Author: Alenda Y. Chang
Publisher: U of Minnesota Press
ISBN: 145296226X
Category : Games & Activities
Languages : en
Pages : 293
Book Description
A potent new book examines the overlap between our ecological crisis and video games Video games may be fun and immersive diversions from daily life, but can they go beyond the realm of entertainment to do something serious—like help us save the planet? As one of the signature issues of the twenty-first century, ecological deterioration is seemingly everywhere, but it is rarely considered via the realm of interactive digital play. In Playing Nature, Alenda Y. Chang offers groundbreaking methods for exploring this vital overlap. Arguing that games need to be understood as part of a cultural response to the growing ecological crisis, Playing Nature seeds conversations around key environmental science concepts and terms. Chang suggests several ways to rethink existing game taxonomies and theories of agency while revealing surprising fundamental similarities between game play and scientific work. Gracefully reconciling new media theory with environmental criticism, Playing Nature examines an exciting range of games and related art forms, including historical and contemporary analog and digital games, alternate- and augmented-reality games, museum exhibitions, film, and science fiction. Chang puts her surprising ideas into conversation with leading media studies and environmental humanities scholars like Alexander Galloway, Donna Haraway, and Ursula Heise, ultimately exploring manifold ecological futures—not all of them dystopian.
Playing Nature
Author: Alenda Y. Chang
Publisher: U of Minnesota Press
ISBN: 145296226X
Category : Games & Activities
Languages : en
Pages : 293
Book Description
A potent new book examines the overlap between our ecological crisis and video games Video games may be fun and immersive diversions from daily life, but can they go beyond the realm of entertainment to do something serious—like help us save the planet? As one of the signature issues of the twenty-first century, ecological deterioration is seemingly everywhere, but it is rarely considered via the realm of interactive digital play. In Playing Nature, Alenda Y. Chang offers groundbreaking methods for exploring this vital overlap. Arguing that games need to be understood as part of a cultural response to the growing ecological crisis, Playing Nature seeds conversations around key environmental science concepts and terms. Chang suggests several ways to rethink existing game taxonomies and theories of agency while revealing surprising fundamental similarities between game play and scientific work. Gracefully reconciling new media theory with environmental criticism, Playing Nature examines an exciting range of games and related art forms, including historical and contemporary analog and digital games, alternate- and augmented-reality games, museum exhibitions, film, and science fiction. Chang puts her surprising ideas into conversation with leading media studies and environmental humanities scholars like Alexander Galloway, Donna Haraway, and Ursula Heise, ultimately exploring manifold ecological futures—not all of them dystopian.
Publisher: U of Minnesota Press
ISBN: 145296226X
Category : Games & Activities
Languages : en
Pages : 293
Book Description
A potent new book examines the overlap between our ecological crisis and video games Video games may be fun and immersive diversions from daily life, but can they go beyond the realm of entertainment to do something serious—like help us save the planet? As one of the signature issues of the twenty-first century, ecological deterioration is seemingly everywhere, but it is rarely considered via the realm of interactive digital play. In Playing Nature, Alenda Y. Chang offers groundbreaking methods for exploring this vital overlap. Arguing that games need to be understood as part of a cultural response to the growing ecological crisis, Playing Nature seeds conversations around key environmental science concepts and terms. Chang suggests several ways to rethink existing game taxonomies and theories of agency while revealing surprising fundamental similarities between game play and scientific work. Gracefully reconciling new media theory with environmental criticism, Playing Nature examines an exciting range of games and related art forms, including historical and contemporary analog and digital games, alternate- and augmented-reality games, museum exhibitions, film, and science fiction. Chang puts her surprising ideas into conversation with leading media studies and environmental humanities scholars like Alexander Galloway, Donna Haraway, and Ursula Heise, ultimately exploring manifold ecological futures—not all of them dystopian.
What Is a Game?
Author: Gaines S. Hubbell
Publisher: McFarland
ISBN: 147666837X
Category : Games & Activities
Languages : en
Pages : 292
Book Description
What is a videogame? What makes a videogame "good"? If a game is supposed to be fun, can it be fun without a good story? If another is supposed to be an accurate simulation, does it still need to be entertaining? With the ever-expanding explosion of new videogames and new developments in the gaming world, questions about videogame criticism are becoming more complex. The differing definitions that players and critics use to decide what a game is and what makes a game successful, often lead to different ideas of how games succeed or fail. This collection of new essays puts on display the variety and ambiguity of videogames. Each essay is a work of game criticism that takes a different approach to defining the game and analyzing it. Through analysis and critical methods, these essays discuss whether a game is defined by its rules, its narrative, its technology, or by the activity of playing it, and the tensions between these definitions. With essays on Overwatch, Dark Souls 3, Far Cry 4, Farmville and more, this collection attempts to show the complex changes, challenges and advances to game criticism in the era of videogames.
Publisher: McFarland
ISBN: 147666837X
Category : Games & Activities
Languages : en
Pages : 292
Book Description
What is a videogame? What makes a videogame "good"? If a game is supposed to be fun, can it be fun without a good story? If another is supposed to be an accurate simulation, does it still need to be entertaining? With the ever-expanding explosion of new videogames and new developments in the gaming world, questions about videogame criticism are becoming more complex. The differing definitions that players and critics use to decide what a game is and what makes a game successful, often lead to different ideas of how games succeed or fail. This collection of new essays puts on display the variety and ambiguity of videogames. Each essay is a work of game criticism that takes a different approach to defining the game and analyzing it. Through analysis and critical methods, these essays discuss whether a game is defined by its rules, its narrative, its technology, or by the activity of playing it, and the tensions between these definitions. With essays on Overwatch, Dark Souls 3, Far Cry 4, Farmville and more, this collection attempts to show the complex changes, challenges and advances to game criticism in the era of videogames.
Laws of the Game
Author: Manfred Eigen
Publisher: Princeton University Press
ISBN: 9780691025667
Category : Law
Languages : en
Pages : 372
Book Description
Using game theory and examples of actual games people play, Nobel laureate Manfred Eigen and Ruthild Winkler show how the elements of chance and rules underlie all that happens in the universe, from genetic behavior through economic growth to the composition of music. To illustrate their argument, the authors turn to classic games--backgammon, bridge, and chess--and relate them to physical, biological, and social applications of probability theory and number theory. Further, they have invented, and present here, more than a dozen playable games derived from scientific models for equilibrium, selection, growth, and even the composition of RNA.
Publisher: Princeton University Press
ISBN: 9780691025667
Category : Law
Languages : en
Pages : 372
Book Description
Using game theory and examples of actual games people play, Nobel laureate Manfred Eigen and Ruthild Winkler show how the elements of chance and rules underlie all that happens in the universe, from genetic behavior through economic growth to the composition of music. To illustrate their argument, the authors turn to classic games--backgammon, bridge, and chess--and relate them to physical, biological, and social applications of probability theory and number theory. Further, they have invented, and present here, more than a dozen playable games derived from scientific models for equilibrium, selection, growth, and even the composition of RNA.
The Nature of the Game
Author: Mike Keiser
Publisher: Knopf
ISBN: 0525658599
Category : Sports & Recreation
Languages : en
Pages : 321
Book Description
Essential reading for every golfer from the sport’s most acclaimed course developer—a comprehensive, firsthand account of restoring the inherent satisfactions of this centuries-old game, from the beauty of natural courses to the joys of walking the course “Mike Keiser is the best thing to happen to golf since the Big Bertha. He’s the guy who single-handedly saved us from the Fake 100-foot Waterfall Era. He gave us back nature, walking and buddy trips. This is a fascinating read on how in the world he did it.”—Rick Reilly, golf writer An avid golfer with a demanding career in the greeting card business, Mike Keiser found a new calling on the authentic links courses of Scotland and Ireland. Seized by the beauty of the landscape and the holes running through it, he determined this was how golf was meant to be: inclusive, not private; played on foot, not riding a cart; the courses natural, neither lavish nor contrived. Vowing to transplant this experience to the States, Keiser entered the golf business and, ignoring the advice of experts, built a true links course in Oregon. Bandon Dunes has redefined the game here and become a destination for golfers everywhere. Those same convictions have now produced other top-ranked courses by Keiser—in Wisconsin, Nova Scotia, Tasmania, and elsewhere—whose magical allure demonstrates what the world’s most gifted golf course architects can accomplish by working on designs that hew to the natural landscape. Keiser’s further commitments—to the caddies, greens crews, and staff at his resorts; to the communities in which they’re located; and to deep environmental stewardship—enhance the singular appeal of these immensely popular courses. At once an account of inventing a new, life-changing business, a guide to historic course design, and a paean to the sport that has recently experienced a surge of growth, The Nature of the Game is essential reading for every golfer.
Publisher: Knopf
ISBN: 0525658599
Category : Sports & Recreation
Languages : en
Pages : 321
Book Description
Essential reading for every golfer from the sport’s most acclaimed course developer—a comprehensive, firsthand account of restoring the inherent satisfactions of this centuries-old game, from the beauty of natural courses to the joys of walking the course “Mike Keiser is the best thing to happen to golf since the Big Bertha. He’s the guy who single-handedly saved us from the Fake 100-foot Waterfall Era. He gave us back nature, walking and buddy trips. This is a fascinating read on how in the world he did it.”—Rick Reilly, golf writer An avid golfer with a demanding career in the greeting card business, Mike Keiser found a new calling on the authentic links courses of Scotland and Ireland. Seized by the beauty of the landscape and the holes running through it, he determined this was how golf was meant to be: inclusive, not private; played on foot, not riding a cart; the courses natural, neither lavish nor contrived. Vowing to transplant this experience to the States, Keiser entered the golf business and, ignoring the advice of experts, built a true links course in Oregon. Bandon Dunes has redefined the game here and become a destination for golfers everywhere. Those same convictions have now produced other top-ranked courses by Keiser—in Wisconsin, Nova Scotia, Tasmania, and elsewhere—whose magical allure demonstrates what the world’s most gifted golf course architects can accomplish by working on designs that hew to the natural landscape. Keiser’s further commitments—to the caddies, greens crews, and staff at his resorts; to the communities in which they’re located; and to deep environmental stewardship—enhance the singular appeal of these immensely popular courses. At once an account of inventing a new, life-changing business, a guide to historic course design, and a paean to the sport that has recently experienced a surge of growth, The Nature of the Game is essential reading for every golfer.
Sharing Nature
Author: Joseph Bharat Cornell
Publisher:
ISBN: 9781565892873
Category : Education
Languages : en
Pages : 0
Book Description
The Sharing Nature movement has expanded to countries all over the globe. Cornell and his work have been recommended by the Boy Scouts of America, the American Camping Association, the National Audubon Society, Japan's national school system, and many others.
Publisher:
ISBN: 9781565892873
Category : Education
Languages : en
Pages : 0
Book Description
The Sharing Nature movement has expanded to countries all over the globe. Cornell and his work have been recommended by the Boy Scouts of America, the American Camping Association, the National Audubon Society, Japan's national school system, and many others.
Nature's Game
Author: Sher Madonna
Publisher: Independently Published
ISBN: 9781099065712
Category :
Languages : en
Pages : 352
Book Description
A sweet young wife tries to spice things up by playing a fun sexy game within her marriage, but ends up giving in to temptation. Giving herself over to the desire to be held by a bigger, more powerful man than her loving husband....This is a stand-alone novel length tale of beautiful Annabelle's awakening as a hotwife and of her husband Luke's acceptance of his wife's need to feel the weight of a heavier man on top of her. Of Annabelle's inability to resist the confidence of such a man and of Luke's understanding that this is the way nature intended things to be. It's a tale of full service insemination that crosses the ultimate line, and of this young suburban couple having to wake up afterward to face each other in the cold light of day.
Publisher: Independently Published
ISBN: 9781099065712
Category :
Languages : en
Pages : 352
Book Description
A sweet young wife tries to spice things up by playing a fun sexy game within her marriage, but ends up giving in to temptation. Giving herself over to the desire to be held by a bigger, more powerful man than her loving husband....This is a stand-alone novel length tale of beautiful Annabelle's awakening as a hotwife and of her husband Luke's acceptance of his wife's need to feel the weight of a heavier man on top of her. Of Annabelle's inability to resist the confidence of such a man and of Luke's understanding that this is the way nature intended things to be. It's a tale of full service insemination that crosses the ultimate line, and of this young suburban couple having to wake up afterward to face each other in the cold light of day.
Francis Alÿs. The Nature of the Game
Author: Gerard-Jan Claes
Publisher: Leuven University Press
ISBN: 9462703841
Category : Art
Languages : en
Pages : 178
Book Description
In 1999, a short video of a solitary boy kicking an empty bottle up a hill in Mexico City became the first instalment of Children’s Games, a series of works by artist Francis Alÿs (b. Antwerp, 1959). The ongoing project, which now numbers around thirty-five works, has gradually given shape to an extensive collection of videos of children at play. For almost twenty-five years, Alÿs and his collaborators Félix Blume, Julien Devaux, and Rafael Ortega have been travelling around the world to document the distinctive ways in which children interact with each other and their physical environment. They have gone from remote villages in the Democratic Republic of the Congo, Afghanistan, Venezuela, and Nepal to the mountains of Switzerland and metropoles like Hong Kong and Paris, but have also visited the war-torn city of Mosul in Iraq, the border between Mexico and the United States, and the strait of Gibraltar that divides Africa and Europe. The resulting images are standing proof of the seriousness of play and of children’s stunning powers of resilience in the face of conflict. This volume provides a multidisciplinary perspective to the many layers of Children’s Games. It includes an interview with Francis Alÿs and Rafael Ortega, a series of essays by well-known scholars and art critics, curatorial statements, and a logbook related to the presentation of Children’s Games at the Venice Biennale of 2022.
Publisher: Leuven University Press
ISBN: 9462703841
Category : Art
Languages : en
Pages : 178
Book Description
In 1999, a short video of a solitary boy kicking an empty bottle up a hill in Mexico City became the first instalment of Children’s Games, a series of works by artist Francis Alÿs (b. Antwerp, 1959). The ongoing project, which now numbers around thirty-five works, has gradually given shape to an extensive collection of videos of children at play. For almost twenty-five years, Alÿs and his collaborators Félix Blume, Julien Devaux, and Rafael Ortega have been travelling around the world to document the distinctive ways in which children interact with each other and their physical environment. They have gone from remote villages in the Democratic Republic of the Congo, Afghanistan, Venezuela, and Nepal to the mountains of Switzerland and metropoles like Hong Kong and Paris, but have also visited the war-torn city of Mosul in Iraq, the border between Mexico and the United States, and the strait of Gibraltar that divides Africa and Europe. The resulting images are standing proof of the seriousness of play and of children’s stunning powers of resilience in the face of conflict. This volume provides a multidisciplinary perspective to the many layers of Children’s Games. It includes an interview with Francis Alÿs and Rafael Ortega, a series of essays by well-known scholars and art critics, curatorial statements, and a logbook related to the presentation of Children’s Games at the Venice Biennale of 2022.
Biographies. Reviews. Animated Nature. Cock Lane ghost. Vida's game of chess. Letters. Index
Author: Oliver Goldsmith
Publisher:
ISBN:
Category :
Languages : en
Pages : 470
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages : 470
Book Description
The Nature Library: Game birds
Author:
Publisher:
ISBN:
Category : Natural history
Languages : en
Pages : 518
Book Description
Publisher:
ISBN:
Category : Natural history
Languages : en
Pages : 518
Book Description
Nature's Mirror
Author: Mary Anne Andrei
Publisher: University of Chicago Press
ISBN: 022673045X
Category : Science
Languages : en
Pages : 259
Book Description
It may be surprising to us now, but the taxidermists who filled the museums, zoos, and aquaria of the twentieth century were also among the first to become aware of the devastating effects of careless human interaction with the natural world. Witnessing firsthand the decimation caused by hide hunters, commercial feather collectors, whalers, big game hunters, and poachers, these museum taxidermists recognized the existential threat to critically endangered species and the urgent need to protect them. The compelling exhibits they created—as well as the scientific field work, popular writing, and lobbying they undertook—established a vital leadership role in the early conservation movement for American museums that persists to this day. Through their individual research expeditions and collective efforts to arouse demand for environmental protections, this remarkable cohort—including William T. Hornaday, Carl E. Akeley, and several lesser-known colleagues—created our popular understanding of the animal world and its fragile habitats. For generations of museum visitors, they turned the glass of an exhibition case into a window on nature—and a mirror in which to reflect on our responsibility for its conservation.
Publisher: University of Chicago Press
ISBN: 022673045X
Category : Science
Languages : en
Pages : 259
Book Description
It may be surprising to us now, but the taxidermists who filled the museums, zoos, and aquaria of the twentieth century were also among the first to become aware of the devastating effects of careless human interaction with the natural world. Witnessing firsthand the decimation caused by hide hunters, commercial feather collectors, whalers, big game hunters, and poachers, these museum taxidermists recognized the existential threat to critically endangered species and the urgent need to protect them. The compelling exhibits they created—as well as the scientific field work, popular writing, and lobbying they undertook—established a vital leadership role in the early conservation movement for American museums that persists to this day. Through their individual research expeditions and collective efforts to arouse demand for environmental protections, this remarkable cohort—including William T. Hornaday, Carl E. Akeley, and several lesser-known colleagues—created our popular understanding of the animal world and its fragile habitats. For generations of museum visitors, they turned the glass of an exhibition case into a window on nature—and a mirror in which to reflect on our responsibility for its conservation.