Author: Rick Day
Publisher: Bruno Gmuender
ISBN: 9783867871426
Category : Athletes
Languages : en
Pages : 0
Book Description
Rick Day's opulent co ffee-table books Players and Players Two both became instant bestsellers. At first glance, the photographs are all about sports, about immaculate and trained bodies in rugby wear, tight trunks or nothing at all. But Rick Day doesn't just take pictures of masculine sex appeal. His work impresses with an almost corporeal tension. The interaction of straightforwardness and intimacy keeps us wondering: Who is the subject and who is the object? Rick Day's photographs are perfectly staged. All Players is a 288-page collection of all new material.
Players Two
Author: Rick Day
Publisher: Bruno Gmuender
ISBN: 9783867871426
Category : Athletes
Languages : en
Pages : 0
Book Description
Rick Day's opulent co ffee-table books Players and Players Two both became instant bestsellers. At first glance, the photographs are all about sports, about immaculate and trained bodies in rugby wear, tight trunks or nothing at all. But Rick Day doesn't just take pictures of masculine sex appeal. His work impresses with an almost corporeal tension. The interaction of straightforwardness and intimacy keeps us wondering: Who is the subject and who is the object? Rick Day's photographs are perfectly staged. All Players is a 288-page collection of all new material.
Publisher: Bruno Gmuender
ISBN: 9783867871426
Category : Athletes
Languages : en
Pages : 0
Book Description
Rick Day's opulent co ffee-table books Players and Players Two both became instant bestsellers. At first glance, the photographs are all about sports, about immaculate and trained bodies in rugby wear, tight trunks or nothing at all. But Rick Day doesn't just take pictures of masculine sex appeal. His work impresses with an almost corporeal tension. The interaction of straightforwardness and intimacy keeps us wondering: Who is the subject and who is the object? Rick Day's photographs are perfectly staged. All Players is a 288-page collection of all new material.
Ready Player Two
Author: Ernest Cline
Publisher: Ballantine Books
ISBN: 1524761338
Category : Fiction
Languages : en
Pages : 385
Book Description
#1 NEW YORK TIMES BESTSELLER • The thrilling sequel to the beloved worldwide bestseller Ready Player One, the near-future adventure that inspired the blockbuster Steven Spielberg film. NAMED ONE OF THE BEST BOOKS OF THE YEAR BY THE WASHINGTON POST • “The game is on again. . . . A great mix of exciting fantasy and threatening fact.”—The Wall Street Journal AN UNEXPECTED QUEST. TWO WORLDS AT STAKE. ARE YOU READY? Days after winning OASIS founder James Halliday’s contest, Wade Watts makes a discovery that changes everything. Hidden within Halliday’s vaults, waiting for his heir to find, lies a technological advancement that will once again change the world and make the OASIS a thousand times more wondrous—and addictive—than even Wade dreamed possible. With it comes a new riddle, and a new quest—a last Easter egg from Halliday, hinting at a mysterious prize. And an unexpected, impossibly powerful, and dangerous new rival awaits, one who’ll kill millions to get what he wants. Wade’s life and the future of the OASIS are again at stake, but this time the fate of humanity also hangs in the balance. Lovingly nostalgic and wildly original as only Ernest Cline could conceive it, Ready Player Two takes us on another imaginative, fun, action-packed adventure through his beloved virtual universe, and jolts us thrillingly into the future once again.
Publisher: Ballantine Books
ISBN: 1524761338
Category : Fiction
Languages : en
Pages : 385
Book Description
#1 NEW YORK TIMES BESTSELLER • The thrilling sequel to the beloved worldwide bestseller Ready Player One, the near-future adventure that inspired the blockbuster Steven Spielberg film. NAMED ONE OF THE BEST BOOKS OF THE YEAR BY THE WASHINGTON POST • “The game is on again. . . . A great mix of exciting fantasy and threatening fact.”—The Wall Street Journal AN UNEXPECTED QUEST. TWO WORLDS AT STAKE. ARE YOU READY? Days after winning OASIS founder James Halliday’s contest, Wade Watts makes a discovery that changes everything. Hidden within Halliday’s vaults, waiting for his heir to find, lies a technological advancement that will once again change the world and make the OASIS a thousand times more wondrous—and addictive—than even Wade dreamed possible. With it comes a new riddle, and a new quest—a last Easter egg from Halliday, hinting at a mysterious prize. And an unexpected, impossibly powerful, and dangerous new rival awaits, one who’ll kill millions to get what he wants. Wade’s life and the future of the OASIS are again at stake, but this time the fate of humanity also hangs in the balance. Lovingly nostalgic and wildly original as only Ernest Cline could conceive it, Ready Player Two takes us on another imaginative, fun, action-packed adventure through his beloved virtual universe, and jolts us thrillingly into the future once again.
Nim
Author: Christopher Freeman
Publisher: PRUFROCK PRESS INC.
ISBN: 9781593630423
Category : Education
Languages : en
Pages : 68
Book Description
Educational title for gifted and advanced learners.
Publisher: PRUFROCK PRESS INC.
ISBN: 9781593630423
Category : Education
Languages : en
Pages : 68
Book Description
Educational title for gifted and advanced learners.
Algorithmic Game Theory
Author: Tobias Harks
Publisher: Springer Nature
ISBN: 3030579808
Category : Computers
Languages : en
Pages : 346
Book Description
This book constitutes the refereed proceedings of the 13th International Symposium on Algorithmic Game Theory, SAGT 2020, held in Augsburg, Germany, in September 2020.* The 21 full papers presented together with 3 abstract papers were carefully reviewed and selected from 53 submissions. The papers are organized in topical sections named: auctions and mechanism design, congestion games and flows over time, markets and matchings, scheduling and games on graphs, and social choice and cooperative games. * The conference was held virtually due to the COVID-19 pandemic.
Publisher: Springer Nature
ISBN: 3030579808
Category : Computers
Languages : en
Pages : 346
Book Description
This book constitutes the refereed proceedings of the 13th International Symposium on Algorithmic Game Theory, SAGT 2020, held in Augsburg, Germany, in September 2020.* The 21 full papers presented together with 3 abstract papers were carefully reviewed and selected from 53 submissions. The papers are organized in topical sections named: auctions and mechanism design, congestion games and flows over time, markets and matchings, scheduling and games on graphs, and social choice and cooperative games. * The conference was held virtually due to the COVID-19 pandemic.
36 Maths Games
Author: Catherine Connolly
Publisher: R.I.C. Publications
ISBN: 1846543479
Category : Mathematics
Languages : en
Pages : 120
Book Description
Publisher: R.I.C. Publications
ISBN: 1846543479
Category : Mathematics
Languages : en
Pages : 120
Book Description
Teaching
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 902
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages : 902
Book Description
Bruce Nauman
Author: Bruce Nauman
Publisher: JHU Press
ISBN: 9780801869068
Category : Art
Languages : en
Pages : 432
Book Description
"From the beginning I was trying to see if I could make art that did that. Art that was just there all at once. Like getting hit in the face with a baseball bat. Or better yet, like getting hit in the back of the neck. You never see it coming; it just knocks you down. I like that idea very much: the kind of intensity that doesn't give you any trace of whether you're going to like it or not."—Bruce Nauman "Bruce Nauman's art is about heightened awareness, awareness of spaces we usually don't notice (the one under the chair, out of which he made a sculpture) and sounds we don't listen for (the one in the coffin), awareness of emotions we suppress or dread... It's hard to feel indifferent to work like his."—Michael Kimmelman, New York Times One of America's most important artists, Bruce Nauman has worked in a dazzling variety of media since the mid-1960s: sculpture, photography, performance, installation, sound, holography, film, and video. What has been a constant throughout his career, however, is his persistence in exploring both art as an investigation of the self and the power of language to define that self. The latest volume in the acclaimed Art + Performance series is the first book to combine the key critical writings on Nauman with the artist's own writings and interviews with him, as well as images of his work. Bruce Nauman offers a multifaceted portrait of an artist whose determination to experiment with style and form has created a body of work as eclectic and perhaps more influential than that of any other living American artist.
Publisher: JHU Press
ISBN: 9780801869068
Category : Art
Languages : en
Pages : 432
Book Description
"From the beginning I was trying to see if I could make art that did that. Art that was just there all at once. Like getting hit in the face with a baseball bat. Or better yet, like getting hit in the back of the neck. You never see it coming; it just knocks you down. I like that idea very much: the kind of intensity that doesn't give you any trace of whether you're going to like it or not."—Bruce Nauman "Bruce Nauman's art is about heightened awareness, awareness of spaces we usually don't notice (the one under the chair, out of which he made a sculpture) and sounds we don't listen for (the one in the coffin), awareness of emotions we suppress or dread... It's hard to feel indifferent to work like his."—Michael Kimmelman, New York Times One of America's most important artists, Bruce Nauman has worked in a dazzling variety of media since the mid-1960s: sculpture, photography, performance, installation, sound, holography, film, and video. What has been a constant throughout his career, however, is his persistence in exploring both art as an investigation of the self and the power of language to define that self. The latest volume in the acclaimed Art + Performance series is the first book to combine the key critical writings on Nauman with the artist's own writings and interviews with him, as well as images of his work. Bruce Nauman offers a multifaceted portrait of an artist whose determination to experiment with style and form has created a body of work as eclectic and perhaps more influential than that of any other living American artist.
Videogame, player, text
Author: Barry Atkins
Publisher: Manchester University Press
ISBN: 1526185601
Category : Social Science
Languages : en
Pages : 265
Book Description
Videogame, player, text examines the playing and playful subject through a series of analytical essays focused on particular videogames and playing experiences. With essays from a range of internationally renowned game scholars, the major aim of this collection is to show how it is that videogames communicate their meanings and provide their pleasures. Each essay focuses on specific examples of gameplay dynamics to tease out the specificities of videogames as a new form of interaction between text and digital technology for the purposes of entertainment. That modes of engagement with the videogame text are many and varied, and construct the playing subject in different ways, provides the central theme of Videogame,player, text. Online play, clan membership, competitive or co-operative play, player modification of game texts, and the solo play of a single player are each addressed through individual analyses of the gameplay experiences produced by, for example, The Sims, Grand Theft Auto, Prince of Persia, Doom, Quake, World of Warcraft, StreetFighter and Civilisation.
Publisher: Manchester University Press
ISBN: 1526185601
Category : Social Science
Languages : en
Pages : 265
Book Description
Videogame, player, text examines the playing and playful subject through a series of analytical essays focused on particular videogames and playing experiences. With essays from a range of internationally renowned game scholars, the major aim of this collection is to show how it is that videogames communicate their meanings and provide their pleasures. Each essay focuses on specific examples of gameplay dynamics to tease out the specificities of videogames as a new form of interaction between text and digital technology for the purposes of entertainment. That modes of engagement with the videogame text are many and varied, and construct the playing subject in different ways, provides the central theme of Videogame,player, text. Online play, clan membership, competitive or co-operative play, player modification of game texts, and the solo play of a single player are each addressed through individual analyses of the gameplay experiences produced by, for example, The Sims, Grand Theft Auto, Prince of Persia, Doom, Quake, World of Warcraft, StreetFighter and Civilisation.
Pro Baseball Comes to the Maine Coast
Author: Ted Nichols
Publisher: Xlibris Corporation
ISBN: 1984579185
Category : Fiction
Languages : en
Pages : 169
Book Description
PRO BASEBALL COMES TO THE MAINE COAST is a fictional baseball story about a newly-formed low minor league baseball team that played in a beautiful region of Maine known as Penobscot Bay. The team joined a little-known league made up of independent professional teams that did not have an affiliation with a major league team. A local businessman and a successful small college baseball coach joined together to make something that seemed to be impossible become a reality. A team made up of undrafted small college players played their first season with determination. They were a bunch of team-oriented overachievers. This “feel good” story of the first season is an example of how a sports team can be the bond that can bring an area of small towns together.
Publisher: Xlibris Corporation
ISBN: 1984579185
Category : Fiction
Languages : en
Pages : 169
Book Description
PRO BASEBALL COMES TO THE MAINE COAST is a fictional baseball story about a newly-formed low minor league baseball team that played in a beautiful region of Maine known as Penobscot Bay. The team joined a little-known league made up of independent professional teams that did not have an affiliation with a major league team. A local businessman and a successful small college baseball coach joined together to make something that seemed to be impossible become a reality. A team made up of undrafted small college players played their first season with determination. They were a bunch of team-oriented overachievers. This “feel good” story of the first season is an example of how a sports team can be the bond that can bring an area of small towns together.
Rugby For Dummies
Author: Mathew Brown
Publisher: John Wiley & Sons
ISBN: 1118043324
Category : Sports & Recreation
Languages : en
Pages : 384
Book Description
The official guide to rugby in North America, revised and updated Rugby For Dummies is the guide to rugby in North America, endorsed by USA Rugby and Rugby Canada, the official regulating bodies for the sport. It gives you a look at how rugby is played, offers strategies for winning, and covers every level of the sport, from high school to college (including women's rugby) to the international leagues. Plus, this new edition addresses changes to the rules of rugby, includes new rugby player bios, and looks at rugby's upcoming return to the Olympic games. Inside you'll find easy-to-understand explanations of rugby rules and positions, plus in-depth lessons on skills, fitness training, and winning techniques. Add in entertaining stories from rugby in North America and around the world, and you've got the definitive book on rugby! Covers every level of the sport Includes the latest rules and information on rugby Discusses rugby's return to the Olympic games Whether you're new to rugby or a scrum veteran, this friendly guide is for you.
Publisher: John Wiley & Sons
ISBN: 1118043324
Category : Sports & Recreation
Languages : en
Pages : 384
Book Description
The official guide to rugby in North America, revised and updated Rugby For Dummies is the guide to rugby in North America, endorsed by USA Rugby and Rugby Canada, the official regulating bodies for the sport. It gives you a look at how rugby is played, offers strategies for winning, and covers every level of the sport, from high school to college (including women's rugby) to the international leagues. Plus, this new edition addresses changes to the rules of rugby, includes new rugby player bios, and looks at rugby's upcoming return to the Olympic games. Inside you'll find easy-to-understand explanations of rugby rules and positions, plus in-depth lessons on skills, fitness training, and winning techniques. Add in entertaining stories from rugby in North America and around the world, and you've got the definitive book on rugby! Covers every level of the sport Includes the latest rules and information on rugby Discusses rugby's return to the Olympic games Whether you're new to rugby or a scrum veteran, this friendly guide is for you.