Author: Henry B. Wonham
Publisher: Oxford University Press
ISBN: 0198036647
Category : Literary Criticism
Languages : en
Pages : 207
Book Description
Why did so many of the writers who aligned themselves with the social and aesthetic aims of American literary realism rely on stock conventions of ethnic caricature in their treatment of immigrant and African-American figures? As a self-described "tool of the democratic spirit," designed to "prick the bubble of abstract types," literary realism would seem to have little in common with the aggressively dehumanizing comic imagery that began to proliferate in magazines and newspapers after the Civil War. Indeed, critics such as Alain Locke hailed realism's potential to accomplish "the artistic emancipation of the Negro," a project that logically extended to other groups systematically misrepresented in the comic imagery of the period. From the influential "Editor's Study" at Harper's Monthly, William Dean Howells touted the democratic impulse of realist imagery as an alternative to romanticism's "pride of caste," which is "averse to the mass of men" and "consents to know them only in some conventionalized and artificial guise." Yet if literary realism pursued the interests of democracy by affirming "the equality of things and the unity of men," why did its major practitioners, including Howells himself, regularly employ comic typification as a feature of their representational practice? Critics have often dismissed such apparent lapses in realist practice as blind spots, vestiges of a genteel social consciousness that failed to keep pace with realism's avowed democratic aspirations. Such explanations are useful to a point, but they overlook the fact that the age of realism in American art and letters was simultaneously the great age of ethnic caricature. Henry B. Wonham argues that these two aesthetic programs, one committed to representation of the fully humanized individual, the other invested in broad ethnic abstractions, operate less as antithetical choices than as complementary impulses, both of which receive full play within the period's most demanding literary and graphic works. The seemingly anomalous presence of gross ethnic abstractions within works by Howells, Twain, James, Wharton, and Chesnutt hints at realism's vexed and complicated relationship with the caricatured ethnic images that played a central role in late nineteenth-century American thinking about race, identity, and national culture. In illuminating that relationship, Playing the Races offers a fresh understanding of the rich literary discourse conceived at the intersection of the realist and the caricatured image.
So You Want to Talk About Race
Author: Ijeoma Oluo
Publisher: Seal Press
ISBN: 1541619226
Category : Social Science
Languages : en
Pages : 222
Book Description
In this #1 New York Times bestseller, Ijeoma Oluo offers a revelatory examination of race in America Protests against racial injustice and white supremacy have galvanized millions around the world. The stakes for transformative conversations about race could not be higher. Still, the task ahead seems daunting, and it’s hard to know where to start. How do you tell your boss her jokes are racist? Why did your sister-in-law hang up on you when you had questions about police reform? How do you explain white privilege to your white, privileged friend? In So You Want to Talk About Race, Ijeoma Oluo guides readers of all races through subjects ranging from police brutality and cultural appropriation to the model minority myth in an attempt to make the seemingly impossible possible: honest conversations about race, and about how racism infects every aspect of American life. "Simply put: Ijeoma Oluo is a necessary voice and intellectual for these times, and any time, truth be told." ―Phoebe Robinson, New York Times bestselling author of You Can't Touch My Hair
Publisher: Seal Press
ISBN: 1541619226
Category : Social Science
Languages : en
Pages : 222
Book Description
In this #1 New York Times bestseller, Ijeoma Oluo offers a revelatory examination of race in America Protests against racial injustice and white supremacy have galvanized millions around the world. The stakes for transformative conversations about race could not be higher. Still, the task ahead seems daunting, and it’s hard to know where to start. How do you tell your boss her jokes are racist? Why did your sister-in-law hang up on you when you had questions about police reform? How do you explain white privilege to your white, privileged friend? In So You Want to Talk About Race, Ijeoma Oluo guides readers of all races through subjects ranging from police brutality and cultural appropriation to the model minority myth in an attempt to make the seemingly impossible possible: honest conversations about race, and about how racism infects every aspect of American life. "Simply put: Ijeoma Oluo is a necessary voice and intellectual for these times, and any time, truth be told." ―Phoebe Robinson, New York Times bestselling author of You Can't Touch My Hair
Playing the Races
Author: Henry B. Wonham
Publisher: Oxford University Press
ISBN: 0198036647
Category : Literary Criticism
Languages : en
Pages : 207
Book Description
Why did so many of the writers who aligned themselves with the social and aesthetic aims of American literary realism rely on stock conventions of ethnic caricature in their treatment of immigrant and African-American figures? As a self-described "tool of the democratic spirit," designed to "prick the bubble of abstract types," literary realism would seem to have little in common with the aggressively dehumanizing comic imagery that began to proliferate in magazines and newspapers after the Civil War. Indeed, critics such as Alain Locke hailed realism's potential to accomplish "the artistic emancipation of the Negro," a project that logically extended to other groups systematically misrepresented in the comic imagery of the period. From the influential "Editor's Study" at Harper's Monthly, William Dean Howells touted the democratic impulse of realist imagery as an alternative to romanticism's "pride of caste," which is "averse to the mass of men" and "consents to know them only in some conventionalized and artificial guise." Yet if literary realism pursued the interests of democracy by affirming "the equality of things and the unity of men," why did its major practitioners, including Howells himself, regularly employ comic typification as a feature of their representational practice? Critics have often dismissed such apparent lapses in realist practice as blind spots, vestiges of a genteel social consciousness that failed to keep pace with realism's avowed democratic aspirations. Such explanations are useful to a point, but they overlook the fact that the age of realism in American art and letters was simultaneously the great age of ethnic caricature. Henry B. Wonham argues that these two aesthetic programs, one committed to representation of the fully humanized individual, the other invested in broad ethnic abstractions, operate less as antithetical choices than as complementary impulses, both of which receive full play within the period's most demanding literary and graphic works. The seemingly anomalous presence of gross ethnic abstractions within works by Howells, Twain, James, Wharton, and Chesnutt hints at realism's vexed and complicated relationship with the caricatured ethnic images that played a central role in late nineteenth-century American thinking about race, identity, and national culture. In illuminating that relationship, Playing the Races offers a fresh understanding of the rich literary discourse conceived at the intersection of the realist and the caricatured image.
Publisher: Oxford University Press
ISBN: 0198036647
Category : Literary Criticism
Languages : en
Pages : 207
Book Description
Why did so many of the writers who aligned themselves with the social and aesthetic aims of American literary realism rely on stock conventions of ethnic caricature in their treatment of immigrant and African-American figures? As a self-described "tool of the democratic spirit," designed to "prick the bubble of abstract types," literary realism would seem to have little in common with the aggressively dehumanizing comic imagery that began to proliferate in magazines and newspapers after the Civil War. Indeed, critics such as Alain Locke hailed realism's potential to accomplish "the artistic emancipation of the Negro," a project that logically extended to other groups systematically misrepresented in the comic imagery of the period. From the influential "Editor's Study" at Harper's Monthly, William Dean Howells touted the democratic impulse of realist imagery as an alternative to romanticism's "pride of caste," which is "averse to the mass of men" and "consents to know them only in some conventionalized and artificial guise." Yet if literary realism pursued the interests of democracy by affirming "the equality of things and the unity of men," why did its major practitioners, including Howells himself, regularly employ comic typification as a feature of their representational practice? Critics have often dismissed such apparent lapses in realist practice as blind spots, vestiges of a genteel social consciousness that failed to keep pace with realism's avowed democratic aspirations. Such explanations are useful to a point, but they overlook the fact that the age of realism in American art and letters was simultaneously the great age of ethnic caricature. Henry B. Wonham argues that these two aesthetic programs, one committed to representation of the fully humanized individual, the other invested in broad ethnic abstractions, operate less as antithetical choices than as complementary impulses, both of which receive full play within the period's most demanding literary and graphic works. The seemingly anomalous presence of gross ethnic abstractions within works by Howells, Twain, James, Wharton, and Chesnutt hints at realism's vexed and complicated relationship with the caricatured ethnic images that played a central role in late nineteenth-century American thinking about race, identity, and national culture. In illuminating that relationship, Playing the Races offers a fresh understanding of the rich literary discourse conceived at the intersection of the realist and the caricatured image.
Book of Heroic Races
Author: Jon Brazer Enterprises
Publisher: Createspace Independent Publishing Platform
ISBN: 9781973881094
Category :
Languages : en
Pages : 254
Book Description
Heroes Assemble! From the seas below to the skies above, from the land to the stars, heroes are all around us, and they come in many different forms. Now you can go beyond the common races and play a member of these 12 imaginative races in your game. Delve into each race's culture and see the world from their unique point of view. Play a character that you have always dreamed of playing, with all-new specific character options tailored to each race's flavor. Expand your horizons and your gaming experience with these Advanced Races today! The Book of Heroic Races: Advanced Compendium is the essential guide for playing untold numbers of characters. This 252-page supplement features: Racial Traits to play 12 different races, plus 60 Alternate Racial Traits and 49 Character Traits to customize your character for your desired unique play experience 125 New Character Class Options, including archetypes, sorcerer and bloodrager bloodlines, oracle mysteries and shaman spirits, cavalier orders, cleric domains and subdomains, rogue talents, alchemist discoveries, familiars and animal companions, time thief temporal talents, soulknife blade skills, and much more 93 New Feats, including martial arts styles, metamagic feats, combat feats, and feats to enhance your chosen racial traits 84 New Magic Items, Mundane Items, and Technological Items 61 New Spells and Psionic Powers 23 New Deities and Philosophies, reflecting the unique viewpoints and values of each race Details for crafting your unique adventurer, as well as suggestions for GMs on how to incorporate each of these races into your campaign world Be Heroic With These Advanced Races Today!
Publisher: Createspace Independent Publishing Platform
ISBN: 9781973881094
Category :
Languages : en
Pages : 254
Book Description
Heroes Assemble! From the seas below to the skies above, from the land to the stars, heroes are all around us, and they come in many different forms. Now you can go beyond the common races and play a member of these 12 imaginative races in your game. Delve into each race's culture and see the world from their unique point of view. Play a character that you have always dreamed of playing, with all-new specific character options tailored to each race's flavor. Expand your horizons and your gaming experience with these Advanced Races today! The Book of Heroic Races: Advanced Compendium is the essential guide for playing untold numbers of characters. This 252-page supplement features: Racial Traits to play 12 different races, plus 60 Alternate Racial Traits and 49 Character Traits to customize your character for your desired unique play experience 125 New Character Class Options, including archetypes, sorcerer and bloodrager bloodlines, oracle mysteries and shaman spirits, cavalier orders, cleric domains and subdomains, rogue talents, alchemist discoveries, familiars and animal companions, time thief temporal talents, soulknife blade skills, and much more 93 New Feats, including martial arts styles, metamagic feats, combat feats, and feats to enhance your chosen racial traits 84 New Magic Items, Mundane Items, and Technological Items 61 New Spells and Psionic Powers 23 New Deities and Philosophies, reflecting the unique viewpoints and values of each race Details for crafting your unique adventurer, as well as suggestions for GMs on how to incorporate each of these races into your campaign world Be Heroic With These Advanced Races Today!
Let's Talk About Race
Author: Julius Lester
Publisher: HarperCollins
ISBN: 0062200410
Category : Juvenile Nonfiction
Languages : en
Pages : 36
Book Description
"This wonderful book should be a first choice for all collections and is strongly recommended as a springboard for discussions about differences.” —School Library Journal (starred review) In this acclaimed book, the author of the Newbery Honor Book To Be a Slave shares his own story as he explores what makes each of us special. A strong choice for sharing at home or in the classroom. Karen Barbour's dramatic, vibrant paintings speak to the heart of Lester's unique vision, truly a celebration of all of us. "This stunning picture book introduces race as just one of many chapters in a person's story" (School Library Journal). "Lester's poignant picture book helps children learn, grow, discuss, and begin to create a future that resolves differences" (Children's Literature). Julius Lester said: "I write because our lives are stories. If enough of these stories are told, then perhaps we will begin to see that our lives are the same story. The differences are merely in the details." I am a story. So are you. So is everyone.
Publisher: HarperCollins
ISBN: 0062200410
Category : Juvenile Nonfiction
Languages : en
Pages : 36
Book Description
"This wonderful book should be a first choice for all collections and is strongly recommended as a springboard for discussions about differences.” —School Library Journal (starred review) In this acclaimed book, the author of the Newbery Honor Book To Be a Slave shares his own story as he explores what makes each of us special. A strong choice for sharing at home or in the classroom. Karen Barbour's dramatic, vibrant paintings speak to the heart of Lester's unique vision, truly a celebration of all of us. "This stunning picture book introduces race as just one of many chapters in a person's story" (School Library Journal). "Lester's poignant picture book helps children learn, grow, discuss, and begin to create a future that resolves differences" (Children's Literature). Julius Lester said: "I write because our lives are stories. If enough of these stories are told, then perhaps we will begin to see that our lives are the same story. The differences are merely in the details." I am a story. So are you. So is everyone.
Races of the Dragon
Author: Gwendolyn F. M. Kestrel
Publisher:
ISBN: 9780786939138
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0
Book Description
The Blood of Dragons Flows through Your Veins In ages past, dragons ruled supreme. Now their distant scions, the races and individuals who carry their blood, live among the great empires of the world, where they forge their own glorious legacies. You can be among them. Embrace your draconic heritage, and the spoils of the world can be yours! This supplement for the D&D(R) game provides detailed information on the psychology, society, culture, behavior, religion, and folklore of the dragonblooded races, including kobolds and half-dragons. This book introduces two new player character races: the dragonborn (existing characters reborn in a new draconic form to combat and destroy the spawn of Tiamat) and the spellscales (artistic, philosophical beings with a penchant for sorcery and a thirst for new experiences). It also provides new prestige classes, feats, spells, magic items, equipment, and guidelines for crafting adventures and campaigns involving dragonblooded races. For use with these Dungeons & Dragons(R) core books "Player's Handbook(TM) " "Dungeon Master's Guide(TM) Monster Manual(TM) "
Publisher:
ISBN: 9780786939138
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0
Book Description
The Blood of Dragons Flows through Your Veins In ages past, dragons ruled supreme. Now their distant scions, the races and individuals who carry their blood, live among the great empires of the world, where they forge their own glorious legacies. You can be among them. Embrace your draconic heritage, and the spoils of the world can be yours! This supplement for the D&D(R) game provides detailed information on the psychology, society, culture, behavior, religion, and folklore of the dragonblooded races, including kobolds and half-dragons. This book introduces two new player character races: the dragonborn (existing characters reborn in a new draconic form to combat and destroy the spawn of Tiamat) and the spellscales (artistic, philosophical beings with a penchant for sorcery and a thirst for new experiences). It also provides new prestige classes, feats, spells, magic items, equipment, and guidelines for crafting adventures and campaigns involving dragonblooded races. For use with these Dungeons & Dragons(R) core books "Player's Handbook(TM) " "Dungeon Master's Guide(TM) Monster Manual(TM) "
Grass Games & Moon Races
Author: Jeannine Gendar
Publisher: Heyday
ISBN:
Category : Social Science
Languages : en
Pages : 136
Book Description
Grade level: Brings to life the extraordinary diversity of native California Indian games. Indian football, shinny, cat's cradle, hoop-and-pole game, dice, grass game, peon, games of skill and games of chance.
Publisher: Heyday
ISBN:
Category : Social Science
Languages : en
Pages : 136
Book Description
Grade level: Brings to life the extraordinary diversity of native California Indian games. Indian football, shinny, cat's cradle, hoop-and-pole game, dice, grass game, peon, games of skill and games of chance.
Why I’m No Longer Talking to White People About Race
Author: Reni Eddo-Lodge
Publisher: Bloomsbury Publishing
ISBN: 1526633922
Category : Political Science
Languages : en
Pages : 289
Book Description
'Every voice raised against racism chips away at its power. We can't afford to stay silent. This book is an attempt to speak' *Updated edition featuring a new afterword* The book that sparked a national conversation. Exploring everything from eradicated black history to the inextricable link between class and race, Why I'm No Longer Talking to White People About Race is the essential handbook for anyone who wants to understand race relations in Britain today. THE NO.1 SUNDAY TIMES BESTSELLER WINNER OF THE BRITISH BOOK AWARDS NON-FICTION NARRATIVE BOOK OF THE YEAR 2018 FOYLES NON-FICTION BOOK OF THE YEAR BLACKWELL'S NON-FICTION BOOK OF THE YEAR WINNER OF THE JHALAK PRIZE LONGLISTED FOR THE BAILLIE GIFFORD PRIZE FOR NON-FICTION LONGLISTED FOR THE ORWELL PRIZE SHORTLISTED FOR A BOOKS ARE MY BAG READERS AWARD
Publisher: Bloomsbury Publishing
ISBN: 1526633922
Category : Political Science
Languages : en
Pages : 289
Book Description
'Every voice raised against racism chips away at its power. We can't afford to stay silent. This book is an attempt to speak' *Updated edition featuring a new afterword* The book that sparked a national conversation. Exploring everything from eradicated black history to the inextricable link between class and race, Why I'm No Longer Talking to White People About Race is the essential handbook for anyone who wants to understand race relations in Britain today. THE NO.1 SUNDAY TIMES BESTSELLER WINNER OF THE BRITISH BOOK AWARDS NON-FICTION NARRATIVE BOOK OF THE YEAR 2018 FOYLES NON-FICTION BOOK OF THE YEAR BLACKWELL'S NON-FICTION BOOK OF THE YEAR WINNER OF THE JHALAK PRIZE LONGLISTED FOR THE BAILLIE GIFFORD PRIZE FOR NON-FICTION LONGLISTED FOR THE ORWELL PRIZE SHORTLISTED FOR A BOOKS ARE MY BAG READERS AWARD
Raciolinguistics
Author: H. Samy Alim
Publisher: Oxford University Press
ISBN: 0190625708
Category : Language Arts & Disciplines
Languages : en
Pages : 377
Book Description
Raciolinguistics reveals the central role that language plays in shaping our ideas about race and vice versa. The book brings together a team of leading scholars-working both within and beyond the United States-to share powerful, much-needed research that helps us understand the increasingly vexed relationships between race, ethnicity, and language in our rapidly changing world. Combining the innovative, cutting-edge approaches of race and ethnic studies with fine-grained linguistic analyses, authors cover a wide range of topics including the struggle over the very term "African American," the racialized language education debates within the increasing number of "majority-minority" immigrant communities in the U.S., the dangers of multicultural education in a Europe that is struggling to meet the needs of new migrants, and the sociopolitical and cultural meanings of linguistic styles used in Brazilian favelas, South African townships, Mexican and Puerto Rican barrios in Chicago, and Korean American "cram schools" in New York City, among other sites. Taking into account rapidly changing demographics in the U.S and shifting cultural and media trends across the globe--from Hip Hop cultures, to transnational Mexican popular and street cultures, to Israeli reality TV, to new immigration trends across Africa and Europe--Raciolinguistics shapes the future of scholarship on race, ethnicity, and language. By taking a comparative look across a diverse range of language and literacy contexts, the volume seeks not only to set the research agenda in this burgeoning area of study, but also to help resolve pressing educational and political problems in some of the most contested raciolinguistic contexts in the world.
Publisher: Oxford University Press
ISBN: 0190625708
Category : Language Arts & Disciplines
Languages : en
Pages : 377
Book Description
Raciolinguistics reveals the central role that language plays in shaping our ideas about race and vice versa. The book brings together a team of leading scholars-working both within and beyond the United States-to share powerful, much-needed research that helps us understand the increasingly vexed relationships between race, ethnicity, and language in our rapidly changing world. Combining the innovative, cutting-edge approaches of race and ethnic studies with fine-grained linguistic analyses, authors cover a wide range of topics including the struggle over the very term "African American," the racialized language education debates within the increasing number of "majority-minority" immigrant communities in the U.S., the dangers of multicultural education in a Europe that is struggling to meet the needs of new migrants, and the sociopolitical and cultural meanings of linguistic styles used in Brazilian favelas, South African townships, Mexican and Puerto Rican barrios in Chicago, and Korean American "cram schools" in New York City, among other sites. Taking into account rapidly changing demographics in the U.S and shifting cultural and media trends across the globe--from Hip Hop cultures, to transnational Mexican popular and street cultures, to Israeli reality TV, to new immigration trends across Africa and Europe--Raciolinguistics shapes the future of scholarship on race, ethnicity, and language. By taking a comparative look across a diverse range of language and literacy contexts, the volume seeks not only to set the research agenda in this burgeoning area of study, but also to help resolve pressing educational and political problems in some of the most contested raciolinguistic contexts in the world.
Betting Thoroughbreds
Author: David Davidowitz
Publisher: Plume
ISBN: 9780525485766
Category : Games & Activities
Languages : en
Pages : 262
Book Description
Publisher: Plume
ISBN: 9780525485766
Category : Games & Activities
Languages : en
Pages : 262
Book Description
The Ruined Clouds
Author: Jason Keeley
Publisher:
ISBN: 9781640780132
Category : Games & Activities
Languages : en
Pages : 0
Book Description
In the Dead Suns Adventure Path, the players take on the roles of members of the Starfinder Society, a loose association of scholars and adventurers who travel the galaxy uncovering the secrets of the past. When a fragment of an ancient alien superweapon surfaces in the depths of hyperspace, its discovery sets off a race to find the extraterrestrial doomsday device. Hopping from planet to planet in both the civilized Pact Worlds and beyond, the heroes must contend with both the undead Corpse Fleet and the nihilistic Cult of the Devourer, each of which seeks to acquire the alien artifact for its own purposes. Can the heroes find and destroy the superweapon before their enemies seize control of it, or will the Pact Worlds' sun go dark and cold, a harbinger of dead suns across the galaxy?
Publisher:
ISBN: 9781640780132
Category : Games & Activities
Languages : en
Pages : 0
Book Description
In the Dead Suns Adventure Path, the players take on the roles of members of the Starfinder Society, a loose association of scholars and adventurers who travel the galaxy uncovering the secrets of the past. When a fragment of an ancient alien superweapon surfaces in the depths of hyperspace, its discovery sets off a race to find the extraterrestrial doomsday device. Hopping from planet to planet in both the civilized Pact Worlds and beyond, the heroes must contend with both the undead Corpse Fleet and the nihilistic Cult of the Devourer, each of which seeks to acquire the alien artifact for its own purposes. Can the heroes find and destroy the superweapon before their enemies seize control of it, or will the Pact Worlds' sun go dark and cold, a harbinger of dead suns across the galaxy?