Author: Glenn C. Reid
Publisher: Addison-Wesley Professional
ISBN: 9780201143966
Category : Computers
Languages : en
Pages : 244
Book Description
The PostScript language has become the industry standard for printing high-quality graphics and text. This powerful language has the ability to describe efficiently the appearance of text, images, and graphics on a printed page. The PostScript language is currently incorporated into over 30 different products, including phototypesetters and high-speed laser printers from many well-known computer systems vendors.
PostScript Language Program Design
Author: Glenn C. Reid
Publisher: Addison-Wesley Professional
ISBN: 9780201143966
Category : Computers
Languages : en
Pages : 244
Book Description
The PostScript language has become the industry standard for printing high-quality graphics and text. This powerful language has the ability to describe efficiently the appearance of text, images, and graphics on a printed page. The PostScript language is currently incorporated into over 30 different products, including phototypesetters and high-speed laser printers from many well-known computer systems vendors.
Publisher: Addison-Wesley Professional
ISBN: 9780201143966
Category : Computers
Languages : en
Pages : 244
Book Description
The PostScript language has become the industry standard for printing high-quality graphics and text. This powerful language has the ability to describe efficiently the appearance of text, images, and graphics on a printed page. The PostScript language is currently incorporated into over 30 different products, including phototypesetters and high-speed laser printers from many well-known computer systems vendors.
Postscript Language
Author: Adobe Systems Incorporated (Palo Alto, Calif.)
Publisher:
ISBN:
Category :
Languages : en
Pages :
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages :
Book Description
PostScript Language Reference Manual
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 299
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages : 299
Book Description
PostScript Language Reference
Author: Adobe Systems
Publisher: Addison-Wesley Professional
ISBN:
Category : Computers
Languages : en
Pages : 916
Book Description
Also known as "The Red Book", this authoritative manual from the creators of PostScript contains the complete description of every command and operation in the language, plus information on the recent Language Level 3 extensions. The CD-ROM contains the entire text in PDF.
Publisher: Addison-Wesley Professional
ISBN:
Category : Computers
Languages : en
Pages : 916
Book Description
Also known as "The Red Book", this authoritative manual from the creators of PostScript contains the complete description of every command and operation in the language, plus information on the recent Language Level 3 extensions. The CD-ROM contains the entire text in PDF.
Design Concepts in Programming Languages
Author: Franklyn Turbak
Publisher: MIT Press
ISBN: 0262303159
Category : Computers
Languages : en
Pages : 1347
Book Description
Key ideas in programming language design and implementation explained using a simple and concise framework; a comprehensive introduction suitable for use as a textbook or a reference for researchers. Hundreds of programming languages are in use today—scripting languages for Internet commerce, user interface programming tools, spreadsheet macros, page format specification languages, and many others. Designing a programming language is a metaprogramming activity that bears certain similarities to programming in a regular language, with clarity and simplicity even more important than in ordinary programming. This comprehensive text uses a simple and concise framework to teach key ideas in programming language design and implementation. The book's unique approach is based on a family of syntactically simple pedagogical languages that allow students to explore programming language concepts systematically. It takes as premise and starting point the idea that when language behaviors become incredibly complex, the description of the behaviors must be incredibly simple. The book presents a set of tools (a mathematical metalanguage, abstract syntax, operational and denotational semantics) and uses it to explore a comprehensive set of programming language design dimensions, including dynamic semantics (naming, state, control, data), static semantics (types, type reconstruction, polymporphism, effects), and pragmatics (compilation, garbage collection). The many examples and exercises offer students opportunities to apply the foundational ideas explained in the text. Specialized topics and code that implements many of the algorithms and compilation methods in the book can be found on the book's Web site, along with such additional material as a section on concurrency and proofs of the theorems in the text. The book is suitable as a text for an introductory graduate or advanced undergraduate programming languages course; it can also serve as a reference for researchers and practitioners.
Publisher: MIT Press
ISBN: 0262303159
Category : Computers
Languages : en
Pages : 1347
Book Description
Key ideas in programming language design and implementation explained using a simple and concise framework; a comprehensive introduction suitable for use as a textbook or a reference for researchers. Hundreds of programming languages are in use today—scripting languages for Internet commerce, user interface programming tools, spreadsheet macros, page format specification languages, and many others. Designing a programming language is a metaprogramming activity that bears certain similarities to programming in a regular language, with clarity and simplicity even more important than in ordinary programming. This comprehensive text uses a simple and concise framework to teach key ideas in programming language design and implementation. The book's unique approach is based on a family of syntactically simple pedagogical languages that allow students to explore programming language concepts systematically. It takes as premise and starting point the idea that when language behaviors become incredibly complex, the description of the behaviors must be incredibly simple. The book presents a set of tools (a mathematical metalanguage, abstract syntax, operational and denotational semantics) and uses it to explore a comprehensive set of programming language design dimensions, including dynamic semantics (naming, state, control, data), static semantics (types, type reconstruction, polymporphism, effects), and pragmatics (compilation, garbage collection). The many examples and exercises offer students opportunities to apply the foundational ideas explained in the text. Specialized topics and code that implements many of the algorithms and compilation methods in the book can be found on the book's Web site, along with such additional material as a section on concurrency and proofs of the theorems in the text. The book is suitable as a text for an introductory graduate or advanced undergraduate programming languages course; it can also serve as a reference for researchers and practitioners.
Mathematical Illustrations
Author: Bill Casselman
Publisher: Cambridge University Press
ISBN: 9780521839211
Category : Computers
Languages : en
Pages : 340
Book Description
This practical introduction to the techniques needed to produce mathematical illustrations of high quality is suitable for anyone with a modest acquaintance with coordinate geometry. The author combines a completely self-contained step-by-step introduction to the graphics programming language PostScript with advice on what goes into good mathematical illustrations, chapters showing how good graphics can be used to explain mathematics, and a treatment of all the mathematics needed to make such illustrations. The many small simple graphics projects can also be used in courses in geometry, graphics, or general mathematics. Code for many of the illustrations is included, and can be downloaded from the book's web site: www.math.ubc.ca/~cass/graphics/manualMathematicians; scientists, engineers, and even graphic designers seeking help in creating technical illustrations need look no further.
Publisher: Cambridge University Press
ISBN: 9780521839211
Category : Computers
Languages : en
Pages : 340
Book Description
This practical introduction to the techniques needed to produce mathematical illustrations of high quality is suitable for anyone with a modest acquaintance with coordinate geometry. The author combines a completely self-contained step-by-step introduction to the graphics programming language PostScript with advice on what goes into good mathematical illustrations, chapters showing how good graphics can be used to explain mathematics, and a treatment of all the mathematics needed to make such illustrations. The many small simple graphics projects can also be used in courses in geometry, graphics, or general mathematics. Code for many of the illustrations is included, and can be downloaded from the book's web site: www.math.ubc.ca/~cass/graphics/manualMathematicians; scientists, engineers, and even graphic designers seeking help in creating technical illustrations need look no further.
Adobe Type 1 Font Format
Author: Adobe Systems
Publisher: Addison Wesley Publishing Company
ISBN:
Category : Computers
Languages : en
Pages : 116
Book Description
Publisher: Addison Wesley Publishing Company
ISBN:
Category : Computers
Languages : en
Pages : 116
Book Description
Understanding PostScript Programming
Author: David A. Holzgang
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 524
Book Description
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 524
Book Description
Programming the Display PostScript System with X
Author: Adobe Systems
Publisher: Addison Wesley Publishing Company
ISBN:
Category : Computers
Languages : en
Pages : 634
Book Description
This book explains how to write applications that describe information for the screen and printer using the Display PostScript system. Through discussion, pictures, diagrams, and sample code, specific tips and techniques of writing graphically sophisticated applications are covered.
Publisher: Addison Wesley Publishing Company
ISBN:
Category : Computers
Languages : en
Pages : 634
Book Description
This book explains how to write applications that describe information for the screen and printer using the Display PostScript system. Through discussion, pictures, diagrams, and sample code, specific tips and techniques of writing graphically sophisticated applications are covered.
Masterminds of Programming
Author: Federico Biancuzzi
Publisher: "O'Reilly Media, Inc."
ISBN: 0596555504
Category : Computers
Languages : en
Pages : 498
Book Description
Masterminds of Programming features exclusive interviews with the creators of several historic and highly influential programming languages. In this unique collection, you'll learn about the processes that led to specific design decisions, including the goals they had in mind, the trade-offs they had to make, and how their experiences have left an impact on programming today. Masterminds of Programming includes individual interviews with: Adin D. Falkoff: APL Thomas E. Kurtz: BASIC Charles H. Moore: FORTH Robin Milner: ML Donald D. Chamberlin: SQL Alfred Aho, Peter Weinberger, and Brian Kernighan: AWK Charles Geschke and John Warnock: PostScript Bjarne Stroustrup: C++ Bertrand Meyer: Eiffel Brad Cox and Tom Love: Objective-C Larry Wall: Perl Simon Peyton Jones, Paul Hudak, Philip Wadler, and John Hughes: Haskell Guido van Rossum: Python Luiz Henrique de Figueiredo and Roberto Ierusalimschy: Lua James Gosling: Java Grady Booch, Ivar Jacobson, and James Rumbaugh: UML Anders Hejlsberg: Delphi inventor and lead developer of C# If you're interested in the people whose vision and hard work helped shape the computer industry, you'll find Masterminds of Programming fascinating.
Publisher: "O'Reilly Media, Inc."
ISBN: 0596555504
Category : Computers
Languages : en
Pages : 498
Book Description
Masterminds of Programming features exclusive interviews with the creators of several historic and highly influential programming languages. In this unique collection, you'll learn about the processes that led to specific design decisions, including the goals they had in mind, the trade-offs they had to make, and how their experiences have left an impact on programming today. Masterminds of Programming includes individual interviews with: Adin D. Falkoff: APL Thomas E. Kurtz: BASIC Charles H. Moore: FORTH Robin Milner: ML Donald D. Chamberlin: SQL Alfred Aho, Peter Weinberger, and Brian Kernighan: AWK Charles Geschke and John Warnock: PostScript Bjarne Stroustrup: C++ Bertrand Meyer: Eiffel Brad Cox and Tom Love: Objective-C Larry Wall: Perl Simon Peyton Jones, Paul Hudak, Philip Wadler, and John Hughes: Haskell Guido van Rossum: Python Luiz Henrique de Figueiredo and Roberto Ierusalimschy: Lua James Gosling: Java Grady Booch, Ivar Jacobson, and James Rumbaugh: UML Anders Hejlsberg: Delphi inventor and lead developer of C# If you're interested in the people whose vision and hard work helped shape the computer industry, you'll find Masterminds of Programming fascinating.