Mobile Augmented Reality for Human Scale Interaction with Geospatial Models

Mobile Augmented Reality for Human Scale Interaction with Geospatial Models PDF Author: Gerhard Schall
Publisher: Springer Science & Business Media
ISBN: 3658001968
Category : Business & Economics
Languages : en
Pages : 185

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Book Description
Gerhard Schall overviews research activities related to mobile augmented reality in indoor as well as outdoor environments. These activities have emerged over several years, especially around the topics of positioning, sensor fusion, spatial modelling as well as in the fields of ubiquitous computing. The innovative and contemporary character of these topics has led to a great variety of interdisciplinary contributions. The author gives insights into the evolution of mobile augmented reality prototypes for industrial applications, such as X-Ray visualisation of 3D models of the underground infrastructures which is registered correctly in the users view.

Mobile Augmented Reality for Human Scale Interaction with Geospatial Models

Mobile Augmented Reality for Human Scale Interaction with Geospatial Models PDF Author: Gerhard Schall
Publisher: Springer Science & Business Media
ISBN: 3658001968
Category : Business & Economics
Languages : en
Pages : 185

Get Book Here

Book Description
Gerhard Schall overviews research activities related to mobile augmented reality in indoor as well as outdoor environments. These activities have emerged over several years, especially around the topics of positioning, sensor fusion, spatial modelling as well as in the fields of ubiquitous computing. The innovative and contemporary character of these topics has led to a great variety of interdisciplinary contributions. The author gives insights into the evolution of mobile augmented reality prototypes for industrial applications, such as X-Ray visualisation of 3D models of the underground infrastructures which is registered correctly in the users view.

Mobile Geospatial Augmented Reality

Mobile Geospatial Augmented Reality PDF Author: Thierry Badard
Publisher: Springer
ISBN: 9783540874218
Category : Science
Languages : en
Pages :

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Book Description
This book contains papers presented at the 2nd International Workshop on Mobile Geospatial Augmented Reality held in Quebec City, Quebec, Canada, from the 28-29th of August 2008. It brings together insights and ideas from the pre-eminent researchers in the field. It can serve as both a guide for experts in mobile geospatial augmented reality and as a detailed introduction for those entering the field. This book covers various aspects of mobile augmented reality and location-based computing, demonstrating the growing impact of geospatial technologies upon this topical area

Recent Trends of Mobile Collaborative Augmented Reality Systems

Recent Trends of Mobile Collaborative Augmented Reality Systems PDF Author: Leila Alem
Publisher: Springer Science & Business Media
ISBN: 1441998454
Category : Computers
Languages : en
Pages : 186

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Book Description
The use of mobile collaborative AR has expended rapidly in recent years, due to the major advances in hardware and networking. The application areas are diverse and multidisciplinary. Recent Trends of Mobile Collaborative Augmented Reality Systems provides a historical overview of previous mobile collaborative AR systems, presents case studies of latest developments in current mobile collaborative AR systems, and latest technologies and system architectures used in this field. Recent Trends of Mobile Collaborative Augmented Reality Systems is designed for a professional audience composed of practitioners and researchers working in the field of augmented reality and human-computer interaction. Advanced-level students in computer science and electrical engineering focused on this topic will also find this book useful as a secondary text or reference.

Getting to Know Mobile GIS

Getting to Know Mobile GIS PDF Author: Pinde Fu
Publisher:
ISBN: 9781589488076
Category : Computers
Languages : en
Pages : 0

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Book Description
Getting to Know Mobile GIS empowers readers to creatively use mobile GIS and drive innovation in this fast-advancing field. "Mobile first" and the "post-PC era" aren't just buzzwords; they represent today's reality. Within the GIS industry, the mobile internet and mobile GIS have transformed how we acquire, visualize, analyze, and disseminate geospatial information. With its ubiquitous use and location-aware capabilities, the mobile platform is an essential part of enterprise GIS across industries, making mobile GIS crucial to the business operations and future success of wide-ranging organizations. Getting to Know Mobile GIS helps GIS professionals and GIS students grasp the opportunities presented by mobile GIS. It provides principles and detailed tutorials to teach today's cutting-edge mobile GIS technologies. Using a no-code, low-code approach, it makes mobile GIS easy and fun to learn. Readers can immediately become productive in creating enterprise GIS solutions, including: Online and offline spatial data visualization Data collection Location sharing Workforce coordination Integration with enterprise workflows. Getting to Know Mobile GIS is a comprehensive resource covering the Esri suite of ArcGIS mobile technologies, including native-based apps such as ArcGIS Survey123, ArcGIS Field Maps, ArcGIS QuickCapture, and browser-based apps such as ArcGIS Dashboards and Experience Builder. Readers can also acquire advanced skills to extend mobile GIS using ArcGIS Arcade, Webhooks, HTML, CSS, JavaScript, and the ArcGIS Maps SDKs. The book explores popular application types and frontiers, encompassing location-based services (LBS), volunteered geographic information (VGI), 3D mapping, virtual reality (VR), and augmented reality (AR). Based on the author's extensive mobile GIS project experiences at Esri and teaching mobile GIS at Harvard Extension, Getting to Know Mobile GIS has the latest concepts, trends, technology, and how-tos for mobile GIS.

Augmented Reality Game Development

Augmented Reality Game Development PDF Author: Micheal Lanham
Publisher: Packt Publishing Ltd
ISBN: 1787124525
Category : Computers
Languages : en
Pages : 326

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Book Description
Create your own augmented reality games from scratch with Unity 5 About This Book Create your own augmented reality game from scratch and join the virtual reality gaming revolution Use the latest Unity 5 VR SDK to create pro-level AR games like Pokemon Go Innovate and explore the latest and most promising trend of AR gaming in the mobile gaming industry Who This Book Is For This book is for those who have a basic knowledge of game development techniques, but no previous knowledge of Unity is required. Some basic programming knowledge would be desirable, but the book is an introduction to the topic. The book is also suitable for experienced developers new to GIS or GPS development. What You Will Learn Build a location-based augmented reality game called Foodie Go Animate a player's avatar on a map Use the mobile device's camera as a game background Implement database persistence with SQLLite4Unity3D to carry inventory items across game sessions Create basic UI elements for the game, inventory, menu, and settings Perform location and content searches against the Google Places API Enhance the game's mood by adding visual shader effects Extend the game by adding multiplayer networking and other enhancements In Detail The heyday of location-based augmented reality games is upon us. They have been around for a few years, but the release of Pokemon Go was a gamechanger that catalyzed the market and led to a massive surge in demand. Now is the time for novice and experienced developers alike to turn their good ideas into augmented reality (AR) mobile games and meet this demand! If you are keen to develop virtual reality games with the latest Unity 5 toolkit, then this is the book for you. The genre of location-based AR games introduces a new platform and technical challenges, but this book will help simplify those challenges and show how to maximize your game audience. This book will take you on a journey through building a location-based AR game that addresses the core technical concepts: GIS fundamentals, mobile device GPS, mapping, map textures in Unity, mobile device camera, camera textures in Unity, accessing location-based services, and other useful Unity tips. The technical material also discusses what is necessary for further development to create a multiplayer version of the game. At the end, you will be presented with troubleshooting techniques in case you get into trouble and need a little help. Style and approach This book shows you how to create every step of the game and gives practical examples.

Handbook of Augmented Reality

Handbook of Augmented Reality PDF Author: Borko Furht
Publisher: Springer Science & Business Media
ISBN: 1461400643
Category : Computers
Languages : en
Pages : 753

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Book Description
Augmented Reality (AR) refers to the merging of a live view of the physical, real world with context-sensitive, computer-generated images to create a mixed reality. Through this augmented vision, a user can digitally interact with and adjust information about their surrounding environment on-the-fly. Handbook of Augmented Reality provides an extensive overview of the current and future trends in Augmented Reality, and chronicles the dramatic growth in this field. The book includes contributions from world expert s in the field of AR from academia, research laboratories and private industry. Case studies and examples throughout the handbook help introduce the basic concepts of AR, as well as outline the Computer Vision and Multimedia techniques most commonly used today. The book is intended for a wide variety of readers including academicians, designers, developers, educators, engineers, practitioners, researchers, and graduate students. This book can also be beneficial for business managers, entrepreneurs, and investors.

Telegeoinformatics

Telegeoinformatics PDF Author: Hassan A. Karimi
Publisher: CRC Press
ISBN: 0203501071
Category : Technology & Engineering
Languages : en
Pages : 336

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Book Description
Telegeoinformatics is a new discipline resulting from the integration of mobile computing with wired and wireless communications, geoinformatics (including GIS and GPS), and remote sensing techniques and technologies. Users of telegeoinformatics from every field will need a comprehensive reference to solve multiple types of problems involving locat

PLUTO in Hand

PLUTO in Hand PDF Author: Matthew O. Ward
Publisher:
ISBN:
Category :
Languages : en
Pages : 0

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Book Description
Immersive mobile augmented reality (AR) technology has improved while geolocational data volume has grown. City governments can utilize this technology to share their geospatial data with the public, promoting smart city aims. This research describes the design and implementation of a novel open-source ARGIS application to view property tax lot information in New York City. This proof-of-technology demonstrates web-based AR can visualize location-based spatial data.

Advances in Mobile Mapping Technology

Advances in Mobile Mapping Technology PDF Author: C. Vincent Tao
Publisher: CRC Press
ISBN: 1134090684
Category : Science
Languages : en
Pages : 304

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Book Description
The growing market penetration of Internet mapping, satellite imaging and personal navigation has opened up great research and business opportunities to geospatial communities. Multi-platform and multi-sensor integrated mapping technology has clearly established a trend towards fast geospatial data acquisition. Sensors can be mounted on various pla

Advanced Location-Based Technologies and Services

Advanced Location-Based Technologies and Services PDF Author: Hassan A. Karimi
Publisher: CRC Press
ISBN: 1000218775
Category : Mathematics
Languages : en
Pages : 317

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Book Description
Since the publication of the first edition in 2004, advances in mobile devices, positioning sensors, WiFi fingerprinting, and wireless communications, among others, have paved the way for developing new and advanced location-based services (LBSs). This second edition provides up-to-date information on LBSs, including WiFi fingerprinting, mobile computing, geospatial clouds, geospatial data mining, location privacy, and location-based social networking. It also includes new chapters on application areas such as LBSs for public health, indoor navigation, and advertising. In addition, the chapter on remote sensing has been revised to address advancements.