Mathematical Tools in Computer Graphics with C# Implementations

Mathematical Tools in Computer Graphics with C# Implementations PDF Author: Alexandre Hardy
Publisher: World Scientific
ISBN: 9812791027
Category : Computers
Languages : en
Pages : 494

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Book Description
Presents introductory and advanced topics in the field of computer graphics with mathematical descriptions and derivations. This book offers a balance of theory, applications, and code, and derives the underlying numerical methods and algorithms. It contains the classes in C# necessary for computer graphics, and offers an explanation of the code.

Chaotic Dynamics

Chaotic Dynamics PDF Author: Geoffrey R. Goodson
Publisher: Cambridge University Press
ISBN: 1107112672
Category : Mathematics
Languages : en
Pages : 419

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Book Description
This rigorous undergraduate introduction to dynamical systems is an accessible guide for mathematics students advancing from calculus.

3D Computer Graphics

3D Computer Graphics PDF Author: Samuel R. Buss
Publisher: Cambridge University Press
ISBN: 1139440381
Category : Computers
Languages : en
Pages : 397

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Book Description
This textbook, first published in 2003, emphasises the fundamentals and the mathematics underlying computer graphics. The minimal prerequisites, a basic knowledge of calculus and vectors plus some programming experience in C or C++, make the book suitable for self study or for use as an advanced undergraduate or introductory graduate text. The author gives a thorough treatment of transformations and viewing, lighting and shading models, interpolation and averaging, Bézier curves and B-splines, ray tracing and radiosity, and intersection testing with rays. Additional topics, covered in less depth, include texture mapping and colour theory. The book covers some aspects of animation, including quaternions, orientation, and inverse kinematics, and includes source code for a Ray Tracing software package. The book is intended for use along with any OpenGL programming book, but the crucial features of OpenGL are briefly covered to help readers get up to speed. Accompanying software is available freely from the book's web site.

Geometric Tools for Computer Graphics

Geometric Tools for Computer Graphics PDF Author: Philip Schneider
Publisher: Elsevier
ISBN: 0080478026
Category : Computers
Languages : en
Pages : 1053

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Book Description
Do you spend too much time creating the building blocks of your graphics applications or finding and correcting errors? Geometric Tools for Computer Graphics is an extensive, conveniently organized collection of proven solutions to fundamental problems that you'd rather not solve over and over again, including building primitives, distance calculation, approximation, containment, decomposition, intersection determination, separation, and more. If you have a mathematics degree, this book will save you time and trouble. If you don't, it will help you achieve things you may feel are out of your reach. Inside, each problem is clearly stated and diagrammed, and the fully detailed solutions are presented in easy-to-understand pseudocode. You also get the mathematics and geometry background needed to make optimal use of the solutions, as well as an abundance of reference material contained in a series of appendices. Features - Filled with robust, thoroughly tested solutions that will save you time and help you avoid costly errors. - Covers problems relevant for both 2D and 3D graphics programming. - Presents each problem and solution in stand-alone form allowing you the option of reading only those entries that matter to you. - Provides the math and geometry background you need to understand the solutions and put them to work. - Clearly diagrams each problem and presents solutions in easy-to-understand pseudocode. - Resources associated with the book are available at the companion Web site www.mkp.com/gtcg.* Filled with robust, thoroughly tested solutions that will save you time and help you avoid costly errors.* Covers problems relevant for both 2D and 3D graphics programming.* Presents each problem and solution in stand-alone form allowing you the option of reading only those entries that matter to you.* Provides the math and geometry background you need to understand the solutions and put them to work.* Clearly diagrams each problem and presents solutions in easy-to-understand pseudocode.* Resources associated with the book are available at the companion Web site www.mkp.com/gtcg.

Nonlinear Workbook, The: Chaos, Fractals, Cellular Automata, Genetic Algorithms, Gene Expression Programming, Support Vector Machine, Wavelets, Hidden Markov Models, Fuzzy Logic With C++, Java And Symbolicc++ Programs (6th Edition)

Nonlinear Workbook, The: Chaos, Fractals, Cellular Automata, Genetic Algorithms, Gene Expression Programming, Support Vector Machine, Wavelets, Hidden Markov Models, Fuzzy Logic With C++, Java And Symbolicc++ Programs (6th Edition) PDF Author: Willi-hans Steeb
Publisher: World Scientific Publishing Company
ISBN: 9814583499
Category : Science
Languages : en
Pages : 683

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Book Description
The Nonlinear Workbook provides a comprehensive treatment of all the techniques in nonlinear dynamics together with C++, Java and SymbolicC++ implementations. The book not only covers the theoretical aspects of the topics but also provides the practical tools. To understand the material, more than 100 worked out examples and 160 ready to run programs are included. Each chapter provides a collection of interesting problems. New topics added to the 6th edition are Swarm Intelligence, Quantum Cellular Automata, Hidden Markov Model and DNA, Birkhoff's ergodic theorem and chaotic maps, Banach fixed point theorem and applications, tau-wavelets of Haar, Boolean derivatives and applications, and Cartan forms and Lagrangian.

Nonlinear Workbook, The: Chaos, Fractals, Cellular Automata, Neural Networks, Genetic Algorithms, Gene Expression Programming, Support Vector Machine, Wavelets, Hidden Markov Models, Fuzzy Logic With C++, Java And Symbolicc++ Programs (4th Edition)

Nonlinear Workbook, The: Chaos, Fractals, Cellular Automata, Neural Networks, Genetic Algorithms, Gene Expression Programming, Support Vector Machine, Wavelets, Hidden Markov Models, Fuzzy Logic With C++, Java And Symbolicc++ Programs (4th Edition) PDF Author: Willi-hans Steeb
Publisher: World Scientific Publishing Company
ISBN: 9813107243
Category : Science
Languages : en
Pages : 625

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Book Description
The study of nonlinear dynamical systems has advanced tremendously in the last 20 years, making a big impact on science and technology. This book provides all the techniques and methods used in nonlinear dynamics. The concepts and underlying mathematics are discussed in detail.The numerical and symbolic methods are implemented in C++, SymbolicC++ and Java. Object-oriented techniques are also applied. The book contains more than 150 ready-to-run programs.The text has also been designed for a one-year course at both the junior and senior levels in nonlinear dynamics. The topics discussed in the book are part of e-learning and distance learning courses conducted by the International School for Scientific Computing, University of Johannesburg.

Nonlinear Workbook, The: Chaos, Fractals, Cellular Automata, Genetic Algorithms, Gene Expression Programming, Support Vector Machine, Wavelets, Hidden Markov Models, Fuzzy Logic With C++, Java And Symbolicc++ Programs (5th Edition)

Nonlinear Workbook, The: Chaos, Fractals, Cellular Automata, Genetic Algorithms, Gene Expression Programming, Support Vector Machine, Wavelets, Hidden Markov Models, Fuzzy Logic With C++, Java And Symbolicc++ Programs (5th Edition) PDF Author: Willi-hans Steeb
Publisher: World Scientific Publishing Company
ISBN: 9813100702
Category : Science
Languages : en
Pages : 642

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Book Description
The Nonlinear Workbook provides a comprehensive treatment of all the techniques in nonlinear dynamics together with C++, Java and SymbolicC++ implementations. The book not only covers the theoretical aspects of the topics but also provides the practical tools. To understand the material, more than 100 worked out examples and 150 ready to run programs are included. New topics added to the fifth edition are Langton's ant, chaotic data communication, self-controlling feedback, differential forms and optimization, T-norms and T-conorms with applications.

Geometric Algebra for Computer Graphics

Geometric Algebra for Computer Graphics PDF Author: John Vince
Publisher: Springer Science & Business Media
ISBN: 1846289963
Category : Computers
Languages : en
Pages : 268

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Book Description
Geometric algebra (a Clifford Algebra) has been applied to different branches of physics for a long time but is now being adopted by the computer graphics community and is providing exciting new ways of solving 3D geometric problems. The author tackles this complex subject with inimitable style, and provides an accessible and very readable introduction. The book is filled with lots of clear examples and is very well illustrated. Introductory chapters look at algebraic axioms, vector algebra and geometric conventions and the book closes with a chapter on how the algebra is applied to computer graphics.

Book Review Index - 2009 Cumulation

Book Review Index - 2009 Cumulation PDF Author: Dana Ferguson
Publisher: Book Review Index Cumulation
ISBN: 9781414419121
Category : Language Arts & Disciplines
Languages : en
Pages : 1304

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Book Description
Book Review Index provides quick access to reviews of books, periodicals, books on tape and electronic media representing a wide range of popular, academic and professional interests. The up-to-date coverage, wide scope and inclusion of citations for both newly published and older materials make Book Review Index an exceptionally useful reference tool. More than 600 publications are indexed, including journals and national general interest publications and newspapers. Book Review Index is available in a three-issue subscription covering the current year or as an annual cumulation covering the past year.

Essentials of Interactive Computer Graphics

Essentials of Interactive Computer Graphics PDF Author: Kelvin Sung
Publisher: CRC Press
ISBN: 1439864241
Category : Computers
Languages : en
Pages : 560

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Book Description
This undergraduate-level computer graphics text provides the reader with conceptual and practical insights into how to approach building a majority of the interactive graphics applications they encounter daily. As each topic is introduced, students are guided in developing a software library that will support fast prototyping of moderately complex