New Perspectives on Games and Interaction

New Perspectives on Games and Interaction PDF Author: Krzysztof R. Apt
Publisher: Amsterdam University Press
ISBN: 9089640576
Category : Games & Activities
Languages : en
Pages : 331

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Book Description
This volume is a collection of papers presented at the 2007 colloquium on new perspectives on games and interaction at the Royal Dutch Academy of Sciences in Amsterdam.

New Perspectives on Games and Interaction

New Perspectives on Games and Interaction PDF Author: Krzysztof R. Apt
Publisher: Amsterdam University Press
ISBN: 9089640576
Category : Games & Activities
Languages : en
Pages : 331

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Book Description
This volume is a collection of papers presented at the 2007 colloquium on new perspectives on games and interaction at the Royal Dutch Academy of Sciences in Amsterdam.

New Perspectives on the Social Aspects of Digital Gaming

New Perspectives on the Social Aspects of Digital Gaming PDF Author: Rachel Kowert
Publisher: Taylor & Francis
ISBN: 1317243633
Category : Computers
Languages : en
Pages : 219

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Book Description
Expanding on the work in the volume Multiplayer, this new book explores several other areas related to social gaming in detail. The aim is to go beyond a typical "edited book" concept, and offer a very concise volume with several focal points that are most relevant for the current debate about multiplayer games, both in academia and society. As a result, the volume offers the latest research findings on online gaming, social forms of gaming, identification, gender issues and games for change, primarily applying a social-scientific approach.

New Perspectives on the Social Aspects of Digital Gaming

New Perspectives on the Social Aspects of Digital Gaming PDF Author: Rachel Kowert
Publisher: Routledge
ISBN: 1317243625
Category : Computers
Languages : en
Pages : 274

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Book Description
Expanding on the work in the volume Multiplayer, this new book explores several other areas related to social gaming in detail. The aim is to go beyond a typical "edited book" concept, and offer a very concise volume with several focal points that are most relevant for the current debate about multiplayer games, both in academia and society. As a result, the volume offers the latest research findings on online gaming, social forms of gaming, identification, gender issues and games for change, primarily applying a social-scientific approach.

New Perspectives in Information Systems and Technologies, Volume 2

New Perspectives in Information Systems and Technologies, Volume 2 PDF Author: Álvaro Rocha
Publisher: Springer Science & Business Media
ISBN: 3319059483
Category : Technology & Engineering
Languages : en
Pages : 493

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Book Description
This book contains a selection of articles from The 2014 World Conference on Information Systems and Technologies (WorldCIST'14), held between the 15th and 18th of April in Funchal, Madeira, Portugal, a global forum for researchers and practitioners to present and discuss recent results and innovations, current trends, professional experiences and challenges of modern Information Systems and Technologies research, technological development and applications. The main topics covered are: Information and Knowledge Management; Organizational Models and Information Systems; Intelligent and Decision Support Systems; Software Systems, Architectures, Applications and Tools; Computer Networks, Mobility and Pervasive Systems; Radar Technologies; Human-Computer Interaction; Health Informatics and Information Technologies in Education.

New Perspectives in Information Systems and Technologies, Volume 1

New Perspectives in Information Systems and Technologies, Volume 1 PDF Author: Álvaro Rocha
Publisher: Springer Science & Business Media
ISBN: 3319059513
Category : Technology & Engineering
Languages : en
Pages : 606

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Book Description
This book contains a selection of articles from The 2014 World Conference on Information Systems and Technologies (WorldCIST'14), held between the 15th and 18th of April in Funchal, Madeira, Portugal, a global forum for researchers and practitioners to present and discuss recent results and innovations, current trends, professional experiences and challenges of modern Information Systems and Technologies research, technological development and applications. The main topics covered are: Information and Knowledge Management; Organizational Models and Information Systems; Intelligent and Decision Support Systems; Software Systems, Architectures, Applications and Tools; Computer Networks, Mobility and Pervasive Systems; Radar Technologies; Human-Computer Interaction; Health Informatics and Information Technologies in Education.

New Perspectives on Human-Animal Interactions

New Perspectives on Human-Animal Interactions PDF Author: Sarah Knight
Publisher: John Wiley & Sons
ISBN: 1444333062
Category : Psychology
Languages : en
Pages : 203

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Book Description
Animals are important in human psychological and cultural life, and our relationships with other species are psychological and morally complicated. This special issue presents a series of original research articles concerning attitudes towards animals, the ethics of their treatment, the effects of companion animals on human health and psychological well-being, and the role that culture plays in our interactions with other species. The articles illustrate the scope of the new field of human-animal relationships, the variety of research approaches, and the implications of research findings for social policy.

Logic in Games

Logic in Games PDF Author: Johan Van Benthem
Publisher: MIT Press
ISBN: 0262320304
Category : Computers
Languages : en
Pages : 567

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Book Description
A comprehensive examination of the interfaces of logic, computer science, and game theory, drawing on twenty years of research on logic and games. This book draws on ideas from philosophical logic, computational logic, multi-agent systems, and game theory to offer a comprehensive account of logic and games viewed in two complementary ways. It examines the logic of games: the development of sophisticated modern dynamic logics that model information flow, communication, and interactive structures in games. It also examines logic as games: the idea that logical activities of reasoning and many related tasks can be viewed in the form of games. In doing so, the book takes up the “intelligent interaction” of agents engaging in competitive or cooperative activities and examines the patterns of strategic behavior that arise. It develops modern logical systems that can analyze information-driven changes in players' knowledge and beliefs, and introduces the “Theory of Play” that emerges from the combination of logic and game theory. This results in a new view of logic itself as an interactive rational activity based on reasoning, perception, and communication that has particular relevance for games. Logic in Games, based on a course taught by the author at Stanford University, the University of Amsterdam, and elsewhere, can be used in advanced seminars and as a resource for researchers.

Johan van Benthem on Logic and Information Dynamics

Johan van Benthem on Logic and Information Dynamics PDF Author: Alexandru Baltag
Publisher: Springer
ISBN: 3319060252
Category : Philosophy
Languages : en
Pages : 1072

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Book Description
This book illustrates the program of Logical-Informational Dynamics. Rational agents exploit the information available in the world in delicate ways, adopt a wide range of epistemic attitudes, and in that process, constantly change the world itself. Logical-Informational Dynamics is about logical systems putting such activities at center stage, focusing on the events by which we acquire information and change attitudes. Its contributions show many current logics of information and change at work, often in multi-agent settings where social behavior is essential, and often stressing Johan van Benthem's pioneering work in establishing this program. However, this is not a Festschrift, but a rich tapestry for a field with a wealth of strands of its own. The reader will see the state of the art in such topics as information update, belief change, preference, learning over time, and strategic interaction in games. Moreover, no tight boundary has been enforced, and some chapters add more general mathematical or philosophical foundations or links to current trends in computer science. The theme of this book lies at the interface of many disciplines. Logic is the main methodology, but the various chapters cross easily between mathematics, computer science, philosophy, linguistics, cognitive and social sciences, while also ranging from pure theory to empirical work. Accordingly, the authors of this book represent a wide variety of original thinkers from different research communities. And their interconnected themes challenge at the same time how we think of logic, philosophy and computation. Thus, very much in line with van Benthem's work over many decades, the volume shows how all these disciplines form a natural unity in the perspective of dynamic logicians (broadly conceived) exploring their new themes today. And at the same time, in doing so, it offers a broader conception of logic with a certain grandeur, moving its horizons beyond the traditional study of consequence relations.

New Perspectives on Educational Resources

New Perspectives on Educational Resources PDF Author: Karl Christian Alvestad
Publisher: Taylor & Francis
ISBN: 1003814743
Category : Education
Languages : en
Pages : 284

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Book Description
Bringing new perspectives on educational resources together, this book considers how a range of learning materials can be used to effectively highlight creativity, collaboration, and critical thinking in learning. Covering a broad scope of educational resources, the book examines the use of resources in Scandinavian education within language studies, literature, history, and social studies at all levels of education through empirically grounded research, including ethnographies and textual analysis. Written by practising experts in the field of education studies, chapters present examples of both cutting-edge digital media and more traditional artefacts and books, providing critical discussion and inspiration for how a range of resources can be used creatively within the classroom. This interdisciplinary book is a valuable addition to scholarly discussions around educational development and learning, and will be relevant for academics, researchers, and postgraduate students in the fields of teacher education, didactics, curriculum, and educational technology.

Games, Actions, and Social Software

Games, Actions, and Social Software PDF Author: Jan van Eijck
Publisher: Springer
ISBN: 3642293263
Category : Computers
Languages : en
Pages : 222

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Book Description
Edited in collaboration with FoLLI, the Association of Logic, Language and Information, this book collects a set of chapters of the multi-disciplinary project "Games, actions and Social software" which was carried out at the Netherlands Institute for Advanced Study in the Humanities and Social Sciences (NIAS) in Wassenaar, from September 2006 through January 2007. The chapters focus on social software and the social sciences, knowledge, belief and action, perception, communication, and cooperation.