Author: Richard F. Ferraro
Publisher: Addison Wesley Publishing Company
ISBN: 9780201570250
Category : Computers
Languages : en
Pages : 1078
Book Description
Written for programmers and hardware designers creating EGA- and VGA-compatible products, this revised and updated edition of this bestselling resource contains new information covering the most recent developments in the graphics board industry.
Programmer's Guide to the EGA and VGA Cards
Author: Richard F. Ferraro
Publisher: Addison Wesley Publishing Company
ISBN: 9780201570250
Category : Computers
Languages : en
Pages : 1078
Book Description
Written for programmers and hardware designers creating EGA- and VGA-compatible products, this revised and updated edition of this bestselling resource contains new information covering the most recent developments in the graphics board industry.
Publisher: Addison Wesley Publishing Company
ISBN: 9780201570250
Category : Computers
Languages : en
Pages : 1078
Book Description
Written for programmers and hardware designers creating EGA- and VGA-compatible products, this revised and updated edition of this bestselling resource contains new information covering the most recent developments in the graphics board industry.
Programmer's Guide to the EGA and VGA Cards
Author: Richard F. Ferraro
Publisher: Addison Wesley Publishing Company
ISBN:
Category : Computers
Languages : en
Pages : 644
Book Description
Publisher: Addison Wesley Publishing Company
ISBN:
Category : Computers
Languages : en
Pages : 644
Book Description
Programmer's Guide to the EGA, VGA, and Super VGA Cards
Author: Richard F. Ferraro
Publisher: Addison Wesley Longman
ISBN:
Category : Computers
Languages : en
Pages : 1692
Book Description
This revised, updated edition gives graphics programmers and developers all the knowledge and skills they need to successfully program graphics hardware. It is a complete reference to the video graphics standard for IBM and compatible personal computers.
Publisher: Addison Wesley Longman
ISBN:
Category : Computers
Languages : en
Pages : 1692
Book Description
This revised, updated edition gives graphics programmers and developers all the knowledge and skills they need to successfully program graphics hardware. It is a complete reference to the video graphics standard for IBM and compatible personal computers.
Advanced Programmer's Guide to the EGA/VGA
Author: George Sutty
Publisher: Brady Publishing
ISBN:
Category : Computers
Languages : en
Pages : 542
Book Description
Publisher: Brady Publishing
ISBN:
Category : Computers
Languages : en
Pages : 542
Book Description
Programmer's Guide to PC & PS/2 Video Systems
Author: Richard Wilton
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 562
Book Description
A detailed overview of the IBM PC and PS/2 video display systems includes information on video programming techniques, with source code samples and graphics display methods.
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 562
Book Description
A detailed overview of the IBM PC and PS/2 video display systems includes information on video programming techniques, with source code samples and graphics display methods.
Programmer's Guide to the EGA and VGA Cards
Author: Richard F. Ferraro
Publisher: Addison Wesley Publishing Company
ISBN:
Category : Computers
Languages : en
Pages : 1080
Book Description
Written for programmers and hardware designers creating EGA- and VGA-compatible products, this revised and updated edition of this bestselling resource contains new information covering the most recent developments in the graphics board industry.
Publisher: Addison Wesley Publishing Company
ISBN:
Category : Computers
Languages : en
Pages : 1080
Book Description
Written for programmers and hardware designers creating EGA- and VGA-compatible products, this revised and updated edition of this bestselling resource contains new information covering the most recent developments in the graphics board industry.
Programmer's Guide to the Hercules Graphics Cards
Author: David B. Doty
Publisher: Addison Wesley Publishing Company
ISBN:
Category : Computers
Languages : en
Pages : 392
Book Description
Publisher: Addison Wesley Publishing Company
ISBN:
Category : Computers
Languages : en
Pages : 392
Book Description
Microsoft Mouse Programmer's Reference
Author: Microsoft Press
Publisher:
ISBN: 9781556151910
Category : Computer interfaces
Languages : en
Pages : 325
Book Description
Software -- Operating Systems.
Publisher:
ISBN: 9781556151910
Category : Computer interfaces
Languages : en
Pages : 325
Book Description
Software -- Operating Systems.
Learn 3D Graphics Programming on the PC
Author: Richard F. Ferraro
Publisher: Addison-Wesley Professional
ISBN:
Category : Computers
Languages : en
Pages : 1064
Book Description
With this book/CD-ROM package PC programmers of all ability levels can learn to create 3D graphics applications. The guide walks readers step-by-step through the creation of several complete applications, using a commercial 3D graphics library. The CD contains Criterion's RenderWare, a commercial 3D graphics library worth $1,000.
Publisher: Addison-Wesley Professional
ISBN:
Category : Computers
Languages : en
Pages : 1064
Book Description
With this book/CD-ROM package PC programmers of all ability levels can learn to create 3D graphics applications. The guide walks readers step-by-step through the creation of several complete applications, using a commercial 3D graphics library. The CD contains Criterion's RenderWare, a commercial 3D graphics library worth $1,000.
C Programmer's Guide to Graphics
Author: James W. McCord
Publisher: Prentice Hall
ISBN:
Category : Computers
Languages : en
Pages : 686
Book Description
As a combination tutorial and reference, the concise text provides a clear focus on graphics programming for Microsoft C and QuickC compilers. Includes a complete reference section and hundreds of programming examples. Plus, compatibility information is provided for the Turbo C++ graphics functions.
Publisher: Prentice Hall
ISBN:
Category : Computers
Languages : en
Pages : 686
Book Description
As a combination tutorial and reference, the concise text provides a clear focus on graphics programming for Microsoft C and QuickC compilers. Includes a complete reference section and hundreds of programming examples. Plus, compatibility information is provided for the Turbo C++ graphics functions.