Monotone Games

Monotone Games PDF Author: Tarun Sabarwal
Publisher: Springer Nature
ISBN: 3030455130
Category : Mathematics
Languages : en
Pages : 176

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Book Description
This Palgrave Pivot examines monotone games and studies incentives and outcomes when there are multiple players, and how the decision of each player affects the well-being of others in particular ways. Games with strategic complements exhibit codirectional incentives, or incentives for each player to move in the same direction as other players. Games with strategic substitutes exhibit contradirectional incentives, or incentives for each player to move in the direction opposite to other players. Monotone games include both types of players: some players have incentives to move in the same direction as other players and some players have incentives to move in the direction opposite to other players. This book develops the theory of monotone games in a new and unified manner and presents many applications. Incentives and outcomes studied in monotone games occur in a variety of disciplines, including biology, business, computer science, economics, mathematics, medicine, philosophy, political science, and psychology, among others. The book identifies unifying threads across different cases, showing how newer results are similar to or different from previous results, and how readers may better understand them under the umbrella of monotone games.

Monotone Games

Monotone Games PDF Author: Tarun Sabarwal
Publisher: Springer Nature
ISBN: 3030455130
Category : Mathematics
Languages : en
Pages : 176

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Book Description
This Palgrave Pivot examines monotone games and studies incentives and outcomes when there are multiple players, and how the decision of each player affects the well-being of others in particular ways. Games with strategic complements exhibit codirectional incentives, or incentives for each player to move in the same direction as other players. Games with strategic substitutes exhibit contradirectional incentives, or incentives for each player to move in the direction opposite to other players. Monotone games include both types of players: some players have incentives to move in the same direction as other players and some players have incentives to move in the direction opposite to other players. This book develops the theory of monotone games in a new and unified manner and presents many applications. Incentives and outcomes studied in monotone games occur in a variety of disciplines, including biology, business, computer science, economics, mathematics, medicine, philosophy, political science, and psychology, among others. The book identifies unifying threads across different cases, showing how newer results are similar to or different from previous results, and how readers may better understand them under the umbrella of monotone games.

Simple Games

Simple Games PDF Author: Alan D. Taylor
Publisher: Princeton University Press
ISBN: 0691223890
Category : Mathematics
Languages : en
Pages : 266

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Book Description
Simple games are mathematical structures inspired by voting systems in which a single alternative, such as a bill, is pitted against the status quo. The first in-depth mathematical study of the subject as a coherent subfield of finite combinatorics--one with its own organized body of techniques and results--this book blends new theorems with some of the striking results from threshold logic, making all of it accessible to game theorists. Introductory material receives a fresh treatment, with an emphasis on Boolean subgames and the Rudin-Keisler order as unifying concepts. Advanced material focuses on the surprisingly wide variety of properties related to the weightedness of a game. A desirability relation orders the individuals or coalitions of a game according to their influence in the corresponding voting system. As Taylor and Zwicker show, acyclicity of such a relation approximates weightedness--the more sensitive the relation, the closer the approximation. A trade is an exchange of players among coalitions, and robustness under such trades is equivalent to weightedness of the game. Robustness under trades that fit some restrictive exchange pattern typically characterizes a wider class of simple games--for example, games for which some particular desirability order is acyclic. Finally, one can often describe these wider classes of simple games by weakening the total additivity of a weighting to obtain what is called a pseudoweighting. In providing such uniform explanations for many of the structural properties of simple games, this book showcases numerous new techniques and results.

Positional Games

Positional Games PDF Author: Dan Hefetz
Publisher: Springer
ISBN: 3034808259
Category : Mathematics
Languages : en
Pages : 154

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Book Description
This text is based on a lecture course given by the authors in the framework of Oberwolfach Seminars at the Mathematisches Forschungsinstitut Oberwolfach in May, 2013. It is intended to serve as a thorough introduction to the rapidly developing field of positional games. This area constitutes an important branch of combinatorics, whose aim it is to systematically develop an extensive mathematical basis for a variety of two player perfect information games. These ranges from such popular games as Tic-Tac-Toe and Hex to purely abstract games played on graphs and hypergraphs. The subject of positional games is strongly related to several other branches of combinatorics such as Ramsey theory, extremal graph and set theory, and the probabilistic method. These notes cover a variety of topics in positional games, including both classical results and recent important developments. They are presented in an accessible way and are accompanied by exercises of varying difficulty, helping the reader to better understand the theory. The text will benefit both researchers and graduate students in combinatorics and adjacent fields.

Multiagent Systems, second edition

Multiagent Systems, second edition PDF Author: Gerhard Weiss
Publisher: MIT Press
ISBN: 0262313561
Category : Computers
Languages : en
Pages : 917

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Book Description
The new edition of an introduction to multiagent systems that captures the state of the art in both theory and practice, suitable as textbook or reference. Multiagent systems are made up of multiple interacting intelligent agents—computational entities to some degree autonomous and able to cooperate, compete, communicate, act flexibly, and exercise control over their behavior within the frame of their objectives. They are the enabling technology for a wide range of advanced applications relying on distributed and parallel processing of data, information, and knowledge relevant in domains ranging from industrial manufacturing to e-commerce to health care. This book offers a state-of-the-art introduction to multiagent systems, covering the field in both breadth and depth, and treating both theory and practice. It is suitable for classroom use or independent study. This second edition has been completely revised, capturing the tremendous developments in multiagent systems since the first edition appeared in 1999. Sixteen of the book's seventeen chapters were written for this edition; all chapters are by leaders in the field, with each author contributing to the broad base of knowledge and experience on which the book rests. The book covers basic concepts of computational agency from the perspective of both individual agents and agent organizations; communication among agents; coordination among agents; distributed cognition; development and engineering of multiagent systems; and background knowledge in logics and game theory. Each chapter includes references, many illustrations and examples, and exercises of varying degrees of difficulty. The chapters and the overall book are designed to be self-contained and understandable without additional material. Supplemental resources are available on the book's Web site. Contributors Rafael Bordini, Felix Brandt, Amit Chopra, Vincent Conitzer, Virginia Dignum, Jürgen Dix, Ed Durfee, Edith Elkind, Ulle Endriss, Alessandro Farinelli, Shaheen Fatima, Michael Fisher, Nicholas R. Jennings, Kevin Leyton-Brown, Evangelos Markakis, Lin Padgham, Julian Padget, Iyad Rahwan, Talal Rahwan, Alex Rogers, Jordi Sabater-Mir, Yoav Shoham, Munindar P. Singh, Kagan Tumer, Karl Tuyls, Wiebe van der Hoek, Laurent Vercouter, Meritxell Vinyals, Michael Winikoff, Michael Wooldridge, Shlomo Zilberstein

Decision and Game Theory for Security

Decision and Game Theory for Security PDF Author: John S. Baras
Publisher: Springer
ISBN: 364225280X
Category : Computers
Languages : en
Pages : 268

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Book Description
This book constitutes the refereed proceedings of the Second International Conference on Decision and Game Theory for Security, GameSec 2011, held in College Park, Maryland, USA, in November 2011. The 16 revised full papers and 2 plenary keynotes presented were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on attacks, adversaries, and game theory, wireless adhoc and sensor networks, network games, security insurance, security and trust in social networks and security investments.

Uncertainty in Economic Theory

Uncertainty in Economic Theory PDF Author: Itzhak Gilboa
Publisher: Taylor & Francis
ISBN: 1134344163
Category : Business & Economics
Languages : en
Pages : 577

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Book Description
This volume brings together important papers, coupled with new introductions, in the massively influential area of uncertainty in economic theory. Seminal papers are available together for the first time in book format, with new introductions and under the steely editorship of Itzhak Gilboa - this book is a useful reference tool for economists all over the globe.

Evolutionary Dynamics and Extensive Form Games

Evolutionary Dynamics and Extensive Form Games PDF Author: Ross Cressman
Publisher: MIT Press
ISBN: 9780262033053
Category : Business & Economics
Languages : en
Pages : 346

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Book Description
Evolutionary game theory attempts to predict individual behavior (whether of humans or other species) when interactions between individuals are modeled as a noncooperative game. Most dynamic analyses of evolutionary games are based on their normal forms, despite the fact that many interesting games are specified more naturally through their extensive forms. Because every extensive form game has a normal form representation, some theorists hold that the best way to analyze an extensive form game is simply to ignore the extensive form structure and study the game in its normal form representation. This book rejects that suggestion, arguing that a game's normal form representation often omits essential information from the perspective of dynamic evolutionary game theory.

Multiagent Systems

Multiagent Systems PDF Author: Gerhard Weiss
Publisher: MIT Press
ISBN: 0262018896
Category : Computers
Languages : en
Pages : 917

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Book Description
This is the first comprehensive introduction to multiagent systems and contemporary distributed artificial intelligence that is suitable as a textbook.

Cooperative Lot Sizing Games in Supply Chains

Cooperative Lot Sizing Games in Supply Chains PDF Author: Julia Drechsel
Publisher: Springer Science & Business Media
ISBN: 3642137253
Category : Business & Economics
Languages : en
Pages : 175

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Book Description
The presented work combines two areas of research: cooperative game theory and lot size optimization. One of the most essential problems in cooperations is to allocate cooperative profits or costs among the partners. The core is a well known method from cooperative game theory that describes efficient and stable profit/cost allocations. A general algorithm based on the idea of constraint generation to compute core elements for cooperative optimization problems is provided. Beside its application for the classical core, an extensive discussion of core variants is presented and how they can be handled with the proposed algorithm. The second part of the thesis contains several cooperative lot sizing problems of different complexity that are analyzed regarding theoretical properties like monotonicity or concavity and solved with the proposed row generation algorithm to compute core elements; i.e. determining stable and fair cost allocations.

Graph-Theoretic Concepts in Computer Science

Graph-Theoretic Concepts in Computer Science PDF Author: Christophe Paul
Publisher: Springer
ISBN: 3642114091
Category : Computers
Languages : en
Pages : 364

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Book Description
The 35th International Workshop on Graph-Theoretic Concepts in Computer Science (WG 2009) took place at Montpellier (France), June 24–26 2009. About 80 computer scientists from all over the world (Australia, Belgium, Canada, China, Czech Republic, France, Germany, Greece, Israel, Japan, Korea, The Netherlands, Norway, Spain, UK, USA) attended the conference. Since1975,ithastakenplace20timesinGermany,fourtimesinTheNeth- lands, twice in Austria, as well as once in Italy, Slovakia, Switzerland, the Czech Republic, France, Norway, and the UK. The conference aims at uniting theory and practice by demonstrating how graph-theoretic concepts can be applied to various areas in computer science, or by extracting new problems from appli- tions. The goal is to present recent research results and to identify and explore directions of future research. The conference is well-balanced with respect to established researchers and young scientists. There were 69 submissions. Each submission was reviewed by at least three, and on average four, Program Committee members. The Committee decided to accept 28 papers. Due to the competition and the limited schedule, some good papers could not be accepted. Theprogramalsoincludedexcellentinvitedtalks:onegivenbyDanielKràlon “AlgorithmsforClassesofGraphswithBoundedExpansion,” the otherbyDavid Eppsteinon“Graph-TheoreticSolutionstoComputationalGeometryProblems.” The proceedings contains two survey papers on these topics.