Author: Fernando Boavida
Publisher: Springer Science & Business Media
ISBN: 3540341927
Category : Computers
Languages : en
Pages : 1301
Book Description
Here are the refereed proceedings of the 5th International IFIP-TC6 Networking Conference, NETWORKING 2006. The 88 revised full papers and 31 poster papers are organized in topical sections on caching and content management, mobile ad-hoc networks, mobility/handoff, monitoring/measurements, multicast, multimedia, optical networks, peer-to-peer, resource management and QoS, routing, topology and location awareness, traffic engineering, transport protocols, wireless networks, and wireless sensor networks.
Networking 2006
Author: Fernando Boavida
Publisher: Springer Science & Business Media
ISBN: 3540341927
Category : Computers
Languages : en
Pages : 1301
Book Description
Here are the refereed proceedings of the 5th International IFIP-TC6 Networking Conference, NETWORKING 2006. The 88 revised full papers and 31 poster papers are organized in topical sections on caching and content management, mobile ad-hoc networks, mobility/handoff, monitoring/measurements, multicast, multimedia, optical networks, peer-to-peer, resource management and QoS, routing, topology and location awareness, traffic engineering, transport protocols, wireless networks, and wireless sensor networks.
Publisher: Springer Science & Business Media
ISBN: 3540341927
Category : Computers
Languages : en
Pages : 1301
Book Description
Here are the refereed proceedings of the 5th International IFIP-TC6 Networking Conference, NETWORKING 2006. The 88 revised full papers and 31 poster papers are organized in topical sections on caching and content management, mobile ad-hoc networks, mobility/handoff, monitoring/measurements, multicast, multimedia, optical networks, peer-to-peer, resource management and QoS, routing, topology and location awareness, traffic engineering, transport protocols, wireless networks, and wireless sensor networks.
The Wealth of Networks
Author: Yochai Benkler
Publisher: Yale University Press
ISBN: 9780300125771
Category : Business & Economics
Languages : en
Pages : 532
Book Description
Describes how patterns of information, knowledge, and cultural production are changing. The author shows that the way information and knowledge are made available can either limit or enlarge the ways people create and express themselves. He describes the range of legal and policy choices that confront.
Publisher: Yale University Press
ISBN: 9780300125771
Category : Business & Economics
Languages : en
Pages : 532
Book Description
Describes how patterns of information, knowledge, and cultural production are changing. The author shows that the way information and knowledge are made available can either limit or enlarge the ways people create and express themselves. He describes the range of legal and policy choices that confront.
NETWORKING 2009
Author: Luigi Fratta
Publisher: Springer
ISBN: 3642013996
Category : Computers
Languages : en
Pages : 988
Book Description
“What a di?erence a year makes – 52 little weeks” This variation of the ?rst line from Dinah Washington’s famous song, which originally reads, “What a di?erence a day makes - 24 little hours,” brings it to the point: Accordingtoallexperts,thepress,andmostpeople’simpressionwearetoday in a serious economic recession. Less than one year ago, we practically lived on the “island of the blessed” (namely, at Networking 2008 that was held on the island of Singapore), or in the famous country where “milk and honey ?ow” (or “where wine and liquor ?ow”). This convenient situation has changed abruptly within less than 52 weeks. It looks like the same kind of problems has emerged in all areas – and the “Networking” area has, of course, been a?ected, too. Looking into the 2009 proceedings, however, you will immediately notice that the manuscripts are largely una?ected by any aspect of the economic c- sis (which should be a bit of a consolation). Apparently, research directions are dictated by a process that is all too sluggish in order to be quickly and radically changed by a “tsunami.” Likewise, the conference itself was prepared in spite of such a crisis.
Publisher: Springer
ISBN: 3642013996
Category : Computers
Languages : en
Pages : 988
Book Description
“What a di?erence a year makes – 52 little weeks” This variation of the ?rst line from Dinah Washington’s famous song, which originally reads, “What a di?erence a day makes - 24 little hours,” brings it to the point: Accordingtoallexperts,thepress,andmostpeople’simpressionwearetoday in a serious economic recession. Less than one year ago, we practically lived on the “island of the blessed” (namely, at Networking 2008 that was held on the island of Singapore), or in the famous country where “milk and honey ?ow” (or “where wine and liquor ?ow”). This convenient situation has changed abruptly within less than 52 weeks. It looks like the same kind of problems has emerged in all areas – and the “Networking” area has, of course, been a?ected, too. Looking into the 2009 proceedings, however, you will immediately notice that the manuscripts are largely una?ected by any aspect of the economic c- sis (which should be a bit of a consolation). Apparently, research directions are dictated by a process that is all too sluggish in order to be quickly and radically changed by a “tsunami.” Likewise, the conference itself was prepared in spite of such a crisis.
Networking Complete
Author: Dave Evans
Publisher: Sybex
ISBN:
Category : Computers
Languages : en
Pages : 900
Book Description
Collects chapters written by specialists covering computer networking fundamentals, hardware, software, design, maintenance, troubleshooting, and security.
Publisher: Sybex
ISBN:
Category : Computers
Languages : en
Pages : 900
Book Description
Collects chapters written by specialists covering computer networking fundamentals, hardware, software, design, maintenance, troubleshooting, and security.
Algorithms and Networking for Computer Games
Author: Jouni Smed
Publisher: John Wiley & Sons
ISBN: 1119259835
Category : Computers
Languages : en
Pages : 497
Book Description
The essential guide to solving algorithmic and networking problems in commercial computer games, revised and extended Algorithms and Networking for Computer Games, Second Edition is written from the perspective of the computer scientist. Combining algorithmic knowledge and game-related problems, it explores the most common problems encountered in game programing. The first part of the book presents practical algorithms for solving “classical” topics, such as random numbers, procedural generation, tournaments, group formations and game trees. The authors also focus on how to find a path in, create the terrain of, and make decisions in the game world. The second part introduces networking related problems in computer games, focusing on four key questions: how to hide the inherent communication delay, how to best exploit limited network resources, how to cope with cheating and how to measure the on-line game data. Thoroughly revised, updated, and expanded to reflect the many constituent changes occurring in the commercial gaming industry since the original, this Second Edition, like the first, is a timely, comprehensive resource offering deeper algorithmic insight and more extensive coverage of game-specific networking problems than ordinarily encountered in game development books. Algorithms and Networking for Computer Games, Second Edition: Provides algorithmic solutions in pseudo-code format, which emphasises the idea behind the solution, and can easily be written into a programming language of choice Features a section on the Synthetic player, covering decision-making, influence maps, finite-state machines, flocking, fuzzy sets, and probabilistic reasoning and noise generation Contains in-depth treatment of network communication, including dead-reckoning, local perception filters, cheating prevention and on-line metrics Now includes 73 ready-to-use algorithms and 247 illustrative exercises Algorithms and Networking for Computer Games, Second Edition is a must-have resource for advanced undergraduate and graduate students taking computer game related courses, postgraduate researchers in game-related topics, and developers interested in deepening their knowledge of the theoretical underpinnings of computer games and in learning new approaches to game design and programming.
Publisher: John Wiley & Sons
ISBN: 1119259835
Category : Computers
Languages : en
Pages : 497
Book Description
The essential guide to solving algorithmic and networking problems in commercial computer games, revised and extended Algorithms and Networking for Computer Games, Second Edition is written from the perspective of the computer scientist. Combining algorithmic knowledge and game-related problems, it explores the most common problems encountered in game programing. The first part of the book presents practical algorithms for solving “classical” topics, such as random numbers, procedural generation, tournaments, group formations and game trees. The authors also focus on how to find a path in, create the terrain of, and make decisions in the game world. The second part introduces networking related problems in computer games, focusing on four key questions: how to hide the inherent communication delay, how to best exploit limited network resources, how to cope with cheating and how to measure the on-line game data. Thoroughly revised, updated, and expanded to reflect the many constituent changes occurring in the commercial gaming industry since the original, this Second Edition, like the first, is a timely, comprehensive resource offering deeper algorithmic insight and more extensive coverage of game-specific networking problems than ordinarily encountered in game development books. Algorithms and Networking for Computer Games, Second Edition: Provides algorithmic solutions in pseudo-code format, which emphasises the idea behind the solution, and can easily be written into a programming language of choice Features a section on the Synthetic player, covering decision-making, influence maps, finite-state machines, flocking, fuzzy sets, and probabilistic reasoning and noise generation Contains in-depth treatment of network communication, including dead-reckoning, local perception filters, cheating prevention and on-line metrics Now includes 73 ready-to-use algorithms and 247 illustrative exercises Algorithms and Networking for Computer Games, Second Edition is a must-have resource for advanced undergraduate and graduate students taking computer game related courses, postgraduate researchers in game-related topics, and developers interested in deepening their knowledge of the theoretical underpinnings of computer games and in learning new approaches to game design and programming.
NETWORKING 2007. Ad Hoc and Sensor Networks, Wireless Networks, Next Generation Internet
Author: Ian F. Akyildiz
Publisher: Springer Science & Business Media
ISBN: 3540726055
Category : Computers
Languages : en
Pages : 1278
Book Description
This book constitutes the refereed proceedings of the 6th International IFIP-TC6 Networking Conference, NETWORKING 2007, held in Atlanta, GA, USA in May 2007. The 99 revised full papers and 30 poster papers were carefully reviewed and selected from 440 submissions. The papers are organized in topical sections on ad hoc and sensor networks: connectivity and coverage, scheduling and resource allocation, mobility and location awareness, routing, and key management; wireless networks: mesh networks, mobility, TCP, MAC performance, as well as scheduling and resource allocation; next generation inte.
Publisher: Springer Science & Business Media
ISBN: 3540726055
Category : Computers
Languages : en
Pages : 1278
Book Description
This book constitutes the refereed proceedings of the 6th International IFIP-TC6 Networking Conference, NETWORKING 2007, held in Atlanta, GA, USA in May 2007. The 99 revised full papers and 30 poster papers were carefully reviewed and selected from 440 submissions. The papers are organized in topical sections on ad hoc and sensor networks: connectivity and coverage, scheduling and resource allocation, mobility and location awareness, routing, and key management; wireless networks: mesh networks, mobility, TCP, MAC performance, as well as scheduling and resource allocation; next generation inte.
Advanced Computer Networking
Author: Jain
Publisher:
ISBN: 9788183331753
Category :
Languages : en
Pages : 0
Book Description
Publisher:
ISBN: 9788183331753
Category :
Languages : en
Pages : 0
Book Description
Convergence Through All-IP Networks
Author: Asoke K. Talukder
Publisher: CRC Press
ISBN: 9814364649
Category : Computers
Languages : en
Pages : 585
Book Description
The convergence of two powerful technologies-wireless and the Internet-through IPv4/v6 protocol has led to emergence of next-generation networks (NGNs). NGN is no more a network of mere computers but a connected conglomeration of varied networks with diverse physical properties, with a plethora of network elements, along with a variety of real-time
Publisher: CRC Press
ISBN: 9814364649
Category : Computers
Languages : en
Pages : 585
Book Description
The convergence of two powerful technologies-wireless and the Internet-through IPv4/v6 protocol has led to emergence of next-generation networks (NGNs). NGN is no more a network of mere computers but a connected conglomeration of varied networks with diverse physical properties, with a plethora of network elements, along with a variety of real-time
Ad-hoc, Mobile and Wireless Networks
Author: David Coudert
Publisher: Springer
ISBN: 3540852093
Category : Computers
Languages : en
Pages : 511
Book Description
This book constitutes the refereed proceedings of the 7th International Conference on Ad-Hoc, Mobile, and Wireless Networks, ADHOC-NOW 2008, held in Sophia-Antipolis, France, September 2008. The 40 revised full papers and the 15 poster presentations were carefully reviewed and selected from 110 submissions. The papers deal with advances in Ad-Hoc networks, i.e. wireless, self-organizing systems formed by co-operating nodes within communication range of each other that form temporary networks. Their topology is dynamic, decentralized, ever changing and the nodes may move around arbitrarily.
Publisher: Springer
ISBN: 3540852093
Category : Computers
Languages : en
Pages : 511
Book Description
This book constitutes the refereed proceedings of the 7th International Conference on Ad-Hoc, Mobile, and Wireless Networks, ADHOC-NOW 2008, held in Sophia-Antipolis, France, September 2008. The 40 revised full papers and the 15 poster presentations were carefully reviewed and selected from 110 submissions. The papers deal with advances in Ad-Hoc networks, i.e. wireless, self-organizing systems formed by co-operating nodes within communication range of each other that form temporary networks. Their topology is dynamic, decentralized, ever changing and the nodes may move around arbitrarily.
Advances in Neural Networks - ISNN 2006
Author: Jun Wang
Publisher: Springer
ISBN: 3540344381
Category : Computers
Languages : en
Pages : 1470
Book Description
This is Volume II of a three volume set constituting the refereed proceedings of the Third International Symposium on Neural Networks, ISNN 2006. 616 revised papers are organized in topical sections on neurobiological analysis, theoretical analysis, neurodynamic optimization, learning algorithms, model design, kernel methods, data preprocessing, pattern classification, computer vision, image and signal processing, system modeling, robotic systems, transportation systems, communication networks, information security, fault detection, financial analysis, bioinformatics, biomedical and industrial applications, and more.
Publisher: Springer
ISBN: 3540344381
Category : Computers
Languages : en
Pages : 1470
Book Description
This is Volume II of a three volume set constituting the refereed proceedings of the Third International Symposium on Neural Networks, ISNN 2006. 616 revised papers are organized in topical sections on neurobiological analysis, theoretical analysis, neurodynamic optimization, learning algorithms, model design, kernel methods, data preprocessing, pattern classification, computer vision, image and signal processing, system modeling, robotic systems, transportation systems, communication networks, information security, fault detection, financial analysis, bioinformatics, biomedical and industrial applications, and more.