Author: Peter Wisskirchen
Publisher: Springer Science & Business Media
ISBN: 3642610625
Category : Computers
Languages : en
Pages : 196
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Book Description
The area of computer graphics is characterized by rapid evolution. New techniques in hardware and software developments, e. g. , new rendering methods, have led to new ap plications and broader acceptance of graphics in fields such as scientific visualization, multi-media applications, computer aided design, and virtual reality systems. The evolving functionality and the growing complexity of graphics algorithms and sys tems make it more difficult for the application programmer to take full advantage of these systems. Conventional programming methods are no longer suited to manage the increasing complexity, so new programming paradigms and system architectures are re quired. One important step in this direction is the introduction and use of object-oriented methods. Intuition teils us that visible graphical entities are objects, and experience has indeed shown that object-oriented software techniques are quite useful for graphics. The expressiveness of object-oriented languages compared to pure procedurallanguages gives the graphics application programmer much better support when transforming his mental intentions into computer code. Moreover, object-oriented software development is a, weil founded technology, allowing software to be built from reusable and extensible compo nents. This book contains selected, reviewed and thoroughly revised vers ions of papers submit ted to and presented at the Fourth Eurographies Workshops on Object-Oriented Graphics, held on May 9-11, 1994 in Sintra, Portugal.
Author: Remco C. Veltkamp
Publisher: Springer Science & Business Media
ISBN: 3709194571
Category : Computers
Languages : en
Pages : 178
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Book Description
The papers in this volume are a good sampling and overview of current solutions to the problems of creating graphically based systems. This breadth of scope comes out of the closing discussion at the Fourth Eurographics Workshop on Object-Oriented Graphics. The fifth workshop, on Programming Paradigms in Graphics, set out to provide answers and alternatives to the shortcomings of object-oriented graphics. The presentations investigated the applicability, merits and problems of various programming paradigms in computer graphics for design, modelling and implementation. This book contains a revised selection of the best papers from the Fifth Eurograph ics Workshop on Programming Paradigms in Graphics, held 2-3 September 1995 in Maastricht, The ~etherlands. All papers at the workshop were subjected to a thorough review by at least three members of the international programme committee. The se lection for this book was based on further review and the papers also incorporate the relevant aspects of the discussions at the workshop. In past Eurographics workshops on Object-Oriented Graphics the prominent trend has been a discovery of the limits of object-orientation in graphics. The limitations of object-orientation were felt to lie in such areas as the expression of relationships between objects. This is an area of particular strength for the declarative languages, such as constraint-based languages. On the other hand, a notion of state has long been a problem in declarative languages and yet it is often seen as an essential aspect of graphical modelling, particularly in simulation and animation.
Author: Remco C Veltkamp
Publisher:
ISBN: 9783709194584
Category :
Languages : en
Pages : 188
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Book Description
Author: Philipp Slusallek
Publisher:
ISBN:
Category :
Languages : en
Pages : 138
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Book Description
Author: Remco Veltkamp
Publisher: Springer
ISBN: 9783211827888
Category : Computers
Languages : en
Pages : 172
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Book Description
The papers in this volume are a good sampling and overview of current solutions to the problems of creating graphically based systems. This breadth of scope comes out of the closing discussion at the Fourth Eurographics Workshop on Object-Oriented Graphics. The fifth workshop, on Programming Paradigms in Graphics, set out to provide answers and alternatives to the shortcomings of object-oriented graphics. The presentations investigated the applicability, merits and problems of various programming paradigms in computer graphics for design, modelling and implementation. This book contains a revised selection of the best papers from the Fifth Eurograph ics Workshop on Programming Paradigms in Graphics, held 2-3 September 1995 in Maastricht, The ~etherlands. All papers at the workshop were subjected to a thorough review by at least three members of the international programme committee. The se lection for this book was based on further review and the papers also incorporate the relevant aspects of the discussions at the workshop. In past Eurographics workshops on Object-Oriented Graphics the prominent trend has been a discovery of the limits of object-orientation in graphics. The limitations of object-orientation were felt to lie in such areas as the expression of relationships between objects. This is an area of particular strength for the declarative languages, such as constraint-based languages. On the other hand, a notion of state has long been a problem in declarative languages and yet it is often seen as an essential aspect of graphical modelling, particularly in simulation and animation.
Author: Edwin H. Blake
Publisher:
ISBN:
Category : Computer graphics
Languages : en
Pages : 276
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Book Description
Author: EVANGELINE, D.
Publisher: PHI Learning Pvt. Ltd.
ISBN: 8120352238
Category : Computers
Languages : en
Pages : 513
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Book Description
Nowadays, Computer Graphics and Multimedia have become crucial areas of study in the field of Computer Science and Information Technology. The commercial and academic viability of the field can be understood from its usability and application in various areas, including entertainment, education, image processing, CAD/CAM, fine arts, and so on. Students not only need to have a firm grounding in these fields but also have to learn how to integrate these technologies to get the desired results. This book, written in an easy-to-grasp style, equips the readers with all the basic and advanced concepts of computer graphics and multimedia. Inclusion of sufficient programs relating to C, OpenGL, VRML, Python Turtle Graphics and GKS helps the readers in generating realistic images. The text not only incorporates standard algorithms but also keeps pace with the newly invented ones. It provides an insight into graphics programming using various software packages. In most of the chapters, a number of solved numerical problems are provided to help students learn the practical applications of the preceding concept. Primarily intended for the undergraduate and postgraduate students of Computer Science and Engineering, Information Technology, and Mechanical Engineering, the book is equally useful for the students opting BCA, MCA, B.Sc. (CS/IT), M.Sc. (CS/IT) and Multimedia courses.
Author: Chris Laffra
Publisher: Springer Science & Business Media
ISBN: 3642791921
Category : Computers
Languages : en
Pages : 285
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Book Description
Object-oriented concepts are particularly applicable to computer graphics in its broadest sense, including interaction, image synthesis, animation, and computer-aided design. The use of object-oriented techniques in computer graphics is a widely acknowledged way of dealing with the complexities encountered in graphics systems. But the field of object-oriented graphics (OOG) is still young and full of problems. This book reports on latest advances in this field and discusses how the discipline of OOG is being explored and developed. The topics covered include object-oriented constraint programming, object-oriented modeling of graphics applications to handle complexity, object-oriented techniques for developing user interfaces, and 3D modeling and rendering.
Author: Remco C. Veltkamp
Publisher: Springer
ISBN: 9783211827888
Category : Computers
Languages : en
Pages : 0
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Book Description
The papers in this volume are a good sampling and overview of current solutions to the problems of creating graphically based systems. This breadth of scope comes out of the closing discussion at the Fourth Eurographics Workshop on Object-Oriented Graphics. The fifth workshop, on Programming Paradigms in Graphics, set out to provide answers and alternatives to the shortcomings of object-oriented graphics. The presentations investigated the applicability, merits and problems of various programming paradigms in computer graphics for design, modelling and implementation. This book contains a revised selection of the best papers from the Fifth Eurograph ics Workshop on Programming Paradigms in Graphics, held 2-3 September 1995 in Maastricht, The ~etherlands. All papers at the workshop were subjected to a thorough review by at least three members of the international programme committee. The se lection for this book was based on further review and the papers also incorporate the relevant aspects of the discussions at the workshop. In past Eurographics workshops on Object-Oriented Graphics the prominent trend has been a discovery of the limits of object-orientation in graphics. The limitations of object-orientation were felt to lie in such areas as the expression of relationships between objects. This is an area of particular strength for the declarative languages, such as constraint-based languages. On the other hand, a notion of state has long been a problem in declarative languages and yet it is often seen as an essential aspect of graphical modelling, particularly in simulation and animation.
Author: Workshop on Programming Paradigms in Graphics
Publisher:
ISBN:
Category :
Languages : en
Pages : 138
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Book Description