Playing with Feelings

Playing with Feelings PDF Author: Aubrey Anable
Publisher: U of Minnesota Press
ISBN: 1452956812
Category : Games & Activities
Languages : en
Pages : 179

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Book Description
How gaming intersects with systems like history, bodies, and code Why do we so compulsively play video games? Might it have something to do with how gaming affects our emotions? In Playing with Feelings, scholar Aubrey Anable applies affect theory to game studies, arguing that video games let us “rehearse” feelings, states, and emotions that give new tones and textures to our everyday lives and interactions with digital devices. Rather than thinking about video games as an escape from reality, Anable demonstrates how video games—their narratives, aesthetics, and histories—have been intimately tied to our emotional landscape since the emergence of digital computers. Looking at a wide variety of video games—including mobile games, indie games, art games, and games that have been traditionally neglected by academia—Anable expands our understanding of the ways in which these games and game studies can participate in feminist and queer interventions in digital media culture. She gives a new account of the touchscreen and intimacy with our mobile devices, asking what it means to touch and be touched by a game. She also examines how games played casually throughout the day create meaningful interludes that give us new ways of relating to work in our lives. And Anable reflects on how games allow us to feel differently about what it means to fail. Playing with Feelings offers provocative arguments for why video games should be seen as the most significant art form of the twenty-first century and gives the humanities passionate, incisive, and daring arguments for why games matter.

Playing with Feelings

Playing with Feelings PDF Author: Aubrey Anable
Publisher: U of Minnesota Press
ISBN: 1452956812
Category : Games & Activities
Languages : en
Pages : 179

Get Book Here

Book Description
How gaming intersects with systems like history, bodies, and code Why do we so compulsively play video games? Might it have something to do with how gaming affects our emotions? In Playing with Feelings, scholar Aubrey Anable applies affect theory to game studies, arguing that video games let us “rehearse” feelings, states, and emotions that give new tones and textures to our everyday lives and interactions with digital devices. Rather than thinking about video games as an escape from reality, Anable demonstrates how video games—their narratives, aesthetics, and histories—have been intimately tied to our emotional landscape since the emergence of digital computers. Looking at a wide variety of video games—including mobile games, indie games, art games, and games that have been traditionally neglected by academia—Anable expands our understanding of the ways in which these games and game studies can participate in feminist and queer interventions in digital media culture. She gives a new account of the touchscreen and intimacy with our mobile devices, asking what it means to touch and be touched by a game. She also examines how games played casually throughout the day create meaningful interludes that give us new ways of relating to work in our lives. And Anable reflects on how games allow us to feel differently about what it means to fail. Playing with Feelings offers provocative arguments for why video games should be seen as the most significant art form of the twenty-first century and gives the humanities passionate, incisive, and daring arguments for why games matter.

Big Feelings (An All Are Welcome Book)

Big Feelings (An All Are Welcome Book) PDF Author: Alexandra Penfold
Publisher: Knopf Books for Young Readers
ISBN: 0525579745
Category : Juvenile Fiction
Languages : en
Pages : 41

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Book Description
The newest picture book from the creators of All Are Welcome to help children navigate BIG FEELINGS! In their bestselling picture book All Are Welcome, Alexandra Penfold and Suzanne Kaufman celebrate kindness, inclusivity, and diversity. Now with Big Feelings, they help children navigate the emotional challenges they face in their daily lives. What should we do when things don't go to plan? We may feel mad, frustrated, or overwhelmed, but by talking it through, compromising, and seeing another point of view, we can start fresh, begin anew.

In My Heart

In My Heart PDF Author: Jo Witek
Publisher: Abrams
ISBN: 164700828X
Category : Juvenile Fiction
Languages : en
Pages : 32

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Book Description
Celebrate feelings in all their shapes and sizes in this New York Times bestselling picture book from the Growing Hearts series! Happiness, sadness, bravery, anger, shyness . . . our hearts can feel so many feelings! Some make us feel as light as a balloon, others as heavy as an elephant. In My Heart explores a full range of emotions, describing how they feel physically, inside, with language that is lyrical but also direct to empower readers to practice articulating and identifying their own emotions. With whimsical illustrations and an irresistible die-cut heart that extends through each spread, this gorgeously packaged and unique feelings book is sure to become a storytime favorite.

The Hurt

The Hurt PDF Author: Teddi Doleski
Publisher: Paulist Press
ISBN: 9780809165513
Category : Juvenile Nonfiction
Languages : en
Pages : 38

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Book Description
A child learns that he must let go of hurt feelings and not let them grow big.

Feel Your Feelings

Feel Your Feelings PDF Author: Scott Stoll
Publisher: American Psychological Association
ISBN: 1433839415
Category : Juvenile Nonfiction
Languages : en
Pages : 18

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Book Description
This clever and colorful picture book will invigorate kids to understand their emotions with fun emojis coupled with upbeat rhymes that readers can act out. From glad to sad, silly to worry, love to disgust, and many more, the expert authors use cognitive-behavioral principles to introduce kids to tons of everyday feelings. A reader's note in the back of the book explains the concept of emotions, why they can be labeled as bad, and how they are a gift. It also tells more about the poems, the art, and offers further resources.

My Feelings and Me

My Feelings and Me PDF Author: Holde Kreul
Publisher: Simon and Schuster
ISBN: 1510735356
Category : Juvenile Nonfiction
Languages : en
Pages : 37

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Book Description
Do you know your own feelings? Sometimes, we're happy, so we laugh and shout with glee. Other times, we're angry, and want to rage and roar. It is not easy to deal with our many contradictory emotions. To recognize our own feelings and deal with them responsibly is an important learning process for children, and a trial of limits. This vibrantly and expressively illustrated book invites children to talk about feelings. It takes readers through a range of potential emotions without ever calling them "good" or "bad," allowing children to recognize and examine their own emotional world.

My Magical Feelings

My Magical Feelings PDF Author: Becky Cummings
Publisher:
ISBN: 9781951597177
Category : Emotions
Languages : en
Pages : 0

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Book Description
"How are feeling? Whatever you're feeling, know it is okay! To feel your feelings your own magic way." --Page 4 of cover.

Emotional

Emotional PDF Author: Leonard Mlodinow
Publisher: Pantheon
ISBN: 1524747599
Category : Science
Languages : en
Pages : 273

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Book Description
We’ve all been told that thinking rationally is the key to success. But at the cutting edge of science, researchers are discovering that feeling is every bit as important as thinking. You make hundreds of decisions every day, from what to eat for breakfast to how you should invest, and not one of those decisions would be possible without emotion. It has long been said that thinking and feeling are separate and opposing forces in our behavior. But as Leonard Mlodinow, the best-selling author of Subliminal, tells us, extraordinary advances in psychology and neuroscience have proven that emotions are as critical to our well-being as thinking. How can you connect better with others? How can you make sense of your frustration, fear, and anxiety? What can you do to live a happier life? The answers lie in understanding your emotions. Journeying from the labs of pioneering scientists to real-world scenarios that have flirted with disaster, Mlodinow shows us how our emotions can help, why they sometimes hurt, and what we can learn in both instances. Using deep insights into our evolution and biology, Mlodinow gives us the tools to understand our emotions better and to maximize their benefits. Told with his characteristic clarity and fascinating stories, Emotional explores the new science of feelings and offers us an essential guide to making the most of one of nature’s greatest gifts.

The Feelings Book

The Feelings Book PDF Author: Todd Parr
Publisher: Little, Brown Books for Young Readers
ISBN: 0316049859
Category : Juvenile Fiction
Languages : en
Pages : 25

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Book Description
Sometimes I feel silly. Sometimes I feel like eating pizza for breakfast. Sometimes I feel brave. Sometimes I feel like trying something new... The Feelings Book vibrantly illustrates the wide range of moods we all experience. Kids and adults will appreciate Todd Parr's quirky intelligence as he pays special attention to the ever-changing, sometimes nonsensical emotions that we all feel. Targeted to young children first beginning to read, this book will inspire kids to discuss their multitude of feelings in a kid-friendly, accessible format, told through Parr's trademark bold, bright colors and silly scenes. Along with the four other bestselling Todd Parr picture books, The Feelings Book is designed to encourage early literacy, enhance emotional development, celebrate multiculturalism, and promote character growth.

How Games Move Us

How Games Move Us PDF Author: Katherine Isbister
Publisher: MIT Press
ISBN: 0262534452
Category : Games & Activities
Languages : en
Pages : 187

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Book Description
An engaging examination of how video game design can create strong, positive emotional experiences for players—with examples from popular, indie, and art games. This is a renaissance moment for video games—in the variety of genres they represent, and the range of emotional territory they cover. But how do games create emotion? In How Games Move Us, Katherine Isbister takes the reader on a timely and novel exploration of the design techniques that evoke strong emotions for players. She counters arguments that games are creating a generation of isolated, emotionally numb, antisocial loners. Games, Isbister shows us, can actually play a powerful role in creating empathy and other strong, positive emotional experiences; they reveal these qualities over time, through the act of playing. She offers a nuanced, systematic examination of exactly how games can influence emotion and social connection, with examples—drawn from popular, indie, and art games—that unpack the gamer’s experience. Isbister describes choice and flow, two qualities that distinguish games from other media, and explains how game developers build upon these qualities using avatars, non-player characters, and character customization, in both solo and social play. She shows how designers use physical movement to enhance players’ emotional experience, and examines long-distance networked play. She illustrates the use of these design methods with examples that range from Sony’s Little Big Planet to the much-praised indie game Journey to art games like Brenda Romero’s Train. Isbister’s analysis shows us a new way to think about games, helping us appreciate them as an innovative and powerful medium for doing what film, literature, and other creative media do: helping us to understand ourselves and what it means to be human.