Multimedia on Symbian OS

Multimedia on Symbian OS PDF Author: Adi Rome
Publisher: John Wiley & Sons
ISBN: 0470712317
Category : Computers
Languages : en
Pages : 280

Get Book Here

Book Description
Multimedia on Symbian OS is the only book available to discuss multimedia on Symbian OS at this level. It covers key areas of multimedia technology, with information about APIs and services provided by Symbian OS. Other key features include details of UI platform-specific APIs from S60 and UIQ. This pioneering book covers each of the key technologies available (such as audio, video, radio, image conversion, tuner and camera) at a high level, to give the reader context, before drilling down to details of how to use each of them. The book includes code samples which are available for download on a website and cover key APIs with detailed description of each. Additional information includes the evolution of multimedia on Symbian OS from previous versions to the current (v9.5) and plans for the future. Chapters include: Architecture of Multimedia on Symbian OS Onboard Camera Multimedia Framework of both Video & Audio Image Converter Library The Tuner

Multimedia on Symbian OS

Multimedia on Symbian OS PDF Author: Adi Rome
Publisher: John Wiley & Sons
ISBN: 0470712317
Category : Computers
Languages : en
Pages : 280

Get Book Here

Book Description
Multimedia on Symbian OS is the only book available to discuss multimedia on Symbian OS at this level. It covers key areas of multimedia technology, with information about APIs and services provided by Symbian OS. Other key features include details of UI platform-specific APIs from S60 and UIQ. This pioneering book covers each of the key technologies available (such as audio, video, radio, image conversion, tuner and camera) at a high level, to give the reader context, before drilling down to details of how to use each of them. The book includes code samples which are available for download on a website and cover key APIs with detailed description of each. Additional information includes the evolution of multimedia on Symbian OS from previous versions to the current (v9.5) and plans for the future. Chapters include: Architecture of Multimedia on Symbian OS Onboard Camera Multimedia Framework of both Video & Audio Image Converter Library The Tuner

The Symbian OS Architecture Sourcebook

The Symbian OS Architecture Sourcebook PDF Author: Ben Morris
Publisher: John Wiley & Sons
ISBN: 9780470035757
Category : Computers
Languages : en
Pages : 630

Get Book Here

Book Description
The current Symbian Press list focuses very much on the small scale features of Symbian OS in a programming context. The Architecture Sourcebook is different. It's not a how-to book, it's a 'what and why' book. And because it names names as it unwinds the design decisions which have shaped the OS, it is also a 'who' book. It will show where the OS came from, how it has evolved to be what it is, and provide a simple model for understanding what it is, how it is put together, and how to interface to it and work with it. It will also show why design decision were made, and will bring those decisions to life in the words of Symbian's key architects and developers, giving an insider feel to the book as it weaves the "inside story" around the architectural presentation. The book will describe the OS architecture in terms of the Symbian system model. It will show how the model breaks down the system into parts, what role the parts play in the system, how the parts are architected, what motivates their design, and how the design has evolved through the different releases of the system. Key system concepts will be described; design patterns will be explored and related to those from other operating systems. The unique features of Symbian OS will be highlighted and their motivation and evolution traced and described. The book will include a substantial reference section itemising the OS and its toolkit at component level and providing a reference entry for each component.

Symbian Os Internals

Symbian Os Internals PDF Author: Jane Sales
Publisher: John Wiley & Sons
ISBN: 9788126506620
Category :
Languages : en
Pages : 940

Get Book Here

Book Description
The book gives an under-the-hood view of Symbian's new real-time kernel. The release of the book is timely because it is then that the first devices containing the new kernel are expected to be released onto the market. The book concentrates throughout on the kernel, pointing out key differences from the old kernel where they affect the target audience.The book's approach is technical, with clear explanations and diagrams. Basic computer science terms are not explained, unless their usage is unusual in Symbian OS. When higher level Symbian OS concepts are mentioned, the book refers the reader to Symbian OS C++ for Mobile Phones Volume 1 by Richard Harrison.· Introducing EKA2· Hardware for Symbian OS· Threads, Processes and Libraries· Inter-thread Communication· Kernel Services· Interrupts and Exceptions· Memory Models· Platform Security· The File Server· The Loader· The Window Server· Device Drivers and Extensions· Peripheral Support· Kernel-Side Debug· Power Management· Boot Processes· Real Time· Ensuring Performance

Mobile Multimedia Processing

Mobile Multimedia Processing PDF Author: Xiaoyi Jiang
Publisher: Springer Science & Business Media
ISBN: 3642123481
Category : Computers
Languages : en
Pages : 296

Get Book Here

Book Description
The portable device and mobile phone market has witnessed rapid growth in the last few years with the emergence of several revolutionary products such as mobile TV, converging iPhone and digital cameras that combine music, phone and video functionalities into one device. The proliferation of this market has further bene?ted from the competition in software and applications for smart phones such as Google’s Android operating system and Apple’s iPhone App- Store, stimulating tens of thousands of mobile applications that are made ava- able by individual and enterprise developers. Whereas the mobile device has become ubiquitous in people’s daily life not only as a cellular phone but also as a media player, a mobile computing device, and a personal assistant, it is p- ticularly important to address challenges timely in applying advanced pattern recognition, signal, information and multimedia processing techniques, and new emerging networking technologies to such mobile systems. The primary objective of this book is to foster interdisciplinary discussions and research in mobile multimedia processing techniques, applications and s- tems, as well as to provide stimulus to researchers on pushing the frontier of emerging new technologies and applications. One attempt on such discussions was the organization of the First Int- national Workshop of Mobile Multimedia Processing (WMMP 2008), held in Tampa, Florida, USA, on December 7, 2008. About 30 papers were submitted from10countriesacrosstheUSA,Asia andEurope.

Symbian OS C++ for Mobile Phones

Symbian OS C++ for Mobile Phones PDF Author: Richard Harrison
Publisher:
ISBN:
Category : Cell phone systems
Languages : en
Pages : 482

Get Book Here

Book Description


Quick Recipes on Symbian OS

Quick Recipes on Symbian OS PDF Author: Michael Aubert
Publisher: John Wiley & Sons
ISBN: 0470774134
Category : Computers
Languages : en
Pages : 382

Get Book Here

Book Description
Symbian OS continues to be the top operating system for smartphones across the world, with the number of Symbian OS phones sold now well beyond the 100 million mark. As more and more developers realize the huge opportunities available designing with Symbian OS, one of the first major obstacles they face is the sheer length of time it takes to start producing functional C++ applications for Symbian OS phones. "Quick Recipes on Symbian OS" provides easy-to-use recipes for mastering common development tasks. The book's structured, time-focused approach to becoming familiar with the basics allows readers to get up and running quickly. From the Author This book is meant as an entry point into the Symbian OS C++ development ecosystem. Our goal is to allow you to create a working prototype of your application for Symbian OS withing 2 weeks, using only this book, a computer, an internet connection and a Symbian phone. Inside, you will find reusable modules implementing the most common tasks developers usually have to labour on, along with enough information for you to understand them and integrate them into your own application. This book can be used in several ways: - as a learning exercise. - to complement a university course. - as a reference to keep on your desk.

Beginning Nokia Apps Development

Beginning Nokia Apps Development PDF Author: Daniel Zucker
Publisher: Apress
ISBN: 1430231785
Category : Computers
Languages : en
Pages : 238

Get Book Here

Book Description
While media buzz regularly circulates around iPhone and Android, Nokia still leads the pack in terms of world market share. Symbian, for instance, remains the most widely used mobile operating system. With Nokia's open development platform, the opportunities available for mobile developers to target this vastly popular operating system are abundant and clear. Use Qt to target both platforms: Symbian, the most widely used mobile operating system in the world, as well as MeeGo, the Intel/Nokia platform for mobile devices. Develop HTML5 applications for both Symbian and MeeGo platforms that will run with little modification on other mobile platforms. Novice developers learn the basics of Qt with a mobile slant, giving them the ability to target both desktop and mobile platforms.

Mobile TV

Mobile TV PDF Author: Amitabh Kumar
Publisher: Taylor & Francis
ISBN: 113603241X
Category : Language Arts & Disciplines
Languages : en
Pages : 534

Get Book Here

Book Description
An in-depth guide to the new world of Mobile TV, multimedia networks, and applications.

Java ME on Symbian OS

Java ME on Symbian OS PDF Author: Roy Ben Hayun
Publisher: John Wiley & Sons
ISBN: 0470743743
Category : Computers
Languages : en
Pages : 482

Get Book Here

Book Description
In this book, experts from Symbian, Nokia and Sun Microsystems expose the power of Java ME on Symbian OS. The book introduces programming with Java ME on Symbian OS, and also reveals what is found 'under-the-hood'. It is logically divided into four main sections: Introduction to Java ME and programming fundamentals Java ME on Symbian OS (core and advanced chapters) Drill down into MSA, DoJa and MIDP game development Under the hood of the Java ME platform The book also includes two appendixes onSNAP Mobile technology and WidSets. With over ten years' experience in Java technologies and over four years' experience at Symbian, the lead author Roy Ben Hayun now works for Sun Microsystems as a systems architect in the Engineering Services group, which leads the development, marketing and productizing of Java ME CLDC and CDC on different platforms.

Mobile Media and Applications, From Concept to Cash

Mobile Media and Applications, From Concept to Cash PDF Author: Christoffer Andersson
Publisher: John Wiley & Sons
ISBN: 0470028459
Category : Technology & Engineering
Languages : en
Pages : 336

Get Book Here

Book Description
Experience the forces behind the changes in the IT, Mobile Telecom and Media industries through real-life cases from this converging market! Mobile Media and Applications - From Concept to Cash shows how to address the challenges of consumer marketing, technology strategy and delivery tactics for new 3G services from a pragmatic ‘how they did it’ approach. Combining the authors’ technical competence, business experience and consumer understanding, the book pinpoints the pitfalls and keys to success in the industry. The authors offer an end-to-end view, covering customer needs, analysis of the many complex value chains, the capabilities and limitations of the technologies, and the packaging and launch of new mobile services. Based on real case studies and experiences, analysis and advice is given to help the reader succeed in the real world. Mobile Media and Applications - From Concept to Cash: Explains how media companies can go mobile, how the telecoms, media and IT industries are converging and how even a frog can top the CD singles chart with a ringtone. Built heavily on case studies from real implementations and launches of services such as mobile TV, music and gaming. Describes how many service environments today are failing and highlights best practices to make them efficient and powerful. For the first time ever, the impact of mobile devices and customer behavior for mobile services is analyzed in depth. Offers an accompanying website with additional case studies, articles and links to the best developer forums and resources. Decision makers, professionals and application developers in the IT, Telecoms and Media industries, as well as enterprises, analysts, consultants, financial services, and journalists will find this an invaluable guide to creating successful mobile services. Advanced students in Electrical Engineering and Telecoms as well as business schools will find this book a useful addition to their reading list.