Multi-point Interaction with Real and Virtual Objects

Multi-point Interaction with Real and Virtual Objects PDF Author: Federico Barbagli
Publisher: Springer Science & Business Media
ISBN: 9783540260363
Category : Technology & Engineering
Languages : en
Pages : 304

Get Book Here

Book Description
The problem of robotic and virtual interaction with physical objects has been the subject of research for many years in both the robotic manipulation and haptics communities. Both communities have focused much attention on human touch-based perception and manipulation, modelling contact between real or virtual hands and objects, or mechanism design. However, as a whole, these problems have not yet been addressed from a unified perspective. This edited book is the outcome of a well-attended workshop which brought together leading scholars from various branches of the robotics, virtual-reality, and human studies communities during the 2004 IEEE International Conference on Robotics and Automation. It covers some of the most challenging problems on the forefront of today’s research on physical interaction with real and virtual objects, with special emphasis on modelling contacts between objects, grasp planning algorithms, haptic perception, and advanced design of hands, devices and interfaces.

Multi-point Interaction with Real and Virtual Objects

Multi-point Interaction with Real and Virtual Objects PDF Author: Federico Barbagli
Publisher: Springer Science & Business Media
ISBN: 9783540260363
Category : Technology & Engineering
Languages : en
Pages : 304

Get Book Here

Book Description
The problem of robotic and virtual interaction with physical objects has been the subject of research for many years in both the robotic manipulation and haptics communities. Both communities have focused much attention on human touch-based perception and manipulation, modelling contact between real or virtual hands and objects, or mechanism design. However, as a whole, these problems have not yet been addressed from a unified perspective. This edited book is the outcome of a well-attended workshop which brought together leading scholars from various branches of the robotics, virtual-reality, and human studies communities during the 2004 IEEE International Conference on Robotics and Automation. It covers some of the most challenging problems on the forefront of today’s research on physical interaction with real and virtual objects, with special emphasis on modelling contacts between objects, grasp planning algorithms, haptic perception, and advanced design of hands, devices and interfaces.

Virtual Prototyping & Bio Manufacturing in Medical Applications

Virtual Prototyping & Bio Manufacturing in Medical Applications PDF Author: Bopaya Bidanda
Publisher: Springer Nature
ISBN: 3030358801
Category : Technology & Engineering
Languages : en
Pages : 299

Get Book Here

Book Description
The original role of RP was to confirm the shape and feel of concept design, but innovations in RP now allow for the development of sophisticated medical devices such as catheters, stents, drug delivery systems, syringes and cardio-vascular devices, and more. RP has moved beyond medical devices, as surgeons now regularly use RP models to brainstorm strategies for surgeries. This book presents new uses for rapid prototyping in state-of-the-art medical applications.

Augmented Reality, Virtual Reality, and Computer Graphics

Augmented Reality, Virtual Reality, and Computer Graphics PDF Author: Lucio Tommaso De Paolis
Publisher: Springer
ISBN: 3319406515
Category : Computers
Languages : en
Pages : 415

Get Book Here

Book Description
The 2-volume set LNCS 9768 and 9769 constitutes the refereed proceedings of the Third International Conference on Augmented Reality, Virtual Reality and Computer Graphics, AVR 2016, held in Lecce, Italy, in June 2016. The 40 full papers and 29 short papers presented werde carefully reviewed and selected from 131 submissions. The SALENTO AVR 2016 conference intended to bring together researchers, scientists, and practitioners to discuss key issues, approaches, ideas, open problems, innovative applications and trends on virtual and augmented reality, 3D visualization and computer graphics in the areas of medicine, cultural heritage, arts, education, entertainment, industrial andmilitary sectors.

Virtual, Augmented and Mixed Reality

Virtual, Augmented and Mixed Reality PDF Author: Jessie Y. C. Chen
Publisher: Springer Nature
ISBN: 3031610474
Category :
Languages : en
Pages : 364

Get Book Here

Book Description


The Biomechanics of the Tactile Perception of Friction

The Biomechanics of the Tactile Perception of Friction PDF Author: Laurence Willemet
Publisher: Springer Nature
ISBN: 3031160533
Category : Computers
Languages : en
Pages : 139

Get Book Here

Book Description
Humans rely on their sense of touch to perceive subtle movements and micro slippages to manipulate an impressive range of objects. This incredible dexterity relies on fast and unconscious adjustments of the grip force that holds an object strong enough to avoid a catastrophic fall yet gentle enough not to damage it. The Biomechanics of the Tactile Perception of Friction covers how the complex mechanical interaction is perceived by the nervous system to quickly infer the state of the contact for a swift and precise regulation of the grip. The first part focuses on how humans assess friction at the contact initialization and the second part highlights an efficient coding strategy that the nervous system might use to continuously adjust the grip force to keep a constant safety margin before slippage. Taken together, these results reveal how the perception of frictional information is encoded in the deformation of our skin. The findings are useful for designing bio-inspired tactile sensors for robotics or prosthetics and for improving haptic human-machine interactions.

The Human Hand as an Inspiration for Robot Hand Development

The Human Hand as an Inspiration for Robot Hand Development PDF Author: Ravi Balasubramanian
Publisher: Springer
ISBN: 3319030175
Category : Technology & Engineering
Languages : en
Pages : 573

Get Book Here

Book Description
“The Human Hand as an Inspiration for Robot Hand Development” presents an edited collection of authoritative contributions in the area of robot hands. The results described in the volume are expected to lead to more robust, dependable, and inexpensive distributed systems such as those endowed with complex and advanced sensing, actuation, computation, and communication capabilities. The twenty-four chapters discuss the field of robotic grasping and manipulation viewed in light of the human hand’s capabilities and push the state-of-the-art in robot hand design and control. Topics discussed include human hand biomechanics, neural control, sensory feedback and perception, and robotic grasp and manipulation. This book will be useful for researchers from diverse areas such as robotics, biomechanics, neuroscience, and anthropologists.

Being Really Virtual

Being Really Virtual PDF Author: Frank Steinicke
Publisher: Springer
ISBN: 3319430785
Category : Computers
Languages : en
Pages : 175

Get Book Here

Book Description
This book focuses on the recent developments of virtual reality (VR) and immersive technologies, what effect they are having on our modern, digitised society and explores how current developments and advancements in this field are leading to a virtual revolution. Using Ivan Sutherland's ‘The Ultimate Display’ and Moore’s law as a springboard, the author discusses both popular scientific and technological accounts of the past, present and possible futures of VR, looking at current research trends, developments, challenges and ethical considerations to the coming age of differing realities. Being Really Virtual is for researchers, designers and developers of VR and immersive technologies and anyone with an interest in the exponential rise of such technologies and how they are changing the very way we perceive, interact and communicate within our digital society.

Virtual, Augmented and Mixed Reality. Multimodal Interaction

Virtual, Augmented and Mixed Reality. Multimodal Interaction PDF Author: Jessie Y.C. Chen
Publisher: Springer
ISBN: 3030216071
Category : Computers
Languages : en
Pages : 527

Get Book Here

Book Description
This two-volume set LNCS 11574 and 11575 constitutes the refereed proceedings of the 11th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2019, held in July 2019 as part of HCI International 2019 in Orlando, FL, USA. HCII 2019 received a total of 5029 submissions, of which 1275 papers and 209 posters were accepted for publication after a careful reviewing process. The 80 papers presented in this volume were organized in topical sections named: multimodal interaction in VR, rendering, layout, visualization and navigation, avatars, embodiment and empathy in VAMR, cognitive and health issues in VAMR, VAMR and robots, VAMR in learning, training and entertainment, VAMR in aviation, industry and the military.

Advances in Computer Graphics

Advances in Computer Graphics PDF Author: Hans-Peter Seidel
Publisher: Springer
ISBN: 3540356398
Category : Computers
Languages : en
Pages : 788

Get Book Here

Book Description
This is the refereed proceedings of the 24th Computer Graphics International Conference, CGI 2006. The 38 revised full papers and 37 revised short papers presented were carefully reviewed. The papers are organized in topical sections on rendering and texture, efficient modeling and deformation, digital geometry processing, shape matching and shape analysis, face, virtual reality, motion and image, as well as CAGD.

Handbook of Virtual Environments

Handbook of Virtual Environments PDF Author: Kelly S. Hale
Publisher: CRC Press
ISBN: 0585399107
Category : Technology & Engineering
Languages : en
Pages : 1273

Get Book Here

Book Description
This Handbook, with contributions from leading experts in the field, provides a comprehensive, state-of-the-art account of virtual environments (VE). It serves as an invaluable source of reference for practitioners, researchers, and students in this rapidly evolving discipline. It also provides practitioners with a reference source to guide