Author: David H. Ahl
Publisher:
ISBN:
Category : BASIC (Computer program language)
Languages : en
Pages : 185
Book Description
Basic Computer Games
Author: David H. Ahl
Publisher:
ISBN:
Category : BASIC (Computer program language)
Languages : en
Pages : 185
Book Description
Publisher:
ISBN:
Category : BASIC (Computer program language)
Languages : en
Pages : 185
Book Description
Basic Programming
Author: John G. Kemeny
Publisher: John Wiley & Sons
ISBN:
Category : Computers
Languages : en
Pages : 186
Book Description
Publisher: John Wiley & Sons
ISBN:
Category : Computers
Languages : en
Pages : 186
Book Description
Structured BASIC Programming
Author: John G. Kemeny
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 420
Book Description
An introduction to computer programming via well-structured BASIC. Assuming no prior knowledge of BASIC, this book presents the fundamentals of programming, then shows, through examples and problems, how algorithmic processes from many fields can be transcribed into computer programs. Emphasis is on use of subroutines, and on collections of external subroutines called libraries, as well as on use of top-down design. Section on programming techniques includes advice on how to design, code, test, and debug large programs. Contains varied applications: text, mathematical, business, games, graphics, and music.
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 420
Book Description
An introduction to computer programming via well-structured BASIC. Assuming no prior knowledge of BASIC, this book presents the fundamentals of programming, then shows, through examples and problems, how algorithmic processes from many fields can be transcribed into computer programs. Emphasis is on use of subroutines, and on collections of external subroutines called libraries, as well as on use of top-down design. Section on programming techniques includes advice on how to design, code, test, and debug large programs. Contains varied applications: text, mathematical, business, games, graphics, and music.
Learn to Program with Small Basic
Author: Majed Marji
Publisher: No Starch Press
ISBN: 159327775X
Category : Computers
Languages : en
Pages : 344
Book Description
Small Basic is a free, beginner-friendly programming language created by Microsoft. Inspired by BASIC, which introduced programming to millions of first-time PC owners in the 1970s and 1980s, Small Basic is a modern language that makes coding simple and fun. Learn to Program with Small Basic introduces you to the empowering world of programming. You’ll master the basics with simple activities like displaying messages and drawing colorful pictures, and then work your way up to programming games! Learn how to: –Program your computer to greet you by name –Make a game of rock-paper-scissors using If/Else statements –Create an interactive treasure map using arrays –Draw intricate geometric patterns with just a few lines of code –Simplify complex programs by breaking them into bite-sized subroutines You’ll also learn to command a turtle to draw shapes, create magical moving text, solve math problems quickly, help a knight slay a dragon, and more! Each chapter ends with creative coding challenges so you can take your skills to the next level. Learn to Program with Small Basic is the perfect place to start your computer science journey.
Publisher: No Starch Press
ISBN: 159327775X
Category : Computers
Languages : en
Pages : 344
Book Description
Small Basic is a free, beginner-friendly programming language created by Microsoft. Inspired by BASIC, which introduced programming to millions of first-time PC owners in the 1970s and 1980s, Small Basic is a modern language that makes coding simple and fun. Learn to Program with Small Basic introduces you to the empowering world of programming. You’ll master the basics with simple activities like displaying messages and drawing colorful pictures, and then work your way up to programming games! Learn how to: –Program your computer to greet you by name –Make a game of rock-paper-scissors using If/Else statements –Create an interactive treasure map using arrays –Draw intricate geometric patterns with just a few lines of code –Simplify complex programs by breaking them into bite-sized subroutines You’ll also learn to command a turtle to draw shapes, create magical moving text, solve math problems quickly, help a knight slay a dragon, and more! Each chapter ends with creative coding challenges so you can take your skills to the next level. Learn to Program with Small Basic is the perfect place to start your computer science journey.
Introduction to BASIC Programming
Author: Gary B. Shelly
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 452
Book Description
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 452
Book Description
Beginning Programming with Liberty BASIC
Author: Carl Gundel
Publisher: Lulu.com
ISBN: 0557228115
Category : Computers
Languages : en
Pages : 204
Book Description
You can realize your goal to become a computer programmer quickly and have fun too with this step by step guide. With practical examples and a sense of humor, Carl Gundel will teach you from soup to nuts. If you know nothing about programming you will have everything you need. If you've ever programmed in BASIC or dabbled in programming you will quickly master the Liberty BASIC programming language for creating custom Windows applications, utilities, games and more. You will learn the essentials of programming and you will also learn good practices so that you'll be ready to take on other popular programming languages.
Publisher: Lulu.com
ISBN: 0557228115
Category : Computers
Languages : en
Pages : 204
Book Description
You can realize your goal to become a computer programmer quickly and have fun too with this step by step guide. With practical examples and a sense of humor, Carl Gundel will teach you from soup to nuts. If you know nothing about programming you will have everything you need. If you've ever programmed in BASIC or dabbled in programming you will quickly master the Liberty BASIC programming language for creating custom Windows applications, utilities, games and more. You will learn the essentials of programming and you will also learn good practices so that you'll be ready to take on other popular programming languages.
Illustrating BASIC
Author: Donald Alcock
Publisher: Cambridge University Press
ISBN: 9780521217040
Category : Computers
Languages : en
Pages : 148
Book Description
Presents a popular computer language called BASIC and explains how to write simple programs in it.
Publisher: Cambridge University Press
ISBN: 9780521217040
Category : Computers
Languages : en
Pages : 148
Book Description
Presents a popular computer language called BASIC and explains how to write simple programs in it.
History of Programming Languages
Author: Richard L. Wexelblat
Publisher: Academic Press
ISBN: 1483266168
Category : Reference
Languages : en
Pages : 784
Book Description
History of Programming Languages presents information pertinent to the technical aspects of the language design and creation. This book provides an understanding of the processes of language design as related to the environment in which languages are developed and the knowledge base available to the originators. Organized into 14 sections encompassing 77 chapters, this book begins with an overview of the programming techniques to use to help the system produce efficient programs. This text then discusses how to use parentheses to help the system identify identical subexpressions within an expression and thereby eliminate their duplicate calculation. Other chapters consider FORTRAN programming techniques needed to produce optimum object programs. This book discusses as well the developments leading to ALGOL 60. The final chapter presents the biography of Adin D. Falkoff. This book is a valuable resource for graduate students, practitioners, historians, statisticians, mathematicians, programmers, as well as computer scientists and specialists.
Publisher: Academic Press
ISBN: 1483266168
Category : Reference
Languages : en
Pages : 784
Book Description
History of Programming Languages presents information pertinent to the technical aspects of the language design and creation. This book provides an understanding of the processes of language design as related to the environment in which languages are developed and the knowledge base available to the originators. Organized into 14 sections encompassing 77 chapters, this book begins with an overview of the programming techniques to use to help the system produce efficient programs. This text then discusses how to use parentheses to help the system identify identical subexpressions within an expression and thereby eliminate their duplicate calculation. Other chapters consider FORTRAN programming techniques needed to produce optimum object programs. This book discusses as well the developments leading to ALGOL 60. The final chapter presents the biography of Adin D. Falkoff. This book is a valuable resource for graduate students, practitioners, historians, statisticians, mathematicians, programmers, as well as computer scientists and specialists.
Endless Loop
Author: Mark Jones Lorenzo
Publisher:
ISBN: 9781974277070
Category :
Languages : en
Pages : 190
Book Description
"Endless Loop" chronicles the complete history of the BASIC programming language--from its humble beginnings at Dartmouth College, to its widespread adoption and dominance in education, to its decline and subsequent modern rebirth.In the early morning hours of May 1, 1964, Dartmouth College birthed fraternal twins: BASIC, the Beginner's All-purpose Symbolic Instruction Code programming language, and, simultaneously, the Dartmouth Time-Sharing System (DTSS). It hadn't been an easy birth, and the gestation period was likewise difficult. BASIC was primarily the idea of one man, mathematics professor John Kemeny, a brilliant Hungarian mathematician who had once been an assistant to Albert Einstein, while the DTSS satisfied the vision of another, mathematics and statistics professor Thomas Kurtz, who had brought a democratizing spirit to Dartmouth's campus in the form of free computing for all.BASIC and DTSS caught on at Dartmouth quickly, with a vast majority of undergraduates (and faculty) making use of the computer system via teletypewriters only several years after its inception. But by the early 1970s, with the personal computer revolution fast approaching, Kemeny and Kurtz began to lose control over BASIC as it achieved widespread popularity outside of Dartmouth. The language was being adapted to run on a wide variety of computers, some much too short of memory to contain the full set of Dartmouth BASIC features. Most notably, Microsoft built its business on the back of ROM-based BASIC interpreters for a variety of microcomputers. Although the language was ubiquitous in schools by the early 1980s, it came under attack by such notables as computer scientist Edsger W. Dijkstra for its lack of structure as well as by Kemeny and Kurtz themselves, who viewed non-Dartmouth "Street BASIC" as blasphemous and saw it as their mission to right the ship through language standardization and the release of True BASIC. But by then it was too late: the era of BASIC's global dominance was over.In "Endless Loop," author Mark Jones Lorenzo documents the history and development of Dartmouth BASIC, True BASIC, Tiny BASIC, Microsoft BASIC--including Altair BASIC, Applesoft BASIC, Color BASIC, Commodore BASIC, TRS-80 Level II BASIC, TI BASIC, IBM BASICA/GW-BASIC, QuickBASIC/QBASIC, Visual Basic, and Small Basic--as well as 9845 BASIC, Atari BASIC, BBC BASIC, CBASIC, Locomotive BASIC, MacBASIC, QB64, Simons' BASIC, Sinclair BASIC, SuperBASIC, and Turbo Basic/PowerBASIC, among a number of other implementations.The ascendance of BASIC paralleled the emergence of the personal computer, so the story of BASIC is first and foremost a story--actually, many interlocking stories--about computers. But it is also a tale of talented people who built a language out of a set of primal ingredients: sweat, creativity, rivalry, jealousy, cooperation, and plain hard work, and then set the language loose in a world filled with unintended consequences. How those unintended consequences played out, leading to the demise of the most popular computer language the world has ever known, is the focus of "Endless Loop."
Publisher:
ISBN: 9781974277070
Category :
Languages : en
Pages : 190
Book Description
"Endless Loop" chronicles the complete history of the BASIC programming language--from its humble beginnings at Dartmouth College, to its widespread adoption and dominance in education, to its decline and subsequent modern rebirth.In the early morning hours of May 1, 1964, Dartmouth College birthed fraternal twins: BASIC, the Beginner's All-purpose Symbolic Instruction Code programming language, and, simultaneously, the Dartmouth Time-Sharing System (DTSS). It hadn't been an easy birth, and the gestation period was likewise difficult. BASIC was primarily the idea of one man, mathematics professor John Kemeny, a brilliant Hungarian mathematician who had once been an assistant to Albert Einstein, while the DTSS satisfied the vision of another, mathematics and statistics professor Thomas Kurtz, who had brought a democratizing spirit to Dartmouth's campus in the form of free computing for all.BASIC and DTSS caught on at Dartmouth quickly, with a vast majority of undergraduates (and faculty) making use of the computer system via teletypewriters only several years after its inception. But by the early 1970s, with the personal computer revolution fast approaching, Kemeny and Kurtz began to lose control over BASIC as it achieved widespread popularity outside of Dartmouth. The language was being adapted to run on a wide variety of computers, some much too short of memory to contain the full set of Dartmouth BASIC features. Most notably, Microsoft built its business on the back of ROM-based BASIC interpreters for a variety of microcomputers. Although the language was ubiquitous in schools by the early 1980s, it came under attack by such notables as computer scientist Edsger W. Dijkstra for its lack of structure as well as by Kemeny and Kurtz themselves, who viewed non-Dartmouth "Street BASIC" as blasphemous and saw it as their mission to right the ship through language standardization and the release of True BASIC. But by then it was too late: the era of BASIC's global dominance was over.In "Endless Loop," author Mark Jones Lorenzo documents the history and development of Dartmouth BASIC, True BASIC, Tiny BASIC, Microsoft BASIC--including Altair BASIC, Applesoft BASIC, Color BASIC, Commodore BASIC, TRS-80 Level II BASIC, TI BASIC, IBM BASICA/GW-BASIC, QuickBASIC/QBASIC, Visual Basic, and Small Basic--as well as 9845 BASIC, Atari BASIC, BBC BASIC, CBASIC, Locomotive BASIC, MacBASIC, QB64, Simons' BASIC, Sinclair BASIC, SuperBASIC, and Turbo Basic/PowerBASIC, among a number of other implementations.The ascendance of BASIC paralleled the emergence of the personal computer, so the story of BASIC is first and foremost a story--actually, many interlocking stories--about computers. But it is also a tale of talented people who built a language out of a set of primal ingredients: sweat, creativity, rivalry, jealousy, cooperation, and plain hard work, and then set the language loose in a world filled with unintended consequences. How those unintended consequences played out, leading to the demise of the most popular computer language the world has ever known, is the focus of "Endless Loop."
PIC BASIC: Programming and Projects
Author: Dogan Ibrahim
Publisher: Elsevier
ISBN: 0080513883
Category : Technology & Engineering
Languages : en
Pages : 221
Book Description
PIC BASIC is the simplest and quickest way to get up and running - designing and building circuits using a microcontroller. Dogan Ibrahim's approach is firmly based in practical applications and project work, making this a toolkit rather than a programming guide. No previous experience with microcontrollers is assumed - the PIC family of microcontrollers, and in particular the popular reprogrammable 16X84 device, are introduced from scratch. The BASIC language, as used by the most popular PIC compilers, is also introduced from square one, with a simple code used to illustrate each of the most commonly used instructions. The practicalities of programming and the scope of using a PIC are then explored through 22 wide ranging electronics projects.The simplest quickest way to get up and running with microcontrollersMakes the PIC accessible to students and enthusiastsProject work is at the heart of the book - this is not a BASIC primer.
Publisher: Elsevier
ISBN: 0080513883
Category : Technology & Engineering
Languages : en
Pages : 221
Book Description
PIC BASIC is the simplest and quickest way to get up and running - designing and building circuits using a microcontroller. Dogan Ibrahim's approach is firmly based in practical applications and project work, making this a toolkit rather than a programming guide. No previous experience with microcontrollers is assumed - the PIC family of microcontrollers, and in particular the popular reprogrammable 16X84 device, are introduced from scratch. The BASIC language, as used by the most popular PIC compilers, is also introduced from square one, with a simple code used to illustrate each of the most commonly used instructions. The practicalities of programming and the scope of using a PIC are then explored through 22 wide ranging electronics projects.The simplest quickest way to get up and running with microcontrollersMakes the PIC accessible to students and enthusiastsProject work is at the heart of the book - this is not a BASIC primer.