Programming with JFC

Programming with JFC PDF Author: Scott R. Weiner
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 584

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Book Description
Using the JFC's Swing API you can quickly create familiar or unique GUIs for your applications and applets using numerous components including trees, tables, lists, and HTML text elements. A library of powerful user-interface components that feature pluggable look-and-feel, Swing lets you build Java programs that can either change dynamically to match the look and feel of any platform they're run on, or remain platform-neutral. In addition, Swing provides a new framework for creating your own components, as well as designing your application code. In this book, authors Scott Weiner and Stephen Asbury take a hands-on approach to mastering JFC. Using tons of working examples, complete tested source code, and a library of ready-to-use GUI components, they: * Give you a complete breakdown for each Swing component * Provide detailed style guidelines for each class * Show you how to build your own custom JFC components * Demonstrate Swing programming techniques in the context of a large application * Cover advanced topics, such as the Undo framework, animated icons, GUIs for the disabled, and more. On the CD-ROM you get: * Over 100 basic and advanced example Java programs focused on specific components or techniques. * Ready-to-use Java components * Two useful, complete Swing-based applications with source code that demonstrate multiple techniques in a single program. * JavaSoft's JDK 1.1. x and Java Foundation Classes version 1.1 * Alchemy's GifBuilder

Programming with JFC

Programming with JFC PDF Author: Scott R. Weiner
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 584

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Book Description
Using the JFC's Swing API you can quickly create familiar or unique GUIs for your applications and applets using numerous components including trees, tables, lists, and HTML text elements. A library of powerful user-interface components that feature pluggable look-and-feel, Swing lets you build Java programs that can either change dynamically to match the look and feel of any platform they're run on, or remain platform-neutral. In addition, Swing provides a new framework for creating your own components, as well as designing your application code. In this book, authors Scott Weiner and Stephen Asbury take a hands-on approach to mastering JFC. Using tons of working examples, complete tested source code, and a library of ready-to-use GUI components, they: * Give you a complete breakdown for each Swing component * Provide detailed style guidelines for each class * Show you how to build your own custom JFC components * Demonstrate Swing programming techniques in the context of a large application * Cover advanced topics, such as the Undo framework, animated icons, GUIs for the disabled, and more. On the CD-ROM you get: * Over 100 basic and advanced example Java programs focused on specific components or techniques. * Ready-to-use Java components * Two useful, complete Swing-based applications with source code that demonstrate multiple techniques in a single program. * JavaSoft's JDK 1.1. x and Java Foundation Classes version 1.1 * Alchemy's GifBuilder

The JFC Swing Tutorial

The JFC Swing Tutorial PDF Author: Kathy Walrath
Publisher: Addison-Wesley Professional
ISBN: 9780201914672
Category : Computers
Languages : en
Pages : 790

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Book Description
Written by a lead writer on the Swing team and bestselling author of "The Java Tutorial," this guidebook--now fully updated and revised--provides a hard copy of Sun's popular online tutorial for JFC/Swing development. Its numerous code examples and clear presentation style make this book a fine choice for mastering the ins and outs of JFC and Swing.

Learn Java Gui Applications

Learn Java Gui Applications PDF Author: Philip Conrod
Publisher: Kidware Software
ISBN: 9781937161552
Category : Computers
Languages : en
Pages : 1160

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Book Description
LEARN JAVA GUI APPLICATIONS: A JFC SWING TUTORIAL is a self-study or instructor led tutorial teaching the basics of building a Java application with a Swing graphic user interface (GUI). LEARN JAVA GUI APPLICATIONS has 9 lessons covering object-oriented programming concepts, using a integrated development environment to create and test Java projects, building and distributing GUI applications, understanding and using the Swing control library, exception handling, sequential file access, graphics, multimedia, advanced topics such as printing, and help system authoring. The focus of LEARN JAVA GUI APPLICATIONS is to use the existing objects and capabilities of the Java Swing library to build a wide variety of useful desktop applications. Some of the applications built include: Stopwatch, Calendar Display, Loan Repayment Calculator, Flash Card Math Game, Database Input Screen, Statistics Calculator, Tic-Tac-Toe Game, Capital City Quiz, Information Tracker (with plotting), Line, Bar and Pie charts, Telephone Directory and a video game. LEARN JAVA GUI APPLICATIONS is presented using a combination of over 1100 pages of FULL-COLOR course notes and over 100 practical Java GUI examples and applications. To grasp the concepts presented in LEARN JAVA GUI APPLICATIONS, you should possess a working knowledge of Windows (or other operating system) and have had some exposure to Java programming concepts. We offer two beginning Java programming tutorials, JJAVA FOR KIDS and BEGINNING JAVA, that would help you gain this needed training. This course requires Windows XP, Vista, or Windows 7. To complete this course you will need to have a copy of the free Java Development Kit (JDK7) installed on your computer. This tutorial also uses JCreator as the IDE (Integrated Development Environment) for building and testing Java applications. JCreator 5.0 is available for download at the JCreator.com Web Site. The Java source code and all needed multimedia files are available for download from the publisher's website (www.KidwareSoftware.com) after book registration. Teacher Reviews: "The Learn Java GUI Applications topics are introduced progressively to ensure that students of different levels can progress at their own pace. Many exercises and problems are weaved into the chapters to maintain student interest and build confidence. Overall, I appreciated your efforts to make the Java product user friendly." - Carly Orr, Teacher, Vancouver, BC. "Having used Kidware Software tutorials for the past decade, I have to say that I could not have achieved the level of success which is now applied in the variety of many programming environments which are currently of considerable interest to kids! I thank Kidware Software and its authors for continuing to stand for what is right in the teaching methodologies which work with kids - even today's kids where competition for their attention is now so much an issue." - Alan Payne, Computer Science Teacher, T.A. Blakelock High School

Hardcore JFC

Hardcore JFC PDF Author: Mitch Goldstein
Publisher: Cambridge University Press
ISBN: 9780521664899
Category : Computers
Languages : en
Pages : 382

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Book Description
A comprehensive guide to the functionality and practical use of the Java Foundations Classes (JFC).

Java Homework Projects

Java Homework Projects PDF Author: Philip Conrod
Publisher: Kidware Software
ISBN: 9781937161156
Category : Computers
Languages : en
Pages : 904

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Book Description
AVA HOMEWORK PROJECTS teaches Java GUI (Graphical User Interface) Swing programming concepts and provides detailed step-by-step instructions in building many fun and useful projects. Students learn about project design, the Java Swing controls, many elements of the Java language, and how to distribute finished projects.

Learn Java GUI Applications - 11th Edition

Learn Java GUI Applications - 11th Edition PDF Author: Philip Conrod
Publisher: Biblebyte Books
ISBN: 9781937161903
Category : Computers
Languages : en
Pages : 1122

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Book Description
LEARN JAVA GUI APPLICATIONS is a self-study and/or instructor led tutorial teaching the basics of building a Java application with a swing graphic user interface (GUI). LEARN JAVA GUI APPLICATIONS has 9 lessons covering object-oriented programming concepts, using the NetBeans integrated development environment to create and test Java projects, building and distributing GUI applications, understanding and using the Swing control library, exception handling, sequential file access, graphics, multimedia, advanced topics such as printing, and help system authoring. The focus of LEARN JAVA GUI APPLICATIONS is to use the existing objects and capabilities of the Java Swing library to build a wide variety of useful desktop applications. Some of the applications built include: Stopwatch, Calendar Display, Loan Repayment Calculator, Flash Card Math Game, Database Input Screen, Statistics Calculator, Tic-Tac-Toe Game, Capital City Quiz, Information Tracker (with plotting), Blackjack, Line, Bar and Pie charts, a version of the first video game ever - Pong, and a Telephone Directory. LEARN JAVA GUI APPLICATIONS is presented using a combination of over 1,100 pages of color course notes and over 100 practical Java GUI examples and applications. To grasp the concepts presented in LEARN JAVA GUI APPLICATIONS, you should have had some exposure to Java programming concepts. We offer two beginning Java programming tutorials, BEGINNING JAVA and JAVA FOR KIDS that would help you gain this needed exposure. This course requires Microsoft Windows, MAC OS X or Linux. To complete this tutorial, you will need to download the Java Development Kit (JDK11) Standard Edition (SE) from Oracle's website. This tutorial also uses NetBeans 11 as the IDE (Integrated Development Environment) for building and testing Java applications which is available from Apache's website. The Java source code and all needed multimedia files are available for download from the publisher's website KidwareSoftware.com after book registration.

Programming Games with Java

Programming Games with Java PDF Author: Philip Conrod
Publisher:
ISBN: 9781937161071
Category : Computers
Languages : en
Pages : 924

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Book Description
PROGRAMMING GAMES WITH JAVA uses Java GUI (graphic user interface) programming concepts while providing detailed step-by-step instructions for building many fun games. The tutorial is appropriate for both kids and adults. PROGRAMMING GAMES WITH JAVA explains (in simple, easy-to-follow terms) how to build a Java game project.

Pure JFC Swing

Pure JFC Swing PDF Author: Satyaraj Pantham
Publisher: Sams Publishing
ISBN: 9780672314230
Category : Computers
Languages : en
Pages : 836

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Book Description
"Pure JFC: The Swing Toolkit" is an accessible desktop reference for sophisticated programmers--it includes an accelerated introduction to JFC and professional programming techniques. The book contains hundreds of complete, well-commented code examples that programmers can easily adapt for their own use.

Graphics Programming with JFC

Graphics Programming with JFC PDF Author: David Wall
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 422

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Book Description
This invaluable book/CD-ROM set shows experienced programmers how to get the most out of the Java Foundation Classes, especially the Java2D packages. You'll find out how to create cutting-edge graphic images for your Web sites that will attract more customers.

The JFC Swing Tutorial

The JFC Swing Tutorial PDF Author:
Publisher:
ISBN:
Category : Graphical user interfaces (Computer systems)
Languages : en
Pages : 770

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Book Description