Roadside Design Guide

Roadside Design Guide PDF Author: American Association of State Highway and Transportation Officials. Task Force for Roadside Safety
Publisher:
ISBN:
Category : Roads
Languages : en
Pages : 560

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Book Description

Roadside Design Guide

Roadside Design Guide PDF Author: American Association of State Highway and Transportation Officials. Task Force for Roadside Safety
Publisher:
ISBN:
Category : Roads
Languages : en
Pages : 560

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Book Description


Frontline and Factory

Frontline and Factory PDF Author: Roy MacLeod
Publisher: Springer Science & Business Media
ISBN: 1402054904
Category : Science
Languages : en
Pages : 292

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Book Description
This book represents a first considered attempt to study the factors that conditioned industrial chemistry for war in 1914-18. Taking a comparative perspective, it reflects on the experience of France, Germany, Austria, Russia, Britain, Italy and Russia, and points to significant similarities and differences. It looks at changing patterns in the organisation of industry, and at the emerging symbiosis between science, industry and the military.

Travels in England, France, Spain, and the Barbary States

Travels in England, France, Spain, and the Barbary States PDF Author: Mordecai Manuel Noah
Publisher:
ISBN:
Category : Africa, North
Languages : en
Pages : 508

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Driving Europe

Driving Europe PDF Author: Frank Schipper
Publisher: Amsterdam University Press
ISBN: 9052603081
Category : Technology & Engineering
Languages : en
Pages : 321

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Book Description
Today we can hardly imagine life in Europe without roads and theautomobiles that move people and goods around. In fact, the vastmajority of movement in Europe takes place on the road. Travelersuse the car to explore parts of the continent on their holidays,and goods travel large distances to reach consumers. Indeed, thetwentieth century has deservedly been characteried as the centuryof the car. The situation looked very different around 1900.People crossing national borders by car encountered multiplehurdles on their way. Technically, they imported their vehicleinto a neighboring country and had to pay astronomic importduties. Often they needed to pass a driving test in each countrythey visited. Early on, automobile and touring clubs sought tomake life easier for traveling motorists.International negotiations tackled the problems arising fromdiffering regulations. The resulting volume describes everythingfrom the standardied traffic signs that saved human lives on theroad to the Europabus taking tourists from Stockholm to Romein the 1950s. Driving Europe offers a highly original portrait of aEurope built on roads in the course of the twentieth century.

Oxygen Transport to Tissue XXXIV

Oxygen Transport to Tissue XXXIV PDF Author: William J. Welch
Publisher: Springer Science & Business Media
ISBN: 1461449898
Category : Medical
Languages : en
Pages : 387

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Book Description
From the 39th annual conference of the International Society on Oxygen Transport to Tissue (ISOTT), held in Washington, DC, USA in July 2011, this volume covers aspects of oxygen transport from air to the cells, organs and organisms; instrumentation and methods to sense oxygen and clinical evidence. Oxygen Transport to Tissue XXXIV includes contributions from scientists (physicists, biologists and chemists), engineers, clinicians and mathematicians.

The New Codebreakers

The New Codebreakers PDF Author: Peter Y. A. Ryan
Publisher: Springer
ISBN: 9783662493007
Category : Computers
Languages : en
Pages : 0

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Book Description
This Festschrift volume is published in honor of David Kahn and is the outcome of a Fest held in Luxembourg in 2010 on the occasion of David Kahn’s 80th birthday. The title of this books leans on the title of a serious history of cryptology named “The Codebreakers”, written by David Kahn and published in 1967. This book contains 35 talks dealing with cryptography as a whole. They are organized in topical section named: history; technology – past, present, future; efficient cryptographic implementations; treachery and perfidy; information security; cryptanalysis; side-channel attacks; randomness embedded system security; public-key cryptography; and models and protocols.

Export Practice and Management

Export Practice and Management PDF Author: Alan E Branch
Publisher: Springer
ISBN: 9781489972590
Category : Business & Economics
Languages : en
Pages : 456

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Book Description


Inventing the AIDS Virus

Inventing the AIDS Virus PDF Author: Peter H. Duesberg
Publisher: Regnery Publishing
ISBN: 9780895263995
Category : Health & Fitness
Languages : en
Pages : 740

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Book Description
Investigates the political and financial forces that have shaped AIDS research, including the growing dissension within scientific ranks, the power politics among virologists, and other controversial issues

The Riddle of Cancer

The Riddle of Cancer PDF Author: Charles Oberling
Publisher:
ISBN:
Category : Cancer
Languages : en
Pages : 264

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Book Description


Computers and Games for Mental Health and Well-Being

Computers and Games for Mental Health and Well-Being PDF Author: Yasser Khazaal
Publisher: Frontiers Media SA
ISBN: 2889454967
Category : Video games in education
Languages : en
Pages : 311

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Book Description
Recent years have seen important developments in the computer and game industry, including the emergence of the concept of serious games. It is hypothesized that tools such as games, virtual reality, or applications for smartphones may foster learning, enhance motivation, promote behavioral change, support psychotherapy, favor empowerment, and improve some cognitive functions. Computers and games may create supports for training or help people with cognitive, emotional, or behavioral change. Games take various formats, from board games to informatics to games with interactive rules of play. Similarly, computer tools may vary widely in format, from self-help or assisted computerized training to virtual reality or applications for smartphones. Some tools that may be helpful for mental health were specifically designed for that goal, whereas others were not. Gamification of computer-related products and games with a numeric format tend to reduce the gap between games and computers tools and increase the conceptual synergy in such fields. Games and computer design share an opportunity for creativity and innovation to help create, specifically design, and assess preventive or therapeutic tools. Computers and games share a design conception that allows innovative approaches to overcome barriers of the real world by creating their own rules. Yet, despite the potential interest in such tools to improve treatment of mental disorders and to help prevent them, the field remains understudied and information is under-disseminated in clinical practice. Some studies have shown, however, that there is potential interest and acceptability of tools that support various vehicles, rationales, objectives, and formats. These tools include traditional games (e.g., chess games), popular electronic games, board games, computer-based interventions specifically designed for psychotherapy or cognitive training, virtual reality, apps for smartphones, and so forth. Computers and games may offer a true opportunity to develop, assess, and disseminate new prevention and treatment tools for mental health and well-being. Currently, there is a strong need for state-of-the-art information to answer questions such as the following: Why develop such tools for mental health and well-being? What are the potential additions to traditional treatments? What are the best strategies or formats to improve the possible impact of these tools? Are such tools useful as a first treatment step? What is the potential of a hybrid model of care that combines traditional approaches with games and/or computers as tools? What games and applications have already been designed and studied? What is the evidence from previous studies? How can such tools be successfully designed for mental health and well-being? What is rewarding or attractive for patients in using such treatments? What are the worldwide developments in the field? Are some protocols under development? What are the barriers and challenges related to such developments? How can these tools be assessed, and how can the way that they work, and for whom, be measured? Are the potential benefits of such products specific, or can these additions be attributed to nonspecific factors? What are the users’ views on such tools? What are the possible links between such tools and social networks? Is there a gap between evidence-based results and market development? Are there any quality challenges? What future developments and studies are needed in the field?