Author:
Publisher:
ISBN: 9781601258472
Category :
Languages : en
Pages : 0
Book Description
Pathfinder Flip-Mat Classics
Author:
Publisher:
ISBN: 9781601258472
Category :
Languages : en
Pages : 0
Book Description
Publisher:
ISBN: 9781601258472
Category :
Languages : en
Pages : 0
Book Description
Pathfinder Flip-Mat
Author: Jason A. Engle
Publisher:
ISBN: 9781640781375
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Palaces of the divine Temples have the best treasures! Whether your heroes are protecting sacred relics or plundering them, Pathfinder Flip-Mat: Bigger Temple has you covered. With an area that's 45% larger than normal Pathfinder Flip-Mats at their disposal, Game Masters can now dream even bigger! This massive gaming accessory provides two temples. One side features a gleaming temple to holy goodness, while the other is a twisted fane dedicated to the powers of evil. Whichever is needed, you'll have the tools to sanctify or defile! Don't waste your time drawing every font and reliquary. With Pathfinder Flip-Mat: Bigger Temple, you'll be ready the next time your players have to deal with the divine, be it beneficent or malign!
Publisher:
ISBN: 9781640781375
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Palaces of the divine Temples have the best treasures! Whether your heroes are protecting sacred relics or plundering them, Pathfinder Flip-Mat: Bigger Temple has you covered. With an area that's 45% larger than normal Pathfinder Flip-Mats at their disposal, Game Masters can now dream even bigger! This massive gaming accessory provides two temples. One side features a gleaming temple to holy goodness, while the other is a twisted fane dedicated to the powers of evil. Whichever is needed, you'll have the tools to sanctify or defile! Don't waste your time drawing every font and reliquary. With Pathfinder Flip-Mat: Bigger Temple, you'll be ready the next time your players have to deal with the divine, be it beneficent or malign!
Pathfinder Lost Omens: Monsters of Myth
Author: Paizo Publishing
Publisher:
ISBN: 9781640783898
Category : Games & Activities
Languages : en
Pages : 128
Book Description
Release the beasts! Heroes abound in the Age of Lost Omens, but for every great hero, there is an even greater monster. Lost Omens Monsters of Myth provides details on 20 of the most infamous and terrifying monsters from the Inner Sea region and beyond. Uncover the secrets of some of Golarion's greatest monsters from the Sandpoint Devil to Fafnheir, the Father of All Linnorms, and more. Monsters of Myth provides rumors, tales, and even treasures for the brave adventurers willing to face these legendary creatures!
Publisher:
ISBN: 9781640783898
Category : Games & Activities
Languages : en
Pages : 128
Book Description
Release the beasts! Heroes abound in the Age of Lost Omens, but for every great hero, there is an even greater monster. Lost Omens Monsters of Myth provides details on 20 of the most infamous and terrifying monsters from the Inner Sea region and beyond. Uncover the secrets of some of Golarion's greatest monsters from the Sandpoint Devil to Fafnheir, the Father of All Linnorms, and more. Monsters of Myth provides rumors, tales, and even treasures for the brave adventurers willing to face these legendary creatures!
Pathfinder Module Adventure: Malevolence (P2)
Author:
Publisher:
ISBN: 9781640783157
Category :
Languages : en
Pages :
Book Description
Publisher:
ISBN: 9781640783157
Category :
Languages : en
Pages :
Book Description
Pathfinder City of Lost Omens Poster Map Folio
Author: Paizo Staff
Publisher:
ISBN: 9781640782426
Category : Games & Activities
Languages : en
Pages : 32
Book Description
Explore the streets and scenes of the City at the Center of the World with the City of Lost Omens Poster Map Folio. Four enormous eight-panel maps combine to create by far the largest city map ever published for Pathfinder, a wall-dominating presentation that allows players to get closer than ever before to the intrigues and dangers of Absalom, Pathfinder's most prominent metropolis. Inspired by the Absalom: City of Lost Omens hardcover sourcebook, the City of Omens Poster Map Folio presents finer detail than ever before for a city map, making it the perfect accompaniment to a campaign set in Absalom, whether it's the Agents of Edgewatch Adventure Path, Pathfinder Society Organized Play, or a game of your own creation. A million fates await the heroes in Absalom, and perhaps just slightly fewer buildings, monuments, temples, and taverns. Chart them all in meticulous detail with these gorgeous and gigantic city poster maps!
Publisher:
ISBN: 9781640782426
Category : Games & Activities
Languages : en
Pages : 32
Book Description
Explore the streets and scenes of the City at the Center of the World with the City of Lost Omens Poster Map Folio. Four enormous eight-panel maps combine to create by far the largest city map ever published for Pathfinder, a wall-dominating presentation that allows players to get closer than ever before to the intrigues and dangers of Absalom, Pathfinder's most prominent metropolis. Inspired by the Absalom: City of Lost Omens hardcover sourcebook, the City of Omens Poster Map Folio presents finer detail than ever before for a city map, making it the perfect accompaniment to a campaign set in Absalom, whether it's the Agents of Edgewatch Adventure Path, Pathfinder Society Organized Play, or a game of your own creation. A million fates await the heroes in Absalom, and perhaps just slightly fewer buildings, monuments, temples, and taverns. Chart them all in meticulous detail with these gorgeous and gigantic city poster maps!
D&D Adventure Grid
Author: Dungeons & Dragons
Publisher: National Geographic Books
ISBN: 0786966211
Category : Games & Activities
Languages : en
Pages : 0
Book Description
A tactical accessory for the world’s greatest roleplaying game This sturdy double-sided, grid-lined play surface is ideal for when your DUNGEONS & DRAGONS campaign gets tactical. One side features a stone floor good for dungeon and city encounters alike, while the other features terrain useable for a wide range of rural and wilderness encounters. Additionally, the D&D Adventure Grid folds up for easy transport and storage, and can be used with both wet-erase and dry-erase pens interchangeably. Pens and miniatures not included. The leader in providing contemporary fantasy entertainment, Dungeons & Dragons is the wellspring for the entire modern game industry, digital as well as analog. This newest edition draws from every prior edition to create a universally compelling play experience, and exemplifies the true spirit of a game that holds captive the hearts and minds of millions of players worldwide.
Publisher: National Geographic Books
ISBN: 0786966211
Category : Games & Activities
Languages : en
Pages : 0
Book Description
A tactical accessory for the world’s greatest roleplaying game This sturdy double-sided, grid-lined play surface is ideal for when your DUNGEONS & DRAGONS campaign gets tactical. One side features a stone floor good for dungeon and city encounters alike, while the other features terrain useable for a wide range of rural and wilderness encounters. Additionally, the D&D Adventure Grid folds up for easy transport and storage, and can be used with both wet-erase and dry-erase pens interchangeably. Pens and miniatures not included. The leader in providing contemporary fantasy entertainment, Dungeons & Dragons is the wellspring for the entire modern game industry, digital as well as analog. This newest edition draws from every prior edition to create a universally compelling play experience, and exemplifies the true spirit of a game that holds captive the hearts and minds of millions of players worldwide.
The Game Master's Book of Random Encounters
Author: Jeff Ashworth
Publisher: Media Lab Books
ISBN: 9781948174374
Category : Games & Activities
Languages : en
Pages : 256
Book Description
For many tabletop RPG players, the joy of an in-depth game is that anything can happen. Typical adventure modules include a map of the adventure’s primary location, but every other location?whether it's a woodland clearing, a random apothecary or the depths of a temple players elect to explore?has to be improvised on the fly by the Game Master. As every GM knows, no matter how many story hooks, maps or NPCs you painstakingly create during session prep, your best-laid plans are often foiled by your players' whims, extreme skill check successes (or critical fails) or their playful refusal to stay on task. In a game packed with infinite possibilities, what are GMs supposed to do when their players choose those for which they're not prepared? The Game Master’s Book of Random Encounters provides an unbeatable solution. This massive tome is divided into location categories, each of which can stand alone as a small stop as part of a larger campaign. As an example, the “Taverns, Inns, Shops & Guild Halls” section includes maps for 19 unique spaces, as well as multiple encounter tables designed to help GMs fill in the sights, sounds, smells and proprietors of a given location, allowing for each location in the book to be augmented and populated on the fly while still ensuring memorable moments for all your players. Each map is presented at scale on grid, enabling GMs to determine exactly where all of the characters are in relation to one another and anyone (or anything) else in the space, critical information should any combat or other movement-based action occur. Perhaps more useful than its nearly 100 maps, the book's one-shot generator features all the story hooks necessary for GMs to use these maps as part of an interconnected and contained adventure. Featuring eight unique campaign drivers that lead players through several of the book's provided maps, the random tables associated with each stage in the adventure allow for nearly three million different outcomes, making The Game Master's Book of Random Encounters an incredible investment for any would-be GM. The book also includes a Random NPC Generator to help you create intriguing characters your players will love (or love to hate), as well as a Party Makeup Maker for establishing connections among your PCs so you can weave together a disparate group of adventurers with just a few dice rolls. Locations include taverns, temples, inns, animal/creature lairs, gatehouses, courts, ships, laboratories and more, with adventure hooks that run the gamut from frantic rooftop chases to deep cellar dungeon-crawls, with a total of 97 maps, more than 150 tables and millions of possible adventures. No matter where your players end up, they'll have someone or something to persuade or deceive, impress or destroy. As always, the choice is theirs. But no matter what they choose, with The Game Master's Book of Random Encounters, you'll be ready.
Publisher: Media Lab Books
ISBN: 9781948174374
Category : Games & Activities
Languages : en
Pages : 256
Book Description
For many tabletop RPG players, the joy of an in-depth game is that anything can happen. Typical adventure modules include a map of the adventure’s primary location, but every other location?whether it's a woodland clearing, a random apothecary or the depths of a temple players elect to explore?has to be improvised on the fly by the Game Master. As every GM knows, no matter how many story hooks, maps or NPCs you painstakingly create during session prep, your best-laid plans are often foiled by your players' whims, extreme skill check successes (or critical fails) or their playful refusal to stay on task. In a game packed with infinite possibilities, what are GMs supposed to do when their players choose those for which they're not prepared? The Game Master’s Book of Random Encounters provides an unbeatable solution. This massive tome is divided into location categories, each of which can stand alone as a small stop as part of a larger campaign. As an example, the “Taverns, Inns, Shops & Guild Halls” section includes maps for 19 unique spaces, as well as multiple encounter tables designed to help GMs fill in the sights, sounds, smells and proprietors of a given location, allowing for each location in the book to be augmented and populated on the fly while still ensuring memorable moments for all your players. Each map is presented at scale on grid, enabling GMs to determine exactly where all of the characters are in relation to one another and anyone (or anything) else in the space, critical information should any combat or other movement-based action occur. Perhaps more useful than its nearly 100 maps, the book's one-shot generator features all the story hooks necessary for GMs to use these maps as part of an interconnected and contained adventure. Featuring eight unique campaign drivers that lead players through several of the book's provided maps, the random tables associated with each stage in the adventure allow for nearly three million different outcomes, making The Game Master's Book of Random Encounters an incredible investment for any would-be GM. The book also includes a Random NPC Generator to help you create intriguing characters your players will love (or love to hate), as well as a Party Makeup Maker for establishing connections among your PCs so you can weave together a disparate group of adventurers with just a few dice rolls. Locations include taverns, temples, inns, animal/creature lairs, gatehouses, courts, ships, laboratories and more, with adventure hooks that run the gamut from frantic rooftop chases to deep cellar dungeon-crawls, with a total of 97 maps, more than 150 tables and millions of possible adventures. No matter where your players end up, they'll have someone or something to persuade or deceive, impress or destroy. As always, the choice is theirs. But no matter what they choose, with The Game Master's Book of Random Encounters, you'll be ready.
Pathfinder Module
Author: Jason Keeley
Publisher: Paizo Incorporated
ISBN: 9781640782860
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Onward to adventure! This exciting adventure anthologyexpands the realm beyond the hometown introduced in the Pathfinder Beginner Boxand brings thrilling new dangers to the heroes' doorstep! Designed for use withthe rules in the Pathfinder Beginner Box and the perfect bridge to the excitingoptions of the full Pathfinder Core Rulebook, these adventures take your heroesto 4th level and beyond as they venture further into the nearby wilderness andface fearsome foes lurking all too close tohome! The anthology's three adventuresintroduce a number of play styles, including clearing out an abandoned fishcamp, a sandbox romp to get to the bottom of sabotage, and a classicpuzzle-filled dungeon crawl. Troubles inOtari is a deluxe adventure for 4th-level characters written by Jason Keeley,Lyz Liddell, and Ron Lundeen.
Publisher: Paizo Incorporated
ISBN: 9781640782860
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Onward to adventure! This exciting adventure anthologyexpands the realm beyond the hometown introduced in the Pathfinder Beginner Boxand brings thrilling new dangers to the heroes' doorstep! Designed for use withthe rules in the Pathfinder Beginner Box and the perfect bridge to the excitingoptions of the full Pathfinder Core Rulebook, these adventures take your heroesto 4th level and beyond as they venture further into the nearby wilderness andface fearsome foes lurking all too close tohome! The anthology's three adventuresintroduce a number of play styles, including clearing out an abandoned fishcamp, a sandbox romp to get to the bottom of sabotage, and a classicpuzzle-filled dungeon crawl. Troubles inOtari is a deluxe adventure for 4th-level characters written by Jason Keeley,Lyz Liddell, and Ron Lundeen.
Pathfinder Flip-Mat Classics
Author:
Publisher:
ISBN: 9781601259158
Category :
Languages : en
Pages : 0
Book Description
Publisher:
ISBN: 9781601259158
Category :
Languages : en
Pages : 0
Book Description
Pathfinder: Worldscape Vol. 1
Author: Erik Mona
Publisher: Dynamite Entertainment
ISBN: 1524103675
Category : Comics & Graphic Novels
Languages : en
Pages : 195
Book Description
The Pathfinders Valeros, Seoni, Kyra, and Merisiel are drawn into the interdimensional Worldscape, where the greatest warriors throughout the history of Barsoom, Golarion, and Earth clash in an ancient battle of life and death! Only the most dangerous among the combatants - a motley assortment which includes such legendary heroes as Red Sonja, John Carter and Tars Tarkas of Mars, the jungle adventurers Tarzan and Thun'da - have any hope of surviving the deadly gladatorial pits and joining with the Pathfinder heroes in armed revolt against their oppressors! Written by Erik Mona (Paizo Publisher and Chief Creative Officer) and featuring sensational artwork by Jonathan Lau (Kevin Smith's Bionic Man), the Worldscape saga draws the greatest fantasy heroes of literature and comics into the mythos of Paizo's award-winning fantasy world, fiction line, and tabletop RPG. Bonus materials include over thirty pages of character sheets, encounters, and world detail for the Pathfinder Roleplaying Game, including a poster map.
Publisher: Dynamite Entertainment
ISBN: 1524103675
Category : Comics & Graphic Novels
Languages : en
Pages : 195
Book Description
The Pathfinders Valeros, Seoni, Kyra, and Merisiel are drawn into the interdimensional Worldscape, where the greatest warriors throughout the history of Barsoom, Golarion, and Earth clash in an ancient battle of life and death! Only the most dangerous among the combatants - a motley assortment which includes such legendary heroes as Red Sonja, John Carter and Tars Tarkas of Mars, the jungle adventurers Tarzan and Thun'da - have any hope of surviving the deadly gladatorial pits and joining with the Pathfinder heroes in armed revolt against their oppressors! Written by Erik Mona (Paizo Publisher and Chief Creative Officer) and featuring sensational artwork by Jonathan Lau (Kevin Smith's Bionic Man), the Worldscape saga draws the greatest fantasy heroes of literature and comics into the mythos of Paizo's award-winning fantasy world, fiction line, and tabletop RPG. Bonus materials include over thirty pages of character sheets, encounters, and world detail for the Pathfinder Roleplaying Game, including a poster map.