Author: Eric Matthes
Publisher: No Starch Press
ISBN: 1593277393
Category : Computers
Languages : en
Pages : 564
Book Description
Python Crash Course is a fast-paced, thorough introduction to Python that will have you writing programs, solving problems, and making things that work in no time. In the first half of the book, you’ll learn about basic programming concepts, such as lists, dictionaries, classes, and loops, and practice writing clean and readable code with exercises for each topic. You’ll also learn how to make your programs interactive and how to test your code safely before adding it to a project. In the second half of the book, you’ll put your new knowledge into practice with three substantial projects: a Space Invaders–inspired arcade game, data visualizations with Python’s super-handy libraries, and a simple web app you can deploy online. As you work through Python Crash Course you’ll learn how to: –Use powerful Python libraries and tools, including matplotlib, NumPy, and Pygal –Make 2D games that respond to keypresses and mouse clicks, and that grow more difficult as the game progresses –Work with data to generate interactive visualizations –Create and customize Web apps and deploy them safely online –Deal with mistakes and errors so you can solve your own programming problems If you’ve been thinking seriously about digging into programming, Python Crash Course will get you up to speed and have you writing real programs fast. Why wait any longer? Start your engines and code! Uses Python 2 and 3
Python Crash Course
Author: Eric Matthes
Publisher: No Starch Press
ISBN: 1593277393
Category : Computers
Languages : en
Pages : 564
Book Description
Python Crash Course is a fast-paced, thorough introduction to Python that will have you writing programs, solving problems, and making things that work in no time. In the first half of the book, you’ll learn about basic programming concepts, such as lists, dictionaries, classes, and loops, and practice writing clean and readable code with exercises for each topic. You’ll also learn how to make your programs interactive and how to test your code safely before adding it to a project. In the second half of the book, you’ll put your new knowledge into practice with three substantial projects: a Space Invaders–inspired arcade game, data visualizations with Python’s super-handy libraries, and a simple web app you can deploy online. As you work through Python Crash Course you’ll learn how to: –Use powerful Python libraries and tools, including matplotlib, NumPy, and Pygal –Make 2D games that respond to keypresses and mouse clicks, and that grow more difficult as the game progresses –Work with data to generate interactive visualizations –Create and customize Web apps and deploy them safely online –Deal with mistakes and errors so you can solve your own programming problems If you’ve been thinking seriously about digging into programming, Python Crash Course will get you up to speed and have you writing real programs fast. Why wait any longer? Start your engines and code! Uses Python 2 and 3
Publisher: No Starch Press
ISBN: 1593277393
Category : Computers
Languages : en
Pages : 564
Book Description
Python Crash Course is a fast-paced, thorough introduction to Python that will have you writing programs, solving problems, and making things that work in no time. In the first half of the book, you’ll learn about basic programming concepts, such as lists, dictionaries, classes, and loops, and practice writing clean and readable code with exercises for each topic. You’ll also learn how to make your programs interactive and how to test your code safely before adding it to a project. In the second half of the book, you’ll put your new knowledge into practice with three substantial projects: a Space Invaders–inspired arcade game, data visualizations with Python’s super-handy libraries, and a simple web app you can deploy online. As you work through Python Crash Course you’ll learn how to: –Use powerful Python libraries and tools, including matplotlib, NumPy, and Pygal –Make 2D games that respond to keypresses and mouse clicks, and that grow more difficult as the game progresses –Work with data to generate interactive visualizations –Create and customize Web apps and deploy them safely online –Deal with mistakes and errors so you can solve your own programming problems If you’ve been thinking seriously about digging into programming, Python Crash Course will get you up to speed and have you writing real programs fast. Why wait any longer? Start your engines and code! Uses Python 2 and 3
Learning Python
Author: Mark Lutz
Publisher: "O'Reilly Media, Inc."
ISBN: 0596554494
Category : Computers
Languages : en
Pages : 749
Book Description
Portable, powerful, and a breeze to use, Python is ideal for both standalone programs and scripting applications. With this hands-on book, you can master the fundamentals of the core Python language quickly and efficiently, whether you're new to programming or just new to Python. Once you finish, you will know enough about the language to use it in any application domain you choose. Learning Python is based on material from author Mark Lutz's popular training courses, which he's taught over the past decade. Each chapter is a self-contained lesson that helps you thoroughly understand a key component of Python before you continue. Along with plenty of annotated examples, illustrations, and chapter summaries, every chapter also contains Brain Builder, a unique section with practical exercises and review quizzes that let you practice new skills and test your understanding as you go. This book covers: Types and Operations -- Python's major built-in object types in depth: numbers, lists, dictionaries, and more Statements and Syntax -- the code you type to create and process objects in Python, along with Python's general syntax model Functions -- Python's basic procedural tool for structuring and reusing code Modules -- packages of statements, functions, and other tools organized into larger components Classes and OOP -- Python's optional object-oriented programming tool for structuring code for customization and reuse Exceptions and Tools -- exception handling model and statements, plus a look at development tools for writing larger programs Learning Python gives you a deep and complete understanding of the language that will help you comprehend any application-level examples of Python that you later encounter. If you're ready to discover what Google and YouTube see in Python, this book is the best way to get started.
Publisher: "O'Reilly Media, Inc."
ISBN: 0596554494
Category : Computers
Languages : en
Pages : 749
Book Description
Portable, powerful, and a breeze to use, Python is ideal for both standalone programs and scripting applications. With this hands-on book, you can master the fundamentals of the core Python language quickly and efficiently, whether you're new to programming or just new to Python. Once you finish, you will know enough about the language to use it in any application domain you choose. Learning Python is based on material from author Mark Lutz's popular training courses, which he's taught over the past decade. Each chapter is a self-contained lesson that helps you thoroughly understand a key component of Python before you continue. Along with plenty of annotated examples, illustrations, and chapter summaries, every chapter also contains Brain Builder, a unique section with practical exercises and review quizzes that let you practice new skills and test your understanding as you go. This book covers: Types and Operations -- Python's major built-in object types in depth: numbers, lists, dictionaries, and more Statements and Syntax -- the code you type to create and process objects in Python, along with Python's general syntax model Functions -- Python's basic procedural tool for structuring and reusing code Modules -- packages of statements, functions, and other tools organized into larger components Classes and OOP -- Python's optional object-oriented programming tool for structuring code for customization and reuse Exceptions and Tools -- exception handling model and statements, plus a look at development tools for writing larger programs Learning Python gives you a deep and complete understanding of the language that will help you comprehend any application-level examples of Python that you later encounter. If you're ready to discover what Google and YouTube see in Python, this book is the best way to get started.
Learning Python
Author: Mark Lutz
Publisher: "O'Reilly Media, Inc."
ISBN: 1449355714
Category : Computers
Languages : en
Pages : 1645
Book Description
"Based on author Mark Lutz's popular training course, this updated fifth edition will help you quickly write efficient, high-quality code with Python. It's an ideal way to begin, whether you're new to programming or a professional developer versed in other languages."--Provided by publisher.
Publisher: "O'Reilly Media, Inc."
ISBN: 1449355714
Category : Computers
Languages : en
Pages : 1645
Book Description
"Based on author Mark Lutz's popular training course, this updated fifth edition will help you quickly write efficient, high-quality code with Python. It's an ideal way to begin, whether you're new to programming or a professional developer versed in other languages."--Provided by publisher.
Programming With Python
Author: Vaibhav Gondaliya
Publisher: Vaibhav Gondaliya
ISBN:
Category : Computers
Languages : en
Pages : 321
Book Description
About Book Title: " Programming With Python: The Comprehensive Guide to Mastering Python Programming for Beginners" Are you interested in learning Python programming? Look no further than this comprehensive guide, designed for beginners to gain a strong foundation in the language. This book covers everything from installation and setup to All fundamental topics such as Conditioning, Loops, Lists, OOPs, DBMS. With clear explanations, real-world examples, and hands-on exercises, you'll be able to master Python in no time. In this book, you'll learn: - How to set up your Python development environment - Python syntax and basic concepts - Data types, variables, and operators - Conditional statements and loops - File input/output and data processing - Functions, modules, and packages - Object-oriented programming and classes This guide also includes a wide range of exercises and projects to help you practice and apply what you've learned. Whether you're a complete beginner or have some programming experience, "Programming with Python" is an essential resource for anyone looking to learn the world's most popular programming language.
Publisher: Vaibhav Gondaliya
ISBN:
Category : Computers
Languages : en
Pages : 321
Book Description
About Book Title: " Programming With Python: The Comprehensive Guide to Mastering Python Programming for Beginners" Are you interested in learning Python programming? Look no further than this comprehensive guide, designed for beginners to gain a strong foundation in the language. This book covers everything from installation and setup to All fundamental topics such as Conditioning, Loops, Lists, OOPs, DBMS. With clear explanations, real-world examples, and hands-on exercises, you'll be able to master Python in no time. In this book, you'll learn: - How to set up your Python development environment - Python syntax and basic concepts - Data types, variables, and operators - Conditional statements and loops - File input/output and data processing - Functions, modules, and packages - Object-oriented programming and classes This guide also includes a wide range of exercises and projects to help you practice and apply what you've learned. Whether you're a complete beginner or have some programming experience, "Programming with Python" is an essential resource for anyone looking to learn the world's most popular programming language.
Python Programming
Author: John M. Zelle
Publisher: Franklin, Beedle & Associates, Inc.
ISBN: 1887902996
Category : Computers
Languages : en
Pages : 533
Book Description
This book is suitable for use in a university-level first course in computing (CS1), as well as the increasingly popular course known as CS0. It is difficult for many students to master basic concepts in computer science and programming. A large portion of the confusion can be blamed on the complexity of the tools and materials that are traditionally used to teach CS1 and CS2. This textbook was written with a single overarching goal: to present the core concepts of computer science as simply as possible without being simplistic.
Publisher: Franklin, Beedle & Associates, Inc.
ISBN: 1887902996
Category : Computers
Languages : en
Pages : 533
Book Description
This book is suitable for use in a university-level first course in computing (CS1), as well as the increasingly popular course known as CS0. It is difficult for many students to master basic concepts in computer science and programming. A large portion of the confusion can be blamed on the complexity of the tools and materials that are traditionally used to teach CS1 and CS2. This textbook was written with a single overarching goal: to present the core concepts of computer science as simply as possible without being simplistic.
Introduction to Computation and Programming Using Python, revised and expanded edition
Author: John V. Guttag
Publisher: MIT Press
ISBN: 0262316668
Category : Computers
Languages : en
Pages : 315
Book Description
An introductory text that teaches students the art of computational problem solving, covering topics that range from simple algorithms to information visualization. This book introduces students with little or no prior programming experience to the art of computational problem solving using Python and various Python libraries, including PyLab. It provides students with skills that will enable them to make productive use of computational techniques, including some of the tools and techniques of “data science” for using computation to model and interpret data. The book is based on an MIT course (which became the most popular course offered through MIT's OpenCourseWare) and was developed for use not only in a conventional classroom but in a massive open online course (or MOOC) offered by the pioneering MIT-Harvard collaboration edX. Students are introduced to Python and the basics of programming in the context of such computational concepts and techniques as exhaustive enumeration, bisection search, and efficient approximation algorithms. The book does not require knowledge of mathematics beyond high school algebra, but does assume that readers are comfortable with rigorous thinking and not intimidated by mathematical concepts. Although it covers such traditional topics as computational complexity and simple algorithms, the book focuses on a wide range of topics not found in most introductory texts, including information visualization, simulations to model randomness, computational techniques to understand data, and statistical techniques that inform (and misinform) as well as two related but relatively advanced topics: optimization problems and dynamic programming. Introduction to Computation and Programming Using Python can serve as a stepping-stone to more advanced computer science courses, or as a basic grounding in computational problem solving for students in other disciplines.
Publisher: MIT Press
ISBN: 0262316668
Category : Computers
Languages : en
Pages : 315
Book Description
An introductory text that teaches students the art of computational problem solving, covering topics that range from simple algorithms to information visualization. This book introduces students with little or no prior programming experience to the art of computational problem solving using Python and various Python libraries, including PyLab. It provides students with skills that will enable them to make productive use of computational techniques, including some of the tools and techniques of “data science” for using computation to model and interpret data. The book is based on an MIT course (which became the most popular course offered through MIT's OpenCourseWare) and was developed for use not only in a conventional classroom but in a massive open online course (or MOOC) offered by the pioneering MIT-Harvard collaboration edX. Students are introduced to Python and the basics of programming in the context of such computational concepts and techniques as exhaustive enumeration, bisection search, and efficient approximation algorithms. The book does not require knowledge of mathematics beyond high school algebra, but does assume that readers are comfortable with rigorous thinking and not intimidated by mathematical concepts. Although it covers such traditional topics as computational complexity and simple algorithms, the book focuses on a wide range of topics not found in most introductory texts, including information visualization, simulations to model randomness, computational techniques to understand data, and statistical techniques that inform (and misinform) as well as two related but relatively advanced topics: optimization problems and dynamic programming. Introduction to Computation and Programming Using Python can serve as a stepping-stone to more advanced computer science courses, or as a basic grounding in computational problem solving for students in other disciplines.
Python for Kids
Author: Jason R. Briggs
Publisher: No Starch Press
ISBN: 1593274947
Category : Computers
Languages : en
Pages : 348
Book Description
Python is a powerful, expressive programming language that’s easy to learn and fun to use! But books about learning to program in Python can be kind of dull, gray, and boring, and that’s no fun for anyone. Python for Kids brings Python to life and brings you (and your parents) into the world of programming. The ever-patient Jason R. Briggs will guide you through the basics as you experiment with unique (and often hilarious) example programs that feature ravenous monsters, secret agents, thieving ravens, and more. New terms are defined; code is colored, dissected, and explained; and quirky, full-color illustrations keep things on the lighter side. Chapters end with programming puzzles designed to stretch your brain and strengthen your understanding. By the end of the book you’ll have programmed two complete games: a clone of the famous Pong and "Mr. Stick Man Races for the Exit"—a platform game with jumps, animation, and much more. As you strike out on your programming adventure, you’ll learn how to: –Use fundamental data structures like lists, tuples, and maps –Organize and reuse your code with functions and modules –Use control structures like loops and conditional statements –Draw shapes and patterns with Python’s turtle module –Create games, animations, and other graphical wonders with tkinter Why should serious adults have all the fun? Python for Kids is your ticket into the amazing world of computer programming. For kids ages 10+ (and their parents) The code in this book runs on almost anything: Windows, Mac, Linux, even an OLPC laptop or Raspberry Pi!
Publisher: No Starch Press
ISBN: 1593274947
Category : Computers
Languages : en
Pages : 348
Book Description
Python is a powerful, expressive programming language that’s easy to learn and fun to use! But books about learning to program in Python can be kind of dull, gray, and boring, and that’s no fun for anyone. Python for Kids brings Python to life and brings you (and your parents) into the world of programming. The ever-patient Jason R. Briggs will guide you through the basics as you experiment with unique (and often hilarious) example programs that feature ravenous monsters, secret agents, thieving ravens, and more. New terms are defined; code is colored, dissected, and explained; and quirky, full-color illustrations keep things on the lighter side. Chapters end with programming puzzles designed to stretch your brain and strengthen your understanding. By the end of the book you’ll have programmed two complete games: a clone of the famous Pong and "Mr. Stick Man Races for the Exit"—a platform game with jumps, animation, and much more. As you strike out on your programming adventure, you’ll learn how to: –Use fundamental data structures like lists, tuples, and maps –Organize and reuse your code with functions and modules –Use control structures like loops and conditional statements –Draw shapes and patterns with Python’s turtle module –Create games, animations, and other graphical wonders with tkinter Why should serious adults have all the fun? Python for Kids is your ticket into the amazing world of computer programming. For kids ages 10+ (and their parents) The code in this book runs on almost anything: Windows, Mac, Linux, even an OLPC laptop or Raspberry Pi!
Python
Author: Paul Jones
Publisher: Createspace Independent Publishing Platform
ISBN: 9781539530268
Category : Python (Computer program language)
Languages : en
Pages : 0
Book Description
Master Python Programming Today Fast And Easily!! UPDATED VERSION This book contains proven steps and strategies to learn the essentials of Python Programming. It highlights the important concepts that every beginner to intermediate programmer should know and presents relevant and practical examples. It aims to provide a solid foundation for people who want to start a career in Python Programming. This book is a must for programming enthusiasts or students who need to learn and understand Python easily, quickly, and methodically. A few advanced topics were added to satisfy long term python users. These topics may or may not be suitable for begginers depending on their situation. Here is a preview of what this book will offer: What is Python? What software you need to code and run Python programs? What are variables? What mathematical operators are there in Python? What are the common data types in Python? What are Lists and Tuples? How to format strings How to accept user inputs and display outputs How to make decisions with If statements How to control the flow of program with loops How to handle errors and exceptions What are functions and modules? How to define your own functions and modules How to work with external files The manipulation of various Python Programming Softwares Interactions between the user and computer using Python Method to develop your first software and beyond (including in-depth data manipulation) The future prospects of learning Python Advanced topics include: Object - Oriented Programming Regular Expressions Managing Parameters From The Command-Line Processing Comma-Separated Data Don't wait any longer, get your copy today!
Publisher: Createspace Independent Publishing Platform
ISBN: 9781539530268
Category : Python (Computer program language)
Languages : en
Pages : 0
Book Description
Master Python Programming Today Fast And Easily!! UPDATED VERSION This book contains proven steps and strategies to learn the essentials of Python Programming. It highlights the important concepts that every beginner to intermediate programmer should know and presents relevant and practical examples. It aims to provide a solid foundation for people who want to start a career in Python Programming. This book is a must for programming enthusiasts or students who need to learn and understand Python easily, quickly, and methodically. A few advanced topics were added to satisfy long term python users. These topics may or may not be suitable for begginers depending on their situation. Here is a preview of what this book will offer: What is Python? What software you need to code and run Python programs? What are variables? What mathematical operators are there in Python? What are the common data types in Python? What are Lists and Tuples? How to format strings How to accept user inputs and display outputs How to make decisions with If statements How to control the flow of program with loops How to handle errors and exceptions What are functions and modules? How to define your own functions and modules How to work with external files The manipulation of various Python Programming Softwares Interactions between the user and computer using Python Method to develop your first software and beyond (including in-depth data manipulation) The future prospects of learning Python Advanced topics include: Object - Oriented Programming Regular Expressions Managing Parameters From The Command-Line Processing Comma-Separated Data Don't wait any longer, get your copy today!
Coding for Kids: Python
Author: Adrienne B. Tacke
Publisher: Rockridge Press
ISBN: 9781641521758
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
Games and activities that teach kids ages 10+ to code with Python Learning to code isn't as hard as it sounds—you just have to get started! Coding for Kids: Python starts kids off right with 50 fun, interactive activities that teach them the basics of the Python programming language. From learning the essential building blocks of programming to creating their very own games, kids will progress through unique lessons packed with helpful examples—and a little silliness! Kids will follow along by starting to code (and debug their code) step by step, seeing the results of their coding in real time. Activities at the end of each chapter help test their new knowledge by combining multiple concepts. For young programmers who really want to show off their creativity, there are extra tricky challenges to tackle after each chapter. All kids need to get started is a computer and this book. This beginner's guide to Python for kids includes: 50 Innovative exercises—Coding concepts come to life with game-based exercises for creating code blocks, drawing pictures using a prewritten module, and more. Easy-to-follow guidance—New coders will be supported by thorough instructions, sample code, and explanations of new programming terms. Engaging visual lessons—Colorful illustrations and screenshots for reference help capture kids' interest and keep lessons clear and simple. Encourage kids to think independently and have fun learning an amazing new skill with this coding book for kids.
Publisher: Rockridge Press
ISBN: 9781641521758
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
Games and activities that teach kids ages 10+ to code with Python Learning to code isn't as hard as it sounds—you just have to get started! Coding for Kids: Python starts kids off right with 50 fun, interactive activities that teach them the basics of the Python programming language. From learning the essential building blocks of programming to creating their very own games, kids will progress through unique lessons packed with helpful examples—and a little silliness! Kids will follow along by starting to code (and debug their code) step by step, seeing the results of their coding in real time. Activities at the end of each chapter help test their new knowledge by combining multiple concepts. For young programmers who really want to show off their creativity, there are extra tricky challenges to tackle after each chapter. All kids need to get started is a computer and this book. This beginner's guide to Python for kids includes: 50 Innovative exercises—Coding concepts come to life with game-based exercises for creating code blocks, drawing pictures using a prewritten module, and more. Easy-to-follow guidance—New coders will be supported by thorough instructions, sample code, and explanations of new programming terms. Engaging visual lessons—Colorful illustrations and screenshots for reference help capture kids' interest and keep lessons clear and simple. Encourage kids to think independently and have fun learning an amazing new skill with this coding book for kids.
Introduction to Programming in Python
Author: Robert Sedgewick
Publisher: Addison-Wesley Professional
ISBN: 0134076524
Category : Computers
Languages : en
Pages : 1487
Book Description
Today, anyone in a scientific or technical discipline needs programming skills. Python is an ideal first programming language, and Introduction to Programming in Python is the best guide to learning it. Princeton University’s Robert Sedgewick, Kevin Wayne, and Robert Dondero have crafted an accessible, interdisciplinary introduction to programming in Python that emphasizes important and engaging applications, not toy problems. The authors supply the tools needed for students to learn that programming is a natural, satisfying, and creative experience. This example-driven guide focuses on Python’s most useful features and brings programming to life for every student in the sciences, engineering, and computer science. Coverage includes Basic elements of programming: variables, assignment statements, built-in data types, conditionals, loops, arrays, and I/O, including graphics and sound Functions, modules, and libraries: organizing programs into components that can be independently debugged, maintained, and reused Object-oriented programming and data abstraction: objects, modularity, encapsulation, and more Algorithms and data structures: sort/search algorithms, stacks, queues, and symbol tables Examples from applied math, physics, chemistry, biology, and computer science—all compatible with Python 2 and 3 Drawing on their extensive classroom experience, the authors provide Q&As, exercises, and opportunities for creative practice throughout. An extensive amount of supplementary information is available at introcs.cs.princeton.edu/python. With source code, I/O libraries, solutions to selected exercises, and much more, this companion website empowers people to use their own computers to teach and learn the material.
Publisher: Addison-Wesley Professional
ISBN: 0134076524
Category : Computers
Languages : en
Pages : 1487
Book Description
Today, anyone in a scientific or technical discipline needs programming skills. Python is an ideal first programming language, and Introduction to Programming in Python is the best guide to learning it. Princeton University’s Robert Sedgewick, Kevin Wayne, and Robert Dondero have crafted an accessible, interdisciplinary introduction to programming in Python that emphasizes important and engaging applications, not toy problems. The authors supply the tools needed for students to learn that programming is a natural, satisfying, and creative experience. This example-driven guide focuses on Python’s most useful features and brings programming to life for every student in the sciences, engineering, and computer science. Coverage includes Basic elements of programming: variables, assignment statements, built-in data types, conditionals, loops, arrays, and I/O, including graphics and sound Functions, modules, and libraries: organizing programs into components that can be independently debugged, maintained, and reused Object-oriented programming and data abstraction: objects, modularity, encapsulation, and more Algorithms and data structures: sort/search algorithms, stacks, queues, and symbol tables Examples from applied math, physics, chemistry, biology, and computer science—all compatible with Python 2 and 3 Drawing on their extensive classroom experience, the authors provide Q&As, exercises, and opportunities for creative practice throughout. An extensive amount of supplementary information is available at introcs.cs.princeton.edu/python. With source code, I/O libraries, solutions to selected exercises, and much more, this companion website empowers people to use their own computers to teach and learn the material.