Author: Steve Jackson
Publisher: Steve Jackson Games
ISBN: 9781556342196
Category :
Languages : en
Pages : 64
Book Description
Ogre Miniatures
Author: Steve Jackson
Publisher: Steve Jackson Games
ISBN: 9781556342196
Category :
Languages : en
Pages : 64
Book Description
Publisher: Steve Jackson Games
ISBN: 9781556342196
Category :
Languages : en
Pages : 64
Book Description
The Ogre Book
Author: Steve Jackson
Publisher: Steve Jackson Games Incorporated
ISBN: 9781556348600
Category :
Languages : en
Pages : 132
Book Description
The best Ogre articles from Space Gamer and Pyramid (and some completely new stuff!) are collected in this edition of The Ogre Book. It includes 128 pages of fiction, variant rules, new units and scenarios, cartoons, and predictions about real future warfare . . . plus introductory material and an b>Ogre vignette by Steve Jackson. This is a must for all Ogre fans.
Publisher: Steve Jackson Games Incorporated
ISBN: 9781556348600
Category :
Languages : en
Pages : 132
Book Description
The best Ogre articles from Space Gamer and Pyramid (and some completely new stuff!) are collected in this edition of The Ogre Book. It includes 128 pages of fiction, variant rules, new units and scenarios, cartoons, and predictions about real future warfare . . . plus introductory material and an b>Ogre vignette by Steve Jackson. This is a must for all Ogre fans.
Oathmark
Author: Joseph A. McCullough
Publisher: Bloomsbury Publishing
ISBN: 1472833058
Category : Games & Activities
Languages : en
Pages : 194
Book Description
Empires have fallen, and the land is broken. The great oathmarks that once stood as testaments to the allegiances and might of nations have crumbled into ruin. In this lost age, fealty and loyalty are as valuable as gold and as deadly as cold iron, and war is ever-present. Created by Joseph A. McCullough, designer of Frostgrave and Frostgrave: Ghost Archipelago, Oathmark is a mass-battle fantasy wargame that puts you in command of the fantasy army you've always wanted, whether a company of stalwart dwarves or a mixed force with proud elves, noble men, and wild goblins standing shoulder-to-shoulder in the battle-line. Fight through an integrated campaign system and develop your realms from battle to battle, adding new territories, recruiting new troop types, and growing to eclipse your rivals... or lose what you fought so hard to gain and fall as so many would-be emperors before you.
Publisher: Bloomsbury Publishing
ISBN: 1472833058
Category : Games & Activities
Languages : en
Pages : 194
Book Description
Empires have fallen, and the land is broken. The great oathmarks that once stood as testaments to the allegiances and might of nations have crumbled into ruin. In this lost age, fealty and loyalty are as valuable as gold and as deadly as cold iron, and war is ever-present. Created by Joseph A. McCullough, designer of Frostgrave and Frostgrave: Ghost Archipelago, Oathmark is a mass-battle fantasy wargame that puts you in command of the fantasy army you've always wanted, whether a company of stalwart dwarves or a mixed force with proud elves, noble men, and wild goblins standing shoulder-to-shoulder in the battle-line. Fight through an integrated campaign system and develop your realms from battle to battle, adding new territories, recruiting new troop types, and growing to eclipse your rivals... or lose what you fought so hard to gain and fall as so many would-be emperors before you.
Miniatures
Author: Günther Kaip
Publisher: Interactive Publications
ISBN: 1922830712
Category : Poetry
Languages : en
Pages : 140
Book Description
Austrian author Günther Kapi’s micro-fictions in Miniatures deal with the variety and simultaneity of spatial experiences in language, which he wants to make to a tangible experience, to movement in the text of its language and words, which at best provoke new perceptions and perspectives in its readers. Straight lines from A to B do not exist in our consciousness, which is constantly under attack by its impressions and experiences: seeing, smelling, tasting, hearing, feeling. They sometimes seem to have nothing to do with each other in the text, a juxtaposition of impressions, existing singularly, though they do form a whole. In memory it is words, which awaken, combine, trigger emotions, and suddenly direct to a new path, leading to different locations of the experienced. It’s the famous 1+1=3! Only instead of numbers, the word unifies. Words have a body, a sounding board, permanently vibrating and creating spaces in this movement, which stretches out, narrows, and multiplies itself further—stories arise in this word rhythm, plots are traced, broken off and newly established. Windows of perception merge seamlessly as well as the internal and external view.
Publisher: Interactive Publications
ISBN: 1922830712
Category : Poetry
Languages : en
Pages : 140
Book Description
Austrian author Günther Kapi’s micro-fictions in Miniatures deal with the variety and simultaneity of spatial experiences in language, which he wants to make to a tangible experience, to movement in the text of its language and words, which at best provoke new perceptions and perspectives in its readers. Straight lines from A to B do not exist in our consciousness, which is constantly under attack by its impressions and experiences: seeing, smelling, tasting, hearing, feeling. They sometimes seem to have nothing to do with each other in the text, a juxtaposition of impressions, existing singularly, though they do form a whole. In memory it is words, which awaken, combine, trigger emotions, and suddenly direct to a new path, leading to different locations of the experienced. It’s the famous 1+1=3! Only instead of numbers, the word unifies. Words have a body, a sounding board, permanently vibrating and creating spaces in this movement, which stretches out, narrows, and multiplies itself further—stories arise in this word rhythm, plots are traced, broken off and newly established. Windows of perception merge seamlessly as well as the internal and external view.
One-Hour Wargames
Author: Neil Thomas
Publisher: Pen and Sword
ISBN: 1473840937
Category : Games & Activities
Languages : en
Pages : 226
Book Description
A fun and practical new approach to wargaming that lets you complete a game in about an hour—includes rule sets and scenarios for most popular periods. One of the biggest problems facing wargamers is finding the time to actually play. Most commercially available games require several hours to set up and see to a conclusion; some can even take a whole day or weekend to complete. Apart from time, lack of space can also keep wargamers from enjoying their favorite pastime. In One-hour Wargames, veteran gamer and rule-writer Neil Thomas has addressed both problems. Now it is practical to play a satisfying game in around an hour on a normal dining table or living room floor. The book contains 8 all-new sets of very simple rules for various periods—from Ancient to WW2—and thirty stimulating scenarios which can be played using any of them. All the rules and scenarios are intended to be played on a 3ft x 3ft battlefield. The rules only require a small number of miniatures, so this really is an ideal way for new gamers, or veterans trying a new period, to get started with minimal investment of time and money. Also ideal for a quick game in the evening with a friend. Also included are sections on campaigns and solo games.
Publisher: Pen and Sword
ISBN: 1473840937
Category : Games & Activities
Languages : en
Pages : 226
Book Description
A fun and practical new approach to wargaming that lets you complete a game in about an hour—includes rule sets and scenarios for most popular periods. One of the biggest problems facing wargamers is finding the time to actually play. Most commercially available games require several hours to set up and see to a conclusion; some can even take a whole day or weekend to complete. Apart from time, lack of space can also keep wargamers from enjoying their favorite pastime. In One-hour Wargames, veteran gamer and rule-writer Neil Thomas has addressed both problems. Now it is practical to play a satisfying game in around an hour on a normal dining table or living room floor. The book contains 8 all-new sets of very simple rules for various periods—from Ancient to WW2—and thirty stimulating scenarios which can be played using any of them. All the rules and scenarios are intended to be played on a 3ft x 3ft battlefield. The rules only require a small number of miniatures, so this really is an ideal way for new gamers, or veterans trying a new period, to get started with minimal investment of time and money. Also ideal for a quick game in the evening with a friend. Also included are sections on campaigns and solo games.
The Portable Wargame
Author: Bob Cordery
Publisher: Lulu.com
ISBN: 132690454X
Category : Games & Activities
Languages : en
Pages : 110
Book Description
The Portable Wargame has been developed over the past ten years to meet the needs of wargamers who want a fast, easy to learn, simple to use set of wargames rules that don't require the player to purchase and paint a large collection of figures and that can be staged on a small dinner table, a large coffee table, or something even smaller. The rules are designed to be used with a gridded tabletop made up of squares or hexes.
Publisher: Lulu.com
ISBN: 132690454X
Category : Games & Activities
Languages : en
Pages : 110
Book Description
The Portable Wargame has been developed over the past ten years to meet the needs of wargamers who want a fast, easy to learn, simple to use set of wargames rules that don't require the player to purchase and paint a large collection of figures and that can be staged on a small dinner table, a large coffee table, or something even smaller. The rules are designed to be used with a gridded tabletop made up of squares or hexes.
Wrath of Ashardalon
Author:
Publisher: National Geographic Books
ISBN: 0786955708
Category : Games & Activities
Languages : en
Pages : 0
Book Description
A cooperative game of adventure for 1–5 players set in the world of Dungeons & Dragons®. A heavy shadow falls across the land, cast by a dark spire that belches smoke and oozes fiery lava. A cave mouth leads to a maze of tunnels and chambers, and deep within this monster-infested labyrinth lurks the most terrifying creature of all: a red dragon. Who will survive the perils of Wrath of Ashardalon™? Designed for 1–5 players, this boardgame features multiple scenarios, challenging quests, and cooperative game play. This game includes the following components: • 42 plastic heroes and monsters • 13 sheets of interlocking cardstock dungeon tiles • 200 encounter and treasure cards • Rulebook • Scenario book • 20-sided die
Publisher: National Geographic Books
ISBN: 0786955708
Category : Games & Activities
Languages : en
Pages : 0
Book Description
A cooperative game of adventure for 1–5 players set in the world of Dungeons & Dragons®. A heavy shadow falls across the land, cast by a dark spire that belches smoke and oozes fiery lava. A cave mouth leads to a maze of tunnels and chambers, and deep within this monster-infested labyrinth lurks the most terrifying creature of all: a red dragon. Who will survive the perils of Wrath of Ashardalon™? Designed for 1–5 players, this boardgame features multiple scenarios, challenging quests, and cooperative game play. This game includes the following components: • 42 plastic heroes and monsters • 13 sheets of interlocking cardstock dungeon tiles • 200 encounter and treasure cards • Rulebook • Scenario book • 20-sided die
Relicblade
Author: Sean Sutter
Publisher:
ISBN: 9781733674713
Category :
Languages : en
Pages :
Book Description
Core rulebook for Relicblade adventure battle game. Tabletop fantasy skirmish miniature game.
Publisher:
ISBN: 9781733674713
Category :
Languages : en
Pages :
Book Description
Core rulebook for Relicblade adventure battle game. Tabletop fantasy skirmish miniature game.
Ogor Mawtribes
Author:
Publisher:
ISBN: 9781788268479
Category : Fantasy games
Languages : en
Pages : 120
Book Description
Publisher:
ISBN: 9781788268479
Category : Fantasy games
Languages : en
Pages : 120
Book Description
The Art & Making of Fantasy Miniatures
Author: Jamie Kendall
Publisher: Casemate Publishers
ISBN: 1526767457
Category : Crafts & Hobbies
Languages : en
Pages : 241
Book Description
“Copiously and brilliantly illustrated with fine examples of what can be achieved in the realms of fantasy and dungeons and dragons wargaming.” —Books Monthly The Art and Making of Fantasy Miniatures is a showcase of some of the best talent in the industry. Compiled with the cooperation of eleven of the most innovative companies from Europe, the UK and USA, it shows what goes in to the creative process of taking an initial concept from two-dimensional sketches and translating it into a three-dimensional figurine ready for collectors and tabletop gamers. Game designers, artists and sculptors explain their part in bringing these miniature works of art to life. The book is lavishly illustrated with over 1,000 images, including concept art, work-in-progress sculpts and beautifully painted miniatures. The book features miniatures from games and companies such as Aradia Miniatures, Alkemy (Alchemist Miniatures), Avatars of War, Godslayer (Megalith Games), Guild Ball (Steamforged Games), Relicblade (Metal King Studio), WARMACHINE and HORDES (Privateer Press), RUMBLESLAM (TTCombat), Drakerys (Don’t Panic Games), Kings of War (Mantic Games) and Freeblades (DGS Games). “So if you’re interested in learning more about the miniature design process from innovative wargame companies, make sure to grab this book and start exploring the great artistic journey your miniatures undergo on their way to the tabletop!” —Wargame News and Terrain “Hobbyists can glean tips about making and painting large or smallscale figures or just sit back and enjoy the show.” —Toy Soldier & Model Figure “If you are collecting the various models then this has to be the best guide to see what is out there.” —SF Crowsnest
Publisher: Casemate Publishers
ISBN: 1526767457
Category : Crafts & Hobbies
Languages : en
Pages : 241
Book Description
“Copiously and brilliantly illustrated with fine examples of what can be achieved in the realms of fantasy and dungeons and dragons wargaming.” —Books Monthly The Art and Making of Fantasy Miniatures is a showcase of some of the best talent in the industry. Compiled with the cooperation of eleven of the most innovative companies from Europe, the UK and USA, it shows what goes in to the creative process of taking an initial concept from two-dimensional sketches and translating it into a three-dimensional figurine ready for collectors and tabletop gamers. Game designers, artists and sculptors explain their part in bringing these miniature works of art to life. The book is lavishly illustrated with over 1,000 images, including concept art, work-in-progress sculpts and beautifully painted miniatures. The book features miniatures from games and companies such as Aradia Miniatures, Alkemy (Alchemist Miniatures), Avatars of War, Godslayer (Megalith Games), Guild Ball (Steamforged Games), Relicblade (Metal King Studio), WARMACHINE and HORDES (Privateer Press), RUMBLESLAM (TTCombat), Drakerys (Don’t Panic Games), Kings of War (Mantic Games) and Freeblades (DGS Games). “So if you’re interested in learning more about the miniature design process from innovative wargame companies, make sure to grab this book and start exploring the great artistic journey your miniatures undergo on their way to the tabletop!” —Wargame News and Terrain “Hobbyists can glean tips about making and painting large or smallscale figures or just sit back and enjoy the show.” —Toy Soldier & Model Figure “If you are collecting the various models then this has to be the best guide to see what is out there.” —SF Crowsnest