Author: Carl Townsend
Publisher: Sams Technical Publishing
ISBN: 9780672226670
Category : Computers
Languages : en
Pages : 630
Book Description
Advanced MS-DOS
Author: Carl Townsend
Publisher: Sams Technical Publishing
ISBN: 9780672226670
Category : Computers
Languages : en
Pages : 630
Book Description
Publisher: Sams Technical Publishing
ISBN: 9780672226670
Category : Computers
Languages : en
Pages : 630
Book Description
Advanced C Programming for Displays
Author: Marc J. Rochkind
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 356
Book Description
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 356
Book Description
Advanced MS-DOS Programming
Author: Ray Duncan
Publisher:
ISBN: 9781556151576
Category : Computers
Languages : en
Pages : 669
Book Description
Discusses the structure of MS-DOS application programs and programming tools and looks at peripheral devices, file management, interrupt handlers, and filters
Publisher:
ISBN: 9781556151576
Category : Computers
Languages : en
Pages : 669
Book Description
Discusses the structure of MS-DOS application programs and programming tools and looks at peripheral devices, file management, interrupt handlers, and filters
MS-DOS System Programming
Author: Robert Ward
Publisher:
ISBN: 9780923667207
Category : Computers
Languages : en
Pages : 260
Book Description
Publisher:
ISBN: 9780923667207
Category : Computers
Languages : en
Pages : 260
Book Description
Tricks of the Windows Game Programming Gurus
Author: André LaMothe
Publisher: Sams Publishing
ISBN: 9780672323690
Category : Computers
Languages : en
Pages : 1092
Book Description
"Tricks of the Windows Game Programmin Gurus, 2E" takes the reader through Win32 programming, covering all the major components of DirectX including DirectDraw, DirectSound, DirectInput (including Force Feedback), and DirectMusic. Andre teaches the reader 2D graphics and rasterization techniques. Finally, Andre provides the most intense coverage of game algorithms, multithreaded programming, artificial intelligence (including fuzzy logic, neural nets, and genetic algorithms), and physics modeling you have ever seen in a game book.
Publisher: Sams Publishing
ISBN: 9780672323690
Category : Computers
Languages : en
Pages : 1092
Book Description
"Tricks of the Windows Game Programmin Gurus, 2E" takes the reader through Win32 programming, covering all the major components of DirectX including DirectDraw, DirectSound, DirectInput (including Force Feedback), and DirectMusic. Andre teaches the reader 2D graphics and rasterization techniques. Finally, Andre provides the most intense coverage of game algorithms, multithreaded programming, artificial intelligence (including fuzzy logic, neural nets, and genetic algorithms), and physics modeling you have ever seen in a game book.
Running MS-DOS QBasic
Author: Michael Halvorson
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 504
Book Description
A complete self-study course containing information on program design concepts, writing Basic programs and debugging advice for the novice programmer.
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 504
Book Description
A complete self-study course containing information on program design concepts, writing Basic programs and debugging advice for the novice programmer.
The MS-DOS Encyclopedia
Author: Ray Duncan
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 1610
Book Description
This newly updated and expanded volume contains detailed, thorough and accurate information on MS-DOS written for advanced-level programmers of all environments. Contains an index and appendixes.
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 1610
Book Description
This newly updated and expanded volume contains detailed, thorough and accurate information on MS-DOS written for advanced-level programmers of all environments. Contains an index and appendixes.
Proficient C
Author: August Hansen
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 520
Book Description
The Microsoft guide to advanced C programming, giving detailed information and examples that employ MS-DOS features, and paying special attention to aspects of C related to the proposed ANSI Standard.
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 520
Book Description
The Microsoft guide to advanced C programming, giving detailed information and examples that employ MS-DOS features, and paying special attention to aspects of C related to the proposed ANSI Standard.
The Microsoft Visual Basic for MS-DOS Workshop
Author: John Clark Craig
Publisher:
ISBN: 9781556155048
Category : Computers
Languages : en
Pages : 447
Book Description
A powerful collection of Basic routines to make the intermediate to advanced programmer more productive--faster. Designed to be an erector set for sophisticated applications, the more than 50 reusable programs feature a code-intensive "learn-by-example" approach. The code and descriptions will be particularly useful to programmers who have experience with QuickBasic, Turbo Pascal, or Turbo C.
Publisher:
ISBN: 9781556155048
Category : Computers
Languages : en
Pages : 447
Book Description
A powerful collection of Basic routines to make the intermediate to advanced programmer more productive--faster. Designed to be an erector set for sophisticated applications, the more than 50 reusable programs feature a code-intensive "learn-by-example" approach. The code and descriptions will be particularly useful to programmers who have experience with QuickBasic, Turbo Pascal, or Turbo C.
Advanced Windows NT
Author: Jeffrey Richter
Publisher:
ISBN: 9781556155673
Category : Computers
Languages : en
Pages : 742
Book Description
Here is the perfect book for Windows developers who want to join the forces of Windows NT developers. Each chapter attacks a specific topic of Windows NT programming, explaining how it fits into the big picture and then detailing what programmers need to know to exploit the feature or mechanism in their program.
Publisher:
ISBN: 9781556155673
Category : Computers
Languages : en
Pages : 742
Book Description
Here is the perfect book for Windows developers who want to join the forces of Windows NT developers. Each chapter attacks a specific topic of Windows NT programming, explaining how it fits into the big picture and then detailing what programmers need to know to exploit the feature or mechanism in their program.