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Author: Nancy Winnick Cluts
Publisher:
ISBN: 9781556158841
Category : Computers
Languages : en
Pages : 376
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Book Description
A practical insider's guide to coding the new UI features. Coverage includes implementing the new common controls, shell extensions, new environment features called shortcuts, and changes to the common dialog boxes. The disk provides all the source code and a complete application that combines a broad assortment of the new interface elements.
Author: Nancy Winnick Cluts
Publisher:
ISBN: 9781556158841
Category : Computers
Languages : en
Pages : 376
Get Book
Book Description
A practical insider's guide to coding the new UI features. Coverage includes implementing the new common controls, shell extensions, new environment features called shortcuts, and changes to the common dialog boxes. The disk provides all the source code and a complete application that combines a broad assortment of the new interface elements.
Author: NANCY WINNICK CLUTS
Publisher:
ISBN: 9788909026673
Category :
Languages : ko
Pages : 358
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Book Description
Author: Charles Petzold
Publisher:
ISBN:
Category : IBM Personal Computer
Languages : en
Pages : 852
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Book Description
Author: Alex Calvo
Publisher: Springer Science & Business Media
ISBN: 1461240603
Category : Computers
Languages : en
Pages : 200
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Book Description
Good software interface design is as crucial to a product's success as is its functionality. With the availability of visual development tools such as Visual Basic and Visual C++, more and more developers of applications will need to understand and use principles of good interface design. This book will help guide the reader to a better understanding of how to make Windows software simple to navigate and a pleasure to use. The author concentrates on the development of user-interfaces for Windows 95 and NT software and introduces some important design techniques such as prototyping, UI bulking, Rapid Layout Comparison, and the Side-by-Side Design Approach. Readers are assumed to have a working knowledge of development tools such as Visual C++ and to be working with the Microsoft Guidelines for Interface Design.
Author: Ron Fosner
Publisher: Addison-Wesley Professional
ISBN: 9780201407099
Category : Computers
Languages : en
Pages : 300
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Book Description
Ron Fosner provides tips and teaches techniques enabling Windows programmers to optimize OpenGL performance on the Windows platform. Topics include model and view matrices, bitmaps and texturing, and manipulating OpenGL objects. Numerous programming examples in C are provided.
Author: Microsoft Press
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 704
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Book Description
This book explains how best to use the powerful features of Windows 95 in Win32-based applications, 16-bit Windows application, and MS-DOS-based applications. It also provides guidelines for developing virtual devices that support applications. Provided by members of the Microsoft Windows 95 technical team, this important information is not available anywhere else.
Author: Stefano Maruzzi
Publisher:
ISBN: 9781562763350
Category : Application software
Languages : en
Pages : 1044
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Book Description
Today's PC users are looking for powerful, easy to use GUI applications that are fast, reliable and loaded with features. This book gives a great deal of attention to the user interface rules introduced by Windows 95 and the object-oriented interface. The CD-ROM contains sample codes, including the executable file, allowing readers to test all the samples.
Author: Stephen R. Davis
Publisher: For Dummies
ISBN:
Category : Computers
Languages : en
Pages : 562
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Book Description
Covering all the topics of Windows programming, this helpful guide gives readers the necessities and gets them programming without hassles. The book covers callbacks, messages, client/server processing basics, memory and multitasking to name a few.
Author: CHARLES. PETZOLD
Publisher:
ISBN:
Category :
Languages : en
Pages : 0
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Book Description
Author: Herbert Schildt
Publisher: Osborne Publishing
ISBN:
Category : Computers
Languages : en
Pages : 488
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Book Description
This book, written by a leading programming authority, will teach all of the basics, such as creating dialog boxes, menus, bitmaps, etc. It will take on all of the key issues for programmers who have Windows experience, but need to learn about topics not covered in Windows 3.1, such as handling multithreaded programs, creating custom controls, and working in a 32-bit environment.