Author: Chong Lip Phang
Publisher: Chong Lip Phang
ISBN:
Category : Computers
Languages : en
Pages : 457
Book Description
(This book has won 7 awards from Book Authority: https://bookauthority.org/award/Mastering-Front-End-Web-Development/B08NS9J6RY/best-web-development-books) As opposed to back-end web development which deals with servers, front-end web development focuses on the end users' interactions with a website on a browser. A skillful front-end web developer knows more than just the basics of HTML, CSS and JavaScript. Going beyond the major web-based languages, this book represents an attempt to compile all the knowledge needed to become a professional front-end web developer. The reader will be introduced to more than 200 web extensions, frameworks, tools, and libraries, along with a complete illustration of all Web APIs known to the world today. Overview: Markup Language Chapter 1: Development Environments Chapter 2: HTML 5.2 Chapter 3: Bootstrap 5 Chapter 4: CSS 3 Chapter 5: SEO Chapter 6: Cordova Chapter 7: SVG JavaScript Chapter 8: ECMAScript 2020 / ES11 Chapter 9: HTML DOM Chapter 10: Advanced Web APIs Chapter 11: jQuery 3.5 Chapter 12: Extensions and Tools Chapter 13: Canvas Chapter 14: WebGL ** special note: this book partially overlaps with two books by the same author: 1) Web Coding Bible (18 Books in 1) 2) An Effective Guide to Modern JavaScript (ECMAScript 2017 / ES8)
Mastering Front-End Web Development (HTML, Bootstrap, CSS, SEO, Cordova, SVG, ECMAScript, JavaScript, WebGL, Web Design and many more.)
Author: Chong Lip Phang
Publisher: Chong Lip Phang
ISBN:
Category : Computers
Languages : en
Pages : 457
Book Description
(This book has won 7 awards from Book Authority: https://bookauthority.org/award/Mastering-Front-End-Web-Development/B08NS9J6RY/best-web-development-books) As opposed to back-end web development which deals with servers, front-end web development focuses on the end users' interactions with a website on a browser. A skillful front-end web developer knows more than just the basics of HTML, CSS and JavaScript. Going beyond the major web-based languages, this book represents an attempt to compile all the knowledge needed to become a professional front-end web developer. The reader will be introduced to more than 200 web extensions, frameworks, tools, and libraries, along with a complete illustration of all Web APIs known to the world today. Overview: Markup Language Chapter 1: Development Environments Chapter 2: HTML 5.2 Chapter 3: Bootstrap 5 Chapter 4: CSS 3 Chapter 5: SEO Chapter 6: Cordova Chapter 7: SVG JavaScript Chapter 8: ECMAScript 2020 / ES11 Chapter 9: HTML DOM Chapter 10: Advanced Web APIs Chapter 11: jQuery 3.5 Chapter 12: Extensions and Tools Chapter 13: Canvas Chapter 14: WebGL ** special note: this book partially overlaps with two books by the same author: 1) Web Coding Bible (18 Books in 1) 2) An Effective Guide to Modern JavaScript (ECMAScript 2017 / ES8)
Publisher: Chong Lip Phang
ISBN:
Category : Computers
Languages : en
Pages : 457
Book Description
(This book has won 7 awards from Book Authority: https://bookauthority.org/award/Mastering-Front-End-Web-Development/B08NS9J6RY/best-web-development-books) As opposed to back-end web development which deals with servers, front-end web development focuses on the end users' interactions with a website on a browser. A skillful front-end web developer knows more than just the basics of HTML, CSS and JavaScript. Going beyond the major web-based languages, this book represents an attempt to compile all the knowledge needed to become a professional front-end web developer. The reader will be introduced to more than 200 web extensions, frameworks, tools, and libraries, along with a complete illustration of all Web APIs known to the world today. Overview: Markup Language Chapter 1: Development Environments Chapter 2: HTML 5.2 Chapter 3: Bootstrap 5 Chapter 4: CSS 3 Chapter 5: SEO Chapter 6: Cordova Chapter 7: SVG JavaScript Chapter 8: ECMAScript 2020 / ES11 Chapter 9: HTML DOM Chapter 10: Advanced Web APIs Chapter 11: jQuery 3.5 Chapter 12: Extensions and Tools Chapter 13: Canvas Chapter 14: WebGL ** special note: this book partially overlaps with two books by the same author: 1) Web Coding Bible (18 Books in 1) 2) An Effective Guide to Modern JavaScript (ECMAScript 2017 / ES8)
Learning JQuery
Author: Ralph Steyer
Publisher: Pearson Education
ISBN: 0321815262
Category : Computers
Languages : en
Pages : 512
Book Description
" ... Clearly explains the basics, and walks readers step-by-step through applying jQuery in many everyday web development tasks. Through practical examples, he covers all this, and much more: * Adding CSS effects and creating animations * Designing multimedia slideshows and lightboxes * Understanding and using jQuery plugins * Creating sortable lists, drag and droppable elements, and resizable images * Building interactive forms with Ajax * Using and creating jQuery plugins * Building mobile front-ends with jQuery Mobile Practical, hands-on, and easy to understand, Learning jQuery will help readers quickly use what they've learned. Steyer integrates coverage of the latest jQuery features and add-ons into every chapter, helping developers get even more out of jQuery by leveraging the community's most innovative new resources."--Publisher's description.
Publisher: Pearson Education
ISBN: 0321815262
Category : Computers
Languages : en
Pages : 512
Book Description
" ... Clearly explains the basics, and walks readers step-by-step through applying jQuery in many everyday web development tasks. Through practical examples, he covers all this, and much more: * Adding CSS effects and creating animations * Designing multimedia slideshows and lightboxes * Understanding and using jQuery plugins * Creating sortable lists, drag and droppable elements, and resizable images * Building interactive forms with Ajax * Using and creating jQuery plugins * Building mobile front-ends with jQuery Mobile Practical, hands-on, and easy to understand, Learning jQuery will help readers quickly use what they've learned. Steyer integrates coverage of the latest jQuery features and add-ons into every chapter, helping developers get even more out of jQuery by leveraging the community's most innovative new resources."--Publisher's description.
JavaScript & jQuery
Author: Jon Duckett
Publisher: John Wiley & Sons
ISBN: 1118871650
Category : Computers
Languages : en
Pages : 640
Book Description
Jon Duckett’s best-selling, full-color introduction to JavaScript—filled with techniques to make websites more interactive and engaging Learn JavaScript and jQuery from the author who has inspired hundreds of thousands of beginner-to-intermediate coders. Build upon your HTML and CSS foundation and take the next step in your programming journey with JavaScript. The world runs on JavaScript and the most influential tech companies are looking for new and experienced programmers alike to bring their websites to life. Finding the right resources online can be overwhelming. Take a confident step in the right direction by choosing the simplicity of JavaScript & jQuery: Interactive Front-End Web Development by veteran web developer and programmer Jon Duckett. Widely regarded for setting a new standard for those looking to learn and master web development, Jon Duckett has inspired web developers through his inventive teaching format pioneered in his bestselling HTML & CSS: Design and Build Websites. He also has helped global brands like Philips, Nike, and Xerox create innovative digital solutions, designing and delivering web and mobile projects with impact and the customer at the forefront. In JavaScript & jQuery, Duckett shares his real-world insights in his unique and highly visual style: Provides an efficient and user-friendly structure that allows readers to progress through the chapters in a self-paced format Combines full-color design graphics and engaging photography to explain the topics in an in-depth yet straightforward manner Recreates techniques seen on other websites such as sliders, content filters, form validation, Ajax content updates, and much more Is perfect for anyone looking to create web applications and games, design mobile apps, or redesign a website using popular web development tools JavaScript & jQuery is clear and actionable, providing organized instruction in ways that other online courses, tutorials, and books have yet to replicate. For readers seeking a personable yet professional guide to using JavaScript in the real world, this one-of-a-kind guide is for you. JavaScript & jQuery is also available as part of two hardcover and paperback sets depending on your web design and development needs: Web Design with HTML, CSS, JavaScript, and jQuery Set Paperback: 9781118907443 Hardcover: 9781119038634 Front-End Back-End Development with HTML, CSS, JavaScript, jQuery, PHP, and MySQL Set Paperback: 9781119813095 Hardcover: 9781119813088
Publisher: John Wiley & Sons
ISBN: 1118871650
Category : Computers
Languages : en
Pages : 640
Book Description
Jon Duckett’s best-selling, full-color introduction to JavaScript—filled with techniques to make websites more interactive and engaging Learn JavaScript and jQuery from the author who has inspired hundreds of thousands of beginner-to-intermediate coders. Build upon your HTML and CSS foundation and take the next step in your programming journey with JavaScript. The world runs on JavaScript and the most influential tech companies are looking for new and experienced programmers alike to bring their websites to life. Finding the right resources online can be overwhelming. Take a confident step in the right direction by choosing the simplicity of JavaScript & jQuery: Interactive Front-End Web Development by veteran web developer and programmer Jon Duckett. Widely regarded for setting a new standard for those looking to learn and master web development, Jon Duckett has inspired web developers through his inventive teaching format pioneered in his bestselling HTML & CSS: Design and Build Websites. He also has helped global brands like Philips, Nike, and Xerox create innovative digital solutions, designing and delivering web and mobile projects with impact and the customer at the forefront. In JavaScript & jQuery, Duckett shares his real-world insights in his unique and highly visual style: Provides an efficient and user-friendly structure that allows readers to progress through the chapters in a self-paced format Combines full-color design graphics and engaging photography to explain the topics in an in-depth yet straightforward manner Recreates techniques seen on other websites such as sliders, content filters, form validation, Ajax content updates, and much more Is perfect for anyone looking to create web applications and games, design mobile apps, or redesign a website using popular web development tools JavaScript & jQuery is clear and actionable, providing organized instruction in ways that other online courses, tutorials, and books have yet to replicate. For readers seeking a personable yet professional guide to using JavaScript in the real world, this one-of-a-kind guide is for you. JavaScript & jQuery is also available as part of two hardcover and paperback sets depending on your web design and development needs: Web Design with HTML, CSS, JavaScript, and jQuery Set Paperback: 9781118907443 Hardcover: 9781119038634 Front-End Back-End Development with HTML, CSS, JavaScript, jQuery, PHP, and MySQL Set Paperback: 9781119813095 Hardcover: 9781119813088
Understanding ECMAScript 6
Author: Nicholas C. Zakas
Publisher: No Starch Press
ISBN: 1593277989
Category : Computers
Languages : en
Pages : 353
Book Description
ECMAScript 6 represents the biggest update to the core of JavaScript in the history of the language. In Understanding ECMAScript 6, expert developer Nicholas C. Zakas provides a complete guide to the object types, syntax, and other exciting changes that ECMAScript 6 brings to JavaScript. Every chapter is packed with example code that works in any JavaScript environment so you’ll be able to see new features in action. You’ll learn: –How ECMAScript 6 class syntax relates to more familiar JavaScript concepts –What makes iterators and generators useful –How arrow functions differ from regular functions –Ways to store data with sets, maps, and more –The power of inheritance –How to improve asynchronous programming with promises –How modules change the way you organize code Whether you’re a web developer or a Node.js developer, you’ll find Understanding ECMAScript 6 indispensable on your journey from ECMAScript 5 to ECMAScript 6.
Publisher: No Starch Press
ISBN: 1593277989
Category : Computers
Languages : en
Pages : 353
Book Description
ECMAScript 6 represents the biggest update to the core of JavaScript in the history of the language. In Understanding ECMAScript 6, expert developer Nicholas C. Zakas provides a complete guide to the object types, syntax, and other exciting changes that ECMAScript 6 brings to JavaScript. Every chapter is packed with example code that works in any JavaScript environment so you’ll be able to see new features in action. You’ll learn: –How ECMAScript 6 class syntax relates to more familiar JavaScript concepts –What makes iterators and generators useful –How arrow functions differ from regular functions –Ways to store data with sets, maps, and more –The power of inheritance –How to improve asynchronous programming with promises –How modules change the way you organize code Whether you’re a web developer or a Node.js developer, you’ll find Understanding ECMAScript 6 indispensable on your journey from ECMAScript 5 to ECMAScript 6.
Web Coding & Development All-in-One For Dummies
Author: Paul McFedries
Publisher: John Wiley & Sons
ISBN: 1119473799
Category : Computers
Languages : en
Pages : 919
Book Description
Speak the languages that power the web With more high-paying web development jobs opening every day, people with coding and web/app building skills are having no problems finding employment. If you're a would-be developer looking to gain the know-how to build the interfaces, databases, and other features that run modern websites, web apps, and mobile apps, look no further. Web Coding & Development All-in-One For Dummies is your go-to interpreter for speaking the languages that handle those tasks. Get started with a refresher on the rules of coding before diving into the languages that build interfaces, add interactivity to the web, or store and deliver data to sites. When you're ready, jump into guidance on how to put it all together to build a site or create an app. Get the lowdown on coding basics Review HTML and CSS Make sense of JavaScript, jQuery, PHP, and MySQL Create code for web and mobile apps There's a whole world of opportunity out there for developers—and this fast-track boot camp is here to help you acquire the skills you need to take your career to new heights!
Publisher: John Wiley & Sons
ISBN: 1119473799
Category : Computers
Languages : en
Pages : 919
Book Description
Speak the languages that power the web With more high-paying web development jobs opening every day, people with coding and web/app building skills are having no problems finding employment. If you're a would-be developer looking to gain the know-how to build the interfaces, databases, and other features that run modern websites, web apps, and mobile apps, look no further. Web Coding & Development All-in-One For Dummies is your go-to interpreter for speaking the languages that handle those tasks. Get started with a refresher on the rules of coding before diving into the languages that build interfaces, add interactivity to the web, or store and deliver data to sites. When you're ready, jump into guidance on how to put it all together to build a site or create an app. Get the lowdown on coding basics Review HTML and CSS Make sense of JavaScript, jQuery, PHP, and MySQL Create code for web and mobile apps There's a whole world of opportunity out there for developers—and this fast-track boot camp is here to help you acquire the skills you need to take your career to new heights!
Management of the Fuzzy Front End of Innovation
Author: Oliver Gassmann
Publisher: Springer Science & Business Media
ISBN: 3319010565
Category : Business & Economics
Languages : en
Pages : 337
Book Description
This book shows the patterns of the fuzzy front end of innovation and how it can be managed successfully. Topics in this book cover traditional instruments and processes such as technology monitoring, market-oriented research management, lead-user developments, but also modern approaches such as frontloading, user community-driven innovation, crowdsourcing, anthropological expeditions, technological listening posts in global R&D settings, cross-industry innovation processes, open innovation, and IP cycle management. Contributions are based on latest research and cases studies on this new paradigm. The authors investigate this phenomenon, linking the practice of the early innovation phase to the established body of innovation research. Conceptional articles complement case studies to provide the reader with insight on managing the fuzzy front end of innovation. Lessons learned with success factors and checklists complement each chapter.
Publisher: Springer Science & Business Media
ISBN: 3319010565
Category : Business & Economics
Languages : en
Pages : 337
Book Description
This book shows the patterns of the fuzzy front end of innovation and how it can be managed successfully. Topics in this book cover traditional instruments and processes such as technology monitoring, market-oriented research management, lead-user developments, but also modern approaches such as frontloading, user community-driven innovation, crowdsourcing, anthropological expeditions, technological listening posts in global R&D settings, cross-industry innovation processes, open innovation, and IP cycle management. Contributions are based on latest research and cases studies on this new paradigm. The authors investigate this phenomenon, linking the practice of the early innovation phase to the established body of innovation research. Conceptional articles complement case studies to provide the reader with insight on managing the fuzzy front end of innovation. Lessons learned with success factors and checklists complement each chapter.
Responsive Web Design with HTML5 and CSS
Author: Ben Frain
Publisher: Packt Publishing Ltd
ISBN: 1839219793
Category : Computers
Languages : en
Pages : 409
Book Description
Publisher's note: To make use of the most recent CSS and HTML features, a new, fully revised fourth edition of this book is now available, updated for 2022. Key FeaturesUnderstand what responsive web design is and its significance for modern web developmentExplore the latest developments in responsive web design including variable fonts, CSS Scroll Snap, and moreGet to grips with the uses and benefits of the new CSS Grid layoutBook Description Responsive Web Design with HTML5 and CSS, Third Edition is a renewed and extended version of one of the most comprehensive and bestselling books on the latest HTML5 and CSS tools and techniques for responsive web design. Written in the author's signature friendly and informal style, this edition covers all the newest developments and improvements in responsive web design including better user accessibility, variable fonts and font loading, CSS Scroll Snap, and much, much more. With a new chapter dedicated to CSS Grid, you will understand how it differs from the Flexbox layout mechanism and when you should use one over the other. Furthermore, you will acquire practical knowledge of SVG, writing accessible HTML markup, creating stunning aesthetics and effects with CSS, applying transitions, transformations, and animations, integrating media queries, and more. The book concludes by exploring some exclusive tips and approaches for front-end development from the author. By the end of this book, you will not only have a comprehensive understanding of responsive web design and what is possible with the latest HTML5 and CSS, but also the knowledge of how to best implement each technique. What you will learnIntegrate CSS media queries into your designs; apply different styles to different devicesLoad different sets of images depending upon screen size or resolutionLeverage the speed, semantics, and clean markup of accessible HTML patternsImplement SVGs into your designs to provide resolution-independent imagesApply the latest features of CSS like custom properties, variable fonts, and CSS GridAdd validation and interface elements like date and color pickers to HTML formsUnderstand the multitude of ways to enhance interface elements with filters, shadows, animations, and moreWho this book is for Are you a full-stack developer who needs to gem up on their front-end skills? Perhaps you work on the front-end and you need a definitive overview of all modern HTML and CSS has to offer? Maybe you have done a little website building but you need a deep understanding of responsive web designs and how to achieve them? This is a book for you! All you need to take advantage of this book is a working understanding of HTML and CSS. No JavaScript knowledge is needed.
Publisher: Packt Publishing Ltd
ISBN: 1839219793
Category : Computers
Languages : en
Pages : 409
Book Description
Publisher's note: To make use of the most recent CSS and HTML features, a new, fully revised fourth edition of this book is now available, updated for 2022. Key FeaturesUnderstand what responsive web design is and its significance for modern web developmentExplore the latest developments in responsive web design including variable fonts, CSS Scroll Snap, and moreGet to grips with the uses and benefits of the new CSS Grid layoutBook Description Responsive Web Design with HTML5 and CSS, Third Edition is a renewed and extended version of one of the most comprehensive and bestselling books on the latest HTML5 and CSS tools and techniques for responsive web design. Written in the author's signature friendly and informal style, this edition covers all the newest developments and improvements in responsive web design including better user accessibility, variable fonts and font loading, CSS Scroll Snap, and much, much more. With a new chapter dedicated to CSS Grid, you will understand how it differs from the Flexbox layout mechanism and when you should use one over the other. Furthermore, you will acquire practical knowledge of SVG, writing accessible HTML markup, creating stunning aesthetics and effects with CSS, applying transitions, transformations, and animations, integrating media queries, and more. The book concludes by exploring some exclusive tips and approaches for front-end development from the author. By the end of this book, you will not only have a comprehensive understanding of responsive web design and what is possible with the latest HTML5 and CSS, but also the knowledge of how to best implement each technique. What you will learnIntegrate CSS media queries into your designs; apply different styles to different devicesLoad different sets of images depending upon screen size or resolutionLeverage the speed, semantics, and clean markup of accessible HTML patternsImplement SVGs into your designs to provide resolution-independent imagesApply the latest features of CSS like custom properties, variable fonts, and CSS GridAdd validation and interface elements like date and color pickers to HTML formsUnderstand the multitude of ways to enhance interface elements with filters, shadows, animations, and moreWho this book is for Are you a full-stack developer who needs to gem up on their front-end skills? Perhaps you work on the front-end and you need a definitive overview of all modern HTML and CSS has to offer? Maybe you have done a little website building but you need a deep understanding of responsive web designs and how to achieve them? This is a book for you! All you need to take advantage of this book is a working understanding of HTML and CSS. No JavaScript knowledge is needed.
Foundations of GTK+ Development
Author: Andrew Krause
Publisher: Apress
ISBN: 1430203862
Category : Computers
Languages : en
Pages : 639
Book Description
There are only two mainstream solutions for building the graphical interface of Linux-based desktop applications, and GTK+ (GIMP Toolkit) is one of them. It is a necessary technology for all Linux programmers. This book guides the reader through the complexities of GTK+, laying the groundwork that allows the reader to make the leap from novice to professional. Beginning with an overview of key topics such as widget choice, placement, and behavior, readers move on to learn about more advanced issues. Replete with real-world examples, the developer can quickly take advantages of the concepts presented within to begin building his own projects.
Publisher: Apress
ISBN: 1430203862
Category : Computers
Languages : en
Pages : 639
Book Description
There are only two mainstream solutions for building the graphical interface of Linux-based desktop applications, and GTK+ (GIMP Toolkit) is one of them. It is a necessary technology for all Linux programmers. This book guides the reader through the complexities of GTK+, laying the groundwork that allows the reader to make the leap from novice to professional. Beginning with an overview of key topics such as widget choice, placement, and behavior, readers move on to learn about more advanced issues. Replete with real-world examples, the developer can quickly take advantages of the concepts presented within to begin building his own projects.
Game Physics Cookbook
Author: Gabor Szauer
Publisher: Packt Publishing Ltd
ISBN: 1787120813
Category : Computers
Languages : en
Pages : 481
Book Description
Discover over 100 easy-to-follow recipes to help you implement efficient game physics and collision detection in your games About This Book Get a comprehensive coverage of techniques to create high performance collision detection in games Learn the core mathematics concepts and physics involved in depicting collision detection for your games Get a hands-on experience of building a rigid body physics engine Who This Book Is For This book is for beginner to intermediate game developers. You don't need to have a formal education in games—you can be a hobbyist or indie developer who started making games with Unity 3D. What You Will Learn Implement fundamental maths so you can develop solid game physics Use matrices to encode linear transformations Know how to check geometric primitives for collisions Build a Physics engine that can create realistic rigid body behavior Understand advanced techniques, including the Separating Axis Theorem Create physically accurate collision reactions Explore spatial partitioning as an acceleration structure for collisions Resolve rigid body collisions between primitive shapes In Detail Physics is really important for game programmers who want to add realism and functionality to their games. Collision detection in particular is a problem that affects all game developers, regardless of the platform, engine, or toolkit they use. This book will teach you the concepts and formulas behind collision detection. You will also be taught how to build a simple physics engine, where Rigid Body physics is the main focus, and learn about intersection algorithms for primitive shapes. You'll begin by building a strong foundation in mathematics that will be used throughout the book. We'll guide you through implementing 2D and 3D primitives and show you how to perform effective collision tests for them. We then pivot to one of the harder areas of game development—collision detection and resolution. Further on, you will learn what a Physics engine is, how to set up a game window, and how to implement rendering. We'll explore advanced physics topics such as constraint solving. You'll also find out how to implement a rudimentary physics engine, which you can use to build an Angry Birds type of game or a more advanced game. By the end of the book, you will have implemented all primitive and some advanced collision tests, and you will be able to read on geometry and linear Algebra formulas to take forward to your own games! Style and approach Gain the necessary skills needed to build a Physics engine for your games through practical recipes, in an easy-to-read manner. Every topic explained in the book has clear, easy to understand code accompanying it.
Publisher: Packt Publishing Ltd
ISBN: 1787120813
Category : Computers
Languages : en
Pages : 481
Book Description
Discover over 100 easy-to-follow recipes to help you implement efficient game physics and collision detection in your games About This Book Get a comprehensive coverage of techniques to create high performance collision detection in games Learn the core mathematics concepts and physics involved in depicting collision detection for your games Get a hands-on experience of building a rigid body physics engine Who This Book Is For This book is for beginner to intermediate game developers. You don't need to have a formal education in games—you can be a hobbyist or indie developer who started making games with Unity 3D. What You Will Learn Implement fundamental maths so you can develop solid game physics Use matrices to encode linear transformations Know how to check geometric primitives for collisions Build a Physics engine that can create realistic rigid body behavior Understand advanced techniques, including the Separating Axis Theorem Create physically accurate collision reactions Explore spatial partitioning as an acceleration structure for collisions Resolve rigid body collisions between primitive shapes In Detail Physics is really important for game programmers who want to add realism and functionality to their games. Collision detection in particular is a problem that affects all game developers, regardless of the platform, engine, or toolkit they use. This book will teach you the concepts and formulas behind collision detection. You will also be taught how to build a simple physics engine, where Rigid Body physics is the main focus, and learn about intersection algorithms for primitive shapes. You'll begin by building a strong foundation in mathematics that will be used throughout the book. We'll guide you through implementing 2D and 3D primitives and show you how to perform effective collision tests for them. We then pivot to one of the harder areas of game development—collision detection and resolution. Further on, you will learn what a Physics engine is, how to set up a game window, and how to implement rendering. We'll explore advanced physics topics such as constraint solving. You'll also find out how to implement a rudimentary physics engine, which you can use to build an Angry Birds type of game or a more advanced game. By the end of the book, you will have implemented all primitive and some advanced collision tests, and you will be able to read on geometry and linear Algebra formulas to take forward to your own games! Style and approach Gain the necessary skills needed to build a Physics engine for your games through practical recipes, in an easy-to-read manner. Every topic explained in the book has clear, easy to understand code accompanying it.
How to Be a Programmer
Author: Robert L. Read
Publisher:
ISBN: 9781367936843
Category :
Languages : en
Pages :
Book Description
A guide on how to be a Programmer - originally published by Robert L Read https://braydie.gitbooks.io/how-to-be-a-programmer/content/
Publisher:
ISBN: 9781367936843
Category :
Languages : en
Pages :
Book Description
A guide on how to be a Programmer - originally published by Robert L Read https://braydie.gitbooks.io/how-to-be-a-programmer/content/