Author: Lotta Kühlhorn
Publisher: Die Gestalten Verlag-DGV
ISBN: 9783899555158
Category : Design
Languages : en
Pages : 137
Book Description
This practical guide explains the ins and outs of designing patterns while the included CD features templates for experimentation by beginners and professionals alike.
Designing Patterns
Author: Lotta Kühlhorn
Publisher: Die Gestalten Verlag-DGV
ISBN: 9783899555158
Category : Design
Languages : en
Pages : 137
Book Description
This practical guide explains the ins and outs of designing patterns while the included CD features templates for experimentation by beginners and professionals alike.
Publisher: Die Gestalten Verlag-DGV
ISBN: 9783899555158
Category : Design
Languages : en
Pages : 137
Book Description
This practical guide explains the ins and outs of designing patterns while the included CD features templates for experimentation by beginners and professionals alike.
Pattern Fish
Author: Trudy Harris
Publisher: Millbrook Press
ISBN: 0761317120
Category : Juvenile Nonfiction
Languages : en
Pages : 40
Book Description
Illustrations and rhyming text describe various patterns depicted by different fish. Includes related activities.
Publisher: Millbrook Press
ISBN: 0761317120
Category : Juvenile Nonfiction
Languages : en
Pages : 40
Book Description
Illustrations and rhyming text describe various patterns depicted by different fish. Includes related activities.
How Patterns Work
Author: Assembil Books
Publisher: Createspace Independent Publishing Platform
ISBN: 9781481959094
Category : Clothing and dress
Languages : en
Pages : 0
Book Description
Summary: "The perfect introduction to the core principles of garment construction, "How Patterns Work" simplifies and explains the relationship between pattern making and the body." -- Back cover.
Publisher: Createspace Independent Publishing Platform
ISBN: 9781481959094
Category : Clothing and dress
Languages : en
Pages : 0
Book Description
Summary: "The perfect introduction to the core principles of garment construction, "How Patterns Work" simplifies and explains the relationship between pattern making and the body." -- Back cover.
My First Book of Patterns
Author: Bobby George
Publisher: Phaidon Press
ISBN: 9780714872490
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
Have you learned your colors and shapes? Now it's time to learn patterns! Stripes, polka dots, plaid, chevron, and more are featured in this first-ever patterns concept book that provides readers with the vocabulary to name what they see in the world around them. The ten most prevalent patterns are presented first as a single element (This is a circle ...), then as a pattern (... a lot of circles make polka dots!). Conceived by educators and illustrated in vivid candy-colored hues, this pitch-perfect introduction to patterns will engage the artistic, mathematical, and linguistic parts of every young child's mind.
Publisher: Phaidon Press
ISBN: 9780714872490
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
Have you learned your colors and shapes? Now it's time to learn patterns! Stripes, polka dots, plaid, chevron, and more are featured in this first-ever patterns concept book that provides readers with the vocabulary to name what they see in the world around them. The ten most prevalent patterns are presented first as a single element (This is a circle ...), then as a pattern (... a lot of circles make polka dots!). Conceived by educators and illustrated in vivid candy-colored hues, this pitch-perfect introduction to patterns will engage the artistic, mathematical, and linguistic parts of every young child's mind.
Pitter Pattern
Author: Joyce Hesselberth
Publisher: Greenwillow Books
ISBN: 9780062741233
Category : Juvenile Fiction
Languages : en
Pages : 40
Book Description
Lu and her friends spot patterns in their daily activities, including patterns found in music, weather, time, play, shapes, nature, math, and language.
Publisher: Greenwillow Books
ISBN: 9780062741233
Category : Juvenile Fiction
Languages : en
Pages : 40
Book Description
Lu and her friends spot patterns in their daily activities, including patterns found in music, weather, time, play, shapes, nature, math, and language.
Pattern Bugs
Author: Trudy Harris
Publisher: Millbrook Press
ISBN: 0761384502
Category : Juvenile Fiction
Languages : en
Pages : 40
Book Description
Patterns are found in math, reading, science, music, art, dance, and poetry—and in the world all around us. They are also found in this delightful book written by educator Trudy Harris. Children will love the humor and predictability of this story, and teachers and parents alike will appreciate the pattern hunt that will send kids back into the book looking for more patterns again and again.
Publisher: Millbrook Press
ISBN: 0761384502
Category : Juvenile Fiction
Languages : en
Pages : 40
Book Description
Patterns are found in math, reading, science, music, art, dance, and poetry—and in the world all around us. They are also found in this delightful book written by educator Trudy Harris. Children will love the humor and predictability of this story, and teachers and parents alike will appreciate the pattern hunt that will send kids back into the book looking for more patterns again and again.
A Pattern Language
Author: Christopher Alexander
Publisher: Oxford University Press
ISBN: 0190050357
Category : Architecture
Languages : en
Pages : 1216
Book Description
You can use this book to design a house for yourself with your family; you can use it to work with your neighbors to improve your town and neighborhood; you can use it to design an office, or a workshop, or a public building. And you can use it to guide you in the actual process of construction. After a ten-year silence, Christopher Alexander and his colleagues at the Center for Environmental Structure are now publishing a major statement in the form of three books which will, in their words, "lay the basis for an entirely new approach to architecture, building and planning, which will we hope replace existing ideas and practices entirely." The three books are The Timeless Way of Building, The Oregon Experiment, and this book, A Pattern Language. At the core of these books is the idea that people should design for themselves their own houses, streets, and communities. This idea may be radical (it implies a radical transformation of the architectural profession) but it comes simply from the observation that most of the wonderful places of the world were not made by architects but by the people. At the core of the books, too, is the point that in designing their environments people always rely on certain "languages," which, like the languages we speak, allow them to articulate and communicate an infinite variety of designs within a forma system which gives them coherence. This book provides a language of this kind. It will enable a person to make a design for almost any kind of building, or any part of the built environment. "Patterns," the units of this language, are answers to design problems (How high should a window sill be? How many stories should a building have? How much space in a neighborhood should be devoted to grass and trees?). More than 250 of the patterns in this pattern language are given: each consists of a problem statement, a discussion of the problem with an illustration, and a solution. As the authors say in their introduction, many of the patterns are archetypal, so deeply rooted in the nature of things that it seemly likely that they will be a part of human nature, and human action, as much in five hundred years as they are today.
Publisher: Oxford University Press
ISBN: 0190050357
Category : Architecture
Languages : en
Pages : 1216
Book Description
You can use this book to design a house for yourself with your family; you can use it to work with your neighbors to improve your town and neighborhood; you can use it to design an office, or a workshop, or a public building. And you can use it to guide you in the actual process of construction. After a ten-year silence, Christopher Alexander and his colleagues at the Center for Environmental Structure are now publishing a major statement in the form of three books which will, in their words, "lay the basis for an entirely new approach to architecture, building and planning, which will we hope replace existing ideas and practices entirely." The three books are The Timeless Way of Building, The Oregon Experiment, and this book, A Pattern Language. At the core of these books is the idea that people should design for themselves their own houses, streets, and communities. This idea may be radical (it implies a radical transformation of the architectural profession) but it comes simply from the observation that most of the wonderful places of the world were not made by architects but by the people. At the core of the books, too, is the point that in designing their environments people always rely on certain "languages," which, like the languages we speak, allow them to articulate and communicate an infinite variety of designs within a forma system which gives them coherence. This book provides a language of this kind. It will enable a person to make a design for almost any kind of building, or any part of the built environment. "Patterns," the units of this language, are answers to design problems (How high should a window sill be? How many stories should a building have? How much space in a neighborhood should be devoted to grass and trees?). More than 250 of the patterns in this pattern language are given: each consists of a problem statement, a discussion of the problem with an illustration, and a solution. As the authors say in their introduction, many of the patterns are archetypal, so deeply rooted in the nature of things that it seemly likely that they will be a part of human nature, and human action, as much in five hundred years as they are today.
Pattern Language for Game Design
Author: Christopher Barney
Publisher: CRC Press
ISBN: 1000259544
Category : Computers
Languages : en
Pages : 503
Book Description
Chris Barney’s Pattern Language for Game Design builds on the revolutionary work of architect Christopher Alexander to show students, teachers, and game development professionals how to derive best practices in all aspects of game design. Using a series of practical, rigorous exercises, designers can observe and analyze the failures and successes of the games they know and love to find the deep patterns that underlie good design. From an in-depth look at Alexander’s work, to a critique of pattern theory in various fields, to a new approach that will challenge your knowledge and put it to work, this book seeks to transform how we look at building the interactive experiences that shape us. Key Features: Background on the architectural concepts of patterns and a Pattern Language as defined in the work of Christopher Alexander, including his later work on the Fifteen Properties of Wholeness and Generative Codes. Analysis of other uses of Alexander’s work in computer science and game design, and the limitations of those efforts. A comprehensive set of example exercises to help the reader develop their own patterns that can be used in practical day-to-day game design tasks. Exercises that are useful to designers at all levels of experience and can be completed in any order, allowing students to select exercises that match their coursework and allowing professionals to select exercises that address their real-world challenges. Discussion of common pitfalls and difficulties with the pattern derivation process. A guide for game design teachers, studio leaders, and university departments for curating and maintaining institutional Pattern Languages. An Interactive Pattern Language website where you can share patterns with developers throughout the world (patternlanguageforgamedesign.com). Comprehensive games reference for all games discussed in this book. Author Chris Barney is an industry veteran with more than a decade of experience designing and engineering games such as Poptropica and teaching at Northeastern University. He has spoken at conferences, including GDC, DevCom, and PAX, on topics from core game design to social justice. Seeking degrees in game design before formal game design programs existed, Barney built his own undergraduate and graduate curricula out of offerings in sociology, computer science, and independent study. In pursuit of a broad understanding of games, he has worked on projects spanning interactive theater, live-action role-playing game (LARP) design, board games, and tabletop role-playing games (RPGs). An extensive collection of his essays of game design topics can be found on his development blog at perspectivesingamedesign.com.
Publisher: CRC Press
ISBN: 1000259544
Category : Computers
Languages : en
Pages : 503
Book Description
Chris Barney’s Pattern Language for Game Design builds on the revolutionary work of architect Christopher Alexander to show students, teachers, and game development professionals how to derive best practices in all aspects of game design. Using a series of practical, rigorous exercises, designers can observe and analyze the failures and successes of the games they know and love to find the deep patterns that underlie good design. From an in-depth look at Alexander’s work, to a critique of pattern theory in various fields, to a new approach that will challenge your knowledge and put it to work, this book seeks to transform how we look at building the interactive experiences that shape us. Key Features: Background on the architectural concepts of patterns and a Pattern Language as defined in the work of Christopher Alexander, including his later work on the Fifteen Properties of Wholeness and Generative Codes. Analysis of other uses of Alexander’s work in computer science and game design, and the limitations of those efforts. A comprehensive set of example exercises to help the reader develop their own patterns that can be used in practical day-to-day game design tasks. Exercises that are useful to designers at all levels of experience and can be completed in any order, allowing students to select exercises that match their coursework and allowing professionals to select exercises that address their real-world challenges. Discussion of common pitfalls and difficulties with the pattern derivation process. A guide for game design teachers, studio leaders, and university departments for curating and maintaining institutional Pattern Languages. An Interactive Pattern Language website where you can share patterns with developers throughout the world (patternlanguageforgamedesign.com). Comprehensive games reference for all games discussed in this book. Author Chris Barney is an industry veteran with more than a decade of experience designing and engineering games such as Poptropica and teaching at Northeastern University. He has spoken at conferences, including GDC, DevCom, and PAX, on topics from core game design to social justice. Seeking degrees in game design before formal game design programs existed, Barney built his own undergraduate and graduate curricula out of offerings in sociology, computer science, and independent study. In pursuit of a broad understanding of games, he has worked on projects spanning interactive theater, live-action role-playing game (LARP) design, board games, and tabletop role-playing games (RPGs). An extensive collection of his essays of game design topics can be found on his development blog at perspectivesingamedesign.com.
Building the Pattern
Author: Laura Huhta
Publisher: Quadrille Publishing
ISBN: 9781787135499
Category : Crafts & Hobbies
Languages : en
Pages : 192
Book Description
The fashionable Finnish sewing duo are back with a second book that shows you how to create a coherent capsule wardrobe - complete with a collection of 20 garments that are easy to make, wear and combine. Complete with stunning photography, clear illustrations and instructions, Scandi sisters Laura and Saara offer up an enticing selection of tops, dresses, skirts, and trousers for the modern seamstress. Using the five essential building blocks, choose, customize and adapt the designs in this book to create a variety of flattering garments for every occasion that suit your style and fit your figure. Taking you beyond the patterns featured in this book, Building the Pattern offers expert advice on how to achieve the perfect fit, alter the designs and add your own personal twist. Discover how to create clothes with care, build your sewing repertoire and embrace the slow fashion movement. Six full-size pattern sheets are included in this neat package. The patterns are in a range of sizes from UK sizes 8 to 22 (US size 2 to 18 / 34 to 50 EUR sizes), with concise information on measuring yourself and technical sewing tips to sew for your shape.
Publisher: Quadrille Publishing
ISBN: 9781787135499
Category : Crafts & Hobbies
Languages : en
Pages : 192
Book Description
The fashionable Finnish sewing duo are back with a second book that shows you how to create a coherent capsule wardrobe - complete with a collection of 20 garments that are easy to make, wear and combine. Complete with stunning photography, clear illustrations and instructions, Scandi sisters Laura and Saara offer up an enticing selection of tops, dresses, skirts, and trousers for the modern seamstress. Using the five essential building blocks, choose, customize and adapt the designs in this book to create a variety of flattering garments for every occasion that suit your style and fit your figure. Taking you beyond the patterns featured in this book, Building the Pattern offers expert advice on how to achieve the perfect fit, alter the designs and add your own personal twist. Discover how to create clothes with care, build your sewing repertoire and embrace the slow fashion movement. Six full-size pattern sheets are included in this neat package. The patterns are in a range of sizes from UK sizes 8 to 22 (US size 2 to 18 / 34 to 50 EUR sizes), with concise information on measuring yourself and technical sewing tips to sew for your shape.
How to Make Sewing Patterns, Second Edition
Author: Don McCunn
Publisher:
ISBN: 9780932538215
Category : Crafts & Hobbies
Languages : en
Pages : 182
Book Description
How to Make Sewing Patterns solves the mysteries of pattern drafting with easy, step-by-step instructions and clear line drawings that show how to create custom-fit garments in a wide range of designs. The book s detailed instructions on measuring and fitting include do-it-yourself photographs as well as directions for creating custom dress forms. Don McCunn has certainly mastered pattern drafting and fitting a wide range of bodies. Whether or not you have taken pattern drafting in a class, this book is a good reference in a very readable style. I especially liked the exacting instructions on taking measurements on the body and the solution for side seams which are not perpendicular to the floor. --Sandra Betzina, the power behind power sewing. Author of 10 books, a syndicated column for 37 years, and a host of her own show on HGTV for 6 years. Beyond the impressive range of material in How to Make Sewing Patterns is the author's obvious concern that readers understand what they are doing and why. There are many helpful tips throughout the book, some quite clever and unexpected. The section on drafting a sloper contains excellent explanations of the various body contours, measuring, and fitting. Text, drawings, and photos of the human body from every angle illustrate the various interrelated contours and just how a pattern accommodates them. He even gives detailed instructions on how to measure and fit yourself. --Threads Magazine McCunn's book dispels the mysteries of pattern drafting, an area which was once the province of the couturier. A do-it-yourself text in which lessons build upon one another, this book provides detailed guides to creating patterns. --Library Journal The most readable pattern drafting book I've found. The drawings are the simplest line drawings possible but executed with concise purpose. --Whole Earth Catalog Donald McCunn leads the beginning seamstress or the advanced into pattern drafting via a thorough introduction. He shows that drafting is easy if each step is clearly related to the final outcome and if the drafter visualizes what he or she is doing. --Christian Science Monitor"
Publisher:
ISBN: 9780932538215
Category : Crafts & Hobbies
Languages : en
Pages : 182
Book Description
How to Make Sewing Patterns solves the mysteries of pattern drafting with easy, step-by-step instructions and clear line drawings that show how to create custom-fit garments in a wide range of designs. The book s detailed instructions on measuring and fitting include do-it-yourself photographs as well as directions for creating custom dress forms. Don McCunn has certainly mastered pattern drafting and fitting a wide range of bodies. Whether or not you have taken pattern drafting in a class, this book is a good reference in a very readable style. I especially liked the exacting instructions on taking measurements on the body and the solution for side seams which are not perpendicular to the floor. --Sandra Betzina, the power behind power sewing. Author of 10 books, a syndicated column for 37 years, and a host of her own show on HGTV for 6 years. Beyond the impressive range of material in How to Make Sewing Patterns is the author's obvious concern that readers understand what they are doing and why. There are many helpful tips throughout the book, some quite clever and unexpected. The section on drafting a sloper contains excellent explanations of the various body contours, measuring, and fitting. Text, drawings, and photos of the human body from every angle illustrate the various interrelated contours and just how a pattern accommodates them. He even gives detailed instructions on how to measure and fit yourself. --Threads Magazine McCunn's book dispels the mysteries of pattern drafting, an area which was once the province of the couturier. A do-it-yourself text in which lessons build upon one another, this book provides detailed guides to creating patterns. --Library Journal The most readable pattern drafting book I've found. The drawings are the simplest line drawings possible but executed with concise purpose. --Whole Earth Catalog Donald McCunn leads the beginning seamstress or the advanced into pattern drafting via a thorough introduction. He shows that drafting is easy if each step is clearly related to the final outcome and if the drafter visualizes what he or she is doing. --Christian Science Monitor"