Play. Learn. Innovate

Play. Learn. Innovate PDF Author: Henrik Sproedt
Publisher: BoD – Books on Demand
ISBN: 3848224313
Category : Business & Economics
Languages : en
Pages : 274

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Book Description
"The chosen approach allows HS to move into truly original themes and conclusions. In an argument for the importance of social dynamics as key for innovation he elegantly moves beyond the established norms in innovation literature. HS skillfully manages to avoid a dogmatic critique of existing literature, and instead points to the need for diverse and complementary approaches and the need to combine them through more comprehensive and multi-faceted frameworks. In the work the author demonstrates a comprehensive insight into theories of play and games, and also contributes to knowledge by proposing a linking of different discourses that each in their way deal with social dynamics, e.g. institutional theory, social capital theory and the theory of complex responsive processes of relating." The Assessment Committee.

Play. Learn. Innovate

Play. Learn. Innovate PDF Author: Henrik Sproedt
Publisher: BoD – Books on Demand
ISBN: 3848224313
Category : Business & Economics
Languages : en
Pages : 274

Get Book Here

Book Description
"The chosen approach allows HS to move into truly original themes and conclusions. In an argument for the importance of social dynamics as key for innovation he elegantly moves beyond the established norms in innovation literature. HS skillfully manages to avoid a dogmatic critique of existing literature, and instead points to the need for diverse and complementary approaches and the need to combine them through more comprehensive and multi-faceted frameworks. In the work the author demonstrates a comprehensive insight into theories of play and games, and also contributes to knowledge by proposing a linking of different discourses that each in their way deal with social dynamics, e.g. institutional theory, social capital theory and the theory of complex responsive processes of relating." The Assessment Committee.

Innovation Games

Innovation Games PDF Author: Luke Hohmann
Publisher: Pearson Education
ISBN: 0132702223
Category : Business & Economics
Languages : en
Pages : 284

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Book Description
Innovation Through Understandingsm The toughest part of innovation? Accurately predicting what customers want, need, and will pay for. Even if you ask them, they often can’t explain what they want. Now, there’s a breakthrough solution: Innovation Games. Drawing on his software product strategy and product management consulting experience, Luke Hohmann has created twelve games that help you uncover your customers’ true, hidden needs and desires. You’ll learn what each game will accomplish, why it works, and how to play it with customers. Then, Hohmann shows how to integrate the results into your product development processes, helping you focus your efforts, reduce your costs, accelerate time to market, and deliver the right solutions, right from the start. Learn how your customers define success Discover what customers don’t like about your offerings Uncover unspoken needs and breakthrough opportunities Understand where your offerings fit into your customers’ operations Clarify exactly how and when customers will use your product or service Deliver the right new features, and make better strategy decisions Increase empathy for the customers’ experience within your organization Improve the effectiveness of the sales and service organizations Identify your most effective marketing messages and sellable features Innovation Games will be indispensable for anyone who wants to drive more successful, customer-focused product development: product and R&D managers, CTOs and development leaders, marketers, and senior business executives alike.

Proceedings of the 6th International Conference on Learning Innovation and Quality Education (ICLIQE 2022)

Proceedings of the 6th International Conference on Learning Innovation and Quality Education (ICLIQE 2022) PDF Author: Moh Salimi
Publisher: Springer Nature
ISBN: 2384761145
Category : Education
Languages : en
Pages : 1302

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Book Description
This is an open access book. The 6th International Conference on Learning Innovation and Quality Education​ (ICLIQE 2022) is organized by Faculty of Teacher Training and Education. The purpose of the ICLIQE 2022 activity is as a forum to accommodate researchers, academics, educators and education staff, consultants, government and other stakeholders to share perspectives related to educational trends seen from the perspective of society 5.0 era which includes the fields of science and technology education, social and humanities, management education, basic education, special education, early childhood education, guidance and counseling, curriculum, and educational evaluation and innovation.

Play, Playfulness, Creativity and Innovation

Play, Playfulness, Creativity and Innovation PDF Author: Paul Patrick Gordon Bateson
Publisher: Cambridge University Press
ISBN: 1107015138
Category : Medical
Languages : en
Pages : 167

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Book Description
Examines the role of playfulness in animal and human development, highlighting its links to creativity and, in turn, to innovation.

Learning Innovation and the Future of Higher Education

Learning Innovation and the Future of Higher Education PDF Author: Joshua Kim
Publisher: Johns Hopkins University Press
ISBN: 1421436639
Category : Education
Languages : en
Pages : 229

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Book Description
Giving higher education professionals the language and tools they need to seize new opportunities in digital learning. A quiet revolution is sweeping across US colleges and universities. As schools rethink how students learn - both inside and outside the classroom - technology is changing not only what should be taught but how best to teach it. From active learning and inclusive pedagogy to online and hybrid courses, traditional institutions are leveraging their fundamental strengths while challenging long-standing assumptions about how teaching and learning happen. At this intersection of learning, technology, design, and organizational change lies the foundation of a new academic discipline of digital learning. Coalescing around this new field of study is a common critical language, along with a set of theoretical frameworks, methodological practices, and shared challenges and goals. In Learning Innovation and the Future of Higher Education, Joshua Kim and Edward Maloney explore the context of this new discipline, show how it exists within a larger body of scholarship, and give examples of how this scholarship is being used on campuses. What Kim and Maloney demonstrate in this foundational text is an understanding that change is a complex dynamic between what happens in the classroom and the larger institutional structures and traditions at play. Ultimately, the authors make a compelling case not only for this turn to learning but also for creating new pathways for nonfaculty learning careers, understanding the limits of professional organizations and social media, and the need to establish this new interdisciplinary field of learning innovation.

The GAME of Innovation: Conquer Challenges. Level Up Your Team. Play to Win

The GAME of Innovation: Conquer Challenges. Level Up Your Team. Play to Win PDF Author: David Cutler
Publisher: McGraw Hill Professional
ISBN: 126425749X
Category : Business & Economics
Languages : en
Pages : 337

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Book Description
As a leader, how do you discover and implement breakthrough opportunities? Gamify challenges. Level up your team. And play to WIN. Unveiling a comprehensive approach to extraordinary problem-solving, The GAME of Innovation offers all you need to meet challenges head on and seize the competitive edge. Conceived by a super-creative quartet of top-tier business consultants, The GAME of Innovation builds upon a novel premise: What if you framed problems as if they were games of profound significance? How might you design something new or reimagine the old, particularly when competition increases, technology disrupts, change accelerates, money tightens, and the rules of success are constantly evolving? The book then shares a flexible methodology for designing powerhouse problem-solving GAMEs (Guidelines, Arena, Materials, Experience), aligning teams with 5 problem-solving “lenses,” building consensus behind change, and leading/managing the process. This uncommon, easy-to-read, visual book is packed with actionable strategies that will help you and your community thrive when playing The GAME of Innovation.

Design, User Experience, and Usability: Health, Learning, Playing, Cultural, and Cross-Cultural User Experience

Design, User Experience, and Usability: Health, Learning, Playing, Cultural, and Cross-Cultural User Experience PDF Author: Aaron Marcus
Publisher: Springer
ISBN: 3642392415
Category : Computers
Languages : en
Pages : 637

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Book Description
The four-volume set LNCS 8012, 8013, 8014 and 8015 constitutes the proceedings of the Second International Conference on Design, User Experience, and Usability, DUXU 2013, held as part of the 15th International Conference on Human-Computer Interaction, HCII 2013, held in Las Vegas, USA in July 2013, jointly with 12 other thematically similar conferences. The total of 1666 papers and 303 posters presented at the HCII 2013 conferences was carefully reviewed and selected from 5210 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 282 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this four-volume set. The 67 papers included in this volume are organized in the following topical sections: cross-cultural and intercultural user experience; designing for the learning and culture experience; designing for the health and quality of life experience; and games and gamification.

Acting with Power

Acting with Power PDF Author: Deborah Gruenfeld
Publisher: Crown Currency
ISBN: 1101903961
Category : Business & Economics
Languages : en
Pages : 274

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Book Description
“A refreshing and enlightening new perspective on what it means to be powerful.”—Susan Cain, bestselling author of Quiet We all know what it looks like to use power badly. But how much do we really know about how to use power well? There is so much we get wrong about power: who has it, what it looks like, and the role it plays in our lives. Grounded in over two decades’ worth of scientific research and inspired by the popular class of the same name at Stanford’s Graduate School of Business, Acting with Power offers a new and eye-opening paradigm that overturns everything we thought we knew about the nature of power. Although we all feel powerless sometimes, we have more power than we tend to believe. Power exists in every relationship, not just at the top of big institutions. It isn’t merely a function of status or hierarchy, either. It’s about how much we are needed and how well we take care of other people. We often assume that power flows to those with the loudest voice or the most commanding presence. But, in fact, true power is often much quieter and more deferential than we realize. Moreover, it’s not just how much power we have but how we use it that determines how powerful we actually are. Actors aren’t the only ones who play roles for a living. We all make choices about how to use the power that comes with our given circumstances. We aren’t always cast in the roles we desire—or the ones we feel prepared to play. Some of us struggle to step up and be taken more seriously, while others have trouble standing back and ceding the spotlight. In Acting with Power, Deborah Gruenfeld shows how we can get more comfortable with power by adopting an actor’s mindset. Because power isn’t a personal attribute. It’s a part we play in someone else’s story.

Leadership for Evidence-based Innovation in Nursing and Health Professions

Leadership for Evidence-based Innovation in Nursing and Health Professions PDF Author: Daniel Robert Weberg
Publisher: Jones & Bartlett Publishers
ISBN: 1284099415
Category : Medical
Languages : en
Pages : 571

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Book Description
"Leadership for Evidence-Based Innovation in Nursing and Health Professions addresses the current emerging issues facing healthcare leaders and practitioners who spearhead evidence-based innovation. This text is truly unique in that it systematically addresses innovation and evidence from the perspective of both a leader and a practitioner within the context of healthcare. Leadership for Evidence-Based Innovation in Nursing and Health Professions was written by healthcare leaders for current and future innovation leaders. The content is organized to walk the learner through the foundations of evidence, innovation, and leadership. The text is divided into four sections covering evidence and innovation leadership, sources of new evidence, how to lead and measure, and synthesis between theory and practice. This text seeks to be a catalyst for disruptive innovation in healthcare in terms of content as well as how we educate the next generation of healthcare leaders." -- from back cover.

The Mythical Man-Month: Essays On Software Engineering, Anniversary Edition, 2/E

The Mythical Man-Month: Essays On Software Engineering, Anniversary Edition, 2/E PDF Author: Brooks
Publisher: Pearson Education India
ISBN: 9788177581621
Category :
Languages : en
Pages : 340

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Book Description