Author: William Gasarch
Publisher: World Scientific
ISBN: 9813279745
Category : Young Adult Nonfiction
Languages : en
Pages : 285
Book Description
'Points, questions, stories, and occasional rants introduce the 24 chapters of this engaging volume. With a focus on mathematics and peppered with a scattering of computer science settings, the entries range from lightly humorous to curiously thought-provoking. Each chapter includes sections and sub-sections that illustrate and supplement the point at hand. Most topics are self-contained within each chapter, and a solid high school mathematics background is all that is needed to enjoy the discussions. There certainly is much to enjoy here.'CHOICEEver notice how people sometimes use math words inaccurately? Or how sometimes you instinctively know a math statement is false (or not known)?Each chapter of this book makes a point like those above and then illustrates the point by doing some real mathematics through step-by-step mathematical techniques.This book gives readers valuable information about how mathematics and theoretical computer science work, while teaching them some actual mathematics and computer science through examples and exercises. Much of the mathematics could be understood by a bright high school student. The points made can be understood by anyone with an interest in math, from the bright high school student to a Field's medal winner.
Problems With A Point: Exploring Math And Computer Science
Author: William Gasarch
Publisher: World Scientific
ISBN: 9813279745
Category : Young Adult Nonfiction
Languages : en
Pages : 285
Book Description
'Points, questions, stories, and occasional rants introduce the 24 chapters of this engaging volume. With a focus on mathematics and peppered with a scattering of computer science settings, the entries range from lightly humorous to curiously thought-provoking. Each chapter includes sections and sub-sections that illustrate and supplement the point at hand. Most topics are self-contained within each chapter, and a solid high school mathematics background is all that is needed to enjoy the discussions. There certainly is much to enjoy here.'CHOICEEver notice how people sometimes use math words inaccurately? Or how sometimes you instinctively know a math statement is false (or not known)?Each chapter of this book makes a point like those above and then illustrates the point by doing some real mathematics through step-by-step mathematical techniques.This book gives readers valuable information about how mathematics and theoretical computer science work, while teaching them some actual mathematics and computer science through examples and exercises. Much of the mathematics could be understood by a bright high school student. The points made can be understood by anyone with an interest in math, from the bright high school student to a Field's medal winner.
Publisher: World Scientific
ISBN: 9813279745
Category : Young Adult Nonfiction
Languages : en
Pages : 285
Book Description
'Points, questions, stories, and occasional rants introduce the 24 chapters of this engaging volume. With a focus on mathematics and peppered with a scattering of computer science settings, the entries range from lightly humorous to curiously thought-provoking. Each chapter includes sections and sub-sections that illustrate and supplement the point at hand. Most topics are self-contained within each chapter, and a solid high school mathematics background is all that is needed to enjoy the discussions. There certainly is much to enjoy here.'CHOICEEver notice how people sometimes use math words inaccurately? Or how sometimes you instinctively know a math statement is false (or not known)?Each chapter of this book makes a point like those above and then illustrates the point by doing some real mathematics through step-by-step mathematical techniques.This book gives readers valuable information about how mathematics and theoretical computer science work, while teaching them some actual mathematics and computer science through examples and exercises. Much of the mathematics could be understood by a bright high school student. The points made can be understood by anyone with an interest in math, from the bright high school student to a Field's medal winner.
Problems with a Point
Author: William I. Gasarch
Publisher:
ISBN: 9789813279735
Category : Computer science
Languages : en
Pages : 285
Book Description
"Ever notice how people sometimes use math words inaccurately? Or how sometimes you instinctively know a math statement is false (or not known)? Each chapter of this book makes a point like those above and then illustrates the point by doing some real mathematics through step-by-step mathematical techniques. This book gives readers valuable information about how mathematics and theoretical computer science work, while teaching them some actual mathematics and computer science through examples and exercises. Much of the mathematics could be understood by a bright high school student. The points made can be understood by anyone with an interest in math, from the bright high school student to a Field's medal winner."--
Publisher:
ISBN: 9789813279735
Category : Computer science
Languages : en
Pages : 285
Book Description
"Ever notice how people sometimes use math words inaccurately? Or how sometimes you instinctively know a math statement is false (or not known)? Each chapter of this book makes a point like those above and then illustrates the point by doing some real mathematics through step-by-step mathematical techniques. This book gives readers valuable information about how mathematics and theoretical computer science work, while teaching them some actual mathematics and computer science through examples and exercises. Much of the mathematics could be understood by a bright high school student. The points made can be understood by anyone with an interest in math, from the bright high school student to a Field's medal winner."--
Problems with a Point
Author: William I. Gasarch
Publisher: World Scientific Publishing Company
ISBN: 9789813279728
Category : General semantics
Languages : en
Pages : 0
Book Description
Ever notice how people sometimes use math words inaccurately? Or how sometimes you instinctively know a math statement is false (or not known)? Each chapter of this book makes a point like those above and then illustrates the point by doing some real mathematics through step-by-step mathematical techniques. This book gives readers valuable information about how mathematics and theoretical computer science work, while teaching them some actual mathematics and computer science through examples and exercises. Much of the mathematics could be understood by a bright high school student. The points made can be understood by anyone with an interest in math, from the bright high school student to a Field's medal winner.
Publisher: World Scientific Publishing Company
ISBN: 9789813279728
Category : General semantics
Languages : en
Pages : 0
Book Description
Ever notice how people sometimes use math words inaccurately? Or how sometimes you instinctively know a math statement is false (or not known)? Each chapter of this book makes a point like those above and then illustrates the point by doing some real mathematics through step-by-step mathematical techniques. This book gives readers valuable information about how mathematics and theoretical computer science work, while teaching them some actual mathematics and computer science through examples and exercises. Much of the mathematics could be understood by a bright high school student. The points made can be understood by anyone with an interest in math, from the bright high school student to a Field's medal winner.
What Can Be Computed?
Author: John MacCormick
Publisher: Princeton University Press
ISBN: 0691170665
Category : Computers
Languages : en
Pages : 404
Book Description
An accessible and rigorous textbook for introducing undergraduates to computer science theory What Can Be Computed? is a uniquely accessible yet rigorous introduction to the most profound ideas at the heart of computer science. Crafted specifically for undergraduates who are studying the subject for the first time, and requiring minimal prerequisites, the book focuses on the essential fundamentals of computer science theory and features a practical approach that uses real computer programs (Python and Java) and encourages active experimentation. It is also ideal for self-study and reference. The book covers the standard topics in the theory of computation, including Turing machines and finite automata, universal computation, nondeterminism, Turing and Karp reductions, undecidability, time-complexity classes such as P and NP, and NP-completeness, including the Cook-Levin Theorem. But the book also provides a broader view of computer science and its historical development, with discussions of Turing's original 1936 computing machines, the connections between undecidability and Gödel's incompleteness theorem, and Karp's famous set of twenty-one NP-complete problems. Throughout, the book recasts traditional computer science concepts by considering how computer programs are used to solve real problems. Standard theorems are stated and proven with full mathematical rigor, but motivation and understanding are enhanced by considering concrete implementations. The book's examples and other content allow readers to view demonstrations of—and to experiment with—a wide selection of the topics it covers. The result is an ideal text for an introduction to the theory of computation. An accessible and rigorous introduction to the essential fundamentals of computer science theory, written specifically for undergraduates taking introduction to the theory of computation Features a practical, interactive approach using real computer programs (Python in the text, with forthcoming Java alternatives online) to enhance motivation and understanding Gives equal emphasis to computability and complexity Includes special topics that demonstrate the profound nature of key ideas in the theory of computation Lecture slides and Python programs are available at whatcanbecomputed.com
Publisher: Princeton University Press
ISBN: 0691170665
Category : Computers
Languages : en
Pages : 404
Book Description
An accessible and rigorous textbook for introducing undergraduates to computer science theory What Can Be Computed? is a uniquely accessible yet rigorous introduction to the most profound ideas at the heart of computer science. Crafted specifically for undergraduates who are studying the subject for the first time, and requiring minimal prerequisites, the book focuses on the essential fundamentals of computer science theory and features a practical approach that uses real computer programs (Python and Java) and encourages active experimentation. It is also ideal for self-study and reference. The book covers the standard topics in the theory of computation, including Turing machines and finite automata, universal computation, nondeterminism, Turing and Karp reductions, undecidability, time-complexity classes such as P and NP, and NP-completeness, including the Cook-Levin Theorem. But the book also provides a broader view of computer science and its historical development, with discussions of Turing's original 1936 computing machines, the connections between undecidability and Gödel's incompleteness theorem, and Karp's famous set of twenty-one NP-complete problems. Throughout, the book recasts traditional computer science concepts by considering how computer programs are used to solve real problems. Standard theorems are stated and proven with full mathematical rigor, but motivation and understanding are enhanced by considering concrete implementations. The book's examples and other content allow readers to view demonstrations of—and to experiment with—a wide selection of the topics it covers. The result is an ideal text for an introduction to the theory of computation. An accessible and rigorous introduction to the essential fundamentals of computer science theory, written specifically for undergraduates taking introduction to the theory of computation Features a practical, interactive approach using real computer programs (Python in the text, with forthcoming Java alternatives online) to enhance motivation and understanding Gives equal emphasis to computability and complexity Includes special topics that demonstrate the profound nature of key ideas in the theory of computation Lecture slides and Python programs are available at whatcanbecomputed.com
Mathematical Muffin Morsels: Nobody Wants A Small Piece
Author: William Gasarch
Publisher: World Scientific
ISBN: 9811215197
Category : Mathematics
Languages : en
Pages : 227
Book Description
Suppose you have five muffins that you want to divide and give to Alice, Bob, and Carol. You want each of them to get 5/3. You could cut each muffin into 1/3-1/3-1/3 and give each student five 1/3-sized pieces. But Alice objects! She has large hands! She wants everyone to have pieces larger than 1/3.Is there a way to divide five muffins for three students so that everyone gets 5/3, and all pieces are larger than 1/3? Spoiler alert: Yes! In fact, there is a division where the smallest piece is 5/12. Is there a better division? Spoiler alert: No.In this book we consider THE MUFFIN PROBLEM: what is the best way to divide up m muffins for s students so that everyone gets m/s muffins, with the smallest pieces maximized. We look at both procedures for the problem and proofs that these procedures are optimal.This problem takes us through much mathematics of interest, for example, combinatorics and optimization theory. However, the math is elementary enough for an advanced high school student.
Publisher: World Scientific
ISBN: 9811215197
Category : Mathematics
Languages : en
Pages : 227
Book Description
Suppose you have five muffins that you want to divide and give to Alice, Bob, and Carol. You want each of them to get 5/3. You could cut each muffin into 1/3-1/3-1/3 and give each student five 1/3-sized pieces. But Alice objects! She has large hands! She wants everyone to have pieces larger than 1/3.Is there a way to divide five muffins for three students so that everyone gets 5/3, and all pieces are larger than 1/3? Spoiler alert: Yes! In fact, there is a division where the smallest piece is 5/12. Is there a better division? Spoiler alert: No.In this book we consider THE MUFFIN PROBLEM: what is the best way to divide up m muffins for s students so that everyone gets m/s muffins, with the smallest pieces maximized. We look at both procedures for the problem and proofs that these procedures are optimal.This problem takes us through much mathematics of interest, for example, combinatorics and optimization theory. However, the math is elementary enough for an advanced high school student.
Concrete Mathematics
Author: Ronald L. Graham
Publisher: Addison-Wesley Professional
ISBN: 0134389980
Category : Computers
Languages : en
Pages : 811
Book Description
This book introduces the mathematics that supports advanced computer programming and the analysis of algorithms. The primary aim of its well-known authors is to provide a solid and relevant base of mathematical skills - the skills needed to solve complex problems, to evaluate horrendous sums, and to discover subtle patterns in data. It is an indispensable text and reference not only for computer scientists - the authors themselves rely heavily on it! - but for serious users of mathematics in virtually every discipline. Concrete Mathematics is a blending of CONtinuous and disCRETE mathematics. "More concretely," the authors explain, "it is the controlled manipulation of mathematical formulas, using a collection of techniques for solving problems." The subject matter is primarily an expansion of the Mathematical Preliminaries section in Knuth's classic Art of Computer Programming, but the style of presentation is more leisurely, and individual topics are covered more deeply. Several new topics have been added, and the most significant ideas have been traced to their historical roots. The book includes more than 500 exercises, divided into six categories. Complete answers are provided for all exercises, except research problems, making the book particularly valuable for self-study. Major topics include: Sums Recurrences Integer functions Elementary number theory Binomial coefficients Generating functions Discrete probability Asymptotic methods This second edition includes important new material about mechanical summation. In response to the widespread use of the first edition as a reference book, the bibliography and index have also been expanded, and additional nontrivial improvements can be found on almost every page. Readers will appreciate the informal style of Concrete Mathematics. Particularly enjoyable are the marginal graffiti contributed by students who have taken courses based on this material. The authors want to convey not only the importance of the techniques presented, but some of the fun in learning and using them.
Publisher: Addison-Wesley Professional
ISBN: 0134389980
Category : Computers
Languages : en
Pages : 811
Book Description
This book introduces the mathematics that supports advanced computer programming and the analysis of algorithms. The primary aim of its well-known authors is to provide a solid and relevant base of mathematical skills - the skills needed to solve complex problems, to evaluate horrendous sums, and to discover subtle patterns in data. It is an indispensable text and reference not only for computer scientists - the authors themselves rely heavily on it! - but for serious users of mathematics in virtually every discipline. Concrete Mathematics is a blending of CONtinuous and disCRETE mathematics. "More concretely," the authors explain, "it is the controlled manipulation of mathematical formulas, using a collection of techniques for solving problems." The subject matter is primarily an expansion of the Mathematical Preliminaries section in Knuth's classic Art of Computer Programming, but the style of presentation is more leisurely, and individual topics are covered more deeply. Several new topics have been added, and the most significant ideas have been traced to their historical roots. The book includes more than 500 exercises, divided into six categories. Complete answers are provided for all exercises, except research problems, making the book particularly valuable for self-study. Major topics include: Sums Recurrences Integer functions Elementary number theory Binomial coefficients Generating functions Discrete probability Asymptotic methods This second edition includes important new material about mechanical summation. In response to the widespread use of the first edition as a reference book, the bibliography and index have also been expanded, and additional nontrivial improvements can be found on almost every page. Readers will appreciate the informal style of Concrete Mathematics. Particularly enjoyable are the marginal graffiti contributed by students who have taken courses based on this material. The authors want to convey not only the importance of the techniques presented, but some of the fun in learning and using them.
Mathematics for Computer Science
Author: Eric Lehman
Publisher:
ISBN: 9789888407064
Category : Business & Economics
Languages : en
Pages : 988
Book Description
This book covers elementary discrete mathematics for computer science and engineering. It emphasizes mathematical definitions and proofs as well as applicable methods. Topics include formal logic notation, proof methods; induction, well-ordering; sets, relations; elementary graph theory; integer congruences; asymptotic notation and growth of functions; permutations and combinations, counting principles; discrete probability. Further selected topics may also be covered, such as recursive definition and structural induction; state machines and invariants; recurrences; generating functions.
Publisher:
ISBN: 9789888407064
Category : Business & Economics
Languages : en
Pages : 988
Book Description
This book covers elementary discrete mathematics for computer science and engineering. It emphasizes mathematical definitions and proofs as well as applicable methods. Topics include formal logic notation, proof methods; induction, well-ordering; sets, relations; elementary graph theory; integer congruences; asymptotic notation and growth of functions; permutations and combinations, counting principles; discrete probability. Further selected topics may also be covered, such as recursive definition and structural induction; state machines and invariants; recurrences; generating functions.
Mathematics and Computation
Author: Avi Wigderson
Publisher: Princeton University Press
ISBN: 0691189137
Category : Computers
Languages : en
Pages : 434
Book Description
From the winner of the Turing Award and the Abel Prize, an introduction to computational complexity theory, its connections and interactions with mathematics, and its central role in the natural and social sciences, technology, and philosophy Mathematics and Computation provides a broad, conceptual overview of computational complexity theory—the mathematical study of efficient computation. With important practical applications to computer science and industry, computational complexity theory has evolved into a highly interdisciplinary field, with strong links to most mathematical areas and to a growing number of scientific endeavors. Avi Wigderson takes a sweeping survey of complexity theory, emphasizing the field’s insights and challenges. He explains the ideas and motivations leading to key models, notions, and results. In particular, he looks at algorithms and complexity, computations and proofs, randomness and interaction, quantum and arithmetic computation, and cryptography and learning, all as parts of a cohesive whole with numerous cross-influences. Wigderson illustrates the immense breadth of the field, its beauty and richness, and its diverse and growing interactions with other areas of mathematics. He ends with a comprehensive look at the theory of computation, its methodology and aspirations, and the unique and fundamental ways in which it has shaped and will further shape science, technology, and society. For further reading, an extensive bibliography is provided for all topics covered. Mathematics and Computation is useful for undergraduate and graduate students in mathematics, computer science, and related fields, as well as researchers and teachers in these fields. Many parts require little background, and serve as an invitation to newcomers seeking an introduction to the theory of computation. Comprehensive coverage of computational complexity theory, and beyond High-level, intuitive exposition, which brings conceptual clarity to this central and dynamic scientific discipline Historical accounts of the evolution and motivations of central concepts and models A broad view of the theory of computation's influence on science, technology, and society Extensive bibliography
Publisher: Princeton University Press
ISBN: 0691189137
Category : Computers
Languages : en
Pages : 434
Book Description
From the winner of the Turing Award and the Abel Prize, an introduction to computational complexity theory, its connections and interactions with mathematics, and its central role in the natural and social sciences, technology, and philosophy Mathematics and Computation provides a broad, conceptual overview of computational complexity theory—the mathematical study of efficient computation. With important practical applications to computer science and industry, computational complexity theory has evolved into a highly interdisciplinary field, with strong links to most mathematical areas and to a growing number of scientific endeavors. Avi Wigderson takes a sweeping survey of complexity theory, emphasizing the field’s insights and challenges. He explains the ideas and motivations leading to key models, notions, and results. In particular, he looks at algorithms and complexity, computations and proofs, randomness and interaction, quantum and arithmetic computation, and cryptography and learning, all as parts of a cohesive whole with numerous cross-influences. Wigderson illustrates the immense breadth of the field, its beauty and richness, and its diverse and growing interactions with other areas of mathematics. He ends with a comprehensive look at the theory of computation, its methodology and aspirations, and the unique and fundamental ways in which it has shaped and will further shape science, technology, and society. For further reading, an extensive bibliography is provided for all topics covered. Mathematics and Computation is useful for undergraduate and graduate students in mathematics, computer science, and related fields, as well as researchers and teachers in these fields. Many parts require little background, and serve as an invitation to newcomers seeking an introduction to the theory of computation. Comprehensive coverage of computational complexity theory, and beyond High-level, intuitive exposition, which brings conceptual clarity to this central and dynamic scientific discipline Historical accounts of the evolution and motivations of central concepts and models A broad view of the theory of computation's influence on science, technology, and society Extensive bibliography
Computer Science, a Mathematical Introduction
Author: Art Lew
Publisher: Prentice Hall International
ISBN:
Category : Computers
Languages : en
Pages : 456
Book Description
Publisher: Prentice Hall International
ISBN:
Category : Computers
Languages : en
Pages : 456
Book Description
Algorithmic Puzzles
Author: Anany Levitin
Publisher: OUP USA
ISBN: 0199740445
Category : Computers
Languages : en
Pages : 280
Book Description
Algorithmic puzzles are puzzles involving well-defined procedures for solving problems. This book will provide an enjoyable and accessible introduction to algorithmic puzzles that will develop the reader's algorithmic thinking. The first part of this book is a tutorial on algorithm design strategies and analysis techniques. Algorithm design strategies — exhaustive search, backtracking, divide-and-conquer and a few others — are general approaches to designing step-by-step instructions for solving problems. Analysis techniques are methods for investigating such procedures to answer questions about the ultimate result of the procedure or how many steps are executed before the procedure stops. The discussion is an elementary level, with puzzle examples, and requires neither programming nor mathematics beyond a secondary school level. Thus, the tutorial provides a gentle and entertaining introduction to main ideas in high-level algorithmic problem solving. The second and main part of the book contains 150 puzzles, from centuries-old classics to newcomers often asked during job interviews at computing, engineering, and financial companies. The puzzles are divided into three groups by their difficulty levels. The first fifty puzzles in the Easier Puzzles section require only middle school mathematics. The sixty puzzle of average difficulty and forty harder puzzles require just high school mathematics plus a few topics such as binary numbers and simple recurrences, which are reviewed in the tutorial. All the puzzles are provided with hints, detailed solutions, and brief comments. The comments deal with the puzzle origins and design or analysis techniques used in the solution. The book should be of interest to puzzle lovers, students and teachers of algorithm courses, and persons expecting to be given puzzles during job interviews.
Publisher: OUP USA
ISBN: 0199740445
Category : Computers
Languages : en
Pages : 280
Book Description
Algorithmic puzzles are puzzles involving well-defined procedures for solving problems. This book will provide an enjoyable and accessible introduction to algorithmic puzzles that will develop the reader's algorithmic thinking. The first part of this book is a tutorial on algorithm design strategies and analysis techniques. Algorithm design strategies — exhaustive search, backtracking, divide-and-conquer and a few others — are general approaches to designing step-by-step instructions for solving problems. Analysis techniques are methods for investigating such procedures to answer questions about the ultimate result of the procedure or how many steps are executed before the procedure stops. The discussion is an elementary level, with puzzle examples, and requires neither programming nor mathematics beyond a secondary school level. Thus, the tutorial provides a gentle and entertaining introduction to main ideas in high-level algorithmic problem solving. The second and main part of the book contains 150 puzzles, from centuries-old classics to newcomers often asked during job interviews at computing, engineering, and financial companies. The puzzles are divided into three groups by their difficulty levels. The first fifty puzzles in the Easier Puzzles section require only middle school mathematics. The sixty puzzle of average difficulty and forty harder puzzles require just high school mathematics plus a few topics such as binary numbers and simple recurrences, which are reviewed in the tutorial. All the puzzles are provided with hints, detailed solutions, and brief comments. The comments deal with the puzzle origins and design or analysis techniques used in the solution. The book should be of interest to puzzle lovers, students and teachers of algorithm courses, and persons expecting to be given puzzles during job interviews.