Author: Steve Jackson
Publisher: Steve Jackson Games
ISBN: 9781556342196
Category :
Languages : en
Pages : 64
Book Description
Ogre Miniatures
Author: Steve Jackson
Publisher: Steve Jackson Games
ISBN: 9781556342196
Category :
Languages : en
Pages : 64
Book Description
Publisher: Steve Jackson Games
ISBN: 9781556342196
Category :
Languages : en
Pages : 64
Book Description
The Ogre Book
Author: Steve Jackson
Publisher: Steve Jackson Games Incorporated
ISBN: 9781556348600
Category :
Languages : en
Pages : 132
Book Description
The best Ogre articles from Space Gamer and Pyramid (and some completely new stuff!) are collected in this edition of The Ogre Book. It includes 128 pages of fiction, variant rules, new units and scenarios, cartoons, and predictions about real future warfare . . . plus introductory material and an b>Ogre vignette by Steve Jackson. This is a must for all Ogre fans.
Publisher: Steve Jackson Games Incorporated
ISBN: 9781556348600
Category :
Languages : en
Pages : 132
Book Description
The best Ogre articles from Space Gamer and Pyramid (and some completely new stuff!) are collected in this edition of The Ogre Book. It includes 128 pages of fiction, variant rules, new units and scenarios, cartoons, and predictions about real future warfare . . . plus introductory material and an b>Ogre vignette by Steve Jackson. This is a must for all Ogre fans.
Oathmark
Author: Joseph A. McCullough
Publisher: Bloomsbury Publishing
ISBN: 1472833058
Category : Games & Activities
Languages : en
Pages : 194
Book Description
Empires have fallen, and the land is broken. The great oathmarks that once stood as testaments to the allegiances and might of nations have crumbled into ruin. In this lost age, fealty and loyalty are as valuable as gold and as deadly as cold iron, and war is ever-present. Created by Joseph A. McCullough, designer of Frostgrave and Frostgrave: Ghost Archipelago, Oathmark is a mass-battle fantasy wargame that puts you in command of the fantasy army you've always wanted, whether a company of stalwart dwarves or a mixed force with proud elves, noble men, and wild goblins standing shoulder-to-shoulder in the battle-line. Fight through an integrated campaign system and develop your realms from battle to battle, adding new territories, recruiting new troop types, and growing to eclipse your rivals... or lose what you fought so hard to gain and fall as so many would-be emperors before you.
Publisher: Bloomsbury Publishing
ISBN: 1472833058
Category : Games & Activities
Languages : en
Pages : 194
Book Description
Empires have fallen, and the land is broken. The great oathmarks that once stood as testaments to the allegiances and might of nations have crumbled into ruin. In this lost age, fealty and loyalty are as valuable as gold and as deadly as cold iron, and war is ever-present. Created by Joseph A. McCullough, designer of Frostgrave and Frostgrave: Ghost Archipelago, Oathmark is a mass-battle fantasy wargame that puts you in command of the fantasy army you've always wanted, whether a company of stalwart dwarves or a mixed force with proud elves, noble men, and wild goblins standing shoulder-to-shoulder in the battle-line. Fight through an integrated campaign system and develop your realms from battle to battle, adding new territories, recruiting new troop types, and growing to eclipse your rivals... or lose what you fought so hard to gain and fall as so many would-be emperors before you.
Miniatures
Author: Günther Kaip
Publisher: Interactive Publications
ISBN: 1922830712
Category : Poetry
Languages : en
Pages : 140
Book Description
Austrian author Günther Kapi’s micro-fictions in Miniatures deal with the variety and simultaneity of spatial experiences in language, which he wants to make to a tangible experience, to movement in the text of its language and words, which at best provoke new perceptions and perspectives in its readers. Straight lines from A to B do not exist in our consciousness, which is constantly under attack by its impressions and experiences: seeing, smelling, tasting, hearing, feeling. They sometimes seem to have nothing to do with each other in the text, a juxtaposition of impressions, existing singularly, though they do form a whole. In memory it is words, which awaken, combine, trigger emotions, and suddenly direct to a new path, leading to different locations of the experienced. It’s the famous 1+1=3! Only instead of numbers, the word unifies. Words have a body, a sounding board, permanently vibrating and creating spaces in this movement, which stretches out, narrows, and multiplies itself further—stories arise in this word rhythm, plots are traced, broken off and newly established. Windows of perception merge seamlessly as well as the internal and external view.
Publisher: Interactive Publications
ISBN: 1922830712
Category : Poetry
Languages : en
Pages : 140
Book Description
Austrian author Günther Kapi’s micro-fictions in Miniatures deal with the variety and simultaneity of spatial experiences in language, which he wants to make to a tangible experience, to movement in the text of its language and words, which at best provoke new perceptions and perspectives in its readers. Straight lines from A to B do not exist in our consciousness, which is constantly under attack by its impressions and experiences: seeing, smelling, tasting, hearing, feeling. They sometimes seem to have nothing to do with each other in the text, a juxtaposition of impressions, existing singularly, though they do form a whole. In memory it is words, which awaken, combine, trigger emotions, and suddenly direct to a new path, leading to different locations of the experienced. It’s the famous 1+1=3! Only instead of numbers, the word unifies. Words have a body, a sounding board, permanently vibrating and creating spaces in this movement, which stretches out, narrows, and multiplies itself further—stories arise in this word rhythm, plots are traced, broken off and newly established. Windows of perception merge seamlessly as well as the internal and external view.
Bolt Action: Campaign: Italy: Soft Underbelly
Author: Warlord Games
Publisher: Bloomsbury Publishing
ISBN: 1472852702
Category : History
Languages : en
Pages : 348
Book Description
With the Axis Powers ejected from North Africa, the Western Allies look to take the fight across the Mediterranean and into Mussolini's Italy. This supplement for Bolt Action focuses on Operation Husky, the airborne and naval invasion of Sicily, the hard-fought battles in the villages and rugged mountain passes of that island, and the advance up the Italian Peninsula towards Rome. With a host of scenarios, new units, special rules, and Theatre Selectors this book contains everything players need to refight these important battles in defence of the Regno d'Italia or to strike at the underbelly of Axis-controlled Europe.
Publisher: Bloomsbury Publishing
ISBN: 1472852702
Category : History
Languages : en
Pages : 348
Book Description
With the Axis Powers ejected from North Africa, the Western Allies look to take the fight across the Mediterranean and into Mussolini's Italy. This supplement for Bolt Action focuses on Operation Husky, the airborne and naval invasion of Sicily, the hard-fought battles in the villages and rugged mountain passes of that island, and the advance up the Italian Peninsula towards Rome. With a host of scenarios, new units, special rules, and Theatre Selectors this book contains everything players need to refight these important battles in defence of the Regno d'Italia or to strike at the underbelly of Axis-controlled Europe.
Dice Men
Author: Ian Livingstone
Publisher: Unbound Publishing
ISBN: 1800180535
Category : Art
Languages : en
Pages : 437
Book Description
It never seems like the right time to start a business. The idea to start our own company first cropped up during one of our many ‘beer and a board game’ sessions after work at our flat. And when Steve began writing reviews of board games for Games & Puzzles magazine, we all got even more interested in the idea. So, one day, we did. It was January 1975. Since then, Games Workshop has grown into a cornerstone of the UK gaming industry. From the launch of Dungeons and Dragons from the back of a van, to creating the Fighting Fantasy series, co-founders Ian Livingstone and Steve Jackson tell their remarkable story for the first time. An initial order of only six copies was enough for Games Workshop to secure exclusive rights to sell Dungeons and Dragons in the whole of Europe. Hobbyists themselves, Steve and Ian’s passion for the game soon spread and in 1977 they opened the first Games Workshop store. They went on to become bestselling authors and created an entirely new genre of interactive stories. Dice Men is more than just the story of an iconic shop which has changed gaming for ever, it's an insight into the birth of an industry. Games Workshop has grown from its humble beginnings to become a global company listed on the London Stock Exchange, a FTSE 250 company with a market capitalisation of more than £3.5 billion. Dice Men is the story of the rollercoaster early years.
Publisher: Unbound Publishing
ISBN: 1800180535
Category : Art
Languages : en
Pages : 437
Book Description
It never seems like the right time to start a business. The idea to start our own company first cropped up during one of our many ‘beer and a board game’ sessions after work at our flat. And when Steve began writing reviews of board games for Games & Puzzles magazine, we all got even more interested in the idea. So, one day, we did. It was January 1975. Since then, Games Workshop has grown into a cornerstone of the UK gaming industry. From the launch of Dungeons and Dragons from the back of a van, to creating the Fighting Fantasy series, co-founders Ian Livingstone and Steve Jackson tell their remarkable story for the first time. An initial order of only six copies was enough for Games Workshop to secure exclusive rights to sell Dungeons and Dragons in the whole of Europe. Hobbyists themselves, Steve and Ian’s passion for the game soon spread and in 1977 they opened the first Games Workshop store. They went on to become bestselling authors and created an entirely new genre of interactive stories. Dice Men is more than just the story of an iconic shop which has changed gaming for ever, it's an insight into the birth of an industry. Games Workshop has grown from its humble beginnings to become a global company listed on the London Stock Exchange, a FTSE 250 company with a market capitalisation of more than £3.5 billion. Dice Men is the story of the rollercoaster early years.
Last Days: Zombie Apocalypse
Author: Ash Barker
Publisher: Bloomsbury Publishing
ISBN: 1472826698
Category : Fiction
Languages : en
Pages : 112
Book Description
A quick-playing skirmish game of survival and horror in the aftermath of a zombie plague.
Publisher: Bloomsbury Publishing
ISBN: 1472826698
Category : Fiction
Languages : en
Pages : 112
Book Description
A quick-playing skirmish game of survival and horror in the aftermath of a zombie plague.
The Portable Wargame
Author: Bob Cordery
Publisher: Lulu.com
ISBN: 132690454X
Category : Games & Activities
Languages : en
Pages : 110
Book Description
The Portable Wargame has been developed over the past ten years to meet the needs of wargamers who want a fast, easy to learn, simple to use set of wargames rules that don't require the player to purchase and paint a large collection of figures and that can be staged on a small dinner table, a large coffee table, or something even smaller. The rules are designed to be used with a gridded tabletop made up of squares or hexes.
Publisher: Lulu.com
ISBN: 132690454X
Category : Games & Activities
Languages : en
Pages : 110
Book Description
The Portable Wargame has been developed over the past ten years to meet the needs of wargamers who want a fast, easy to learn, simple to use set of wargames rules that don't require the player to purchase and paint a large collection of figures and that can be staged on a small dinner table, a large coffee table, or something even smaller. The rules are designed to be used with a gridded tabletop made up of squares or hexes.
Ogor Mawtribes
Author:
Publisher:
ISBN: 9781788268479
Category : Fantasy games
Languages : en
Pages : 120
Book Description
Publisher:
ISBN: 9781788268479
Category : Fantasy games
Languages : en
Pages : 120
Book Description
The Art & Making of Fantasy Miniatures
Author: Jamie Kendall
Publisher: Pen and Sword
ISBN: 1526767430
Category : Crafts & Hobbies
Languages : en
Pages : 239
Book Description
“Copiously and brilliantly illustrated with fine examples of what can be achieved in the realms of fantasy and dungeons and dragons wargaming.” —Books Monthly The Art and Making of Fantasy Miniatures is a showcase of some of the best talent in the industry. Compiled with the cooperation of eleven of the most innovative companies from Europe, the UK and USA, it shows what goes in to the creative process of taking an initial concept from two-dimensional sketches and translating it into a three-dimensional figurine ready for collectors and tabletop gamers. Game designers, artists and sculptors explain their part in bringing these miniature works of art to life. The book is lavishly illustrated with over 1,000 images, including concept art, work-in-progress sculpts and beautifully painted miniatures. The book features miniatures from games and companies such as Aradia Miniatures, Alkemy (Alchemist Miniatures), Avatars of War, Godslayer (Megalith Games), Guild Ball (Steamforged Games), Relicblade (Metal King Studio), WARMACHINE and HORDES (Privateer Press), RUMBLESLAM (TTCombat), Drakerys (Don’t Panic Games), Kings of War (Mantic Games) and Freeblades (DGS Games). “So if you’re interested in learning more about the miniature design process from innovative wargame companies, make sure to grab this book and start exploring the great artistic journey your miniatures undergo on their way to the tabletop!” —Wargame News and Terrain “Hobbyists can glean tips about making and painting large or smallscale figures or just sit back and enjoy the show.” —Toy Soldier & Model Figure “If you are collecting the various models then this has to be the best guide to see what is out there.” —SF Crowsnest
Publisher: Pen and Sword
ISBN: 1526767430
Category : Crafts & Hobbies
Languages : en
Pages : 239
Book Description
“Copiously and brilliantly illustrated with fine examples of what can be achieved in the realms of fantasy and dungeons and dragons wargaming.” —Books Monthly The Art and Making of Fantasy Miniatures is a showcase of some of the best talent in the industry. Compiled with the cooperation of eleven of the most innovative companies from Europe, the UK and USA, it shows what goes in to the creative process of taking an initial concept from two-dimensional sketches and translating it into a three-dimensional figurine ready for collectors and tabletop gamers. Game designers, artists and sculptors explain their part in bringing these miniature works of art to life. The book is lavishly illustrated with over 1,000 images, including concept art, work-in-progress sculpts and beautifully painted miniatures. The book features miniatures from games and companies such as Aradia Miniatures, Alkemy (Alchemist Miniatures), Avatars of War, Godslayer (Megalith Games), Guild Ball (Steamforged Games), Relicblade (Metal King Studio), WARMACHINE and HORDES (Privateer Press), RUMBLESLAM (TTCombat), Drakerys (Don’t Panic Games), Kings of War (Mantic Games) and Freeblades (DGS Games). “So if you’re interested in learning more about the miniature design process from innovative wargame companies, make sure to grab this book and start exploring the great artistic journey your miniatures undergo on their way to the tabletop!” —Wargame News and Terrain “Hobbyists can glean tips about making and painting large or smallscale figures or just sit back and enjoy the show.” —Toy Soldier & Model Figure “If you are collecting the various models then this has to be the best guide to see what is out there.” —SF Crowsnest