Author: James Dashner
Publisher: Delacorte Press
ISBN: 0375984658
Category : Young Adult Fiction
Languages : en
Pages : 354
Book Description
From James Dashner, author of the #1 New York Times bestselling Maze Runner series, comes the final book in the Mortality Doctrine series, an edge-of-your-seat cyber-adventure trilogy that includes The Eye of Minds and The Rule of Thoughts. Includes a sneak peek of The Fever Code, the highly-anticipated conclusion to the Maze Runner series—the novel that finally reveals how the maze was built! Michael used to live to game, but the games he was playing have become all too real. Only weeks ago, sinking into the Sleep was fun. The VirtNet combined the most cutting-edge technology and the most sophisticated gaming for a full mind-body experience. And it was Michael’s passion. But now every time Michael sinks, he risks his life. The games are over. The VirtNet has become a world of deadly consequences, and Kaine grows stronger by the day. The Mortality Doctrine—Kaine’s master plan—has nearly been realized, and little by little the line separating the virtual from the real is blurring. If Kaine succeeds, it will mean worldwide cyber domination. And it looks like Michael and his friends are the only ones who can put the monster back in the box—if Michael can figure out who his friends really are. The author who brought you the #1 New York Times bestselling MAZE RUNNER series and two #1 movies—The Maze Runner and The Scorch Trials—now brings you an electrifying cyber-adventure trilogy that takes you into a world of hyperadvanced technology, cyber terrorists, and gaming beyond your wildest dreams . . . and your worst nightmares. Praise for the MORTALITY DOCTRINE series: “Dashner takes full advantage of the Matrix-esque potential for asking ‘what is real.’” —io9.com “Set in a world taken over by virtual reality gaming, the series perfectly capture[s] Dashner’s hallmarks for inventiveness, teen dialogue and an ability to add twists and turns like no other author.” —MTV.com “A brilliant, visceral, gamified mash-up of The Matrix and Inception, guaranteed to thrill even the non-gaming crowd.” —Christian Science Monitor
The Only Game in Town
Author: John Bibee
Publisher: InterVarsity Press
ISBN: 9780830812028
Category : Juvenile Fiction
Languages : en
Pages : 218
Book Description
Daniel, a new boy in Centerville, struggles over whether to join the evil but tempting Cobra Club or align himself with the children who ride the Spirit Flyer bicycles.
Publisher: InterVarsity Press
ISBN: 9780830812028
Category : Juvenile Fiction
Languages : en
Pages : 218
Book Description
Daniel, a new boy in Centerville, struggles over whether to join the evil but tempting Cobra Club or align himself with the children who ride the Spirit Flyer bicycles.
Infinite Risk
Author: Ann Aguirre
Publisher: Macmillan
ISBN: 125002465X
Category : Juvenile Fiction
Languages : en
Pages : 382
Book Description
Alone in the wrong timestream, Edie must navigate a new school and try to put her first love Kian on a different path, battling those who will stop at nothing to keep her from derailing their deadly schemes.
Publisher: Macmillan
ISBN: 125002465X
Category : Juvenile Fiction
Languages : en
Pages : 382
Book Description
Alone in the wrong timestream, Edie must navigate a new school and try to put her first love Kian on a different path, battling those who will stop at nothing to keep her from derailing their deadly schemes.
The Great Game
Author: Lavie Tidhar
Publisher: Watkins Media Limited
ISBN: 0857666045
Category : Fiction
Languages : en
Pages : 415
Book Description
When Mycroft Holmes is murdered in London, it is up to retired shadow executive Smith to track down his killer - and stumble on the greatest conspiracy of his life. Strange forces are stirring into life around the globe, and in the shadow game of spies nothing is certain. Fresh from liberating a strange alien object in Abyssinia - which might just be the mythical Ark of the Covenant - young Lucy Westerna, Holmes' protégé, must follow her own path to the truth while, on the other side of the world, a young Harry Houdini must face his greatest feat of escape - death itself. As their paths converge the body count mounts up, the entire world is under threat, and in a foreboding castle in the mountains of Transylvania a mysterious old man weaves a spider's web of secrets and lies. Airship battles, Frankenstein monsters, alien tripods and death-defying acts: The Great Game is a cranked-up steampunk thriller in which nothing is certain - not even death. And furthermore... venture deeper into the Lost Files of the Bookman Histories, as Professor Tidhar explores the "Dynamics of an Asteroid"! File Under: Steampunk [ End Of Days | Only The Beginning | The Ark | Insane Thrills ]
Publisher: Watkins Media Limited
ISBN: 0857666045
Category : Fiction
Languages : en
Pages : 415
Book Description
When Mycroft Holmes is murdered in London, it is up to retired shadow executive Smith to track down his killer - and stumble on the greatest conspiracy of his life. Strange forces are stirring into life around the globe, and in the shadow game of spies nothing is certain. Fresh from liberating a strange alien object in Abyssinia - which might just be the mythical Ark of the Covenant - young Lucy Westerna, Holmes' protégé, must follow her own path to the truth while, on the other side of the world, a young Harry Houdini must face his greatest feat of escape - death itself. As their paths converge the body count mounts up, the entire world is under threat, and in a foreboding castle in the mountains of Transylvania a mysterious old man weaves a spider's web of secrets and lies. Airship battles, Frankenstein monsters, alien tripods and death-defying acts: The Great Game is a cranked-up steampunk thriller in which nothing is certain - not even death. And furthermore... venture deeper into the Lost Files of the Bookman Histories, as Professor Tidhar explores the "Dynamics of an Asteroid"! File Under: Steampunk [ End Of Days | Only The Beginning | The Ark | Insane Thrills ]
The Game of Lives (The Mortality Doctrine, Book Three)
Author: James Dashner
Publisher: Delacorte Press
ISBN: 0375984658
Category : Young Adult Fiction
Languages : en
Pages : 354
Book Description
From James Dashner, author of the #1 New York Times bestselling Maze Runner series, comes the final book in the Mortality Doctrine series, an edge-of-your-seat cyber-adventure trilogy that includes The Eye of Minds and The Rule of Thoughts. Includes a sneak peek of The Fever Code, the highly-anticipated conclusion to the Maze Runner series—the novel that finally reveals how the maze was built! Michael used to live to game, but the games he was playing have become all too real. Only weeks ago, sinking into the Sleep was fun. The VirtNet combined the most cutting-edge technology and the most sophisticated gaming for a full mind-body experience. And it was Michael’s passion. But now every time Michael sinks, he risks his life. The games are over. The VirtNet has become a world of deadly consequences, and Kaine grows stronger by the day. The Mortality Doctrine—Kaine’s master plan—has nearly been realized, and little by little the line separating the virtual from the real is blurring. If Kaine succeeds, it will mean worldwide cyber domination. And it looks like Michael and his friends are the only ones who can put the monster back in the box—if Michael can figure out who his friends really are. The author who brought you the #1 New York Times bestselling MAZE RUNNER series and two #1 movies—The Maze Runner and The Scorch Trials—now brings you an electrifying cyber-adventure trilogy that takes you into a world of hyperadvanced technology, cyber terrorists, and gaming beyond your wildest dreams . . . and your worst nightmares. Praise for the MORTALITY DOCTRINE series: “Dashner takes full advantage of the Matrix-esque potential for asking ‘what is real.’” —io9.com “Set in a world taken over by virtual reality gaming, the series perfectly capture[s] Dashner’s hallmarks for inventiveness, teen dialogue and an ability to add twists and turns like no other author.” —MTV.com “A brilliant, visceral, gamified mash-up of The Matrix and Inception, guaranteed to thrill even the non-gaming crowd.” —Christian Science Monitor
Publisher: Delacorte Press
ISBN: 0375984658
Category : Young Adult Fiction
Languages : en
Pages : 354
Book Description
From James Dashner, author of the #1 New York Times bestselling Maze Runner series, comes the final book in the Mortality Doctrine series, an edge-of-your-seat cyber-adventure trilogy that includes The Eye of Minds and The Rule of Thoughts. Includes a sneak peek of The Fever Code, the highly-anticipated conclusion to the Maze Runner series—the novel that finally reveals how the maze was built! Michael used to live to game, but the games he was playing have become all too real. Only weeks ago, sinking into the Sleep was fun. The VirtNet combined the most cutting-edge technology and the most sophisticated gaming for a full mind-body experience. And it was Michael’s passion. But now every time Michael sinks, he risks his life. The games are over. The VirtNet has become a world of deadly consequences, and Kaine grows stronger by the day. The Mortality Doctrine—Kaine’s master plan—has nearly been realized, and little by little the line separating the virtual from the real is blurring. If Kaine succeeds, it will mean worldwide cyber domination. And it looks like Michael and his friends are the only ones who can put the monster back in the box—if Michael can figure out who his friends really are. The author who brought you the #1 New York Times bestselling MAZE RUNNER series and two #1 movies—The Maze Runner and The Scorch Trials—now brings you an electrifying cyber-adventure trilogy that takes you into a world of hyperadvanced technology, cyber terrorists, and gaming beyond your wildest dreams . . . and your worst nightmares. Praise for the MORTALITY DOCTRINE series: “Dashner takes full advantage of the Matrix-esque potential for asking ‘what is real.’” —io9.com “Set in a world taken over by virtual reality gaming, the series perfectly capture[s] Dashner’s hallmarks for inventiveness, teen dialogue and an ability to add twists and turns like no other author.” —MTV.com “A brilliant, visceral, gamified mash-up of The Matrix and Inception, guaranteed to thrill even the non-gaming crowd.” —Christian Science Monitor
No Game No Life, Vol. 3 (light novel)
Author: Yuu Kamiya
Publisher: Hachette UK
ISBN: 0316385204
Category : Fiction
Languages : en
Pages : 216
Book Description
One of the gamer siblings has vanished! In the world of Disboard, everything is decided by games. And after rising to reign as the monarchs of the remnants of Disboard's humans, gamer siblings Sora and Shiro have now wagered the fate of every human being alive on the outcome of a game against the Eastern Union! But immediately after making this wager, Sora disappears, leaving only a cryptic message behind. " ", the legendary two-in-one gamer, has been torn asunder! What is Sora thinking? What will Shiro do? What will become of humanity? And what about the paradise of animal girls?! In the third volume of the bestselling alternate-world fantasy series, it's a risky showdown against the Werebeasts!
Publisher: Hachette UK
ISBN: 0316385204
Category : Fiction
Languages : en
Pages : 216
Book Description
One of the gamer siblings has vanished! In the world of Disboard, everything is decided by games. And after rising to reign as the monarchs of the remnants of Disboard's humans, gamer siblings Sora and Shiro have now wagered the fate of every human being alive on the outcome of a game against the Eastern Union! But immediately after making this wager, Sora disappears, leaving only a cryptic message behind. " ", the legendary two-in-one gamer, has been torn asunder! What is Sora thinking? What will Shiro do? What will become of humanity? And what about the paradise of animal girls?! In the third volume of the bestselling alternate-world fantasy series, it's a risky showdown against the Werebeasts!
Book 3: UFOs, Dynamics, Logic in Life
Author: Astar Paramejgian
Publisher: Lulu.com
ISBN: 0244051216
Category : Self-Help
Languages : en
Pages : 388
Book Description
In this series of fife lectures Bill Robertson gives (1) a briefing about the UFOs appearance on Earth and its relation to the Galactic Confederation. (2) The dynamic parts of life, from spiritual level down to the manifestation in the physical universe. This is a lecture he gave in France. A lecture with the same title was given in Switzerland (Book 4). Both can be viewed as a mutual supplement. (3) In his lecture "Logic in Life" he gives the reader a tool to analyze and improve one's own situations in life. Bill also explains how spiritual beings were fed and implanted with false information so that they finally end up in a human body.
Publisher: Lulu.com
ISBN: 0244051216
Category : Self-Help
Languages : en
Pages : 388
Book Description
In this series of fife lectures Bill Robertson gives (1) a briefing about the UFOs appearance on Earth and its relation to the Galactic Confederation. (2) The dynamic parts of life, from spiritual level down to the manifestation in the physical universe. This is a lecture he gave in France. A lecture with the same title was given in Switzerland (Book 4). Both can be viewed as a mutual supplement. (3) In his lecture "Logic in Life" he gives the reader a tool to analyze and improve one's own situations in life. Bill also explains how spiritual beings were fed and implanted with false information so that they finally end up in a human body.
Big Book of Best Short Stories - Volume 3
Author: Robert Louis Stevenson
Publisher: Tacet Books
ISBN: 3967999831
Category : Fiction
Languages : en
Pages : 2344
Book Description
This book contains70 short storiesfrom 10 classic, prize-winning and noteworthy authors. The stories were carefully selected by the criticAugust Nemo, in a collection that will please theliterature lovers. For more exciting titles, be sure to check out our 7 Best Short Stories and Essential Novelists collections. This book contains: - Robert Louis Stevenson:The Waif Woman The Bottle Imp Thrawn Janet Markheim The Body Snatcher Olalla Strange Case of Dr Jekyll and Mr Hyde - Robert E. Howard:Worms of the Earth The Queen of Black Coast Pigeons from Hell The Children of the Night Red Nails The Twilight of the Grey Gods The Shadow of the Vulture - G. K. Chesterton:The Blue Cross The Invisible Man The Man Who Was Thursday A Nightmare The Strange Crime of John Boulnois The Three Tools of Death The Wrong Shape The Mistake of the Machine - Edgar Wallace:The Cat Burglar Circumstantial Evidence The Ghost of Downhill The Poetical Policeman Red Aces The Four Just Men The Shadow Man - Arthur Machen:The Great God Pan The White People The Black Seal The Novel of the White Powder The Red Hand The Inmost Light The Bowmen - Ambrose Bierce:An Occurrence at Owl Creek Bridge One Summer Night The Death Of Halpin Frayser The Moonlit Road A Psychological Shipwreck The Stranger The Middle Toe of the Right Foot - Talbot Mundy:The Soul Of A Regiment The Pillar Of Light The Lady and the Lord Kitty Bruns Her Fingers The Mystic India Speaks The Real Red Root The Hermit and the Tiger - Abraham Merritt:The Pool Of The Stone God The Last Poet And The Robots The Fox Woman The People Of The Pit The Drone Through The Dragon Glass Three Lines Of Old French - Zane Grey:Amber's Mirage The Ranger Don: The Story Of A Lion Dog The Wolf Tracker Lure of the River A Missouri Schoolmarm Monty Price's Nightingale - Edgar Rice Burroughs:Tarzan's First Love A Jungle Joke Tarzan Rescues the Moon John Carter and the Giant Of Mars The Ancient Dead Beyond Thirty Skeleton Men of Jupiter
Publisher: Tacet Books
ISBN: 3967999831
Category : Fiction
Languages : en
Pages : 2344
Book Description
This book contains70 short storiesfrom 10 classic, prize-winning and noteworthy authors. The stories were carefully selected by the criticAugust Nemo, in a collection that will please theliterature lovers. For more exciting titles, be sure to check out our 7 Best Short Stories and Essential Novelists collections. This book contains: - Robert Louis Stevenson:The Waif Woman The Bottle Imp Thrawn Janet Markheim The Body Snatcher Olalla Strange Case of Dr Jekyll and Mr Hyde - Robert E. Howard:Worms of the Earth The Queen of Black Coast Pigeons from Hell The Children of the Night Red Nails The Twilight of the Grey Gods The Shadow of the Vulture - G. K. Chesterton:The Blue Cross The Invisible Man The Man Who Was Thursday A Nightmare The Strange Crime of John Boulnois The Three Tools of Death The Wrong Shape The Mistake of the Machine - Edgar Wallace:The Cat Burglar Circumstantial Evidence The Ghost of Downhill The Poetical Policeman Red Aces The Four Just Men The Shadow Man - Arthur Machen:The Great God Pan The White People The Black Seal The Novel of the White Powder The Red Hand The Inmost Light The Bowmen - Ambrose Bierce:An Occurrence at Owl Creek Bridge One Summer Night The Death Of Halpin Frayser The Moonlit Road A Psychological Shipwreck The Stranger The Middle Toe of the Right Foot - Talbot Mundy:The Soul Of A Regiment The Pillar Of Light The Lady and the Lord Kitty Bruns Her Fingers The Mystic India Speaks The Real Red Root The Hermit and the Tiger - Abraham Merritt:The Pool Of The Stone God The Last Poet And The Robots The Fox Woman The People Of The Pit The Drone Through The Dragon Glass Three Lines Of Old French - Zane Grey:Amber's Mirage The Ranger Don: The Story Of A Lion Dog The Wolf Tracker Lure of the River A Missouri Schoolmarm Monty Price's Nightingale - Edgar Rice Burroughs:Tarzan's First Love A Jungle Joke Tarzan Rescues the Moon John Carter and the Giant Of Mars The Ancient Dead Beyond Thirty Skeleton Men of Jupiter
Fair Game
Author: Patricia Briggs
Publisher: Penguin
ISBN: 0425256189
Category : Fiction
Languages : en
Pages : 306
Book Description
#1 New York Times bestselling author Patricia Briggs' third Alpha and Omega novel brings werewolves out of the darkness and into a society where fear and prejudice could turn the hunters into the prey… It is said that opposites attract. And in the case of werewolves Anna Latham and Charles Cornick, they mate. The son—and enforcer—of the leader of the North American werewolves, Charles is a dominant Alpha. While Anna, an Omega, has the rare ability to calm others of her kind. When the FBI requests the pack’s help on a local serial-killer case, Charles and Anna are sent to Boston to join the investigation. It soon becomes clear that someone is targeting the preternatural. And now Anna and Charles have put themselves right in the killer’s sights...
Publisher: Penguin
ISBN: 0425256189
Category : Fiction
Languages : en
Pages : 306
Book Description
#1 New York Times bestselling author Patricia Briggs' third Alpha and Omega novel brings werewolves out of the darkness and into a society where fear and prejudice could turn the hunters into the prey… It is said that opposites attract. And in the case of werewolves Anna Latham and Charles Cornick, they mate. The son—and enforcer—of the leader of the North American werewolves, Charles is a dominant Alpha. While Anna, an Omega, has the rare ability to calm others of her kind. When the FBI requests the pack’s help on a local serial-killer case, Charles and Anna are sent to Boston to join the investigation. It soon becomes clear that someone is targeting the preternatural. And now Anna and Charles have put themselves right in the killer’s sights...
Log Horizon, Vol. 3 (light novel)
Author: Mamare Touno
Publisher: Yen Press LLC
ISBN: 1975309863
Category : Comics & Graphic Novels
Languages : en
Pages : 245
Book Description
A message has reached the Round Table, and in response, Shiroe and his comrades leave Akiba on a quest to establish exchange with the Continental Alliance. Meanwhile, the summer training camp where rookie players from every guild will hone their skills begins. Minori and Touya (along with others at their level) face failure after failure as they challenge the dungeons. Without Shiroe to rely on, their abilities will now be tested!
Publisher: Yen Press LLC
ISBN: 1975309863
Category : Comics & Graphic Novels
Languages : en
Pages : 245
Book Description
A message has reached the Round Table, and in response, Shiroe and his comrades leave Akiba on a quest to establish exchange with the Continental Alliance. Meanwhile, the summer training camp where rookie players from every guild will hone their skills begins. Minori and Touya (along with others at their level) face failure after failure as they challenge the dungeons. Without Shiroe to rely on, their abilities will now be tested!
Final Fantasy Ultimania Archive Volume 3
Author: Square Enix
Publisher: Dark Horse Comics
ISBN: 1506735126
Category : Games & Activities
Languages : en
Pages : 344
Book Description
The journey through the creation of the groundbreaking video games continues with this breathtaking volume, featuring hundreds of pieces of concept art, design notes, and creator retrospectives from the original team behind the making of Final Fantasy X, Final Fantasy XI, Final Fantasy XII, Final Fantasy XIII, and Final Fantasy XIV. Art, commentary, and lore from a transformative era in the indispensable role-playing franchise, collected in a beautifully printed 300-plus-page hardcover. Foray into one of gaming's most iconic properties, exploring beautiful art and incisive commentary behind five of the most memorable entries in the Final Fantasy saga. Final Fantasy Ultimania Archive Volume 3 authentically translates original Japanese source material to present unparalleled access for a Western audience. This incredible tome is a must-have addition to any Final Fantasy enthusiast's collection.
Publisher: Dark Horse Comics
ISBN: 1506735126
Category : Games & Activities
Languages : en
Pages : 344
Book Description
The journey through the creation of the groundbreaking video games continues with this breathtaking volume, featuring hundreds of pieces of concept art, design notes, and creator retrospectives from the original team behind the making of Final Fantasy X, Final Fantasy XI, Final Fantasy XII, Final Fantasy XIII, and Final Fantasy XIV. Art, commentary, and lore from a transformative era in the indispensable role-playing franchise, collected in a beautifully printed 300-plus-page hardcover. Foray into one of gaming's most iconic properties, exploring beautiful art and incisive commentary behind five of the most memorable entries in the Final Fantasy saga. Final Fantasy Ultimania Archive Volume 3 authentically translates original Japanese source material to present unparalleled access for a Western audience. This incredible tome is a must-have addition to any Final Fantasy enthusiast's collection.