Problem Solving: Methods, Programming and Future Concepts

Problem Solving: Methods, Programming and Future Concepts PDF Author: O.V. German
Publisher: Elsevier
ISBN: 9780080544830
Category : Mathematics
Languages : en
Pages : 421

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Book Description
Problem solving is the very area of articifical intelligence AI which, probably, will never result in a complete set of formalized theories, in a pragmatic philosphy, or in a "universal" applied discipline. Studying questions concerning this area, encompasses different concepts, models and theories. This volume of the series looks at classifying problems, interpreting them, and the methods of solving them. The final chapter covers future concepts such as universal problem solving approach restoration, weak methods becoming strong, the role of formal logic in future developments, human factors and other paradigms. Different groups of readers such as mathematicians, specialists in computer sciences, and programmers will find this title of interest. Post-graduates and the students specializing in AI and applied mathematics will also find the work useful.

Problem Solving: Methods, Programming and Future Concepts

Problem Solving: Methods, Programming and Future Concepts PDF Author: O.V. German
Publisher: Elsevier
ISBN: 9780080544830
Category : Mathematics
Languages : en
Pages : 421

Get Book Here

Book Description
Problem solving is the very area of articifical intelligence AI which, probably, will never result in a complete set of formalized theories, in a pragmatic philosphy, or in a "universal" applied discipline. Studying questions concerning this area, encompasses different concepts, models and theories. This volume of the series looks at classifying problems, interpreting them, and the methods of solving them. The final chapter covers future concepts such as universal problem solving approach restoration, weak methods becoming strong, the role of formal logic in future developments, human factors and other paradigms. Different groups of readers such as mathematicians, specialists in computer sciences, and programmers will find this title of interest. Post-graduates and the students specializing in AI and applied mathematics will also find the work useful.

Problem Solving and Programming Concepts

Problem Solving and Programming Concepts PDF Author: Maureen Sprankle
Publisher: Prentice Hall
ISBN: 0136060609
Category : Computer programming
Languages : en
Pages : 505

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Book Description
A core or supplementary text for one-semester, freshman/sophomore-level introductory courses taken by programming majors in Problem Solving for Programmers, Problem Solving for Applications, any Computer Language Course, or Introduction to Programming. Revised to reflect the most current issues in the programming industry, this widely adopted text emphasizes that problem solving is the same in all computer languages, regardless of syntax. Sprankle and Hubbard use a generic, non-language-specific approach to present the tools and concepts required when using any programming language to develop computer applications. Designed for students with little or no computer experience but useful to programmers at any level the text provides step-by-step progression and consistent in-depth coverage of topics, with detailed explanations and many illustrations. Instructor Supplements (see resources tab): Instructor Manual with Solutions and Test Bank Lecture Power Point Slides Go to: www.prenhall.com/sprankle

Problem Solving and Programming Concepts

Problem Solving and Programming Concepts PDF Author: Maureen Sprankle
Publisher:
ISBN: 9780130482686
Category : Business & Economics
Languages : en
Pages : 548

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Book Description
Ideal for novice and experienced programmers alike, this book shows readers how problem solving is the same in all computer languages--regardless of syntax. Using a step-by-step, generic, non-language-specific approach--with detailed explanations and many illustrations--it presents the tools and concepts required when using any programming language to develop computer applications.

Problem Solving & Programming Concepts

Problem Solving & Programming Concepts PDF Author: Maureen Sprankle
Publisher: Pearson Higher Ed
ISBN: 1292013974
Category : Computers
Languages : en
Pages : 522

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Book Description
A core or supplementary text for one-semester, freshman/sophomore-level introductory courses taken by programming majors in Problem Solving for Programmers, Problem Solving for Applications, any Computer Language Course, or Introduction to Programming. Revised to reflect the most current issues in the programming industry, this widely adopted text emphasizes that problem solving is the same in all computer languages, regardless of syntax. Sprankle and Hubbard use a generic, non-language-specific approach to present the tools and concepts required when using any programming language to develop computer applications. Designed for students with little or no computer experience — but useful to programmers at any level — the text provides step-by-step progression and consistent in-depth coverage of topics, with detailed explanations and many illustrations. Instructor Supplements (see resources tab): Instructor Manual with Solutions and Test Bank Lecture Power Point Slides Go to: www.pearsoninternationaleditions.com/sprankle

Python Workout

Python Workout PDF Author: Reuven M. Lerner
Publisher: Manning Publications
ISBN: 1617295507
Category : Computers
Languages : en
Pages : 246

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Book Description
The only way to master a skill is to practice. In Python Workout, author Reuven M. Lerner guides you through 50 carefully selected exercises that invite you to flex your programming muscles. As you take on each new challenge, you’ll build programming skill and confidence. Summary The only way to master a skill is to practice. In Python Workout, author Reuven M. Lerner guides you through 50 carefully selected exercises that invite you to flex your programming muscles. As you take on each new challenge, you’ll build programming skill and confidence. The thorough explanations help you lock in what you’ve learned and apply it to your own projects. Along the way, Python Workout provides over four hours of video instruction walking you through the solutions to each exercise and dozens of additional exercises for you to try on your own. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology To become a champion Python programmer you need to work out, building mental muscle with your hands on the keyboard. Each carefully selected exercise in this unique book adds to your Python prowess—one important skill at a time. About the book Python Workout presents 50 exercises that focus on key Python 3 features. In it, expert Python coach Reuven Lerner guides you through a series of small projects, practicing the skills you need to tackle everyday tasks. You’ll appreciate the clear explanations of each technique, and you can watch Reuven solve each exercise in the accompanying videos. What's inside 50 hands-on exercises and solutions Coverage of all Python data types Dozens more bonus exercises for extra practice About the reader For readers with basic Python knowledge. About the author Reuven M. Lerner teaches Python and data science to companies around the world. Table of Contents 1 Numeric types 2 Strings 3 Lists and tuples 4 Dictionaries and sets 5 Files 6 Functions 7 Functional programming with comprehensions 8 Modules and packages 9 Objects 10 Iterators and generators

Mastering a new programming language

Mastering a new programming language PDF Author: Charles Nehme
Publisher: Charles Nehme
ISBN:
Category : Computers
Languages : en
Pages : 105

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Book Description
In the ever-evolving landscape of technology, the ability to quickly learn and master new programming languages is an invaluable skill. Whether you are a seasoned developer looking to stay ahead of the curve or a beginner eager to embark on your programming journey, mastering a new language can open doors to new opportunities, enhance your problem-solving abilities, and enable you to contribute more effectively to projects and teams. This book, "Mastering a New Programming Language," is designed to guide you through the process of learning and mastering a new language from scratch. It is structured to cater to learners of all levels, offering a comprehensive roadmap that covers the fundamentals, delves into advanced concepts, and provides practical applications to reinforce your knowledge. Why This Book? With countless programming languages available today, choosing the right one and knowing where to start can be overwhelming. This book aims to simplify that process. We focus on the core principles that underpin most programming languages while highlighting the unique features and best practices of the language you choose to learn. Our goal is to equip you with the skills and confidence to not only learn a new language but to excel in it. Who Should Read This Book? Beginners: If you are new to programming, this book will introduce you to the essential concepts and practices, providing a solid foundation for your future learning. Experienced Programmers: For those who are already familiar with one or more programming languages, this book will help you transfer your existing skills and adapt to new languages more efficiently. Students and Educators: This book can serve as a supplementary resource for computer science courses, helping students grasp new languages and concepts beyond the classroom curriculum. Professionals: Software developers, engineers, and IT professionals can use this book to stay current with industry trends, improve their skill sets, and advance their careers. How to Use This Book The structure of this book allows you to progress from basic to advanced topics at your own pace. Each chapter builds upon the previous ones, ensuring a cohesive and logical learning experience. Practical exercises and examples are included throughout to help you apply what you have learned in real-world scenarios. Additionally, we provide insights into the tools, libraries, and frameworks that can enhance your productivity and streamline your workflow. Our Approach We believe that the best way to master a new programming language is through a blend of theory and practice. Thus, this book balances detailed explanations of concepts with hands-on projects and coding exercises. By the end of this book, you will have a deep understanding of the language's syntax, features, and ecosystem, and you will be prepared to tackle more complex projects and challenges. Acknowledgments This book is the result of contributions from numerous developers, educators, and tech enthusiasts who shared their insights, experiences, and feedback. We are grateful for their support and dedication. We also thank the programming community for its continuous innovation and collaboration, which inspire us to keep learning and sharing knowledge. Embark on this journey with an open mind and a curious spirit. The world of programming is vast and ever-changing, and mastering a new language is just the beginning. Let this book be your guide as you navigate through new challenges, discover innovative solutions, and expand your horizons in the exciting field of programming. Happy coding!

Programming and Problem-Solving

Programming and Problem-Solving PDF Author: David a Freitag
Publisher:
ISBN: 9781709458118
Category :
Languages : en
Pages : 216

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Book Description
Warning: This is not a normal textbook. This textbook introduces the first-semester student to computer science and what they need to know to solve problems and code solutions. Nothing extra. It demonstrates how to solve computational problems by focusing on organizing thoughts, performing structured thinking, following standard problem-solving techniques, and paying attention to the details. The student will learn to generalize patterns and algorithms in solving a variety of problems using computational thinking. In addition, the student will be encouraged to analyze and decompose the problem before writing one line of code. After learning what this textbook has to offer, the student will be able to solve a variety of problems and write decent code too.

Introduction to Scientific Programming

Introduction to Scientific Programming PDF Author: Joseph L. Zachary
Publisher: Springer Science & Business Media
ISBN: 1461223660
Category : Computers
Languages : en
Pages : 390

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Book Description
"Introduction to Computational Science" was developed over a period of two years at the University of Utah Department of Computer Science in conjunction with the U.S. Department of Energy-funded Undergraduate Computation in Engineering Science (UCES) program. Each chapter begins by introducing a problem and then guiding the student through its solution. The computational techniques needed to solve the problem are developed as necassary, making the motivation for learning the computing alwasy apparent. Each chapter will introduce a single problem that will be used to motivate a single computing concept. The notes currently consist of 15 chapters. The first seven chapters deal with Maple and the last eight with C. The textbook will contain 20 to 30 chapters covering a similar mix of concepts at a finer level of detail.

Mathematical Reviews

Mathematical Reviews PDF Author:
Publisher:
ISBN:
Category : Mathematics
Languages : en
Pages : 684

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Book Description


Animated Problem Solving

Animated Problem Solving PDF Author: Marco T. Morazán
Publisher: Springer Nature
ISBN: 3030850919
Category : Computers
Languages : en
Pages : 688

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Book Description
This textbook is about systematic problem solving and systematic reasoning using type-driven design. There are two problem solving techniques that are emphasized throughout the book: divide and conquer and iterative refinement. Divide and conquer is the process by which a large problem is broken into two or more smaller problems that are easier to solve and then the solutions for the smaller pieces are combined to create an answer to the problem. Iterative refinement is the process by which a solution to a problem is gradually made better–like the drafts of an essay. Mastering these techniques are essential to becoming a good problem solver and programmer. The book is divided in five parts. Part I focuses on the basics. It starts with how to write expressions and subsequently leads to decision making and functions as the basis for problem solving. Part II then introduces compound data of finite size, while Part III covers compound data of arbitrary size like e.g. lists, intervals, natural numbers, and binary trees. It also introduces structural recursion, a powerful data-processing strategy that uses divide and conquer to process data whose size is not fixed. Next, Part IV delves into abstraction and shows how to eliminate repetitions in solutions to problems. It also introduces generic programming which is abstraction over the type of data processed. This leads to the realization that functions are data and, perhaps more surprising, that data are functions, which in turn naturally leads to object-oriented programming. Part V introduces distributed programming, i.e., using multiple computers to solve a problem. This book promises that by the end of it readers will have designed and implemented a multiplayer video game that they can play with their friends over the internet. To achieve this, however, there is a lot about problem solving and programming that must be learned first. The game is developed using iterative refinement. The reader learns step-by-step about programming and how to apply new knowledge to develop increasingly better versions of the video game. This way, readers practice modern trends that are likely to be common throughout a professional career and beyond.