Author: Shi-Kuo Chang
Publisher: Springer Science & Business Media
ISBN: 1461544351
Category : Computers
Languages : en
Pages : 241
Book Description
Multimedia has two fundamental characteristics that can be expressed by the following formula: Multimedia = Multiple Media + Hypermedia. How can software engineering take advantage of these two characteristics? Will these two characteristics pose problems in multimedia systems design? These are some of the issues to be explored in this book. The first two chapters will be of interest to managers, software engineers, programmers, and people interested in gaining an overall understanding of multimedia software engineering. The next six chapters present multimedia software engineering according to the conceptual framework introduced in Chapter One. This is of particular use to practitioners, system developers, multimedia application designers, programmers, and people interested in prototyping multimedia applications. The next three chapters are more research-oriented and are mainly intended for researchers working on the specification, modeling, and analysis of distributed multimedia systems, but will also be relevant to scientists, researchers, and software engineers interested in the systems and theoretical aspects of multimedia software engineering. Multimedia Software Engineering can be used as a textbook in a graduate course on multimedia software engineering or in an undergraduate course on software design where the emphasis is on multimedia applications. It is especially suitable for a project-oriented course.
Multimedia Software Engineering
Author: Shi-Kuo Chang
Publisher: Springer Science & Business Media
ISBN: 1461544351
Category : Computers
Languages : en
Pages : 241
Book Description
Multimedia has two fundamental characteristics that can be expressed by the following formula: Multimedia = Multiple Media + Hypermedia. How can software engineering take advantage of these two characteristics? Will these two characteristics pose problems in multimedia systems design? These are some of the issues to be explored in this book. The first two chapters will be of interest to managers, software engineers, programmers, and people interested in gaining an overall understanding of multimedia software engineering. The next six chapters present multimedia software engineering according to the conceptual framework introduced in Chapter One. This is of particular use to practitioners, system developers, multimedia application designers, programmers, and people interested in prototyping multimedia applications. The next three chapters are more research-oriented and are mainly intended for researchers working on the specification, modeling, and analysis of distributed multimedia systems, but will also be relevant to scientists, researchers, and software engineers interested in the systems and theoretical aspects of multimedia software engineering. Multimedia Software Engineering can be used as a textbook in a graduate course on multimedia software engineering or in an undergraduate course on software design where the emphasis is on multimedia applications. It is especially suitable for a project-oriented course.
Publisher: Springer Science & Business Media
ISBN: 1461544351
Category : Computers
Languages : en
Pages : 241
Book Description
Multimedia has two fundamental characteristics that can be expressed by the following formula: Multimedia = Multiple Media + Hypermedia. How can software engineering take advantage of these two characteristics? Will these two characteristics pose problems in multimedia systems design? These are some of the issues to be explored in this book. The first two chapters will be of interest to managers, software engineers, programmers, and people interested in gaining an overall understanding of multimedia software engineering. The next six chapters present multimedia software engineering according to the conceptual framework introduced in Chapter One. This is of particular use to practitioners, system developers, multimedia application designers, programmers, and people interested in prototyping multimedia applications. The next three chapters are more research-oriented and are mainly intended for researchers working on the specification, modeling, and analysis of distributed multimedia systems, but will also be relevant to scientists, researchers, and software engineers interested in the systems and theoretical aspects of multimedia software engineering. Multimedia Software Engineering can be used as a textbook in a graduate course on multimedia software engineering or in an undergraduate course on software design where the emphasis is on multimedia applications. It is especially suitable for a project-oriented course.
Multimedia Systems and Techniques
Author: Borko Furht
Publisher: Springer Science & Business Media
ISBN: 1461313414
Category : Computers
Languages : en
Pages : 333
Book Description
Multimedia computing has emerged in the last few years as a major area of research. Multimedia computer systems have opened a wide range of applications by combining a variety of information sources, such as voice, graphics, animation, images, audio and full-motion video. Looking at the big picture, multimedia can be viewed as the merging of three industries: computer, communications, and broadcasting industries. Research and development efforts can be divided into two areas. As the first area of research, much effort has been centered on the stand-alone multimedia workstation and associated software systems and tools, such as music composition, computer-aided education and training, and interactive video. However, the combination of multimedia computing with distributed systems offers even greater potential. New applications based on distributed multimedia systems include multimedia information systems, collaborative and video conferencing systems, on-demand multimedia services, and distance learning. Multimedia Systems and Techniques is one of two volumes published by Kluwer, both of which provide a broad introduction into this fast moving area. The book covers fundamental concepts and techniques used in multimedia systems. The topics include multimedia objects and related models, multimedia compression techniques and standards, multimedia interfaces, multimedia storage techniques, multimedia communication and networking, multimedia synchronization techniques, multimedia information systems, scheduling in multimedia systems, and video indexing and retrieval techniques. Multimedia Systems and Techniques, together with its companion volume, Multimedia Tools and Applications, is intended for anyone involved in multimedia system design and applications and can be used as a textbook for advanced courses on multimedia.
Publisher: Springer Science & Business Media
ISBN: 1461313414
Category : Computers
Languages : en
Pages : 333
Book Description
Multimedia computing has emerged in the last few years as a major area of research. Multimedia computer systems have opened a wide range of applications by combining a variety of information sources, such as voice, graphics, animation, images, audio and full-motion video. Looking at the big picture, multimedia can be viewed as the merging of three industries: computer, communications, and broadcasting industries. Research and development efforts can be divided into two areas. As the first area of research, much effort has been centered on the stand-alone multimedia workstation and associated software systems and tools, such as music composition, computer-aided education and training, and interactive video. However, the combination of multimedia computing with distributed systems offers even greater potential. New applications based on distributed multimedia systems include multimedia information systems, collaborative and video conferencing systems, on-demand multimedia services, and distance learning. Multimedia Systems and Techniques is one of two volumes published by Kluwer, both of which provide a broad introduction into this fast moving area. The book covers fundamental concepts and techniques used in multimedia systems. The topics include multimedia objects and related models, multimedia compression techniques and standards, multimedia interfaces, multimedia storage techniques, multimedia communication and networking, multimedia synchronization techniques, multimedia information systems, scheduling in multimedia systems, and video indexing and retrieval techniques. Multimedia Systems and Techniques, together with its companion volume, Multimedia Tools and Applications, is intended for anyone involved in multimedia system design and applications and can be used as a textbook for advanced courses on multimedia.
Multimedia Engineering
Author: A. C. M. Fong
Publisher: John Wiley & Sons
ISBN: 0470030860
Category : Technology & Engineering
Languages : en
Pages : 286
Book Description
Multimedia technologies and the internet are increasingly intrinsic to our daily lives, and into the future will continue to transform the way we live. Multimedia Engineering describes the latest advances in this technology applied to the Internet and WWW. It immerses the reader into the development of many practical internet/ multimedia systems, offering an insight into a range of engineering problems and solutions. It provides a broad coverage of internet/WWW and multimedia processing, as well as transmission and practical applications. Provides an overview of state-of-the-art technologies Addresses commerical, industrial and educational applications and security and privacy issues. Offers a detailed background into how the internet has been used to support multimedia communications Assumes a practical and descriptive problem-solving approach, featuring many worked-through examples Written by widely published authors with years of research in the field Multimedia Engineering will appeal to graduate and senior undergraduate students in electrical and electronic engineering, industrial, systems & computer engineering. It will also be of interest to electrical, computer and systems engineers and web developers interested in, or already engaged in, this emerging field.
Publisher: John Wiley & Sons
ISBN: 0470030860
Category : Technology & Engineering
Languages : en
Pages : 286
Book Description
Multimedia technologies and the internet are increasingly intrinsic to our daily lives, and into the future will continue to transform the way we live. Multimedia Engineering describes the latest advances in this technology applied to the Internet and WWW. It immerses the reader into the development of many practical internet/ multimedia systems, offering an insight into a range of engineering problems and solutions. It provides a broad coverage of internet/WWW and multimedia processing, as well as transmission and practical applications. Provides an overview of state-of-the-art technologies Addresses commerical, industrial and educational applications and security and privacy issues. Offers a detailed background into how the internet has been used to support multimedia communications Assumes a practical and descriptive problem-solving approach, featuring many worked-through examples Written by widely published authors with years of research in the field Multimedia Engineering will appeal to graduate and senior undergraduate students in electrical and electronic engineering, industrial, systems & computer engineering. It will also be of interest to electrical, computer and systems engineers and web developers interested in, or already engaged in, this emerging field.
Global Software Development Handbook
Author: Raghvinder Sangwan
Publisher: CRC Press
ISBN: 1420013858
Category : Business & Economics
Languages : en
Pages : 290
Book Description
Economics and technology have dramatically re-shaped the landscape of software development. It is no longer uncommon to find a software development team dispersed across countries or continents. Geographically distributed development challenges the ability to clearly communicate, enforce standards, ensure quality levels, and coordinate tasks. Globa
Publisher: CRC Press
ISBN: 1420013858
Category : Business & Economics
Languages : en
Pages : 290
Book Description
Economics and technology have dramatically re-shaped the landscape of software development. It is no longer uncommon to find a software development team dispersed across countries or continents. Geographically distributed development challenges the ability to clearly communicate, enforce standards, ensure quality levels, and coordinate tasks. Globa
Future Directions in Distance Learning and Communication Technologies
Author: Shih, Timothy K.
Publisher: IGI Global
ISBN: 1599043785
Category : Education
Languages : en
Pages : 308
Book Description
"This book summarizes theoretical studies and practical solutions for engineers, educational professionals, and graduate students in the research areas of e-learning, distance education, and instructional designs. Readers will find solutions and research directions in this interesting book"--Provided by publisher.
Publisher: IGI Global
ISBN: 1599043785
Category : Education
Languages : en
Pages : 308
Book Description
"This book summarizes theoretical studies and practical solutions for engineers, educational professionals, and graduate students in the research areas of e-learning, distance education, and instructional designs. Readers will find solutions and research directions in this interesting book"--Provided by publisher.
Lectures on Concurrency and Petri Nets
Author: Jörg Desel
Publisher: Springer
ISBN: 3540277552
Category : Mathematics
Languages : en
Pages : 857
Book Description
This tutorial volume originates from the 4th Advanced Course on Petri Nets, ACPN 2003, held in Eichsttt, Germany in September 2003. In addition to lectures given at ACPN 2003, additional chapters have been commissioned to give a well-balanced presentation of the state of the art in the area. This book will be useful as both a reference for those working in the area as well as a study book for the reader who is interested in an up-to-date overview of research and development in concurrent and distributed systems; of course, readers specifically interested in theoretical or applicational aspects of Petri nets will appreciate the book as well.
Publisher: Springer
ISBN: 3540277552
Category : Mathematics
Languages : en
Pages : 857
Book Description
This tutorial volume originates from the 4th Advanced Course on Petri Nets, ACPN 2003, held in Eichsttt, Germany in September 2003. In addition to lectures given at ACPN 2003, additional chapters have been commissioned to give a well-balanced presentation of the state of the art in the area. This book will be useful as both a reference for those working in the area as well as a study book for the reader who is interested in an up-to-date overview of research and development in concurrent and distributed systems; of course, readers specifically interested in theoretical or applicational aspects of Petri nets will appreciate the book as well.
Author:
Publisher: IOS Press
ISBN:
Category :
Languages : en
Pages : 7289
Book Description
Publisher: IOS Press
ISBN:
Category :
Languages : en
Pages : 7289
Book Description
User Centric Media
Author: Petros Daras
Publisher: Springer Science & Business Media
ISBN: 3642126294
Category : Computers
Languages : en
Pages : 364
Book Description
This book constitutes the thoroughly refereed post-conference proceedings of the First International Conference, UCMedia 2009, which was held on 9-11 December 2009 at Hotel Novotel Venezia Mestre Castellana in Venice, Italy. The conference`s focus was on forms and production, delivery, access, discovery and consumption of user centric media. After a thorough review process of the papers received, 23 were accepted from open call for the main conference and 20 papers for the workshops.
Publisher: Springer Science & Business Media
ISBN: 3642126294
Category : Computers
Languages : en
Pages : 364
Book Description
This book constitutes the thoroughly refereed post-conference proceedings of the First International Conference, UCMedia 2009, which was held on 9-11 December 2009 at Hotel Novotel Venezia Mestre Castellana in Venice, Italy. The conference`s focus was on forms and production, delivery, access, discovery and consumption of user centric media. After a thorough review process of the papers received, 23 were accepted from open call for the main conference and 20 papers for the workshops.
Learning and Collaboration Technologies
Author: Panayiotis Zaphiris
Publisher: Springer
ISBN: 3319206095
Category : Computers
Languages : en
Pages : 749
Book Description
The LNCS volume 9192 constitutes the refereed proceedings of the Second International Conference on Learning and Collaboration Technologies, LCT 2015, held as part of the 17th International Conference on Human-Computer Interaction, HCII 2015, in Los Angeles, CA, USA in August 2015, jointly with 15 other thematically similar conferences. The total of 1462 papers and 246 posters presented at the HCII 2015 conferences were carefully reviewed and selected from 4843 submissions. These papers address addressing the following major topics: technology-enhanced learning, adaptive and personalised learning and assessment, virtual worlds and virtual agents for learning, collaboration and Learning Serious Games and ICT in education.
Publisher: Springer
ISBN: 3319206095
Category : Computers
Languages : en
Pages : 749
Book Description
The LNCS volume 9192 constitutes the refereed proceedings of the Second International Conference on Learning and Collaboration Technologies, LCT 2015, held as part of the 17th International Conference on Human-Computer Interaction, HCII 2015, in Los Angeles, CA, USA in August 2015, jointly with 15 other thematically similar conferences. The total of 1462 papers and 246 posters presented at the HCII 2015 conferences were carefully reviewed and selected from 4843 submissions. These papers address addressing the following major topics: technology-enhanced learning, adaptive and personalised learning and assessment, virtual worlds and virtual agents for learning, collaboration and Learning Serious Games and ICT in education.
Proceedings of the International Conference on Soft Computing for Problem Solving (SocProS 2011) December 20-22, 2011
Author: Kusum Deep
Publisher: Springer Science & Business Media
ISBN: 8132204913
Category : Technology & Engineering
Languages : en
Pages : 1034
Book Description
The objective is to provide the latest developments in the area of soft computing. These are the cutting edge technologies that have immense application in various fields. All the papers will undergo the peer review process to maintain the quality of work.
Publisher: Springer Science & Business Media
ISBN: 8132204913
Category : Technology & Engineering
Languages : en
Pages : 1034
Book Description
The objective is to provide the latest developments in the area of soft computing. These are the cutting edge technologies that have immense application in various fields. All the papers will undergo the peer review process to maintain the quality of work.