Author: Phyllis Young
Publisher:
ISBN:
Category : Music
Languages : en
Pages : 126
Book Description
Playing the String Game
Author: Phyllis Young
Publisher:
ISBN:
Category : Music
Languages : en
Pages : 126
Book Description
Publisher:
ISBN:
Category : Music
Languages : en
Pages : 126
Book Description
String Games
Author: Richard Darsie
Publisher: Sterling Publishing Company, Inc.
ISBN: 9781402727870
Category : Games & Activities
Languages : en
Pages : 102
Book Description
Provides directions, illustrated with photographs, for making many different string figures-- from the fairly simple Jacob's Ladder to more complex Mt. Fuji-- along with information about their history and meaning.
Publisher: Sterling Publishing Company, Inc.
ISBN: 9781402727870
Category : Games & Activities
Languages : en
Pages : 102
Book Description
Provides directions, illustrated with photographs, for making many different string figures-- from the fairly simple Jacob's Ladder to more complex Mt. Fuji-- along with information about their history and meaning.
Mindful String Games
Author: Chronicle Books
Publisher:
ISBN: 9781452179681
Category :
Languages : en
Pages : 78
Book Description
Relax and find your calm. Move your hands to still your mind. In this meditative take on the traditional game of cat's cradle, players use a looped string to inspire mental calm. The boxed set includes an instruction booklet with dreamy illustrations for 15 string games to play alone or with a friend. - Fans of adult coloring books, desktop Japanese Zen sand gardens, knitting, and other handwork/craft activities that have mindfulness or calming benefits will love this product. It's also a great way to start a meditation practice if traditional meditation hasn't worked for you. - The elegant packaging also makes this a lovely gift for anyone who has nostalgic childhood memories of playing cat's cradle. Includes: - Sturdy looped nylon cord - 88-page instruction booklet with 75+ illustrations, relaxation techniques, and step-by-step instructional text for 15 games, like the Celtic Knot, the Butterfly, the Lizard, the Well, and Three Diamonds
Publisher:
ISBN: 9781452179681
Category :
Languages : en
Pages : 78
Book Description
Relax and find your calm. Move your hands to still your mind. In this meditative take on the traditional game of cat's cradle, players use a looped string to inspire mental calm. The boxed set includes an instruction booklet with dreamy illustrations for 15 string games to play alone or with a friend. - Fans of adult coloring books, desktop Japanese Zen sand gardens, knitting, and other handwork/craft activities that have mindfulness or calming benefits will love this product. It's also a great way to start a meditation practice if traditional meditation hasn't worked for you. - The elegant packaging also makes this a lovely gift for anyone who has nostalgic childhood memories of playing cat's cradle. Includes: - Sturdy looped nylon cord - 88-page instruction booklet with 75+ illustrations, relaxation techniques, and step-by-step instructional text for 15 games, like the Celtic Knot, the Butterfly, the Lizard, the Well, and Three Diamonds
The Cat's Cradle
Author: Elizabeth Encarnacion
Publisher: Applesauce Press
ISBN: 1604338687
Category : Juvenile Nonfiction
Languages : en
Pages : 48
Book Description
Learn the Cat’s Cradle, one of history’s most popular children’s games, with this easy-to-follow activity book perfect for unplugged fun at home, on the road, family game night, or wherever you go. Though we don’t know which culture began playing string games — or when — we do know that the Cat’s Cradle probably began in primitive times. Cat’s Cradle was first acknowledged in the 1700s and, since 1888, over 2,000 patterns have been recorded. The Cat's Cradle: And 8 Other Fantastic String Games features: - One extra-long continuous cat’s cradle string, perfect for up to four players - Eight classic string games like Cat’s Cradle and Hand Catch, as well as string figures such as Witch’s Broom, Parachute, Jacobs Ladder, and more - Easy-to-follow instructions and pictures for every trick, twist, and tie, you’ll be a string wizard in no time This timeless childhood game provides: - Hours of fun entertainment for children ages 6-10 and nostalgia for the young at heart - A great boredom buster, fidget trick, or object for restless hands - Perfect gift for birthdays or holidays, stocking stuffer at Christmas, or basket filler for Easter Elizabeth Encarnacion is an author and book editor who specializes in books for kids and teens. Her books include Cat’s Cradle & Other Fabulous String Figures, The Girls’ Guide to Campfire Activities, and 3-D Doodle Book & Kit. She is also the programming director for Spells Writing Lab, a non-profit writing and tutoring center for children based in North Philadelphia
Publisher: Applesauce Press
ISBN: 1604338687
Category : Juvenile Nonfiction
Languages : en
Pages : 48
Book Description
Learn the Cat’s Cradle, one of history’s most popular children’s games, with this easy-to-follow activity book perfect for unplugged fun at home, on the road, family game night, or wherever you go. Though we don’t know which culture began playing string games — or when — we do know that the Cat’s Cradle probably began in primitive times. Cat’s Cradle was first acknowledged in the 1700s and, since 1888, over 2,000 patterns have been recorded. The Cat's Cradle: And 8 Other Fantastic String Games features: - One extra-long continuous cat’s cradle string, perfect for up to four players - Eight classic string games like Cat’s Cradle and Hand Catch, as well as string figures such as Witch’s Broom, Parachute, Jacobs Ladder, and more - Easy-to-follow instructions and pictures for every trick, twist, and tie, you’ll be a string wizard in no time This timeless childhood game provides: - Hours of fun entertainment for children ages 6-10 and nostalgia for the young at heart - A great boredom buster, fidget trick, or object for restless hands - Perfect gift for birthdays or holidays, stocking stuffer at Christmas, or basket filler for Easter Elizabeth Encarnacion is an author and book editor who specializes in books for kids and teens. Her books include Cat’s Cradle & Other Fabulous String Figures, The Girls’ Guide to Campfire Activities, and 3-D Doodle Book & Kit. She is also the programming director for Spells Writing Lab, a non-profit writing and tutoring center for children based in North Philadelphia
String Figures and how to Make Them
Author: Caroline F. Jayne
Publisher: Courier Corporation
ISBN: 9780486201528
Category : Games & Activities
Languages : en
Pages : 476
Book Description
Diagrams and text illustrate the steps involved in creating over one hundred string figures while providing information on their origin and cultural background
Publisher: Courier Corporation
ISBN: 9780486201528
Category : Games & Activities
Languages : en
Pages : 476
Book Description
Diagrams and text illustrate the steps involved in creating over one hundred string figures while providing information on their origin and cultural background
Camilla Gryski's Cat's Cradle
Author: Camilla Gryski
Publisher: Scholastic
ISBN: 9780439779388
Category : Juvenile Nonfiction
Languages : en
Pages : 36
Book Description
Publisher: Scholastic
ISBN: 9780439779388
Category : Juvenile Nonfiction
Languages : en
Pages : 36
Book Description
Cat's Cradle
Author: Anne Akers Johnson
Publisher: Klutz
ISBN: 9781878257536
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
In today's high tech world, people have completely forgotten how to make The Cup and Saucer, The Witch's Broom, and Jacob's Ladder. Thank goodness for Cat's Cradle. This book's simple instructions and ultra-clear instructional art are foolproof.
Publisher: Klutz
ISBN: 9781878257536
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
In today's high tech world, people have completely forgotten how to make The Cup and Saucer, The Witch's Broom, and Jacob's Ladder. Thank goodness for Cat's Cradle. This book's simple instructions and ultra-clear instructional art are foolproof.
Finger Strings
Author: Michael Taylor
Publisher:
ISBN: 9780863156656
Category : String figures
Languages : en
Pages : 0
Book Description
Finger string games are a wonderful opportunity for today's children to practice meaningful movement, explore space, interact with others, and exercise their creative spirits. They are also great fun String games can be especially useful to children who struggle at school or are dyslexic, and for those who are learning the concepts of "left and right" and "up and down." Finger Strings contains games that will delight all children, from the very young to those with greater dexterity. Michael Taylor has many years of experience working with children and has shared his string figures at schools and camps throughout the world. Finger Strings contains more than eighty inventive, imaginative string games and stories, all clearly illustrated with step-by-step, color diagrams. This book is designed especially to require minimal page-turning while making string shapes. Ringbound to lie flat. Includes two brightly colored strings to get you started.
Publisher:
ISBN: 9780863156656
Category : String figures
Languages : en
Pages : 0
Book Description
Finger string games are a wonderful opportunity for today's children to practice meaningful movement, explore space, interact with others, and exercise their creative spirits. They are also great fun String games can be especially useful to children who struggle at school or are dyslexic, and for those who are learning the concepts of "left and right" and "up and down." Finger Strings contains games that will delight all children, from the very young to those with greater dexterity. Michael Taylor has many years of experience working with children and has shared his string figures at schools and camps throughout the world. Finger Strings contains more than eighty inventive, imaginative string games and stories, all clearly illustrated with step-by-step, color diagrams. This book is designed especially to require minimal page-turning while making string shapes. Ringbound to lie flat. Includes two brightly colored strings to get you started.
Cat's Cradle, Owl's Eyes
Author: Camilla Gryski
Publisher:
ISBN: 9780590254861
Category : String figures
Languages : en
Pages : 84
Book Description
Play 40 terrific games with only one piece of string!
Publisher:
ISBN: 9780590254861
Category : String figures
Languages : en
Pages : 84
Book Description
Play 40 terrific games with only one piece of string!
Second Person
Author: Pat Harrigan
Publisher: MIT Press
ISBN: 0262514184
Category : Social Science
Languages : en
Pages : 428
Book Description
Game designers, authors, artists, and scholars discuss how roles are played and how stories are created in role-playing games, board games, computer games, interactive fictions, massively multiplayer games, improvisational theater, and other "playable media." Games and other playable forms, from interactive fictions to improvisational theater, involve role playing and story—something played and something told. In Second Person, game designers, authors, artists, and scholars examine the different ways in which these two elements work together in tabletop role-playing games (RPGs), computer games, board games, card games, electronic literature, political simulations, locative media, massively multiplayer games, and other forms that invite and structure play. Second Person—so called because in these games and playable media it is "you" who plays the roles, "you" for whom the story is being told—first considers tabletop games ranging from Dungeons & Dragons and other RPGs with an explicit social component to Kim Newman's Choose Your Own Adventure-style novel Life's Lottery and its more traditional author-reader interaction. Contributors then examine computer-based playable structures that are designed for solo interaction—for the singular "you"—including the mainstream hit Prince of Persia: The Sands of Time and the genre-defining independent production Façade. Finally, contributors look at the intersection of the social spaces of play and the real world, considering, among other topics, the virtual communities of such Massively Multiplayer Online Role Playing Games (MMORPGs) as World of Warcraft and the political uses of digital gaming and role-playing techniques (as in The Howard Dean for Iowa Game, the first U.S. presidential campaign game). In engaging essays that range in tone from the informal to the technical, these writers offer a variety of approaches for the examination of an emerging field that includes works as diverse as George R.R. Martin's Wild Cards series and the classic Infocom game Planetfall. Appendixes contain three fully-playable tabletop RPGs that demonstrate some of the variations possible in the form.
Publisher: MIT Press
ISBN: 0262514184
Category : Social Science
Languages : en
Pages : 428
Book Description
Game designers, authors, artists, and scholars discuss how roles are played and how stories are created in role-playing games, board games, computer games, interactive fictions, massively multiplayer games, improvisational theater, and other "playable media." Games and other playable forms, from interactive fictions to improvisational theater, involve role playing and story—something played and something told. In Second Person, game designers, authors, artists, and scholars examine the different ways in which these two elements work together in tabletop role-playing games (RPGs), computer games, board games, card games, electronic literature, political simulations, locative media, massively multiplayer games, and other forms that invite and structure play. Second Person—so called because in these games and playable media it is "you" who plays the roles, "you" for whom the story is being told—first considers tabletop games ranging from Dungeons & Dragons and other RPGs with an explicit social component to Kim Newman's Choose Your Own Adventure-style novel Life's Lottery and its more traditional author-reader interaction. Contributors then examine computer-based playable structures that are designed for solo interaction—for the singular "you"—including the mainstream hit Prince of Persia: The Sands of Time and the genre-defining independent production Façade. Finally, contributors look at the intersection of the social spaces of play and the real world, considering, among other topics, the virtual communities of such Massively Multiplayer Online Role Playing Games (MMORPGs) as World of Warcraft and the political uses of digital gaming and role-playing techniques (as in The Howard Dean for Iowa Game, the first U.S. presidential campaign game). In engaging essays that range in tone from the informal to the technical, these writers offer a variety of approaches for the examination of an emerging field that includes works as diverse as George R.R. Martin's Wild Cards series and the classic Infocom game Planetfall. Appendixes contain three fully-playable tabletop RPGs that demonstrate some of the variations possible in the form.