Pervasive Displays

Pervasive Displays PDF Author: Nigel Davies
Publisher: Springer Nature
ISBN: 3031024842
Category : Mathematics
Languages : en
Pages : 114

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Book Description
Fueled by falling display hardware costs and rising demand, digital signage and pervasive displays are becoming ever more ubiquitous. Such systems have traditionally been used for advertising and information dissemination, with digital signage commonplace in shopping malls, airports and public spaces. While advertising and broadcasting announcements remain important applications, developments in sensing and interaction technologies are enabling entirely new classes of display applications that tailor content to the situation and audience of the display. As a result, signage systems are beginning to transition from simple broadcast systems to rich platforms for communication and interaction. In this lecture, we provide an introduction to this emerging field for researchers and practitioners interested in creating state-of-the-art pervasive display systems. We begin by describing the history of pervasive display research, providing illustrations of key systems, from pioneering work on supporting collaboration to contemporary systems designed for personalized information delivery. We then consider what the near future might hold for display networks -- describing a series of compelling applications that are being postulated for future display networks. Creating such systems raises a wide range of challenges and requires designers to make a series of important trade-offs. We dedicate four chapters to key aspects of pervasive display design: audience engagement, display interaction, system software, and system evaluation. These chapters provide an overview of current thinking in each area. Finally, we present a series of case studies of display systems and our concluding remarks.

Pervasive Displays

Pervasive Displays PDF Author: Nigel Davies
Publisher: Springer Nature
ISBN: 3031024842
Category : Mathematics
Languages : en
Pages : 114

Get Book Here

Book Description
Fueled by falling display hardware costs and rising demand, digital signage and pervasive displays are becoming ever more ubiquitous. Such systems have traditionally been used for advertising and information dissemination, with digital signage commonplace in shopping malls, airports and public spaces. While advertising and broadcasting announcements remain important applications, developments in sensing and interaction technologies are enabling entirely new classes of display applications that tailor content to the situation and audience of the display. As a result, signage systems are beginning to transition from simple broadcast systems to rich platforms for communication and interaction. In this lecture, we provide an introduction to this emerging field for researchers and practitioners interested in creating state-of-the-art pervasive display systems. We begin by describing the history of pervasive display research, providing illustrations of key systems, from pioneering work on supporting collaboration to contemporary systems designed for personalized information delivery. We then consider what the near future might hold for display networks -- describing a series of compelling applications that are being postulated for future display networks. Creating such systems raises a wide range of challenges and requires designers to make a series of important trade-offs. We dedicate four chapters to key aspects of pervasive display design: audience engagement, display interaction, system software, and system evaluation. These chapters provide an overview of current thinking in each area. Finally, we present a series of case studies of display systems and our concluding remarks.

A Design Space for Pervasive Advertising on Public Displays

A Design Space for Pervasive Advertising on Public Displays PDF Author: Florian Alt
Publisher: Lulu.com
ISBN: 1291315578
Category : Computers
Languages : en
Pages : 392

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Book Description
Today, people living in cities see up to 5000 ads per day, many on public displays. More and more of these public displays are networked and equipped with sensors, making them part of a global infrastructure that is currently emerging. Such displays provide the opportunity to create a benefit for society in the form of immersive experiences and relevant content. In this way, they can overcome the display blindness that evolved over the years. Two main reasons prevent this vision from coming true: first, public displays are stuck with traditional advertising as the driving business model. Second, no common ground exists for researchers or advertisers that outline important challenges. The main contribution of this thesis is presenting a design space for advertising on public displays that identifies important challenges - mainly from an HCI perspective. The results are envisioned to provide a basis for future research and for practitioners to shape future advertisements on public displays in a positive way.

Interactive Storytelling

Interactive Storytelling PDF Author: Alex Mitchell
Publisher: Springer
ISBN: 3319123378
Category : Computers
Languages : en
Pages : 281

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Book Description
This book constitutes the refereed proceedings of the 7th International Conference on Interactive Storytelling, ICIDS 2014, Singapore, Singapore, November 2014. The 20 revised full papers presented together with 8 short papers 7 posters, and 5 demonstration papers were carefully reviewed and selected from 67 submissions. The papers are organized in topical sections on story generation, authoring, evaluation and analysis, theory, retrospectives, and user experience.

Intelligent Systems and Applications

Intelligent Systems and Applications PDF Author: Kohei Arai
Publisher: Springer Nature
ISBN: 3030551903
Category : Technology & Engineering
Languages : en
Pages : 773

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Book Description
The book Intelligent Systems and Applications - Proceedings of the 2020 Intelligent Systems Conference is a remarkable collection of chapters covering a wider range of topics in areas of intelligent systems and artificial intelligence and their applications to the real world. The Conference attracted a total of 545 submissions from many academic pioneering researchers, scientists, industrial engineers, students from all around the world. These submissions underwent a double-blind peer review process. Of those 545 submissions, 177 submissions have been selected to be included in these proceedings. As intelligent systems continue to replace and sometimes outperform human intelligence in decision-making processes, they have enabled a larger number of problems to be tackled more effectively.This branching out of computational intelligence in several directions and use of intelligent systems in everyday applications have created the need for such an international conference which serves as a venue to report on up-to-the-minute innovations and developments. This book collects both theory and application based chapters on all aspects of artificial intelligence, from classical to intelligent scope. We hope that readers find the volume interesting and valuable; it provides the state of the art intelligent methods and techniques for solving real world problems along with a vision of the future research.

Ubiquitous Computing and Ambient Intelligence

Ubiquitous Computing and Ambient Intelligence PDF Author: Jose Bravo
Publisher: Springer
ISBN: 3642353770
Category : Computers
Languages : en
Pages : 540

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Book Description
This book constitutes the refereed proceedings of the 6th International Conference on Ubiquitous Computing and Ambient Intelligence, UCAmI 2012, held in Vitoria-Gasteiz, Spain, in December 2012. The 70 research papers were carefully reviewed and selected from various submissions. The main focus of this book has been to explore how Ambient Intelligence can contribute towards smarter but still more sustainable environments. Beyond sustainable computing the proceedings also include research work describing progress on other key research topics for AmI such as human environment mobile-mediated (through NFC or AR) interaction, artificial intelligence techniques to foster user- and context-aware environment adaptation, future internet trends such as social networks analysis, linked data or crowd-sourcing applied to AmI, internet-connected object ecosystems collaborating to give place to smarter environments.

Whole Body Interaction with Public Displays

Whole Body Interaction with Public Displays PDF Author: Robert Walter
Publisher: Springer
ISBN: 9811044570
Category : Technology & Engineering
Languages : en
Pages : 126

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Book Description
This book develops valuable new approaches to digital out-of-home media and digital signage in urban environments. It offers solutions for communicating interactive features of digital signage to passers-by. Digital out-of-home media and digital signage screens are becoming increasingly interactive thanks to touch input technology and gesture recognition. To optimize their conversion rate, interactive public displays must 1) attract attention, 2) communicate to passers-by that they are interactive, 3) explain the interaction, and 4) provide a motivation for passers-by to interact. This book highlights solutions to problems 2 and 3 above. The focus is on whole-body interaction, where the positions and orientations of users and their individual body parts are captured by specialized sensors (e.g., depth cameras). The book presents revealing findings from a field study on communicating interactivity, a laboratory on analysing visual attention, a field study on mid-air gestures, and a field study on using mid-air gestures to select items on interactive public displays.

Ubiquitous Intelligence and Computing

Ubiquitous Intelligence and Computing PDF Author: Zhiwen Yu
Publisher: Springer
ISBN: 3642163556
Category : Computers
Languages : en
Pages : 712

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Book Description
Ubiquitous sensors, devices, networks and information are paving the way toward a smart world in which computational intelligence is distributed throughout the physical environment to provide reliable and relevant services to people. This ubiquitous intelligence will change the computing landscape because it will enable new breeds of applications and systems to be developed, and the realm of computing possibilities will be significantly extended. By enhancing everyday objects with intelligence, many tasks and processes could be simplified, the physical spaces where people interact, like workplaces and homes, could become more efficient, safer and more enjoyable. Ubiquitous computing, or pervasive computing, uses these many “smart things” or “u-things” to create smart environments, services and applications. A smart thing can be endowed with different levels of intelligence, and may be c- text-aware, active, interactive, reactive, proactive, assistive, adaptive, automated, sentient, perceptual, cognitive, autonomic and/or thinking. Research on ubiquitous intelligence is an emerging research field covering many disciplines. A series of grand challenges exists to move from the current level of computing services to the smart world of adaptive and intelligent services. Started in 2005, the series of UIC conferences has been held in Taipei, Nagasaki, Three Gorges (China), Hong Kong, Oslo and Brisbane. The proceedings contain the papers presented at the 7th International Conference on Ubiquitous Intelligence and Computing (UIC 2010), held in Xi’an, China, October 26–29, 2010. The conference was accompanied by six vibrant workshops on a variety of research challenges within the area of ubiquitous intelligence and computing.

Self-Organizing Architectures

Self-Organizing Architectures PDF Author: Danny Weyns
Publisher: Springer
ISBN: 3642144128
Category : Computers
Languages : en
Pages : 310

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Book Description
This book contains the refereed post-conference proceedings of the First International Self-Organizing Architectures Workshop (SOAR) in Cambridge, UK, in September 2009. The book includes 9 revised papers, which were selected from 17 submissions of the workshop, as well as 4 invited papers. The papers cover a broad range of topics related to self-organizing architectures, including self adaptive architectures, decentralized architectures, nature-inspired approaches, and learning approaches.

3rd Symposium of Ubiquitous Computing and Ambient Intelligence 2008

3rd Symposium of Ubiquitous Computing and Ambient Intelligence 2008 PDF Author: Juan Manuel Corchado Rodríguez
Publisher: Springer Science & Business Media
ISBN: 3540858679
Category : Computers
Languages : en
Pages : 366

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Book Description
The Symposium on Ubiquitous Computing and Ambient Intelligence (UCAmI) began as a workshop held in 2003 in San Sebastián (Spain) under the Spanish Artificial Intelligence Conference. This event gathered 32 attendees and 18 papers were p- sented. The second edition, already as a Symposium, took place in Granada (Spain) under the first Spanish Computer Science Conference (CEDI). Later, in 2006, a s- ond workshop was celebrated in Ciudad Real and, in 2007; the second Symposium was organized in Zaragoza by the CEDI conference. Now we continue to work on the organization of this event in Salamanca, a beautiful Spanish city. The European Community and the Sixth and Seventh Framework Programs - courage researchers to explore the generic scope of the AmI vision. In fact, some researchers have a crucial role in this vision. Emile Aarts from Philips describes - bient Intelligence as "the integration of technology into our environment, so that p- ple can freely and interactively utilize it". This idea agrees with the proposal of Mark Weiser regarding the Ubiquitous Computing paradigm.

Macrotask Crowdsourcing

Macrotask Crowdsourcing PDF Author: Vassillis-Javed Khan
Publisher: Springer
ISBN: 3030123340
Category : Computers
Languages : en
Pages : 279

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Book Description
Crowdsourcing is an emerging paradigm that promises to transform several domains: creative work, business work, cultural cooperation, etc. Crowdsourcing reflects the close-knit interplay between the latest computer technologies, the rapidly changing work model of the 21st century, and the very nature of people. The interplay makes for an exciting but at the same time challenging new field to investigate under the lens of a diverse set of disciplines, ranging from the technical to the social and from the theoretical to the applied. Early research has focused on an aspect of crowdsourcing known as micro-tasking. Micro-tasks are simple tasks (like image annotations) that anyone could perform. An emerging area is how to utilize crowdsourcing to solve problems that go beyond simple tasks towards more complex ones, that require collaboration and creativity. In juxtaposition to micro-task crowdsourcing, this book investigates macro-task crowdsourcing and its potential.