Author: Lukas Kaul
Publisher: Packt Publishing Ltd
ISBN: 1804617547
Category : Computers
Languages : en
Pages : 334
Book Description
Build your hardware, electronics, and programming skills, and use them to realize your advanced robotics projects with this powerful platform Purchase of the print or Kindle book includes a free PDF eBook Key FeaturesBecome an expert in selecting sensors, motors, and Arduino boards for any robotics projectDiscover how to write effective and reusable code for your Arduino robotics projectsLearn to build a camera-based line follower and a self-balancing telepresence robot on your ownBook Description Every robot needs a “brain,” and the Arduino platform provides an incredibly accessible way to bring your Arduino robot to life. Anyone can easily learn to build and program their own robots with Arduino for hobby and commercial uses, making Arduino-based robots the popular choice for school projects, college courses, and the rapid prototyping of industrial applications! Practical Arduino Robotics is a comprehensive guide that equips you with the necessary skills and techniques that can be applied to various projects and applications, from automating repetitive tasks in a laboratory to building engaging mobile robots. Building on basic knowledge of programming and electronics, this book teaches you how to choose the right components, such as Arduino boards, sensors, and motors, and write effective code for your robotics project, including the use of advanced third-party Arduino libraries and interfaces, such as Analog, SPI, I2C, PWM, and UART. You'll also learn different ways to command your robots wirelessly, such as over Wi-Fi. Finally, with basic to advanced project examples, this book illustrates how to build exciting autonomous robots like a self-balancing telepresence robot. By the end of this book, you'll be able to design and create your own custom robots for a wide variety of applications. What you will learnUnderstand and use the various interfaces of an Arduino boardWrite the code to communicate with your sensors and motorsImplement and tune methods for sensor signal processingUnderstand and implement state machines that control your robotImplement feedback control to create impressive robot capabilitiesIntegrate hardware and software components into a reliable robotic systemTune, debug, and improve Arduino-based robots systematicallyWho this book is for If you're excited about robotics and want to start creating your own robotics projects from the hardware up, this book is for you. Whether you are an experienced software developer who wants to learn how to build physical robots, a hobbyist looking to elevate your Arduino skills to the next level, or a student with the desire to kick-start your DIY robotics journey, you'll find this book very useful. In order to successfully work with this book, you'll need basic familiarity with electronics, Arduino boards and the core concepts of computer programming.
Practical Arduino Robotics
Author: Lukas Kaul
Publisher: Packt Publishing Ltd
ISBN: 1804617547
Category : Computers
Languages : en
Pages : 334
Book Description
Build your hardware, electronics, and programming skills, and use them to realize your advanced robotics projects with this powerful platform Purchase of the print or Kindle book includes a free PDF eBook Key FeaturesBecome an expert in selecting sensors, motors, and Arduino boards for any robotics projectDiscover how to write effective and reusable code for your Arduino robotics projectsLearn to build a camera-based line follower and a self-balancing telepresence robot on your ownBook Description Every robot needs a “brain,” and the Arduino platform provides an incredibly accessible way to bring your Arduino robot to life. Anyone can easily learn to build and program their own robots with Arduino for hobby and commercial uses, making Arduino-based robots the popular choice for school projects, college courses, and the rapid prototyping of industrial applications! Practical Arduino Robotics is a comprehensive guide that equips you with the necessary skills and techniques that can be applied to various projects and applications, from automating repetitive tasks in a laboratory to building engaging mobile robots. Building on basic knowledge of programming and electronics, this book teaches you how to choose the right components, such as Arduino boards, sensors, and motors, and write effective code for your robotics project, including the use of advanced third-party Arduino libraries and interfaces, such as Analog, SPI, I2C, PWM, and UART. You'll also learn different ways to command your robots wirelessly, such as over Wi-Fi. Finally, with basic to advanced project examples, this book illustrates how to build exciting autonomous robots like a self-balancing telepresence robot. By the end of this book, you'll be able to design and create your own custom robots for a wide variety of applications. What you will learnUnderstand and use the various interfaces of an Arduino boardWrite the code to communicate with your sensors and motorsImplement and tune methods for sensor signal processingUnderstand and implement state machines that control your robotImplement feedback control to create impressive robot capabilitiesIntegrate hardware and software components into a reliable robotic systemTune, debug, and improve Arduino-based robots systematicallyWho this book is for If you're excited about robotics and want to start creating your own robotics projects from the hardware up, this book is for you. Whether you are an experienced software developer who wants to learn how to build physical robots, a hobbyist looking to elevate your Arduino skills to the next level, or a student with the desire to kick-start your DIY robotics journey, you'll find this book very useful. In order to successfully work with this book, you'll need basic familiarity with electronics, Arduino boards and the core concepts of computer programming.
Publisher: Packt Publishing Ltd
ISBN: 1804617547
Category : Computers
Languages : en
Pages : 334
Book Description
Build your hardware, electronics, and programming skills, and use them to realize your advanced robotics projects with this powerful platform Purchase of the print or Kindle book includes a free PDF eBook Key FeaturesBecome an expert in selecting sensors, motors, and Arduino boards for any robotics projectDiscover how to write effective and reusable code for your Arduino robotics projectsLearn to build a camera-based line follower and a self-balancing telepresence robot on your ownBook Description Every robot needs a “brain,” and the Arduino platform provides an incredibly accessible way to bring your Arduino robot to life. Anyone can easily learn to build and program their own robots with Arduino for hobby and commercial uses, making Arduino-based robots the popular choice for school projects, college courses, and the rapid prototyping of industrial applications! Practical Arduino Robotics is a comprehensive guide that equips you with the necessary skills and techniques that can be applied to various projects and applications, from automating repetitive tasks in a laboratory to building engaging mobile robots. Building on basic knowledge of programming and electronics, this book teaches you how to choose the right components, such as Arduino boards, sensors, and motors, and write effective code for your robotics project, including the use of advanced third-party Arduino libraries and interfaces, such as Analog, SPI, I2C, PWM, and UART. You'll also learn different ways to command your robots wirelessly, such as over Wi-Fi. Finally, with basic to advanced project examples, this book illustrates how to build exciting autonomous robots like a self-balancing telepresence robot. By the end of this book, you'll be able to design and create your own custom robots for a wide variety of applications. What you will learnUnderstand and use the various interfaces of an Arduino boardWrite the code to communicate with your sensors and motorsImplement and tune methods for sensor signal processingUnderstand and implement state machines that control your robotImplement feedback control to create impressive robot capabilitiesIntegrate hardware and software components into a reliable robotic systemTune, debug, and improve Arduino-based robots systematicallyWho this book is for If you're excited about robotics and want to start creating your own robotics projects from the hardware up, this book is for you. Whether you are an experienced software developer who wants to learn how to build physical robots, a hobbyist looking to elevate your Arduino skills to the next level, or a student with the desire to kick-start your DIY robotics journey, you'll find this book very useful. In order to successfully work with this book, you'll need basic familiarity with electronics, Arduino boards and the core concepts of computer programming.
Arduino Robotics
Author: John-David Warren
Publisher: Apress
ISBN: 143023184X
Category : Computers
Languages : en
Pages : 621
Book Description
This book will show you how to use your Arduino to control a variety of different robots, while providing step-by-step instructions on the entire robot building process. You'll learn Arduino basics as well as the characteristics of different types of motors used in robotics. You also discover controller methods and failsafe methods, and learn how to apply them to your project. The book starts with basic robots and moves into more complex projects, including a GPS-enabled robot, a robotic lawn mower, a fighting bot, and even a DIY Segway-clone. Introduction to the Arduino and other components needed for robotics Learn how to build motor controllers Build bots from simple line-following and bump-sensor bots to more complex robots that can mow your lawn, do battle, or even take you for a ride Please note: the print version of this title is black & white; the eBook is full color.
Publisher: Apress
ISBN: 143023184X
Category : Computers
Languages : en
Pages : 621
Book Description
This book will show you how to use your Arduino to control a variety of different robots, while providing step-by-step instructions on the entire robot building process. You'll learn Arduino basics as well as the characteristics of different types of motors used in robotics. You also discover controller methods and failsafe methods, and learn how to apply them to your project. The book starts with basic robots and moves into more complex projects, including a GPS-enabled robot, a robotic lawn mower, a fighting bot, and even a DIY Segway-clone. Introduction to the Arduino and other components needed for robotics Learn how to build motor controllers Build bots from simple line-following and bump-sensor bots to more complex robots that can mow your lawn, do battle, or even take you for a ride Please note: the print version of this title is black & white; the eBook is full color.
Practical Arduino Engineering
Author: Harold Timmis
Publisher: Apress
ISBN: 1430238860
Category : Computers
Languages : en
Pages : 319
Book Description
Arduino boards have impressed both hackers and professional engineers. Whether you're a hobbyist or a professional, it isn't just a breadboard and a hazy idea that keeps you going. It's essential to institute a proper design, device instrumentation and, indeed, test your project thoroughly before committing to a particular prototype. Practical Arduino Engineering begins by outlining the engineering process, from the basic requirements and preliminary design to prototyping and testing. Each and every chapter exemplifies this process and demonstrates how you can profit from the implementation solid engineering principles—regardless of whether you just play in your basement or you want to publicize and sell your devices. Arduino is a brilliant prototyping platform that allows users to test and iterate design ideas. Imitation by other Arduino makers, hackers and engineers often proves your design's popularity. Practical Arduino Engineering will teach you to follow the engineering process carefully; over time, you will be able to review and improve this process, and even extend its scope. Practical Arduino Engineering is not purely theoretical. In addition, you'll learn the process of hardware engineering as applicable to Arduino projects, and the importance of the process in each and every project presented in this book. To set the stage, Practical Arduino Engineering begins by reviewing the Arduino software landscape, then shows how to set up an Arduino project for testing. Even if you already know your compiler toolchain and the basics of Arduino programming, this refresher course can help fill in the gaps and explain why your compiler may spit out certain error messages. Practical Arduino Engineering then gradually builds up the engineering process, from single devices like LCDs, potentiometers and GPS modules, to the integration of several modules into larger projects, such as a wireless temperature measurement system, and ultimately an entire robot. The engineering projects become progressively more challenging throughout the first 4 engineering chapters. Next, you'll proceed with simple steps towards the first intelligent part of a robot: the object detector. You'll find yourself teaching your robot how to avoid very hot objects or insurmountable obstacles. The basic design requirements for a complete robot and, indeed, the detailed design and prototyping for robots can be extremely tricky, which is why engineering discipline is invaluable. Practical Arduino Engineering then enters the world of domestic engineering by introducing home alarm systems—not quite as simple as they seem. A solid, robust system can only be built by following the engineering process detailed in previous chapters, and this section reinforces that process. You'll then take a step further in your Arduino engineering process: instrumentation and control, and some error messaging using GSM. Control is introduced via the Xbox controller, a very powerful piece of technology able to play a considerable role in robotics projects. Having already learned to control motion and to sense and avoid objects, you'll learn how to debug your Arduino projects of varying complexities via the hardware instrumentation software LabVIEW. To complete the journey into Practical Arduino Engineering, you'll discover how to use a special Arduino board to rely on Bluetooth Mate Silver for control of domestic and mobile Arduino projects. Using Bluetooth Mate Silver, you'll learn to implement basic engineering design with almost any Arduino project, and be able to justify, build, debug, and extend Arduino-based designs using a solid engineering approach. Please note: the print version of this title is black & white; the eBook is full color.
Publisher: Apress
ISBN: 1430238860
Category : Computers
Languages : en
Pages : 319
Book Description
Arduino boards have impressed both hackers and professional engineers. Whether you're a hobbyist or a professional, it isn't just a breadboard and a hazy idea that keeps you going. It's essential to institute a proper design, device instrumentation and, indeed, test your project thoroughly before committing to a particular prototype. Practical Arduino Engineering begins by outlining the engineering process, from the basic requirements and preliminary design to prototyping and testing. Each and every chapter exemplifies this process and demonstrates how you can profit from the implementation solid engineering principles—regardless of whether you just play in your basement or you want to publicize and sell your devices. Arduino is a brilliant prototyping platform that allows users to test and iterate design ideas. Imitation by other Arduino makers, hackers and engineers often proves your design's popularity. Practical Arduino Engineering will teach you to follow the engineering process carefully; over time, you will be able to review and improve this process, and even extend its scope. Practical Arduino Engineering is not purely theoretical. In addition, you'll learn the process of hardware engineering as applicable to Arduino projects, and the importance of the process in each and every project presented in this book. To set the stage, Practical Arduino Engineering begins by reviewing the Arduino software landscape, then shows how to set up an Arduino project for testing. Even if you already know your compiler toolchain and the basics of Arduino programming, this refresher course can help fill in the gaps and explain why your compiler may spit out certain error messages. Practical Arduino Engineering then gradually builds up the engineering process, from single devices like LCDs, potentiometers and GPS modules, to the integration of several modules into larger projects, such as a wireless temperature measurement system, and ultimately an entire robot. The engineering projects become progressively more challenging throughout the first 4 engineering chapters. Next, you'll proceed with simple steps towards the first intelligent part of a robot: the object detector. You'll find yourself teaching your robot how to avoid very hot objects or insurmountable obstacles. The basic design requirements for a complete robot and, indeed, the detailed design and prototyping for robots can be extremely tricky, which is why engineering discipline is invaluable. Practical Arduino Engineering then enters the world of domestic engineering by introducing home alarm systems—not quite as simple as they seem. A solid, robust system can only be built by following the engineering process detailed in previous chapters, and this section reinforces that process. You'll then take a step further in your Arduino engineering process: instrumentation and control, and some error messaging using GSM. Control is introduced via the Xbox controller, a very powerful piece of technology able to play a considerable role in robotics projects. Having already learned to control motion and to sense and avoid objects, you'll learn how to debug your Arduino projects of varying complexities via the hardware instrumentation software LabVIEW. To complete the journey into Practical Arduino Engineering, you'll discover how to use a special Arduino board to rely on Bluetooth Mate Silver for control of domestic and mobile Arduino projects. Using Bluetooth Mate Silver, you'll learn to implement basic engineering design with almost any Arduino project, and be able to justify, build, debug, and extend Arduino-based designs using a solid engineering approach. Please note: the print version of this title is black & white; the eBook is full color.
Practical Arduino
Author: Jonathan Oxer
Publisher: Apress
ISBN: 1430224789
Category : Computers
Languages : en
Pages : 442
Book Description
Create your own Arduino-based designs, gain in-depth knowledge of the architecture of Arduino, and learn the user-friendly Arduino language all in the context of practical projects that you can build yourself at home. Get hands-on experience using a variety of projects and recipes for everything from home automation to test equipment. Arduino has taken off as an incredibly popular building block among ubicomp (ubiquitous computing) enthusiasts, robotics hobbyists, and DIY home automation developers. Authors Jonathan Oxer and Hugh Blemings provide detailed instructions for building a wide range of both practical and fun Arduino-related projects, covering areas such as hobbies, automotive, communications, home automation, and instrumentation. Take Arduino beyond "blink" to a wide variety of projects from simple to challenging Hands-on recipes for everything from home automation to interfacing with your car engine management system Explanations of techniques and references to handy resources for ubiquitous computing projects Supplementary material includes a circuit schematic reference, introductions to a range of electronic engineering principles and general hints & tips. These combine with the projects themselves to make Practical Arduino: Cool Projects for Open Source Hardware an invaluable reference for Arduino users of all levels. You'll learn a wide variety of techniques that can be applied to your own projects.
Publisher: Apress
ISBN: 1430224789
Category : Computers
Languages : en
Pages : 442
Book Description
Create your own Arduino-based designs, gain in-depth knowledge of the architecture of Arduino, and learn the user-friendly Arduino language all in the context of practical projects that you can build yourself at home. Get hands-on experience using a variety of projects and recipes for everything from home automation to test equipment. Arduino has taken off as an incredibly popular building block among ubicomp (ubiquitous computing) enthusiasts, robotics hobbyists, and DIY home automation developers. Authors Jonathan Oxer and Hugh Blemings provide detailed instructions for building a wide range of both practical and fun Arduino-related projects, covering areas such as hobbies, automotive, communications, home automation, and instrumentation. Take Arduino beyond "blink" to a wide variety of projects from simple to challenging Hands-on recipes for everything from home automation to interfacing with your car engine management system Explanations of techniques and references to handy resources for ubiquitous computing projects Supplementary material includes a circuit schematic reference, introductions to a range of electronic engineering principles and general hints & tips. These combine with the projects themselves to make Practical Arduino: Cool Projects for Open Source Hardware an invaluable reference for Arduino users of all levels. You'll learn a wide variety of techniques that can be applied to your own projects.
Beginning C for Arduino
Author: Jack Purdum
Publisher: Apress
ISBN: 1430247770
Category : Computers
Languages : en
Pages : 276
Book Description
Beginning C for Arduino is written for those who have no prior experience with microcontrollers or programming but would like to experiment and learn both. This book introduces you to the C programming language, reinforcing each programming structure with a simple demonstration of how you can use C to control the Arduino family of microcontrollers. Author Jack Purdum uses an engaging style to teach good programming techniques using examples that have been honed during his 25 years of university teaching. Beginning C for Arduino will teach you: The C programming language How to use C to control a microcontroller and related hardware How to extend C by creating your own library routines During the course of the book, you will learn the basics of programming, such as working with data types, making decisions, and writing control loops. You'll then progress onto some of the trickier aspects of C programming, such as using pointers effectively, working with the C preprocessor, and tackling file I/O. Each chapter ends with a series of exercises and review questions to test your knowledge and reinforce what you have learned.
Publisher: Apress
ISBN: 1430247770
Category : Computers
Languages : en
Pages : 276
Book Description
Beginning C for Arduino is written for those who have no prior experience with microcontrollers or programming but would like to experiment and learn both. This book introduces you to the C programming language, reinforcing each programming structure with a simple demonstration of how you can use C to control the Arduino family of microcontrollers. Author Jack Purdum uses an engaging style to teach good programming techniques using examples that have been honed during his 25 years of university teaching. Beginning C for Arduino will teach you: The C programming language How to use C to control a microcontroller and related hardware How to extend C by creating your own library routines During the course of the book, you will learn the basics of programming, such as working with data types, making decisions, and writing control loops. You'll then progress onto some of the trickier aspects of C programming, such as using pointers effectively, working with the C preprocessor, and tackling file I/O. Each chapter ends with a series of exercises and review questions to test your knowledge and reinforce what you have learned.
Beginning Arduino
Author: Michael McRoberts
Publisher: Apress
ISBN: 143025016X
Category : Technology & Engineering
Languages : en
Pages : 417
Book Description
Presents an introduction to the open-source electronics prototyping platform.
Publisher: Apress
ISBN: 143025016X
Category : Technology & Engineering
Languages : en
Pages : 417
Book Description
Presents an introduction to the open-source electronics prototyping platform.
Arduino Project Handbook
Author: Mark Geddes
Publisher: No Starch Press
ISBN: 1593276907
Category : Computers
Languages : en
Pages : 273
Book Description
Arduino Project Handbook is a beginner-friendly collection of electronics projects using the low-cost Arduino board. With just a handful of components, an Arduino, and a computer, you’ll learn to build and program everything from light shows to arcade games to an ultrasonic security system. First you’ll get set up with an introduction to the Arduino and valuable advice on tools and components. Then you can work through the book in order or just jump to projects that catch your eye. Each project includes simple instructions, colorful photos and circuit diagrams, and all necessary code. Arduino Project Handbook is a fast and fun way to get started with microcontrollers that’s perfect for beginners, hobbyists, parents, and educators. Uses the Arduino Uno board.
Publisher: No Starch Press
ISBN: 1593276907
Category : Computers
Languages : en
Pages : 273
Book Description
Arduino Project Handbook is a beginner-friendly collection of electronics projects using the low-cost Arduino board. With just a handful of components, an Arduino, and a computer, you’ll learn to build and program everything from light shows to arcade games to an ultrasonic security system. First you’ll get set up with an introduction to the Arduino and valuable advice on tools and components. Then you can work through the book in order or just jump to projects that catch your eye. Each project includes simple instructions, colorful photos and circuit diagrams, and all necessary code. Arduino Project Handbook is a fast and fun way to get started with microcontrollers that’s perfect for beginners, hobbyists, parents, and educators. Uses the Arduino Uno board.
Mastering Arduino
Author: Jon Hoffman
Publisher: Packt Publishing Ltd
ISBN: 1788831624
Category : Computers
Languages : en
Pages : 363
Book Description
Mastering Arduino is a practical, no-nonsense guide that will teach you the electronics and programming skills that you need to create advanced Arduino projects. Key FeaturesCovers enough electronics and code for users at any levelIncludes complete circuit diagrams for all projectsFinal robot project combines knowledge from all the chaptersBook Description Mastering Arduino is an all-in-one guide to getting the most out of your Arduino. This practical, no-nonsense guide teaches you all of the electronics and programming skills that you need to create advanced Arduino projects. This book is packed full of real-world projects for you to practice on, bringing all of the knowledge in the book together and giving you the skills to build your own robot from the examples in this book. The final two chapters discuss wireless technologies and how they can be used in your projects. The book begins with the basics of electronics, making sure that you understand components, circuits, and prototyping before moving on. It then performs the same function for code, getting you into the Arduino IDE and showing you how to connect the Arduino to a computer and run simple projects on your Arduino. Once the basics are out of the way, the next 10 chapters of the book focus on small projects centered around particular components, such as LCD displays, stepper motors, or voice synthesizers. Each of these chapters will get you familiar with the technology involved, how to build with it, how to program it, and how it can be used in your own projects. What you will learnExplains the basics of electronics and circuits along with the Arduino IDE and basic C operationsUse sensors to build a mini weather stationControl LEDs using codePower a robot arm using stepper motorsRemotely control your Arduino using RF, Bluetooth LE, and Bluetooth ClassicMake a sound tone generator with buttonsWho this book is for Mastering Arduino is for anybody who wants to experiment with an Arduino board and build simple projects. No prior knowledge is required, as the fundamentals of electronics and coding are covered in this book as well as advance projects.
Publisher: Packt Publishing Ltd
ISBN: 1788831624
Category : Computers
Languages : en
Pages : 363
Book Description
Mastering Arduino is a practical, no-nonsense guide that will teach you the electronics and programming skills that you need to create advanced Arduino projects. Key FeaturesCovers enough electronics and code for users at any levelIncludes complete circuit diagrams for all projectsFinal robot project combines knowledge from all the chaptersBook Description Mastering Arduino is an all-in-one guide to getting the most out of your Arduino. This practical, no-nonsense guide teaches you all of the electronics and programming skills that you need to create advanced Arduino projects. This book is packed full of real-world projects for you to practice on, bringing all of the knowledge in the book together and giving you the skills to build your own robot from the examples in this book. The final two chapters discuss wireless technologies and how they can be used in your projects. The book begins with the basics of electronics, making sure that you understand components, circuits, and prototyping before moving on. It then performs the same function for code, getting you into the Arduino IDE and showing you how to connect the Arduino to a computer and run simple projects on your Arduino. Once the basics are out of the way, the next 10 chapters of the book focus on small projects centered around particular components, such as LCD displays, stepper motors, or voice synthesizers. Each of these chapters will get you familiar with the technology involved, how to build with it, how to program it, and how it can be used in your own projects. What you will learnExplains the basics of electronics and circuits along with the Arduino IDE and basic C operationsUse sensors to build a mini weather stationControl LEDs using codePower a robot arm using stepper motorsRemotely control your Arduino using RF, Bluetooth LE, and Bluetooth ClassicMake a sound tone generator with buttonsWho this book is for Mastering Arduino is for anybody who wants to experiment with an Arduino board and build simple projects. No prior knowledge is required, as the fundamentals of electronics and coding are covered in this book as well as advance projects.
Beginning Robotics with Raspberry Pi and Arduino
Author: Jeff Cicolani
Publisher: Apress
ISBN: 1484234626
Category : Computers
Languages : en
Pages : 372
Book Description
Learn how to use a Raspberry Pi in conjunction with an Arduino to build a basic robot with advanced capabilities. Getting started in robotics does not have to be difficult. This book is an insightful and rewarding introduction to robotics and a catalyst for further directed study. You'll be led step by step through the process of building a robot that uses the power of a Linux based computer paired with the simplicity of Arduino. You’ll learn why the Raspberry Pi is a great choice for a robotics platform; its strengths as well as its shortcomings; how to overcome these limitations by implementing an Arduino; and the basics of the Python programming language as well as some of the more powerful features. With the Raspberry Pi you can give your project the power of a Linux computer, while Arduino makes interacting with sensors and motors very easy. These two boards are complimentary in their functions; where one falters the other performs admirably. The book also includes references to other great works to help further your growth in the exciting, and now accessible, field of smart robotics. As a bonus, the final chapter of the book demonstrates the real power of the Raspberry Pi by implementing a basic vision system. Using OpenCV and a standard USB web cam, you will build a robot that can chase a ball. What You'll Learn Install Raspbian, the operating system that drives the Raspberry Pi Drive motors through an I2C motor controller Read data through sensors attached to an Arduino Who This Book Is For Hobbyists and students looking for a rapid start in robotics. It assumes no technical background. Readers are guided to pursue the areas that interest them in more detail as they learn.
Publisher: Apress
ISBN: 1484234626
Category : Computers
Languages : en
Pages : 372
Book Description
Learn how to use a Raspberry Pi in conjunction with an Arduino to build a basic robot with advanced capabilities. Getting started in robotics does not have to be difficult. This book is an insightful and rewarding introduction to robotics and a catalyst for further directed study. You'll be led step by step through the process of building a robot that uses the power of a Linux based computer paired with the simplicity of Arduino. You’ll learn why the Raspberry Pi is a great choice for a robotics platform; its strengths as well as its shortcomings; how to overcome these limitations by implementing an Arduino; and the basics of the Python programming language as well as some of the more powerful features. With the Raspberry Pi you can give your project the power of a Linux computer, while Arduino makes interacting with sensors and motors very easy. These two boards are complimentary in their functions; where one falters the other performs admirably. The book also includes references to other great works to help further your growth in the exciting, and now accessible, field of smart robotics. As a bonus, the final chapter of the book demonstrates the real power of the Raspberry Pi by implementing a basic vision system. Using OpenCV and a standard USB web cam, you will build a robot that can chase a ball. What You'll Learn Install Raspbian, the operating system that drives the Raspberry Pi Drive motors through an I2C motor controller Read data through sensors attached to an Arduino Who This Book Is For Hobbyists and students looking for a rapid start in robotics. It assumes no technical background. Readers are guided to pursue the areas that interest them in more detail as they learn.
Arduino Workshop
Author: John Boxall
Publisher: No Starch Press
ISBN: 1593274483
Category : Technology & Engineering
Languages : en
Pages : 394
Book Description
The Arduino is a cheap, flexible, open source microcontroller platform designed to make it easy for hobbyists to use electronics in homemade projects. With an almost unlimited range of input and output add-ons, sensors, indicators, displays, motors, and more, the Arduino offers you countless ways to create devices that interact with the world around you. In Arduino Workshop, you'll learn how these add-ons work and how to integrate them into your own projects. You'll start off with an overview of the Arduino system but quickly move on to coverage of various electronic components and concepts. Hands-on projects throughout the book reinforce what you've learned and show you how to apply that knowledge. As your understanding grows, the projects increase in complexity and sophistication. Among the book's 65 projects are useful devices like: – A digital thermometer that charts temperature changes on an LCD –A GPS logger that records data from your travels, which can be displayed on Google Maps – A handy tester that lets you check the voltage of any single-cell battery – A keypad-controlled lock that requires a secret code to open You'll also learn to build Arduino toys and games like: – An electronic version of the classic six-sided die – A binary quiz game that challenges your number conversion skills – A motorized remote control tank with collision detection to keep it from crashing Arduino Workshop will teach you the tricks and design principles of a master craftsman. Whatever your skill level, you'll have fun as you learn to harness the power of the Arduino for your own DIY projects. Uses the Arduino Uno board
Publisher: No Starch Press
ISBN: 1593274483
Category : Technology & Engineering
Languages : en
Pages : 394
Book Description
The Arduino is a cheap, flexible, open source microcontroller platform designed to make it easy for hobbyists to use electronics in homemade projects. With an almost unlimited range of input and output add-ons, sensors, indicators, displays, motors, and more, the Arduino offers you countless ways to create devices that interact with the world around you. In Arduino Workshop, you'll learn how these add-ons work and how to integrate them into your own projects. You'll start off with an overview of the Arduino system but quickly move on to coverage of various electronic components and concepts. Hands-on projects throughout the book reinforce what you've learned and show you how to apply that knowledge. As your understanding grows, the projects increase in complexity and sophistication. Among the book's 65 projects are useful devices like: – A digital thermometer that charts temperature changes on an LCD –A GPS logger that records data from your travels, which can be displayed on Google Maps – A handy tester that lets you check the voltage of any single-cell battery – A keypad-controlled lock that requires a secret code to open You'll also learn to build Arduino toys and games like: – An electronic version of the classic six-sided die – A binary quiz game that challenges your number conversion skills – A motorized remote control tank with collision detection to keep it from crashing Arduino Workshop will teach you the tricks and design principles of a master craftsman. Whatever your skill level, you'll have fun as you learn to harness the power of the Arduino for your own DIY projects. Uses the Arduino Uno board