Author: Mitchell Whitelaw
Publisher: MIT Press
ISBN: 9780262232340
Category : Art
Languages : en
Pages : 302
Book Description
The first detailed examination of a-life art, where new mediaartists adopt, and adapt, techniques from artificial life.
Metacreation
Author: Mitchell Whitelaw
Publisher: MIT Press
ISBN: 9780262232340
Category : Art
Languages : en
Pages : 302
Book Description
The first detailed examination of a-life art, where new mediaartists adopt, and adapt, techniques from artificial life.
Publisher: MIT Press
ISBN: 9780262232340
Category : Art
Languages : en
Pages : 302
Book Description
The first detailed examination of a-life art, where new mediaartists adopt, and adapt, techniques from artificial life.
New Directions in Third Wave Human-Computer Interaction: Volume 1 - Technologies
Author: Michael Filimowicz
Publisher: Springer
ISBN: 3319733567
Category : Computers
Languages : en
Pages : 289
Book Description
As the first extensive exploration of contemporary third wave HCI, this handbook covers key developments at the leading edge of human-computer interactions. Now in its second decade as a major current of HCI research, the third wave integrates insights from the humanities and social sciences to emphasize human dimensions beyond workplace efficiency or cognitive capacities. The earliest HCI work was strongly based on the concept of human-machine coupling, which expanded to workplace collaboration as computers came into mainstream professional use. Today HCI can connect to almost any human experience because there are new applications for every aspect of daily life. Volume 1 - Technologies covers technical application areas related to artificial intelligence, metacreation, machine learning, perceptual computing, 3D printing, critical making, physical computing, the internet of things, accessibility, sonification, natural language processing, multimodal display, and virtual reality.
Publisher: Springer
ISBN: 3319733567
Category : Computers
Languages : en
Pages : 289
Book Description
As the first extensive exploration of contemporary third wave HCI, this handbook covers key developments at the leading edge of human-computer interactions. Now in its second decade as a major current of HCI research, the third wave integrates insights from the humanities and social sciences to emphasize human dimensions beyond workplace efficiency or cognitive capacities. The earliest HCI work was strongly based on the concept of human-machine coupling, which expanded to workplace collaboration as computers came into mainstream professional use. Today HCI can connect to almost any human experience because there are new applications for every aspect of daily life. Volume 1 - Technologies covers technical application areas related to artificial intelligence, metacreation, machine learning, perceptual computing, 3D printing, critical making, physical computing, the internet of things, accessibility, sonification, natural language processing, multimodal display, and virtual reality.
Music and AI
Author: Alexandra Bonnici
Publisher: Frontiers Media SA
ISBN: 2889666026
Category : Science
Languages : en
Pages : 170
Book Description
Publisher: Frontiers Media SA
ISBN: 2889666026
Category : Science
Languages : en
Pages : 170
Book Description
The Language of Creative AI
Author: Craig Vear
Publisher: Springer Nature
ISBN: 3031109600
Category : Computers
Languages : en
Pages : 291
Book Description
Creative AI defines art and media practices that have AI embedded into the process of creation, but also encompass novel AI approaches in the realisation and experience of such work, e.g. robotic art, distributed AI artworks across locations, AI performers, artificial musicians, synthetic images generated by neural networks, AI authors and journalist bots. This book builds on the discourse of AI and creativity and extends the notion of embedded and co-operative creativity with intelligent software. It does so through a human-centred approach in which AI is empowered to make the human experience more creative. It presents ways-of-thinking and doing by the creators themselves so as to add to the ongoing discussion of AI and creativity at a time when the field needs to expand its thinking. This will avoid over-academization of this emerging field, and help counter engrained prejudice and bias. The Language of Creative AI contains technical descriptions, theoretical frameworks, philosophical concepts and practice-based case studies. It is a compendium of thinking around creative AI for technologists, human-computer interaction researchers and artists who are wishing to explore the creative potential of AI.
Publisher: Springer Nature
ISBN: 3031109600
Category : Computers
Languages : en
Pages : 291
Book Description
Creative AI defines art and media practices that have AI embedded into the process of creation, but also encompass novel AI approaches in the realisation and experience of such work, e.g. robotic art, distributed AI artworks across locations, AI performers, artificial musicians, synthetic images generated by neural networks, AI authors and journalist bots. This book builds on the discourse of AI and creativity and extends the notion of embedded and co-operative creativity with intelligent software. It does so through a human-centred approach in which AI is empowered to make the human experience more creative. It presents ways-of-thinking and doing by the creators themselves so as to add to the ongoing discussion of AI and creativity at a time when the field needs to expand its thinking. This will avoid over-academization of this emerging field, and help counter engrained prejudice and bias. The Language of Creative AI contains technical descriptions, theoretical frameworks, philosophical concepts and practice-based case studies. It is a compendium of thinking around creative AI for technologists, human-computer interaction researchers and artists who are wishing to explore the creative potential of AI.
System Design Modeling and Metamodeling
Author: John P. van Gigch
Publisher: Springer Science & Business Media
ISBN: 1489906762
Category : Business & Economics
Languages : en
Pages : 446
Book Description
This book is a venture in the worlds of modeling and of metamodeling. At this point, I will not reveal to readers what constitutes metamodeling. Suf fice it to say that the pitfalls and shortcomings of modeling can be cured only if we resort to a higher level of inquiry called metainquiry and metadesign. We reach this level by the process of abstraction. The book contains five chapters from my previous work, Applied General Systems Theory (Harper and Row, London and New York, First Edition 1974, Second Edition 1978). More than ten years after its publication, this material still appears relevant to the main thrust of system design. This book is dedicated to all those who are involved in changing the world for the better. In a way we all are involved in system design: from the city manager who struggles with the problems of mass transportation or the consolidation of a city and its suburbs to the social worker who tries to provide benefits to the urban poor. It includes the engineer who designs the shuttle rockets. It involves the politician engaged in drafting a bill to recycle containers, or one to prevent pesticide contamination of our food. The politician might even need system design to chart his or her own re-election campaign.
Publisher: Springer Science & Business Media
ISBN: 1489906762
Category : Business & Economics
Languages : en
Pages : 446
Book Description
This book is a venture in the worlds of modeling and of metamodeling. At this point, I will not reveal to readers what constitutes metamodeling. Suf fice it to say that the pitfalls and shortcomings of modeling can be cured only if we resort to a higher level of inquiry called metainquiry and metadesign. We reach this level by the process of abstraction. The book contains five chapters from my previous work, Applied General Systems Theory (Harper and Row, London and New York, First Edition 1974, Second Edition 1978). More than ten years after its publication, this material still appears relevant to the main thrust of system design. This book is dedicated to all those who are involved in changing the world for the better. In a way we all are involved in system design: from the city manager who struggles with the problems of mass transportation or the consolidation of a city and its suburbs to the social worker who tries to provide benefits to the urban poor. It includes the engineer who designs the shuttle rockets. It involves the politician engaged in drafting a bill to recycle containers, or one to prevent pesticide contamination of our food. The politician might even need system design to chart his or her own re-election campaign.
Creative Web Design
Author: Michael Baumgardt
Publisher: Springer Science & Business Media
ISBN: 3642588298
Category : Computers
Languages : en
Pages : 171
Book Description
In this book and CD-ROM package, the author offers a detailed guide and numerous tips and tricks on how to design eye-catching web pages. Using a step-by-step approach, the author shows readers how unusual design elements and impressive effects can be made quickly and effectively using different graphics and image processing programs. This package is an invaluable resource of tips, tricks, and ideas for all those working on the design of web sites, multimedia programs, or other computer graphics.
Publisher: Springer Science & Business Media
ISBN: 3642588298
Category : Computers
Languages : en
Pages : 171
Book Description
In this book and CD-ROM package, the author offers a detailed guide and numerous tips and tricks on how to design eye-catching web pages. Using a step-by-step approach, the author shows readers how unusual design elements and impressive effects can be made quickly and effectively using different graphics and image processing programs. This package is an invaluable resource of tips, tricks, and ideas for all those working on the design of web sites, multimedia programs, or other computer graphics.
Interactive Experience in the Digital Age
Author: Linda Candy
Publisher: Springer Science & Business Media
ISBN: 3319045105
Category : Computers
Languages : en
Pages : 275
Book Description
The use of interactive technology in the arts has changed the audience from viewer to participant and in doing so is transforming the nature of experience. From visual and sound art to performance and gaming, the boundaries of what is possible for creation, curating, production and distribution are continually extending. As a consequence, we need to reconsider the way in which these practices are evaluated. Interactive Experience in the Digital Age explores diverse ways of creating and evaluating interactive digital art through the eyes of the practitioners who are embedding evaluation in their creative process as a way of revealing and enhancing their practice. It draws on research methods from other disciplines such as interaction design, human-computer interaction and practice-based research more generally and adapts them to develop new strategies and techniques for how we reflect upon and assess value in the creation and experience of interactive art. With contributions from artists, scientists, curators, entrepreneurs and designers engaged in the creative arts, this book is an invaluable resource for both researchers and practitioners, working in this emerging field.
Publisher: Springer Science & Business Media
ISBN: 3319045105
Category : Computers
Languages : en
Pages : 275
Book Description
The use of interactive technology in the arts has changed the audience from viewer to participant and in doing so is transforming the nature of experience. From visual and sound art to performance and gaming, the boundaries of what is possible for creation, curating, production and distribution are continually extending. As a consequence, we need to reconsider the way in which these practices are evaluated. Interactive Experience in the Digital Age explores diverse ways of creating and evaluating interactive digital art through the eyes of the practitioners who are embedding evaluation in their creative process as a way of revealing and enhancing their practice. It draws on research methods from other disciplines such as interaction design, human-computer interaction and practice-based research more generally and adapts them to develop new strategies and techniques for how we reflect upon and assess value in the creation and experience of interactive art. With contributions from artists, scientists, curators, entrepreneurs and designers engaged in the creative arts, this book is an invaluable resource for both researchers and practitioners, working in this emerging field.
Applications of Evolutionary Computation
Author: Cecilia Di Chio
Publisher: Springer Science & Business Media
ISBN: 3642122418
Category : Computers
Languages : en
Pages : 504
Book Description
This book constitutes the refereed proceedings of the International Workshops on the Applications of Evolutionary Computation, EvoApplications 2010, held in Istanbul, Turkey, in April 2010 colocated with the Evo* 2010 events. Thanks to the large number of submissions received, the proceedings for EvoApplications 2010 are divided across two volumes (LNCS 6024 and 6025). The present volume contains contributions for EvoCOMNET, EvoENVIRONMENT, EvoFIN, EvoMUSART, and EvoTRANSLOG. The 47 revised full papers presented were carefully reviewed and selected from a total of 86 submissions. This volume presents a careful selection of relevant EC examples combined with a thorough examination of the techniques used in EC. The papers in the volume illustrate the current state of the art in the application of EC and should help and inspire researchers and professionals to develop efficient EC methods for design and problem solving.
Publisher: Springer Science & Business Media
ISBN: 3642122418
Category : Computers
Languages : en
Pages : 504
Book Description
This book constitutes the refereed proceedings of the International Workshops on the Applications of Evolutionary Computation, EvoApplications 2010, held in Istanbul, Turkey, in April 2010 colocated with the Evo* 2010 events. Thanks to the large number of submissions received, the proceedings for EvoApplications 2010 are divided across two volumes (LNCS 6024 and 6025). The present volume contains contributions for EvoCOMNET, EvoENVIRONMENT, EvoFIN, EvoMUSART, and EvoTRANSLOG. The 47 revised full papers presented were carefully reviewed and selected from a total of 86 submissions. This volume presents a careful selection of relevant EC examples combined with a thorough examination of the techniques used in EC. The papers in the volume illustrate the current state of the art in the application of EC and should help and inspire researchers and professionals to develop efficient EC methods for design and problem solving.
Network World
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 68
Book Description
For more than 20 years, Network World has been the premier provider of information, intelligence and insight for network and IT executives responsible for the digital nervous systems of large organizations. Readers are responsible for designing, implementing and managing the voice, data and video systems their companies use to support everything from business critical applications to employee collaboration and electronic commerce.
Publisher:
ISBN:
Category :
Languages : en
Pages : 68
Book Description
For more than 20 years, Network World has been the premier provider of information, intelligence and insight for network and IT executives responsible for the digital nervous systems of large organizations. Readers are responsible for designing, implementing and managing the voice, data and video systems their companies use to support everything from business critical applications to employee collaboration and electronic commerce.
Tele-Improvisation: Intercultural Interaction in the Online Global Music Jam Session
Author: Roger Mills
Publisher: Springer
ISBN: 3319710397
Category : Computers
Languages : en
Pages : 227
Book Description
This research monograph explores the rapidly expanding field of networked music making and the ways in which musicians of different cultures improvise together online. It draws on extensive research to uncover the creative and cognitive approaches that geographically dispersed musicians develop to interact in displaced tele-improvisatory collaboration. It presents a multimodal analysis of three tele-improvisatory performances that examine how cross-cultural musician’s express and perceive intentionality in these interactions, as well as their experiences of distributed agency and tele-presence. Tele-Improvisation: Intercultural Interaction in the Online Global Music Jam Session will provide essential reading for musician’s, postgraduate students, researchers and educators, working in the areas of telematic performance, musicology, music cognition, intercultural communication, distance collaboration and learning, digital humanities, Computer Supported Cooperative Work and HCI.
Publisher: Springer
ISBN: 3319710397
Category : Computers
Languages : en
Pages : 227
Book Description
This research monograph explores the rapidly expanding field of networked music making and the ways in which musicians of different cultures improvise together online. It draws on extensive research to uncover the creative and cognitive approaches that geographically dispersed musicians develop to interact in displaced tele-improvisatory collaboration. It presents a multimodal analysis of three tele-improvisatory performances that examine how cross-cultural musician’s express and perceive intentionality in these interactions, as well as their experiences of distributed agency and tele-presence. Tele-Improvisation: Intercultural Interaction in the Online Global Music Jam Session will provide essential reading for musician’s, postgraduate students, researchers and educators, working in the areas of telematic performance, musicology, music cognition, intercultural communication, distance collaboration and learning, digital humanities, Computer Supported Cooperative Work and HCI.