Author: GamerGuides.com
Publisher: Gamer Guides
ISBN: 1630419869
Category : Games & Activities
Languages : en
Pages : 485
Book Description
Mount & Blade II: Bannerlord allows you to forge your own dynasty in the war-torn realm of Calradia. Raise armies, join one of the many factions to build your forces until you're strong enough to contend with them, or take a more reserved approach by slowly building wealth and power through trade. Along the way, you'll need to find a spouse in the hopes of having children to continue your dynasty by forming, maintaining, or breaking alliances with other factions in accordance with your goals. You'll also have the opportunity to recruit powerful companions who can be assigned important roles in the management of your clan. The potential variables in each campaign playthrough are vast, and this guide offers a helping hand along the way, with the following sections which cover all aspects of the game: Inside Version 1.0 (July 2021 Update) - Useful Tips which explain how the Renown and Influence systems work, and how to master the Combat and Tactics systems - A comprehensive character creation guide covering Factions, Skills, Companions, and the Marriage system - Character Builds section covering all combat types including One-Handed, Two-Handed, Polearm, Archer, Crossbow, and Throwing - A detailed guide to the best companions for Combat, Governors, Party Leaders, Caravan Leaders, and Clan Roles - A comprehensive guide to Troop Types including the Best Troops of Each Type, faction troops, mercenaries, bandits, and minor faction troops - A guide to the economy system which includes coverage of How to Make Money by trading, investing in caravans and workshops, raiding, and so much more - A guide to the Perks system which is updated in accordance with changes to their stats - A walkthrough of Campaign Quests including How to Build Your Clan, Assembling the Dragon Banner and other more minor quests - A list of Console Commands which can be used to experiment with different playthroughs, explore the map, find specific items and more
Mount & Blade II: Bannerlord - Strategy Guide
Author: GamerGuides.com
Publisher: Gamer Guides
ISBN: 1630419869
Category : Games & Activities
Languages : en
Pages : 485
Book Description
Mount & Blade II: Bannerlord allows you to forge your own dynasty in the war-torn realm of Calradia. Raise armies, join one of the many factions to build your forces until you're strong enough to contend with them, or take a more reserved approach by slowly building wealth and power through trade. Along the way, you'll need to find a spouse in the hopes of having children to continue your dynasty by forming, maintaining, or breaking alliances with other factions in accordance with your goals. You'll also have the opportunity to recruit powerful companions who can be assigned important roles in the management of your clan. The potential variables in each campaign playthrough are vast, and this guide offers a helping hand along the way, with the following sections which cover all aspects of the game: Inside Version 1.0 (July 2021 Update) - Useful Tips which explain how the Renown and Influence systems work, and how to master the Combat and Tactics systems - A comprehensive character creation guide covering Factions, Skills, Companions, and the Marriage system - Character Builds section covering all combat types including One-Handed, Two-Handed, Polearm, Archer, Crossbow, and Throwing - A detailed guide to the best companions for Combat, Governors, Party Leaders, Caravan Leaders, and Clan Roles - A comprehensive guide to Troop Types including the Best Troops of Each Type, faction troops, mercenaries, bandits, and minor faction troops - A guide to the economy system which includes coverage of How to Make Money by trading, investing in caravans and workshops, raiding, and so much more - A guide to the Perks system which is updated in accordance with changes to their stats - A walkthrough of Campaign Quests including How to Build Your Clan, Assembling the Dragon Banner and other more minor quests - A list of Console Commands which can be used to experiment with different playthroughs, explore the map, find specific items and more
Publisher: Gamer Guides
ISBN: 1630419869
Category : Games & Activities
Languages : en
Pages : 485
Book Description
Mount & Blade II: Bannerlord allows you to forge your own dynasty in the war-torn realm of Calradia. Raise armies, join one of the many factions to build your forces until you're strong enough to contend with them, or take a more reserved approach by slowly building wealth and power through trade. Along the way, you'll need to find a spouse in the hopes of having children to continue your dynasty by forming, maintaining, or breaking alliances with other factions in accordance with your goals. You'll also have the opportunity to recruit powerful companions who can be assigned important roles in the management of your clan. The potential variables in each campaign playthrough are vast, and this guide offers a helping hand along the way, with the following sections which cover all aspects of the game: Inside Version 1.0 (July 2021 Update) - Useful Tips which explain how the Renown and Influence systems work, and how to master the Combat and Tactics systems - A comprehensive character creation guide covering Factions, Skills, Companions, and the Marriage system - Character Builds section covering all combat types including One-Handed, Two-Handed, Polearm, Archer, Crossbow, and Throwing - A detailed guide to the best companions for Combat, Governors, Party Leaders, Caravan Leaders, and Clan Roles - A comprehensive guide to Troop Types including the Best Troops of Each Type, faction troops, mercenaries, bandits, and minor faction troops - A guide to the economy system which includes coverage of How to Make Money by trading, investing in caravans and workshops, raiding, and so much more - A guide to the Perks system which is updated in accordance with changes to their stats - A walkthrough of Campaign Quests including How to Build Your Clan, Assembling the Dragon Banner and other more minor quests - A list of Console Commands which can be used to experiment with different playthroughs, explore the map, find specific items and more
Return to the Interactive Past
Author: Csilla E. Ariese-Vandemeulebroucke
Publisher:
ISBN: 9789088909139
Category :
Languages : en
Pages : 200
Book Description
A defining fixture of our contemporary world, video games offer a rich spectrum of engagements with the past. Beyond a source of entertainment, video games are cultural expressions that support and influence social interactions. Games educate, bring enjoyment, and encourage reflection. They are intricate achievements of coding and creative works of art. Histories, ranging from the personal to the global, are reinterpreted and retold for broad audiences in playful, digital experiences. The medium also magnifies our already complicated and confrontational relation with the past, for instance through its overreliance on violent and discriminatory game mechanics. This book continues an interdisciplinary conversation on game development and play, working towards a better understanding of how we represent and experience the past in the present. Return to the Interactive Past offers a new collection of engaging writings by game creators, historians, computer scientists, archaeologists, and others. It shows us the thoughtful processes developers go through when they design games, as well as the complex ways in which players interact with games. Building on the themes explored in the book The Interactive Past (2017), the authors go back to the past to raise new issues. How can you sensitively and evocatively use veterans' voices to make a video game that is not about combat? How can the development of an old video game be reconstructed on the basis of its code and historic hardware limitations? Could hacking be a way to decolonize games and counter harmful stereotypes? When archaeologists study games, what kinds of maps do they draw for their digital fieldwork? And in which ways could we teach history through playing games and game-making?
Publisher:
ISBN: 9789088909139
Category :
Languages : en
Pages : 200
Book Description
A defining fixture of our contemporary world, video games offer a rich spectrum of engagements with the past. Beyond a source of entertainment, video games are cultural expressions that support and influence social interactions. Games educate, bring enjoyment, and encourage reflection. They are intricate achievements of coding and creative works of art. Histories, ranging from the personal to the global, are reinterpreted and retold for broad audiences in playful, digital experiences. The medium also magnifies our already complicated and confrontational relation with the past, for instance through its overreliance on violent and discriminatory game mechanics. This book continues an interdisciplinary conversation on game development and play, working towards a better understanding of how we represent and experience the past in the present. Return to the Interactive Past offers a new collection of engaging writings by game creators, historians, computer scientists, archaeologists, and others. It shows us the thoughtful processes developers go through when they design games, as well as the complex ways in which players interact with games. Building on the themes explored in the book The Interactive Past (2017), the authors go back to the past to raise new issues. How can you sensitively and evocatively use veterans' voices to make a video game that is not about combat? How can the development of an old video game be reconstructed on the basis of its code and historic hardware limitations? Could hacking be a way to decolonize games and counter harmful stereotypes? When archaeologists study games, what kinds of maps do they draw for their digital fieldwork? And in which ways could we teach history through playing games and game-making?
With Fire and Sword
Author: Henryk Sienkiewicz
Publisher:
ISBN:
Category : Poland
Languages : en
Pages : 812
Book Description
A historical fiction novel, set in the 17th century in the Polish-Lithuanian Commonwealth during the Khmelnytsky Uprising. It was a vehicle for expressing Polish patriotism in a Poland partitioned and deprived of independence. Despite some deviations, the book's historical framework is genuine and the fictional story is woven into real events. Many characters are historical figures, including Jeremi Wiśniowiecki and Bohdan Khmelnytsky (Polish: Bohdan Chmielnicki). Sienkiewicz researched memoirs and chronicles of the Polish nobility, or szlachta, for details on life in 17th-century Poland. The book was written, according to the author, "to lift up the heart" of the Polish nation in the unhappy period following the failed January Uprising during the era of the partitions of Poland. Thus it often favors epic plots and heroic scenes over historical accuracy. Nonetheless, Sienkiewicz's vivid language made it one of the most popular books about that particular place and era.
Publisher:
ISBN:
Category : Poland
Languages : en
Pages : 812
Book Description
A historical fiction novel, set in the 17th century in the Polish-Lithuanian Commonwealth during the Khmelnytsky Uprising. It was a vehicle for expressing Polish patriotism in a Poland partitioned and deprived of independence. Despite some deviations, the book's historical framework is genuine and the fictional story is woven into real events. Many characters are historical figures, including Jeremi Wiśniowiecki and Bohdan Khmelnytsky (Polish: Bohdan Chmielnicki). Sienkiewicz researched memoirs and chronicles of the Polish nobility, or szlachta, for details on life in 17th-century Poland. The book was written, according to the author, "to lift up the heart" of the Polish nation in the unhappy period following the failed January Uprising during the era of the partitions of Poland. Thus it often favors epic plots and heroic scenes over historical accuracy. Nonetheless, Sienkiewicz's vivid language made it one of the most popular books about that particular place and era.
The Return of the King
Author: J. R. R. Tolkien
Publisher: HarperCollins UK
ISBN: 0007269722
Category : Baggins, Frodo (Fictitious character)
Languages : en
Pages : 248
Book Description
Fantasy fiction. The first ever illustrated paperback of part three of Tolkien's epic masterpiece, The Lord of the Rings, featuring 15 colour paintings by Alan Lee.
Publisher: HarperCollins UK
ISBN: 0007269722
Category : Baggins, Frodo (Fictitious character)
Languages : en
Pages : 248
Book Description
Fantasy fiction. The first ever illustrated paperback of part three of Tolkien's epic masterpiece, The Lord of the Rings, featuring 15 colour paintings by Alan Lee.
Starcraft: Queen of Blades
Author: Aaron Rosenberg
Publisher: Simon and Schuster
ISBN: 141656005X
Category : Fiction
Languages : en
Pages : 254
Book Description
Former marshal-turned-rebel Jim Raynor has broken away from the power-crazed Emperor Arcturus Mengsk. Enraged over Mengsk's betrayal of the powerful telepath, Sarah Kerrigan, to the ravenous Zerg, Raynor has lost all faith in his fellow humanity. Yet, in the aftermath of Mengsk's treachery, Raynor is plagued by strange visions of Char -- a deadly, volcanic world haunted by horrifying alien creatures. As the nightmares grow in intensity, Raynor begins to suspect that they may not be figments of his imagination -- but a desperate form of telepathic contact. Convinced that the woman he loves is still alive, Raynor launches a hasty mission to rescue Kerrigan from Char. But deep beneath the planet's smoldering surface, Raynor finds a strange chrysalis...and is forced to watch in horror as a terrible, all-too-familiar entity rises from it. Before him stands a creature of depthless malice and vengeance... Sarah Kerrigan: the Zerg Queen of Blades.
Publisher: Simon and Schuster
ISBN: 141656005X
Category : Fiction
Languages : en
Pages : 254
Book Description
Former marshal-turned-rebel Jim Raynor has broken away from the power-crazed Emperor Arcturus Mengsk. Enraged over Mengsk's betrayal of the powerful telepath, Sarah Kerrigan, to the ravenous Zerg, Raynor has lost all faith in his fellow humanity. Yet, in the aftermath of Mengsk's treachery, Raynor is plagued by strange visions of Char -- a deadly, volcanic world haunted by horrifying alien creatures. As the nightmares grow in intensity, Raynor begins to suspect that they may not be figments of his imagination -- but a desperate form of telepathic contact. Convinced that the woman he loves is still alive, Raynor launches a hasty mission to rescue Kerrigan from Char. But deep beneath the planet's smoldering surface, Raynor finds a strange chrysalis...and is forced to watch in horror as a terrible, all-too-familiar entity rises from it. Before him stands a creature of depthless malice and vengeance... Sarah Kerrigan: the Zerg Queen of Blades.
Playing the Middle Ages
Author: Robert Houghton
Publisher: Bloomsbury Publishing
ISBN: 1350242896
Category : History
Languages : en
Pages : 289
Book Description
The Middle Ages have provided rich source material for physical and digital games from Dungeons and Dragons to Assassin's Creed. This volume addresses the many ways in which different formats and genre of games represent the period. It considers the restrictions placed on these representations by the mechanical and gameplay requirements of the medium and by audience expectations of these products and the period, highlighting innovative attempts to overcome these limitations through game design and play. Playing the Middle Ages considers a number of important and timely issues within the field including: one, the connection between medieval games and political nationalistic rhetoric; two, trends in the presentation of religion, warfare and other aspects of medieval society and their connection to modern culture; three, the problematic representations of race; and four, the place of gender and sexuality within these games and the broader gaming community. The book draws on the experience of a wide-ranging and international group of academics across disciplines and from games designers. Through this combination of expertise, it provides a unique perspective on the representation of the Middle Ages in modern games and drives key discussions in the fields of history and game design.
Publisher: Bloomsbury Publishing
ISBN: 1350242896
Category : History
Languages : en
Pages : 289
Book Description
The Middle Ages have provided rich source material for physical and digital games from Dungeons and Dragons to Assassin's Creed. This volume addresses the many ways in which different formats and genre of games represent the period. It considers the restrictions placed on these representations by the mechanical and gameplay requirements of the medium and by audience expectations of these products and the period, highlighting innovative attempts to overcome these limitations through game design and play. Playing the Middle Ages considers a number of important and timely issues within the field including: one, the connection between medieval games and political nationalistic rhetoric; two, trends in the presentation of religion, warfare and other aspects of medieval society and their connection to modern culture; three, the problematic representations of race; and four, the place of gender and sexuality within these games and the broader gaming community. The book draws on the experience of a wide-ranging and international group of academics across disciplines and from games designers. Through this combination of expertise, it provides a unique perspective on the representation of the Middle Ages in modern games and drives key discussions in the fields of history and game design.
Battle of Britain The Movie
Author: Dilip Sarkar
Publisher: Air World
ISBN: 1399014781
Category : History
Languages : en
Pages : 265
Book Description
Released in 1969, the film Battle of Britain went on to become one of the most iconic war movies ever produced. The film drew many respected British actors to accept roles as key figures of the battle, including Sir Laurence Olivier as Hugh Dowding and Trevor Howard as Keith Park. It also starred Michael Caine, Christopher Plummer and Robert Shaw as squadron leaders. As well as its large all-star international cast, the film was notable for its spectacular flying sequences which were on a far grander scale than anything that had been seen on film before. At the time of its release, Battle of Britain was singled out for its efforts to portray the events of the summer of 1940 in great accuracy. To achieve this, Battle of Britain veterans such as Group Captain Tom Gleave, Wing Commander Robert Stanford Tuck, Wing Commander Douglas Bader, Squadron Leader BolesÅaw DrobiÅski and Luftwaffe General Adolf Galland were all involved as consultants. This detailed description of the making of the film is supported by a mouth-watering selection of pictures that were taken during the production stages. The images cover not only the many vintage aircraft used in the film, but also the airfields, the actors, and even the merchandise which accompanied the filmâs release in 1969 â plus a whole lot more. There are numerous air-to-air shots of the Spitfires, Messerschmitts, Hurricanes and Heinkels that were brought together for the film. There are also images that capture the moment that Battle of Britain veterans, some of whom were acting as consultants, visited the sets. Interviews with people who worked on the film, such as Hamish Mahaddie, John Blake and Ron Goodwin, among others, bring the story to life.
Publisher: Air World
ISBN: 1399014781
Category : History
Languages : en
Pages : 265
Book Description
Released in 1969, the film Battle of Britain went on to become one of the most iconic war movies ever produced. The film drew many respected British actors to accept roles as key figures of the battle, including Sir Laurence Olivier as Hugh Dowding and Trevor Howard as Keith Park. It also starred Michael Caine, Christopher Plummer and Robert Shaw as squadron leaders. As well as its large all-star international cast, the film was notable for its spectacular flying sequences which were on a far grander scale than anything that had been seen on film before. At the time of its release, Battle of Britain was singled out for its efforts to portray the events of the summer of 1940 in great accuracy. To achieve this, Battle of Britain veterans such as Group Captain Tom Gleave, Wing Commander Robert Stanford Tuck, Wing Commander Douglas Bader, Squadron Leader BolesÅaw DrobiÅski and Luftwaffe General Adolf Galland were all involved as consultants. This detailed description of the making of the film is supported by a mouth-watering selection of pictures that were taken during the production stages. The images cover not only the many vintage aircraft used in the film, but also the airfields, the actors, and even the merchandise which accompanied the filmâs release in 1969 â plus a whole lot more. There are numerous air-to-air shots of the Spitfires, Messerschmitts, Hurricanes and Heinkels that were brought together for the film. There are also images that capture the moment that Battle of Britain veterans, some of whom were acting as consultants, visited the sets. Interviews with people who worked on the film, such as Hamish Mahaddie, John Blake and Ron Goodwin, among others, bring the story to life.
Black Knight
Author: Si Spurrier
Publisher: Marvel Entertainment
ISBN: 1302939173
Category : Comics & Graphic Novels
Languages : en
Pages : 115
Book Description
Collects Black Knight: Curse Of The Ebony Blade (2021) #1-5. Dane Whitman rides again as the Black Knight, wielder of the magical Ebony Blade! But Dane bears the burden of the blade's curse: an insatiable lust for blood and mayhem that forever threatens to swallow its owner in darkness. Following the battle against the King in Black, a reinvigorated Dane has a renewed sense of purpose. But the Ebony Blade is the key to a new enemy's evil plan, and only Dane can prevent the coming death and destruction. The conflict - spanning from mythical Camelot to modern-day NYC - will test Dane like never before and challenge everything he believes about himself, the Ebony Blade and the entire history of his lineage! What is the dread power of…the Ebony Chalice?
Publisher: Marvel Entertainment
ISBN: 1302939173
Category : Comics & Graphic Novels
Languages : en
Pages : 115
Book Description
Collects Black Knight: Curse Of The Ebony Blade (2021) #1-5. Dane Whitman rides again as the Black Knight, wielder of the magical Ebony Blade! But Dane bears the burden of the blade's curse: an insatiable lust for blood and mayhem that forever threatens to swallow its owner in darkness. Following the battle against the King in Black, a reinvigorated Dane has a renewed sense of purpose. But the Ebony Blade is the key to a new enemy's evil plan, and only Dane can prevent the coming death and destruction. The conflict - spanning from mythical Camelot to modern-day NYC - will test Dane like never before and challenge everything he believes about himself, the Ebony Blade and the entire history of his lineage! What is the dread power of…the Ebony Chalice?
Stimulating Innovation in Products and Services
Author: J. Jerry Kaufman
Publisher: John Wiley & Sons
ISBN: 0471773654
Category : Technology & Engineering
Languages : en
Pages : 272
Book Description
Practical techniques to help any organization innovate andsucceed In this groundbreaking book, internationally acclaimed authorsdemonstrate that innovation can be mastered via systematic andreplicable methods. Following careful instructions and guidelines,readers discover how to foster the ingenuity that resides withinall organizations and how it can be most efficiently andeffectively used to create value. At the core of this book is the Function Analysis Systems Technique(FAST). FAST is a powerful mapping technique that graphicallymodels projects, products, and processes in function terms andidentifies function dependencies. It is an organized structureideally suited to exploring complex issues. Readers start withbasic concepts and then move on to more advanced concepts usingFAST to help their organizations survive and prosper in today'sglobal economy. Topics include: * Problem-solving techniques * Function analysis * Function Analysis Systems Technique (FAST) * Dimensioning the FAST model * Attributes and the FAST model * Enabling innovation * From competency to capability Practical examples and case studies are provided throughout thebook to assist the reader in applying the principles of FAST totheir own organizations. Stimulating Innovation in Products and Services is based on theauthors' many years of experience advising clients in a variety ofindustries, including oil and gas, aerospace, health care, andman-ufacturing. Its practical focus assists all engineers,scientists, and managers who want to foster innovation within theirorganizations. Extensive use of case studies makes this an idealcoursebook for MBA students.
Publisher: John Wiley & Sons
ISBN: 0471773654
Category : Technology & Engineering
Languages : en
Pages : 272
Book Description
Practical techniques to help any organization innovate andsucceed In this groundbreaking book, internationally acclaimed authorsdemonstrate that innovation can be mastered via systematic andreplicable methods. Following careful instructions and guidelines,readers discover how to foster the ingenuity that resides withinall organizations and how it can be most efficiently andeffectively used to create value. At the core of this book is the Function Analysis Systems Technique(FAST). FAST is a powerful mapping technique that graphicallymodels projects, products, and processes in function terms andidentifies function dependencies. It is an organized structureideally suited to exploring complex issues. Readers start withbasic concepts and then move on to more advanced concepts usingFAST to help their organizations survive and prosper in today'sglobal economy. Topics include: * Problem-solving techniques * Function analysis * Function Analysis Systems Technique (FAST) * Dimensioning the FAST model * Attributes and the FAST model * Enabling innovation * From competency to capability Practical examples and case studies are provided throughout thebook to assist the reader in applying the principles of FAST totheir own organizations. Stimulating Innovation in Products and Services is based on theauthors' many years of experience advising clients in a variety ofindustries, including oil and gas, aerospace, health care, andman-ufacturing. Its practical focus assists all engineers,scientists, and managers who want to foster innovation within theirorganizations. Extensive use of case studies makes this an idealcoursebook for MBA students.
Know-how Handbook on Production & Maintenance for the Use of Labor-management Committees
Author: Mill & factory
Publisher:
ISBN:
Category : Machine-shop practice
Languages : en
Pages : 164
Book Description
Publisher:
ISBN:
Category : Machine-shop practice
Languages : en
Pages : 164
Book Description