Author: Steve Honeywell
Publisher:
ISBN: 9780761527848
Category : Ogre Battle (Game)
Languages : en
Pages : 0
Book Description
"Ogre Battle 64" is sure to delight RPG fans clamoring for an excellent strategy RPG on the Nintendo 64. In this "Official Strategy Guide" includes detailed maps for all crucial locations, a complete moves list, locations of all hidden items, in-depth walkthroughs, and complete enemies list and monsters list.
Ogre Battle 64
Author: Steve Honeywell
Publisher:
ISBN: 9780761527848
Category : Ogre Battle (Game)
Languages : en
Pages : 0
Book Description
"Ogre Battle 64" is sure to delight RPG fans clamoring for an excellent strategy RPG on the Nintendo 64. In this "Official Strategy Guide" includes detailed maps for all crucial locations, a complete moves list, locations of all hidden items, in-depth walkthroughs, and complete enemies list and monsters list.
Publisher:
ISBN: 9780761527848
Category : Ogre Battle (Game)
Languages : en
Pages : 0
Book Description
"Ogre Battle 64" is sure to delight RPG fans clamoring for an excellent strategy RPG on the Nintendo 64. In this "Official Strategy Guide" includes detailed maps for all crucial locations, a complete moves list, locations of all hidden items, in-depth walkthroughs, and complete enemies list and monsters list.
The N64 Encyclopedia
Author: Chris Scullion
Publisher: White Owl
ISBN: 1526772191
Category : Games & Activities
Languages : en
Pages : 516
Book Description
This comprehensive guide to the iconic Nintendo 64 game consol covers every game produced for the system. Although the Nintendo 64 struggled in the shadow of the bold and shiny Sony PlayStation, it was beloved by nearly everyone who owned one. Despite its relatively small library, the N64 had a number of groundbreaking titles, such as Super Mario 64, GoldenEye 007, Mario Kart 64 and The Legend of Zelda: Ocarina of Time. Each of these revolutionized the way we play and remain the stuff of legend for fans. The N64 Encyclopedia covers these major gaming touchstones, along with every other game released for the system, no matter how obscure. It also includes every game released in Japan, even those intended for the ill-fated Nintendo 64DD add-on which never left the country. With over four hundred games covered, screenshots for every title and a light-hearted writing style designed to make reading it a fun experience, The N64 Encyclopedia is the definitive guide to a revolutionary gaming system.
Publisher: White Owl
ISBN: 1526772191
Category : Games & Activities
Languages : en
Pages : 516
Book Description
This comprehensive guide to the iconic Nintendo 64 game consol covers every game produced for the system. Although the Nintendo 64 struggled in the shadow of the bold and shiny Sony PlayStation, it was beloved by nearly everyone who owned one. Despite its relatively small library, the N64 had a number of groundbreaking titles, such as Super Mario 64, GoldenEye 007, Mario Kart 64 and The Legend of Zelda: Ocarina of Time. Each of these revolutionized the way we play and remain the stuff of legend for fans. The N64 Encyclopedia covers these major gaming touchstones, along with every other game released for the system, no matter how obscure. It also includes every game released in Japan, even those intended for the ill-fated Nintendo 64DD add-on which never left the country. With over four hundred games covered, screenshots for every title and a light-hearted writing style designed to make reading it a fun experience, The N64 Encyclopedia is the definitive guide to a revolutionary gaming system.
007
Author: Keith M. Kolmos
Publisher: Prima Games
ISBN: 9780761539988
Category : Games & Activities
Languages : en
Pages : 158
Book Description
Shake up your game - Detailed 3-D maps guide you through all of the exotic locales - Covers every platform, including PC - Comprehensive enemy section will prepare Bond for action - All Bond moves listed - Tips for all multiplayer modes
Publisher: Prima Games
ISBN: 9780761539988
Category : Games & Activities
Languages : en
Pages : 158
Book Description
Shake up your game - Detailed 3-D maps guide you through all of the exotic locales - Covers every platform, including PC - Comprehensive enemy section will prepare Bond for action - All Bond moves listed - Tips for all multiplayer modes
Nintendo 64 Anthology
Author: Math Manent
Publisher: Geeks - Line
ISBN: 9781605849409
Category : Nintendo 64 (Video game console)
Languages : en
Pages : 0
Book Description
"Throughout this book, the author Mathieu Manent recounts the Nintendo 64-bit console's journey through a complete history of the machine: from its genesis to its new lease on life, a detailed description of its complete software library, interviews with those involved at the time, and previously untold anecdotes"--Back cover.
Publisher: Geeks - Line
ISBN: 9781605849409
Category : Nintendo 64 (Video game console)
Languages : en
Pages : 0
Book Description
"Throughout this book, the author Mathieu Manent recounts the Nintendo 64-bit console's journey through a complete history of the machine: from its genesis to its new lease on life, a detailed description of its complete software library, interviews with those involved at the time, and previously untold anecdotes"--Back cover.
History of The Nintendo 64
Author: Brian C Byrne
Publisher: Console Gamer Magazine
ISBN:
Category : Art
Languages : en
Pages : 50
Book Description
The complete 'History of The Nintendo 64', the greatest console of the 90's, dives head first behind the scenes and shows you how the console was conceived, the difficulties Nintendo faced as well as showcasing a complete list of hardware and software launched for the console. From development kits and prototypes, to unreleased never seen before games and software, this truly is a 'must have' in the collection of any retro gaming enthusiast. Learn the development stories behind classic retro video games such as 'GoldenEye', 'Starfox 64', the 'Star Wars' video game series and the 'Mario' series as well as other exclusive hit titles. Join the author as he counts down his top 100 games for the system and rates all the best titles. This is the unofficial 'History of Nintendo 64', for the gamers. - Introduction from the author. - Learn the development stories from top titles. - Beautifully designed book with 100's of images. - 50 pages of content. - Complete hardware section. - Top 100 N64 games of all time. This is the first book in a series by 'Console Gamer Magazine'. Look forward to more in the series on different retro video game systems. Author: Brian C Byrne Language: English Only. Series: Console Gamer Magazine. Website: http://www.consolegamermagazine.com
Publisher: Console Gamer Magazine
ISBN:
Category : Art
Languages : en
Pages : 50
Book Description
The complete 'History of The Nintendo 64', the greatest console of the 90's, dives head first behind the scenes and shows you how the console was conceived, the difficulties Nintendo faced as well as showcasing a complete list of hardware and software launched for the console. From development kits and prototypes, to unreleased never seen before games and software, this truly is a 'must have' in the collection of any retro gaming enthusiast. Learn the development stories behind classic retro video games such as 'GoldenEye', 'Starfox 64', the 'Star Wars' video game series and the 'Mario' series as well as other exclusive hit titles. Join the author as he counts down his top 100 games for the system and rates all the best titles. This is the unofficial 'History of Nintendo 64', for the gamers. - Introduction from the author. - Learn the development stories from top titles. - Beautifully designed book with 100's of images. - 50 pages of content. - Complete hardware section. - Top 100 N64 games of all time. This is the first book in a series by 'Console Gamer Magazine'. Look forward to more in the series on different retro video game systems. Author: Brian C Byrne Language: English Only. Series: Console Gamer Magazine. Website: http://www.consolegamermagazine.com
Terms of Play
Author: Zach Waggoner
Publisher: McFarland
ISBN: 0786469706
Category : Games & Activities
Languages : en
Pages : 245
Book Description
This edited collection of new essays is devoted to the terminology used in the fields of videogame theory and videogame studies. Videogame scholars provide theoretical critiques of existing terminology, mount arguments for the creation of new terminology, articulate terminological gaps in the current literature devoted to videogame studies, and share phenomenological studies of videogames that facilitate terminological theory.
Publisher: McFarland
ISBN: 0786469706
Category : Games & Activities
Languages : en
Pages : 245
Book Description
This edited collection of new essays is devoted to the terminology used in the fields of videogame theory and videogame studies. Videogame scholars provide theoretical critiques of existing terminology, mount arguments for the creation of new terminology, articulate terminological gaps in the current literature devoted to videogame studies, and share phenomenological studies of videogames that facilitate terminological theory.
N64 Games List and Value Guide
Author: Andrew Pardi
Publisher: Lulu.com
ISBN: 1300266368
Category : Crafts & Hobbies
Languages : en
Pages : 42
Book Description
This Pocket Sized Nintendo 64 games list and price guide list over 300 Nintendo games include all North American releases as well as some Japan and Europe releases. It includes The game title, The year it was released, the current market value, the publisher, and the countries it was released in.
Publisher: Lulu.com
ISBN: 1300266368
Category : Crafts & Hobbies
Languages : en
Pages : 42
Book Description
This Pocket Sized Nintendo 64 games list and price guide list over 300 Nintendo games include all North American releases as well as some Japan and Europe releases. It includes The game title, The year it was released, the current market value, the publisher, and the countries it was released in.
Video Game Bible, 1985-2002
Author: Andy Slaven
Publisher: Trafford Publishing
ISBN: 1553697316
Category : Video games
Languages : en
Pages : 774
Book Description
With nearly three years of research utilized to compile game lists and thousands of hours used to play and review the games listed within, Video Game Bible is the most comprehensive source of information on video games released in the U.S. since 1985 ever created. Prices are based on realistic figures compiled by interviewing hundreds of large collectors and game store owners, and offer a realistic guideline to be followed by both collectors and video gamers looking to complete their collections. While numerous guides have been compiled on the subject of classic video games, this book offers coverage of video game consoles releases after 1985, known as the "neo-classics". With 39 systems in total, Video Game Bible offers the largest guide to date. With the recent proliferation of video game collecting into the mainstream, it is necessary to have a standard by which games are valued. This is the first installment in a series of guides intended to offer full coverage of every video game ever made worldwide. Video game consoles are grouped together by the company that made them for easy reference. In addition to the table of contents, which lists each section separately, there are corner tabs to make browsing the guide even more convenient. Thousands of new facts are offered within the pages of this book, as are thousands of reviews and overviews. Written in a lighthearted manner, chapters of this guide that may not pertain to a particular collector will still be enjoyable for intelligent readers. An easy to use reference guide suitable for any age, this guide is sure to be an invaluable resource for anyone interested in video game collecting, video game history, and even for the casual video game fan interested in learning more about the hobby. Editor-In Chief: Andy Slaven Staff Writers: Micheal Collins, Lucus Barnes, Vincent Yang Contributing Writers: Charlie Reneke, Joe Kudrna
Publisher: Trafford Publishing
ISBN: 1553697316
Category : Video games
Languages : en
Pages : 774
Book Description
With nearly three years of research utilized to compile game lists and thousands of hours used to play and review the games listed within, Video Game Bible is the most comprehensive source of information on video games released in the U.S. since 1985 ever created. Prices are based on realistic figures compiled by interviewing hundreds of large collectors and game store owners, and offer a realistic guideline to be followed by both collectors and video gamers looking to complete their collections. While numerous guides have been compiled on the subject of classic video games, this book offers coverage of video game consoles releases after 1985, known as the "neo-classics". With 39 systems in total, Video Game Bible offers the largest guide to date. With the recent proliferation of video game collecting into the mainstream, it is necessary to have a standard by which games are valued. This is the first installment in a series of guides intended to offer full coverage of every video game ever made worldwide. Video game consoles are grouped together by the company that made them for easy reference. In addition to the table of contents, which lists each section separately, there are corner tabs to make browsing the guide even more convenient. Thousands of new facts are offered within the pages of this book, as are thousands of reviews and overviews. Written in a lighthearted manner, chapters of this guide that may not pertain to a particular collector will still be enjoyable for intelligent readers. An easy to use reference guide suitable for any age, this guide is sure to be an invaluable resource for anyone interested in video game collecting, video game history, and even for the casual video game fan interested in learning more about the hobby. Editor-In Chief: Andy Slaven Staff Writers: Micheal Collins, Lucus Barnes, Vincent Yang Contributing Writers: Charlie Reneke, Joe Kudrna
Fight, Magic, Items
Author: Aidan Moher
Publisher: Running Press Adult
ISBN: 0762479647
Category : Games & Activities
Languages : en
Pages : 384
Book Description
Take a journey through the history of Japanese role-playing games—from the creators who built it, the games that defined it, and the stories that transformed pop culture and continue to capture the imaginations of millions of fans to this day. The Japanese roleplaying game (JRPG) genre is one that is known for bold, unforgettable characters; rich stories, and some of the most iconic and beloved games in the industry. Inspired by early western RPGs and introducing technology and artistic styles that pushed the boundaries of what video games could be, this genre is responsible for creating some of the most complex, bold, and beloved games in history—and it has the fanbase to prove it. In Fight, Magic, Items, Aidan Moher guides readers through the fascinating history of JRPGs, exploring the technical challenges, distinct narrative and artistic visions, and creative rivalries that fueled the creation of countless iconic games and their quest to become the best, not only in Japan, but in North America, too. Moher starts with the origin stories of two classic Nintendo titles, Final Fantasy and Dragon Quest, and immerses readers in the world of JRPGs, following the interconnected history from through the lens of their creators and their stories full of hope, risk, and pixels, from the tiny teams and almost impossible schedules that built the foundations of the Final Fantasy and Dragon Quest franchises; Reiko Kodama pushing the narrative and genre boundaries with Phantasy Star; the unexpected team up between Horii and Sakaguchi to create Chrono Trigger; or the unique mashup of classic Disney with Final Fantasy coolness in Kingdom Hearts. Filled with firsthand interviews and behind-the-scenes looks into the development, reception, and influence of JRPGs, Fight, Magic, Items captures the evolution of the genre and why it continues to grab us, decades after those first iconic pixelated games released.
Publisher: Running Press Adult
ISBN: 0762479647
Category : Games & Activities
Languages : en
Pages : 384
Book Description
Take a journey through the history of Japanese role-playing games—from the creators who built it, the games that defined it, and the stories that transformed pop culture and continue to capture the imaginations of millions of fans to this day. The Japanese roleplaying game (JRPG) genre is one that is known for bold, unforgettable characters; rich stories, and some of the most iconic and beloved games in the industry. Inspired by early western RPGs and introducing technology and artistic styles that pushed the boundaries of what video games could be, this genre is responsible for creating some of the most complex, bold, and beloved games in history—and it has the fanbase to prove it. In Fight, Magic, Items, Aidan Moher guides readers through the fascinating history of JRPGs, exploring the technical challenges, distinct narrative and artistic visions, and creative rivalries that fueled the creation of countless iconic games and their quest to become the best, not only in Japan, but in North America, too. Moher starts with the origin stories of two classic Nintendo titles, Final Fantasy and Dragon Quest, and immerses readers in the world of JRPGs, following the interconnected history from through the lens of their creators and their stories full of hope, risk, and pixels, from the tiny teams and almost impossible schedules that built the foundations of the Final Fantasy and Dragon Quest franchises; Reiko Kodama pushing the narrative and genre boundaries with Phantasy Star; the unexpected team up between Horii and Sakaguchi to create Chrono Trigger; or the unique mashup of classic Disney with Final Fantasy coolness in Kingdom Hearts. Filled with firsthand interviews and behind-the-scenes looks into the development, reception, and influence of JRPGs, Fight, Magic, Items captures the evolution of the genre and why it continues to grab us, decades after those first iconic pixelated games released.
It's a Dark World
Author: Roger J. Boehm
Publisher: Lulu.com
ISBN: 0615145906
Category : Religion
Languages : en
Pages : 298
Book Description
A compilation of the author's books "In the Face of Evil" & "Evil Defined." The book details the author's actual experiences as he comes into contact with the activities of the powers of darkness and the treatment of multiple personality disorders (DID) in the ministry. Among the issues discussed are Satanic Ritual Abuse in the United States and Voodoo in Haiti. The history of his inner and outer struggle becomes an open book to be read. The book helps expose how dark the darkness of evil really is. Included in the book are over 800 definitions as well as descriptions of evil and the occult. As a licensed Christian Counselor the author has worked extensively with those dealing with evil in thier lives, and with Satanic Ritual Abuse victims.
Publisher: Lulu.com
ISBN: 0615145906
Category : Religion
Languages : en
Pages : 298
Book Description
A compilation of the author's books "In the Face of Evil" & "Evil Defined." The book details the author's actual experiences as he comes into contact with the activities of the powers of darkness and the treatment of multiple personality disorders (DID) in the ministry. Among the issues discussed are Satanic Ritual Abuse in the United States and Voodoo in Haiti. The history of his inner and outer struggle becomes an open book to be read. The book helps expose how dark the darkness of evil really is. Included in the book are over 800 definitions as well as descriptions of evil and the occult. As a licensed Christian Counselor the author has worked extensively with those dealing with evil in thier lives, and with Satanic Ritual Abuse victims.