Author: Seth
Publisher: Drawn and Quarterly
ISBN: 9781770461635
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
A collection of wry, meditative comics from the cartoonist and Lemony Snicket illustrator In what has become his calling card, the cartoonist Seth lovingly and exquisitely designs Palookaville #22, adorning the cover with green foil, and the interior with gatefolds and ornate endpapers. On sumptuous display is Seth's continual exploration of the past and the search for resonance in the dusty corners of his consciousness. In three separate sections, this bittersweet reconciliation with the past and bygone eras manifests both in his comics and his non-comics art. Readers will return to the world of Dominion, where Abe and Simon Matchcard of Clyde Fans are engaged in a war of the words over the slow, painful disintegration of their family business. Their disagreement leads Abe to visit an old flame and further ensue in a battle of memories, in the conclusion of part four of Seth's long running and acclaimed narrative. In chapter two of his autobiographical serial "Nothing Lasts", Seth revisits his small town Ontario childhood. He explores his town's library, drug store, and post office, places whose daily presence in his young life provided comfort and stability amid the school taunts, the many moves Seth's family endured, and his parents' unhappy marriage. Each volume of Palookaville treats readers to a new facet of Seth's creative output. Volume 22 features a photo essay of the fictional history he created for the actual Crown Barber Shop in Guelph, Ontario, owned and operated by his wife Tania, complete with a comic on the art of barbering. The Palookaville digest is the grand endeavour of one of Canada's greatest artists.
Palookaville #22
Palookaville
Author: Tom Smart
Publisher: The Porcupine's Quill
ISBN: 088984397X
Category : Art
Languages : en
Pages : 100
Book Description
Palookaville, the graphic novel by Canadian cartoonist Seth (Gregory Gallant), creates a dystopian reality that struggles with existential questions about the time, fate and identity. His bold, confident draughtsmanship depicts life in a bygone era and illustrates complex tales of the tragic consequences of living a static, inauthentic life. In Palookaville: Seth and the Art of Graphic Autobiography, curator, critic and author Tom Smart examines the microscopic separation between Seth’s art and life, between his graphic fiction and the autobiographical elements that it contains. Smart’s analysis of the Palookaville story unfolds tantalizing clues into the artist’s construction of identity, but more, it reveals art’s ability to make sense of life, the passage of time, and perhaps even our own humanity.
Publisher: The Porcupine's Quill
ISBN: 088984397X
Category : Art
Languages : en
Pages : 100
Book Description
Palookaville, the graphic novel by Canadian cartoonist Seth (Gregory Gallant), creates a dystopian reality that struggles with existential questions about the time, fate and identity. His bold, confident draughtsmanship depicts life in a bygone era and illustrates complex tales of the tragic consequences of living a static, inauthentic life. In Palookaville: Seth and the Art of Graphic Autobiography, curator, critic and author Tom Smart examines the microscopic separation between Seth’s art and life, between his graphic fiction and the autobiographical elements that it contains. Smart’s analysis of the Palookaville story unfolds tantalizing clues into the artist’s construction of identity, but more, it reveals art’s ability to make sense of life, the passage of time, and perhaps even our own humanity.
It's a Good Life, If You Don't Weaken
Author: Seth
Publisher: Drawn & Quarterly
ISBN: 1770464476
Category : Comics & Graphic Novels
Languages : en
Pages : 194
Book Description
In his first graphic novel, It's a Good Life, if You Don't Weaken–one of the best-selling D+Q titles ever--Seth pays homage to the wit and sophistication of the old-fashioned magazine cartoon. While trying to understand his dissatisfaction with the present, Seth discovers the life and work of Kalo, a forgotten New Yorker cartoonist from the 1940s. But his obsession blinds him to the needs of his lover and the quiet desperation of his family. Wry self-reflection and moody colours characterize Seth's style in this tale about learning lessons from nostalgia. His playful and sophisticated experiment with memoir provoked a furious debate among cartoon historians and archivists about the existence of Kalo, and prompted a Details feature about Seth's "hoax".
Publisher: Drawn & Quarterly
ISBN: 1770464476
Category : Comics & Graphic Novels
Languages : en
Pages : 194
Book Description
In his first graphic novel, It's a Good Life, if You Don't Weaken–one of the best-selling D+Q titles ever--Seth pays homage to the wit and sophistication of the old-fashioned magazine cartoon. While trying to understand his dissatisfaction with the present, Seth discovers the life and work of Kalo, a forgotten New Yorker cartoonist from the 1940s. But his obsession blinds him to the needs of his lover and the quiet desperation of his family. Wry self-reflection and moody colours characterize Seth's style in this tale about learning lessons from nostalgia. His playful and sophisticated experiment with memoir provoked a furious debate among cartoon historians and archivists about the existence of Kalo, and prompted a Details feature about Seth's "hoax".
"Who Could That Be at This Hour?"
Author: Lemony Snicket
Publisher: Little, Brown Books for Young Readers
ISBN: 0316225029
Category : Juvenile Fiction
Languages : en
Pages : 142
Book Description
Before the Baudelaires became orphans, before he encountered A Series of Unfortunate Events, even before the invention of Netflix, Lemony Snicket was a boy discovering the mysteries of the world. In a fading town, far from anyone he knew or trusted, a young Lemony Snicket began his apprenticeship in an organization nobody knows about. He started by asking questions that shouldn't have been on his mind. Now he has written an account that should not be published, in four volumes that shouldn't be read. This is the first volume.
Publisher: Little, Brown Books for Young Readers
ISBN: 0316225029
Category : Juvenile Fiction
Languages : en
Pages : 142
Book Description
Before the Baudelaires became orphans, before he encountered A Series of Unfortunate Events, even before the invention of Netflix, Lemony Snicket was a boy discovering the mysteries of the world. In a fading town, far from anyone he knew or trusted, a young Lemony Snicket began his apprenticeship in an organization nobody knows about. He started by asking questions that shouldn't have been on his mind. Now he has written an account that should not be published, in four volumes that shouldn't be read. This is the first volume.
Forging the Past
Author: Daniel Marrone
Publisher: Univ. Press of Mississippi
ISBN: 1496807340
Category : Literary Criticism
Languages : en
Pages : 247
Book Description
At once familiar and hard to place, the work of acclaimed Canadian cartoonist Seth evokes a world that no longer exists—and perhaps never existed, except in the panels of long-forgotten comics. Seth's distinctive drawing style strikingly recalls a bygone era of cartooning, an apt vehicle for melancholy, gently ironic narratives that depict the grip of the past on the present. Even when he appears to look to the past, however, Seth (born Gregory Gallant) is constantly pushing the medium of comics forward with sophisticated work that often incorporates metafiction, parody, and formal experimentation. Forging the Past offers a comprehensive account of this work and the complex interventions it makes into the past. Moving beyond common notions of nostalgia, Daniel Marrone explores the various ways in which Seth's comics induce readers to participate in forging histories and memories. Marrone discusses collecting, Canadian identity, New Yorker cartoons, authenticity, artifice, and ambiguity—all within the context of comics' unique structure and texture. Seth's comics are suffused with longing for the past, but on close examination this longing is revealed to be deeply ambivalent, ironic, and self-aware. Marrone undertakes the most thorough, sustained investigation of Seth's work to date, while advancing a broader argument about how comics operate as a literary medium. Included as an appendix is a substantial interview, conducted by the author, in which Seth candidly discusses his work, his peers, and his influences.
Publisher: Univ. Press of Mississippi
ISBN: 1496807340
Category : Literary Criticism
Languages : en
Pages : 247
Book Description
At once familiar and hard to place, the work of acclaimed Canadian cartoonist Seth evokes a world that no longer exists—and perhaps never existed, except in the panels of long-forgotten comics. Seth's distinctive drawing style strikingly recalls a bygone era of cartooning, an apt vehicle for melancholy, gently ironic narratives that depict the grip of the past on the present. Even when he appears to look to the past, however, Seth (born Gregory Gallant) is constantly pushing the medium of comics forward with sophisticated work that often incorporates metafiction, parody, and formal experimentation. Forging the Past offers a comprehensive account of this work and the complex interventions it makes into the past. Moving beyond common notions of nostalgia, Daniel Marrone explores the various ways in which Seth's comics induce readers to participate in forging histories and memories. Marrone discusses collecting, Canadian identity, New Yorker cartoons, authenticity, artifice, and ambiguity—all within the context of comics' unique structure and texture. Seth's comics are suffused with longing for the past, but on close examination this longing is revealed to be deeply ambivalent, ironic, and self-aware. Marrone undertakes the most thorough, sustained investigation of Seth's work to date, while advancing a broader argument about how comics operate as a literary medium. Included as an appendix is a substantial interview, conducted by the author, in which Seth candidly discusses his work, his peers, and his influences.
Young, Restless, No Longer Reformed
Author: Austin Fischer
Publisher: Wipf and Stock Publishers
ISBN: 1625641516
Category : Religion
Languages : en
Pages : 131
Book Description
Does it really matter? Does it matter if we have free will? Does it matter if Calvinism is true? And does what you think about it matter? No and yes. No, it doesn't matter because God is who he is and does what he does regardless of what we think of him, just as the solar system keeps spinning around the sun even if we're convinced it spins around the earth. Our opinions about God will not change God, but they can change us. And so yes, it does matter because the conversations about free will and Calvinism confront us with perhaps the only question that really matters: who is God? This is a book about that question--a book about the Bible, black holes, love, sovereignty, hell, Romans 9, Jonathan Edwards, John Piper, C. S. Lewis, Karl Barth, and a little girl in a red coat. You've heard arguments, but here's a story--Austin Fischer's story, and his journey in and out of Calvinism on a trip to the center of the universe.
Publisher: Wipf and Stock Publishers
ISBN: 1625641516
Category : Religion
Languages : en
Pages : 131
Book Description
Does it really matter? Does it matter if we have free will? Does it matter if Calvinism is true? And does what you think about it matter? No and yes. No, it doesn't matter because God is who he is and does what he does regardless of what we think of him, just as the solar system keeps spinning around the sun even if we're convinced it spins around the earth. Our opinions about God will not change God, but they can change us. And so yes, it does matter because the conversations about free will and Calvinism confront us with perhaps the only question that really matters: who is God? This is a book about that question--a book about the Bible, black holes, love, sovereignty, hell, Romans 9, Jonathan Edwards, John Piper, C. S. Lewis, Karl Barth, and a little girl in a red coat. You've heard arguments, but here's a story--Austin Fischer's story, and his journey in and out of Calvinism on a trip to the center of the universe.
Dangerous Calling
Author: Paul David Tripp
Publisher: Crossway
ISBN: 1433535858
Category : Religion
Languages : en
Pages : 240
Book Description
After traveling the globe and speaking to thousands of churches worldwide, Paul David Tripp has discovered a serious problem within pastoral culture. He is not only concerned about the spiritual life of the pastor, but also with the very community of people that trains him, calls him, relates to him, and restores him if necessary. Dangerous Calling reveals the truth that the culture surrounding our pastors is spiritually unhealthy—an environment that actively undermines the wellbeing and efficacy of our church leaders and thus the entire church body. Here is a book that both diagnoses and offers cures for issues that impact every member and church leader, and gives solid strategies for fighting the all-important war that rages in our churches today.
Publisher: Crossway
ISBN: 1433535858
Category : Religion
Languages : en
Pages : 240
Book Description
After traveling the globe and speaking to thousands of churches worldwide, Paul David Tripp has discovered a serious problem within pastoral culture. He is not only concerned about the spiritual life of the pastor, but also with the very community of people that trains him, calls him, relates to him, and restores him if necessary. Dangerous Calling reveals the truth that the culture surrounding our pastors is spiritually unhealthy—an environment that actively undermines the wellbeing and efficacy of our church leaders and thus the entire church body. Here is a book that both diagnoses and offers cures for issues that impact every member and church leader, and gives solid strategies for fighting the all-important war that rages in our churches today.
George Sprott
Author: Seth
Publisher: Drawn and Quarterly
ISBN: 9781897299517
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
First serialized in The New York Times Magazine "Funny Pages" The celebrated cartoonist and New Yorker illustrator Seth weaves the fictional tale of George Sprott, the host of a long-running television program. The events forming the patchwork of George's life are pieced together from the tenuous memories of several informants, who often have contradictory impressions. His estranged daughter describes the man as an unforgivable lout, whereas his niece remembers him fondly. His former assistant recalls a trip to the Arctic during which George abandoned him for two months, while George himself remembers that trip as the time he began writing letters to a former love, from whom he never received replies. Invoking a sense of both memory and its loss, George Sprott is heavy with the charming, melancholic nostalgia that distinguishes Seth's work. Characters lamenting societal progression in general share the pages with images of antiquated objects—proof of events and individuals rarely documented and barely remembered. Likewise, George's own opinions are embedded with regret and a sense of the injustice of aging in this bleak reminder of the inevitable slipping away of lives, along with the fading culture of their days.
Publisher: Drawn and Quarterly
ISBN: 9781897299517
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
First serialized in The New York Times Magazine "Funny Pages" The celebrated cartoonist and New Yorker illustrator Seth weaves the fictional tale of George Sprott, the host of a long-running television program. The events forming the patchwork of George's life are pieced together from the tenuous memories of several informants, who often have contradictory impressions. His estranged daughter describes the man as an unforgivable lout, whereas his niece remembers him fondly. His former assistant recalls a trip to the Arctic during which George abandoned him for two months, while George himself remembers that trip as the time he began writing letters to a former love, from whom he never received replies. Invoking a sense of both memory and its loss, George Sprott is heavy with the charming, melancholic nostalgia that distinguishes Seth's work. Characters lamenting societal progression in general share the pages with images of antiquated objects—proof of events and individuals rarely documented and barely remembered. Likewise, George's own opinions are embedded with regret and a sense of the injustice of aging in this bleak reminder of the inevitable slipping away of lives, along with the fading culture of their days.
"When Did You See Her Last?"
Author: Lemony Snicket
Publisher: Hachette+ORM
ISBN: 0316225037
Category : Juvenile Fiction
Languages : en
Pages : 149
Book Description
★ "Fans of A Series of Unfortunate Events will be in heaven."―Kirkus Reviews, starred review Before the Baudelaires became orphans, before he encountered A Series of Unfortunate Events, even before the invention of Netflix, Lemony Snicket was a boy discovering the mysteries of the world. This is his story. In the fading town of Stain’d-by-the-Sea, young apprentice Lemony Snicket has a new case to solve when he and his chaperone are hired to find a missing girl. Is the girl a runaway? Or was she kidnapped? Was she seen last at the grocery store? Or could she have stopped at the diner? Is it really any of your business? These are All The Wrong Questions. The mystery continues in Shouldn’t You Be in School? and Why Is This Night Different from All Other Nights?, both available now.
Publisher: Hachette+ORM
ISBN: 0316225037
Category : Juvenile Fiction
Languages : en
Pages : 149
Book Description
★ "Fans of A Series of Unfortunate Events will be in heaven."―Kirkus Reviews, starred review Before the Baudelaires became orphans, before he encountered A Series of Unfortunate Events, even before the invention of Netflix, Lemony Snicket was a boy discovering the mysteries of the world. This is his story. In the fading town of Stain’d-by-the-Sea, young apprentice Lemony Snicket has a new case to solve when he and his chaperone are hired to find a missing girl. Is the girl a runaway? Or was she kidnapped? Was she seen last at the grocery store? Or could she have stopped at the diner? Is it really any of your business? These are All The Wrong Questions. The mystery continues in Shouldn’t You Be in School? and Why Is This Night Different from All Other Nights?, both available now.
Comics and Stuff
Author: Henry Jenkins
Publisher: NYU Press
ISBN: 1479852740
Category : Social Science
Languages : en
Pages : 356
Book Description
Considers how comics display our everyday stuff—junk drawers, bookshelves, attics—as a way into understanding how we represent ourselves now For most of their history, comics were widely understood as disposable—you read them and discarded them, and the pulp paper they were printed on decomposed over time. Today, comic books have been rebranded as graphic novels—clothbound high-gloss volumes that can be purchased in bookstores, checked out of libraries, and displayed proudly on bookshelves. They are reviewed by serious critics and studied in university classrooms. A medium once considered trash has been transformed into a respectable, if not elite, genre. While the American comics of the past were about hyperbolic battles between good and evil, most of today’s graphic novels focus on everyday personal experiences. Contemporary culture is awash with stuff. They give vivid expression to a culture preoccupied with the processes of circulation and appraisal, accumulation and possession. By design, comics encourage the reader to scan the landscape, to pay attention to the physical objects that fill our lives and constitute our familiar surroundings. Because comics take place in a completely fabricated world, everything is there intentionally. Comics are stuff; comics tell stories about stuff; and they display stuff. When we use the phrase “and stuff” in everyday speech, we often mean something vague, something like “etcetera.” In this book, stuff refers not only to physical objects, but also to the emotions, sentimental attachments, and nostalgic longings that we express—or hold at bay—through our relationships with stuff. In Comics and Stuff, his first solo authored book in over a decade, pioneering media scholar Henry Jenkins moves through anthropology, material culture, literary criticism, and art history to resituate comics in the cultural landscape. Through over one hundred full-color illustrations, using close readings of contemporary graphic novels, Jenkins explores how comics depict stuff and exposes the central role that stuff plays in how we curate our identities, sustain memory, and make meaning. Comics and Stuff presents an innovative new way of thinking about comics and graphic novels that will change how we think about our stuff and ourselves.
Publisher: NYU Press
ISBN: 1479852740
Category : Social Science
Languages : en
Pages : 356
Book Description
Considers how comics display our everyday stuff—junk drawers, bookshelves, attics—as a way into understanding how we represent ourselves now For most of their history, comics were widely understood as disposable—you read them and discarded them, and the pulp paper they were printed on decomposed over time. Today, comic books have been rebranded as graphic novels—clothbound high-gloss volumes that can be purchased in bookstores, checked out of libraries, and displayed proudly on bookshelves. They are reviewed by serious critics and studied in university classrooms. A medium once considered trash has been transformed into a respectable, if not elite, genre. While the American comics of the past were about hyperbolic battles between good and evil, most of today’s graphic novels focus on everyday personal experiences. Contemporary culture is awash with stuff. They give vivid expression to a culture preoccupied with the processes of circulation and appraisal, accumulation and possession. By design, comics encourage the reader to scan the landscape, to pay attention to the physical objects that fill our lives and constitute our familiar surroundings. Because comics take place in a completely fabricated world, everything is there intentionally. Comics are stuff; comics tell stories about stuff; and they display stuff. When we use the phrase “and stuff” in everyday speech, we often mean something vague, something like “etcetera.” In this book, stuff refers not only to physical objects, but also to the emotions, sentimental attachments, and nostalgic longings that we express—or hold at bay—through our relationships with stuff. In Comics and Stuff, his first solo authored book in over a decade, pioneering media scholar Henry Jenkins moves through anthropology, material culture, literary criticism, and art history to resituate comics in the cultural landscape. Through over one hundred full-color illustrations, using close readings of contemporary graphic novels, Jenkins explores how comics depict stuff and exposes the central role that stuff plays in how we curate our identities, sustain memory, and make meaning. Comics and Stuff presents an innovative new way of thinking about comics and graphic novels that will change how we think about our stuff and ourselves.