Advanced Programming Techniques

Advanced Programming Techniques PDF Author: Rex Barzee
Publisher:
ISBN: 9780983384021
Category :
Languages : en
Pages : 127

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Book Description
Packed with more than 100 working code examples, Advanced Programming Techniques will teach you new and innovative algorithms and techniques that you can use in nearly any computer programming language. This book includes multiple solutions to the same programming problems allowing you to compare the different solutions and learn the advantages and disadvantages of each programming technique. From this book you will learn how to write simpler, more precise, and more efficient code. The code examples include how to simplify code by writing table based solutions how to help a user enter input efficiently a novel and improved way of implementing an array list an improved way of implementing a linked list converting iteration to recursion and vice versa the most efficient way to compute the population count of an integer improved ways of implementing sets the numerically stable way to compute the mean, variance, and correlation and much more

Advanced Programming Techniques

Advanced Programming Techniques PDF Author: Rex Barzee
Publisher:
ISBN: 9780983384021
Category :
Languages : en
Pages : 127

Get Book Here

Book Description
Packed with more than 100 working code examples, Advanced Programming Techniques will teach you new and innovative algorithms and techniques that you can use in nearly any computer programming language. This book includes multiple solutions to the same programming problems allowing you to compare the different solutions and learn the advantages and disadvantages of each programming technique. From this book you will learn how to write simpler, more precise, and more efficient code. The code examples include how to simplify code by writing table based solutions how to help a user enter input efficiently a novel and improved way of implementing an array list an improved way of implementing a linked list converting iteration to recursion and vice versa the most efficient way to compute the population count of an integer improved ways of implementing sets the numerically stable way to compute the mean, variance, and correlation and much more

Mathematical and Computer Programming Techniques for Computer Graphics

Mathematical and Computer Programming Techniques for Computer Graphics PDF Author: Peter Comninos
Publisher: Springer Science & Business Media
ISBN: 1846282926
Category : Computers
Languages : en
Pages : 556

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Book Description
Provides a comprehensive and detailed coverage of the fundamentals of programming techniques for computer graphics Uses lots of code examples, encouraging the reader to explore and experiment with data and computer programs (in the C programming language)

Recursive Programming Techniques

Recursive Programming Techniques PDF Author: William H. Burge
Publisher: Addison Wesley Publishing Company
ISBN:
Category : Computers
Languages : en
Pages : 304

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Book Description
"This book describes a particular method of programming which uses a programming language based on the notion of the lambda calculus." Preface.

LabView

LabView PDF Author: Rick Bitter
Publisher: CRC Press
ISBN: 1420004913
Category : Technology & Engineering
Languages : en
Pages : 520

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Book Description
Whether seeking deeper knowledge of LabVIEW®’s capabilities or striving to build enhanced VIs, professionals know they will find everything they need in LabVIEW: Advanced Programming Techniques. Now accompanied by LabVIEW 2011, this classic second edition, focusing on LabVIEW 8.0, delves deeply into the classic features that continue to make LabVIEW one of the most popular and widely used graphical programming environments across the engineering community. The authors review the front panel controls, the Standard State Machine template, drivers, the instrument I/O assistant, error handling functions, hyperthreading, and Express VIs. It covers the introduction of the Shared Variables function in LabVIEW 8.0 and explores the LabVIEW project view. The chapter on ActiveX includes discussion of the MicrosoftTM .NET® framework and new examples of programming in LabVIEW using .NET. Numerous illustrations and step-by-step explanations provide hands-on guidance. Reviewing LabVIEW 8.0 and accompanied by the latest software, LabVIEW: Advanced Programming Techniques, Second Edition remains an indispensable resource to help programmers take their LabVIEW knowledge to the next level. Visit the CRC website to download accompanying software.

Game Programming Algorithms and Techniques

Game Programming Algorithms and Techniques PDF Author: Sanjay Madhav
Publisher: Pearson Education
ISBN: 0321940156
Category : Computers
Languages : en
Pages : 352

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Book Description
Game Programming Algorithms and Techniques is a detailed overview of many of the important algorithms and techniques used in video game programming today. Designed for programmers who are familiar with object-oriented programming and basic data structures, this book focuses on practical concepts that see actual use in the game industry. Sanjay Madhav takes a unique platform- and framework-agnostic approach that will help develop virtually any game, in any genre, with any language or framework. He presents the fundamental techniques for working with 2D and 3D graphics, physics, artificial intelligence, cameras, and much more. Each concept is illuminated with pseudocode that will be intuitive to any C#, Java, or C++ programmer, and has been refined and proven in Madhav's game programming courses at the University of Southern California. Review questions after each chapter help solidify the most important concepts before moving on. Madhav concludes with a detailed analysis of two complete games: a 2D iOS side-scroller (written in Objective-Cusing cocos2d) and a 3D PC/Mac/Linux tower defense game (written in C# using XNA/ MonoGame). These games illustrate many of the algorithms and techniques covered in the earlier chapters, and the full source code is available at gamealgorithms.net. Coverage includes Game time management, speed control, and ensuring consistency on diverse hardware Essential 2D graphics techniques for modern mobile gaming Vectors, matrices, and linear algebra for 3D games 3D graphics including coordinate spaces, lighting and shading, z-buffering, and quaternions Handling today's wide array of digital and analog inputs Sound systems including sound events, 3D audio, and digital signal processing Fundamentals of game physics, including collision detection and numeric integration Cameras: first-person, follow, spline, and more Artificial intelligence: pathfinding, state-based behaviors, and strategy/planning User interfaces including menu systems and heads-up displays Scripting and text-based data files: when, how, and where to use them Basics of networked games including protocols and network topology

C Programming Techniques for the Macintosh

C Programming Techniques for the Macintosh PDF Author: Zigurd R. Mednieks
Publisher: Sams Technical Publishing
ISBN:
Category : Computers
Languages : en
Pages : 348

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Book Description


Core Techniques and Algorithms in Game Programming

Core Techniques and Algorithms in Game Programming PDF Author: Daniel Sánchez-Crespo Dalmau
Publisher: New Riders
ISBN: 9780131020092
Category : Computers
Languages : en
Pages : 894

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Book Description
To even try to keep pace with the rapid evolution of game development, you need a strong foundation in core programming techniques-not a hefty volume on one narrow topic or one that devotes itself to API-specific implementations. Finally, there's a guide that delivers! As a professor at the Spanish university that offered that country's first master's degree in video game creation, author Daniel Sanchez-Crespo recognizes that there's a core programming curriculum every game designer should be well versed in-and he's outlined it in these pages! By focusing on time-tested coding techniques-and providing code samples that use C++, and the OpenGL and DirectX APIs-Daniel has produced a guide whose shelf life will extend long beyond the latest industry trend. Code design, data structures, design patterns, AI, scripting engines, 3D pipelines, texture mapping, and more: They're all covered here-in clear, coherent fashion and with a focus on the essentials that will have you referring back to this volume for years to come.

Linux System Programming Techniques

Linux System Programming Techniques PDF Author: Jack-Benny Persson
Publisher: Packt Publishing Ltd
ISBN: 1789959780
Category : Computers
Languages : en
Pages : 432

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Book Description
Find solutions to all your problems related to Linux system programming using practical recipes for developing your own system programs Key FeaturesDevelop a deeper understanding of how Linux system programming worksGain hands-on experience of working with different Linux projects with the help of practical examplesLearn how to develop your own programs for LinuxBook Description Linux is the world's most popular open source operating system (OS). Linux System Programming Techniques will enable you to extend the Linux OS with your own system programs and communicate with other programs on the system. The book begins by exploring the Linux filesystem, its basic commands, built-in manual pages, the GNU compiler collection (GCC), and Linux system calls. You'll then discover how to handle errors in your programs and will learn to catch errors and print relevant information about them. The book takes you through multiple recipes on how to read and write files on the system, using both streams and file descriptors. As you advance, you'll delve into forking, creating zombie processes, and daemons, along with recipes on how to handle daemons using systemd. After this, you'll find out how to create shared libraries and start exploring different types of interprocess communication (IPC). In the later chapters, recipes on how to write programs using POSIX threads and how to debug your programs using the GNU debugger (GDB) and Valgrind will also be covered. By the end of this Linux book, you will be able to develop your own system programs for Linux, including daemons, tools, clients, and filters. What you will learnDiscover how to write programs for the Linux system using a wide variety of system callsDelve into the working of POSIX functionsUnderstand and use key concepts such as signals, pipes, IPC, and process managementFind out how to integrate programs with a Linux systemExplore advanced topics such as filesystem operations, creating shared libraries, and debugging your programsGain an overall understanding of how to debug your programs using ValgrindWho this book is for This book is for anyone who wants to develop system programs for Linux and gain a deeper understanding of the Linux system. The book is beneficial for anyone who is facing issues related to a particular part of Linux system programming and is looking for specific recipes or solutions.

Programming and Scheduling Techniques

Programming and Scheduling Techniques PDF Author: Thomas Uher
Publisher: Routledge
ISBN: 1136860495
Category : Technology & Engineering
Languages : en
Pages : 306

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Book Description
Planning is an important management function and its effective execution is crucial to ensure the success of any project. This second edition of Thomas Uher’s and Adam Zantis' textbook maintains its focus on operational rather than strategic aspects of programming and scheduling of projects, providing the reader with the practical planning skills needed to be successful. Unlike most other textbooks that largely focus on the critical path method, Programming and Scheduling Techniques includes a comprehensive review of a range of practices used around the world. Topics covered in this thoroughly revised edition include: deterministic scheduling techniques including the bar chart, the critical path method, the critical chain method, the multiple activity chart and the line of balance a comparison of the critical path and critical chain scheduling techniques options for computer-based scheduling stochastic scheduling techniques including the critical path method based on Monte Carlo simulation and the Program Evaluation and Review Technique (PERT) risk in scheduling work study. By covering a broad range of scheduling techniques this book is suitable for those planning projects in any industry, particularly in interdisciplinary or international contexts. Written for students studying undergraduate and postgraduate architecture, building, construction/project management, quantity surveying, property development and civil engineering programs.

Variations in C

Variations in C PDF Author: Steve Schustack
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 462

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Book Description
A valuable guide for experienced programmers who want to develop professional level expertise in C. The book also gives readers detailed programming information on developing serious business applications for commercial use.