1317533585
Category : Technology & Engineering
Languages : en
Pages : 291

Get Book

Book Description
Construction project management requires a broad range of knowledge, from technical expertise to leadership, negotiation, team building and communication. This practical no–nonsense guide covers all of the essentials of the role, including: Pre-construction activities Design management and BIM Procurement Feasibility studies Environmental management systems People skills Recommended document formats Occupancy activities Construction project management activities are tackled in the order they occur on real projects, with reference made to the RIBA Plan of Work and OGC Gateway process throughout. This is the ideal concise reference which no project manager, construction manager, or quantity surveyor should be without.

Investigation and Study of the Works Progress Administration ...

Investigation and Study of the Works Progress Administration ... PDF Author: United States. Congress. House. Committee on Appropriations
Publisher:
ISBN:
Category :
Languages : en
Pages : 1468

Get Book

Book Description


Investigation and Study of the Work of the Works Progress Administration, Hearings ... 76th Congress, 1st Session

Investigation and Study of the Work of the Works Progress Administration, Hearings ... 76th Congress, 1st Session PDF Author: United States. Congress. House. Appropriations
Publisher:
ISBN:
Category :
Languages : en
Pages : 1464

Get Book

Book Description


The Big Book of Small Python Projects

The Big Book of Small Python Projects PDF Author: Al Sweigart
Publisher: No Starch Press
ISBN: 1718501242
Category : Computers
Languages : en
Pages : 433

Get Book

Book Description
Best-selling author Al Sweigart shows you how to easily build over 80 fun programs with minimal code and maximum creativity. If you’ve mastered basic Python syntax and you’re ready to start writing programs, you’ll find The Big Book of Small Python Projects both enlightening and fun. This collection of 81 Python projects will have you making digital art, games, animations, counting pro- grams, and more right away. Once you see how the code works, you’ll practice re-creating the programs and experiment by adding your own custom touches. These simple, text-based programs are 256 lines of code or less. And whether it’s a vintage screensaver, a snail-racing game, a clickbait headline generator, or animated strands of DNA, each project is designed to be self-contained so you can easily share it online. You’ll create: • Hangman, Blackjack, and other games to play against your friends or the computer • Simulations of a forest fire, a million dice rolls, and a Japanese abacus • Animations like a virtual fish tank, a rotating cube, and a bouncing DVD logo screensaver • A first-person 3D maze game • Encryption programs that use ciphers like ROT13 and Vigenère to conceal text If you’re tired of standard step-by-step tutorials, you’ll love the learn-by-doing approach of The Big Book of Small Python Projects. It’s proof that good things come in small programs!

Practical GameMaker: Studio

Practical GameMaker: Studio PDF Author: Ben Tyers
Publisher: Apress
ISBN: 148422373X
Category : Computers
Languages : en
Pages : 326

Get Book

Book Description
Gain the skills required to create fun and compelling games using GameMaker: Studio, and its GML programming language. In this full-color book you’ll learn 24 practical programming elements that are important when creating any game. Each section includes an introduction to a new programming element, some examples, a worksheet, and mini projects to allow you to test your new knowledge. After completing all elements, you will put into action what you have learned in a classic arcade style game. In Practical GameMaker: Studio, you will create a fully featured game, with guidance and in color, using version 1.4. After each section you’ll see how you’ll apply what you’ve learned to the final game, and discover additional projects to try. These mini projects include a separate scoring guide, and a working example for each, which is useful if you’re using this book in an educational environment. Similarly, the book also contains a number of assignments, which you may include as part of any associated coursework in your classes. What You Will Learn Use GameMaker: Studio and GameMaker Language (GML) to create games Work with GML variables, conditionals, drawing, keyport I/O, objects, and events Create GML sprites, health/lives, alarms, collisions, and rooms Improve your game with GML backgrounds, sound and music, splash screens and menus, and effects“/li> Include GML random and AI movements in your game Use GML loops, arrays, ds_lists, paths, and scripts Who This Book Is For Experienced game developers new to GameMaker or for those with at least some prior exposure or experience with GameMaker: Studio but who are new to GML.

52 Prepper's Projects for Parents and Kids

52 Prepper's Projects for Parents and Kids PDF Author: David Nash
Publisher: Simon and Schuster
ISBN: 1510701583
Category : House & Home
Languages : en
Pages : 232

Get Book

Book Description
Prepare your child for the unpredictable through 52 prepper projects. Teach them basic outdoors survival skills, first aid, how to create their own "bug-out bag," and more.

Transferred Illusions

Transferred Illusions PDF Author: Marilyn Deegan
Publisher: Routledge
ISBN: 1317007905
Category : Language Arts & Disciplines
Languages : en
Pages : 218

Get Book

Book Description
This is a study of the forms and institutions of print - newspapers, books, scholarly editions, publishing, libraries - as they relate to and are changed by emergent digital forms and institutions. In the early 1990s hypertext was briefly hailed as a liberating writing tool for non-linear creation. Fast forward no more than a decade, and we are reading old books from screens. It is, however, the newspaper, for around two hundred years print's most powerful mass vehicle, whose economy persuasively shapes its electronic remediation through huge digitization initiatives, dominated by a handful of centralizing service providers, funded and wrapped round by online advertising. The error is to assume a culture of total replacement. The Internet is just another information space, sharing characteristics that have always defined such spaces - wonderfully effective and unstable, loaded with valuable resources and misinformation; that is, both good and bad. This is why it is important that writers, critics, publishers and librarians - in modern parlance, the knowledge providers - be critically engaged in shaping and regulating cyberspace, and not merely the passive instruments or unreflecting users of the digital tools in our hands.